Add iPhone target with shared data layer and persistent cache
Two-target restructure: shared sources (models, services, settings, extensions, team logos) move into Shared/, consumed by both the existing macOS menu bar app and a new iOS app. MainService no longer imports AppKit — platform code attaches via a MainServiceObserver protocol (MacObserverAdapter wires back to MenuManager / StatusItemManager / NotificationManager). iPhone app is a single SwiftUI page mirroring the macOS menu (playoff round + yesterday/today/tomorrow), with a gear-icon settings sheet (display option + IndieAbout for license/changelog). Persistent JSON snapshot in Application Support paints last-known data on cold launch; "Updated …" header escalates secondary → orange (>5min) → red (>30min) so staleness is visually unmistakable. Foreground polling, scenePhase refresh, and pull-to-refresh; no notifications on iOS in v1.
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//
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// Timer+startTimer.swift
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// IceGlass
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//
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// Copyright 2026 Rouslan Zenetl. All Rights Reserved.
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//
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import Foundation
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extension Timer {
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static func startTimer(timer: Timer?, interval: TimeInterval, action: @escaping @Sendable (Timer) -> Void) -> Timer {
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timer?.invalidate()
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return Timer.scheduledTimer(
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withTimeInterval: interval,
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repeats: true,
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block: action
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)
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}
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}
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