Add iPhone target with shared data layer and persistent cache

Two-target restructure: shared sources (models, services, settings,
extensions, team logos) move into Shared/, consumed by both the
existing macOS menu bar app and a new iOS app. MainService no longer
imports AppKit — platform code attaches via a MainServiceObserver
protocol (MacObserverAdapter wires back to MenuManager / StatusItemManager
/ NotificationManager).

iPhone app is a single SwiftUI page mirroring the macOS menu (playoff
round + yesterday/today/tomorrow), with a gear-icon settings sheet
(display option + IndieAbout for license/changelog). Persistent JSON
snapshot in Application Support paints last-known data on cold launch;
"Updated …" header escalates secondary → orange (>5min) → red (>30min)
so staleness is visually unmistakable. Foreground polling, scenePhase
refresh, and pull-to-refresh; no notifications on iOS in v1.
This commit is contained in:
2026-04-25 06:34:36 -04:00
parent 18c4ef64d6
commit aaffa3771c
70 changed files with 1011 additions and 65 deletions
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundleDisplayName</key>
<string>IceGlass</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchScreen</key>
<dict/>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
</array>
<key>UIRequiresFullScreen</key>
<true/>
</dict>
</plist>