Add iPhone target with shared data layer and persistent cache
Two-target restructure: shared sources (models, services, settings, extensions, team logos) move into Shared/, consumed by both the existing macOS menu bar app and a new iOS app. MainService no longer imports AppKit — platform code attaches via a MainServiceObserver protocol (MacObserverAdapter wires back to MenuManager / StatusItemManager / NotificationManager). iPhone app is a single SwiftUI page mirroring the macOS menu (playoff round + yesterday/today/tomorrow), with a gear-icon settings sheet (display option + IndieAbout for license/changelog). Persistent JSON snapshot in Application Support paints last-known data on cold launch; "Updated …" header escalates secondary → orange (>5min) → red (>30min) so staleness is visually unmistakable. Foreground polling, scenePhase refresh, and pull-to-refresh; no notifications on iOS in v1.
This commit is contained in:
@@ -16,11 +16,15 @@ class AppDelegate: NSObject, NSApplicationDelegate, UNUserNotificationCenterDele
|
||||
)
|
||||
|
||||
private var mainService = MainService.shared
|
||||
private let observerAdapter = MacObserverAdapter()
|
||||
|
||||
func applicationDidFinishLaunching(_ notification: Notification) {
|
||||
logger.info("applicationDidFinishLaunching")
|
||||
UNUserNotificationCenter.current().delegate = self
|
||||
|
||||
// Install MainService → AppKit bridge before any data flows in.
|
||||
mainService.observer = observerAdapter
|
||||
|
||||
// Force re-register with Launch Services to refresh cached icon
|
||||
LSRegisterURL(Bundle.main.bundleURL as CFURL, true)
|
||||
|
||||
@@ -48,3 +52,29 @@ class AppDelegate: NSObject, NSApplicationDelegate, UNUserNotificationCenterDele
|
||||
completionHandler()
|
||||
}
|
||||
}
|
||||
|
||||
/// Bridges MainService callbacks to the macOS-only managers so MainService
|
||||
/// stays AppKit-free and shareable with the iOS target.
|
||||
@MainActor
|
||||
final class MacObserverAdapter: MainServiceObserver {
|
||||
func mainServiceDidUpdate() {
|
||||
StatusItemManager.shared.updateStatusText(MainService.shared.statusBarText)
|
||||
MenuManager.shared.scoreboardChanged()
|
||||
}
|
||||
|
||||
func mainServiceDidDetectGameStart(_ game: Scoreboard.Game) {
|
||||
NotificationManager.shared.notifyGameStarted(game)
|
||||
}
|
||||
|
||||
func mainServiceDidDetectGoal(
|
||||
_ game: Scoreboard.Game,
|
||||
scoringTeam: Scoreboard.Game.Team,
|
||||
scorer: GoalScorer?
|
||||
) {
|
||||
NotificationManager.shared.notifyGoalScored(game, scoringTeam: scoringTeam, scorer: scorer)
|
||||
}
|
||||
|
||||
func mainServiceDidDetectGameEnd(_ game: Scoreboard.Game) {
|
||||
NotificationManager.shared.notifyGameEnded(game)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user