Add iPhone target with shared data layer and persistent cache
Two-target restructure: shared sources (models, services, settings, extensions, team logos) move into Shared/, consumed by both the existing macOS menu bar app and a new iOS app. MainService no longer imports AppKit — platform code attaches via a MainServiceObserver protocol (MacObserverAdapter wires back to MenuManager / StatusItemManager / NotificationManager). iPhone app is a single SwiftUI page mirroring the macOS menu (playoff round + yesterday/today/tomorrow), with a gear-icon settings sheet (display option + IndieAbout for license/changelog). Persistent JSON snapshot in Application Support paints last-known data on cold launch; "Updated …" header escalates secondary → orange (>5min) → red (>30min) so staleness is visually unmistakable. Foreground polling, scenePhase refresh, and pull-to-refresh; no notifications on iOS in v1.
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//
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// SeriesRow.swift
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// IceGlass-iOS
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//
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// Copyright 2026 Rouslan Zenetl. All Rights Reserved.
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//
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import SwiftUI
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struct SeriesRow: View {
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let item: MainService.RoundSeriesItem
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var body: some View {
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Button(action: open) {
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HStack(alignment: .center, spacing: 12) {
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VStack(alignment: .leading, spacing: 2) {
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Text(matchupText)
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.font(.body)
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.fontWeight(.medium)
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.foregroundStyle(.primary)
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Text(scoreText)
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.font(.caption)
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.foregroundStyle(.secondary)
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}
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Spacer()
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VStack(alignment: .trailing, spacing: 2) {
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Text(statusText)
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.font(.caption)
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.fontWeight(.medium)
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.foregroundStyle(.secondary)
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if let trailing = trailingText {
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Text(trailing)
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.font(.caption2)
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.foregroundStyle(.tertiary)
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}
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}
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}
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.padding(.horizontal, 14)
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.padding(.vertical, 10)
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.contentShape(Rectangle())
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}
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.buttonStyle(.plain)
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}
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private var matchupText: String {
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let top = item.series.topSeedTeam?.abbrev ?? "TBD"
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let bottom = item.series.bottomSeedTeam?.abbrev ?? "TBD"
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return "\(bottom) @ \(top)"
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}
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private var scoreText: String {
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"\(item.series.bottomSeedWins) – \(item.series.topSeedWins)"
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}
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private var statusText: String {
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if let winner = item.series.winner {
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return "Final · \(winner) wins"
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}
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if let n = item.series.nextGameNumber {
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return "Game \(n)"
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}
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return ""
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}
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private var trailingText: String? {
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guard item.series.winner == nil else { return nil }
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return item.nextGame?.nextGameLabel
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}
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private func open() {
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guard let urlString = item.series.fullSeriesUrl,
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let url = URL(string: urlString) else { return }
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UIApplication.shared.open(url)
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}
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}
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