108 lines
3.0 KiB
YAML
108 lines
3.0 KiB
YAML
blueprint:
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name: Bathroom Fan Controller
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description: >
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Turns on the fan when any bathroom light is on (after a delay), keeps it on
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after all lights are off for a specified time, and also runs the fan on a
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regular cadence (e.g., every hour for 5 minutes).
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domain: automation
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input:
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fan_entity:
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name: Bathroom Fan
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description: The fan to control
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selector:
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entity:
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domain: fan
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bathroom_lights:
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name: Bathroom Lights
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description: One or more lights in the bathroom
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selector:
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entity:
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domain: light
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multiple: true
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delay_after_light_on:
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name: Delay After Light On
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description: Delay before turning on the fan once any light is turned on
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default: 0
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selector:
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duration:
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time_fan_stays_on_after_lights_off:
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name: Duration Fan Stays On After Lights Off
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description: How long the fan should stay on after all lights are off
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default: 00:05:00
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selector:
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duration:
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cadence_enabled:
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name: Enable Cadence Mode
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description: Enable periodic fan activation
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default: true
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selector:
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boolean:
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cadence_interval:
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name: Cadence Interval
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description: Time between fan activations
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default: 01:00:00
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selector:
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duration:
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cadence_duration:
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name: Cadence Duration
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description: How long the fan stays on during each cadence
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default: 00:05:00
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selector:
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duration:
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mode: parallel
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max: 5
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trigger:
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- platform: state
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entity_id: !input bathroom_lights
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from: 'off'
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to: 'on'
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- platform: template
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value_template: >
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{{ expand(inputs.bathroom_lights) | selectattr('state','eq','on') | list | count == 0 }}
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- platform: time_pattern
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minutes: "/5"
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condition: []
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action:
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- choose:
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# When any light turns on, start fan after delay
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- conditions:
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- condition: template
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value_template: >
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{{ trigger.platform == 'state' and trigger.to_state.state == 'on' }}
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sequence:
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- delay: !input delay_after_light_on
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- service: fan.turn_on
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target:
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entity_id: !input fan_entity
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# When all lights are off, delay then turn off fan
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- conditions:
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- condition: template
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value_template: >
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{{ expand(inputs.bathroom_lights) | selectattr('state','eq','on') | list | count == 0 }}
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sequence:
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- delay: !input time_fan_stays_on_after_lights_off
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- service: fan.turn_off
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target:
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entity_id: !input fan_entity
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# Cadence mode
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- conditions:
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- condition: template
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value_template: >
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{{ trigger.platform == 'time_pattern' and cadence_enabled }}
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sequence:
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- service: fan.turn_on
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target:
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entity_id: !input fan_entity
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- delay: !input cadence_duration
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- service: fan.turn_off
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target:
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entity_id: !input fan_entity
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