Add iPhone target with shared data layer and persistent cache
Two-target restructure: shared sources (models, services, settings, extensions, team logos) move into Shared/, consumed by both the existing macOS menu bar app and a new iOS app. MainService no longer imports AppKit — platform code attaches via a MainServiceObserver protocol (MacObserverAdapter wires back to MenuManager / StatusItemManager / NotificationManager). iPhone app is a single SwiftUI page mirroring the macOS menu (playoff round + yesterday/today/tomorrow), with a gear-icon settings sheet (display option + IndieAbout for license/changelog). Persistent JSON snapshot in Application Support paints last-known data on cold launch; "Updated …" header escalates secondary → orange (>5min) → red (>30min) so staleness is visually unmistakable. Foreground polling, scenePhase refresh, and pull-to-refresh; no notifications on iOS in v1.
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//
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// GameState.swift
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// IceGlass
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//
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// Copyright 2026 Rouslan Zenetl. All Rights Reserved.
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//
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import Foundation
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enum GameState: String, Codable {
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case future = "FUT" // More than 30 minutes prior to game start
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case pre = "PRE" // Pre-game, <30 minutes until puck drops
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case live = "LIVE" // Game has started
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case crit = "CRIT" // Last 5 minutes of regulation, OT or SO
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case over = "OVER" // Soft final
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case final_ = "FINAL" // Hard final
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case official = "OFF" // Official
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var isLive: Bool {
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self == .live || self == .crit
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}
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var isOver: Bool {
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self == .over || self == .final_ || self == .official
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}
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var isFuture: Bool {
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self == .future || self == .pre
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}
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/// Short tag for display in menu rows. Empty for future games — the start
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/// time already implies that state.
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var shortTag: String {
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switch self {
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case .future: return ""
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case .pre: return "PRE"
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case .live: return "LIVE"
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case .crit: return "CRIT"
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case .over: return "OVER"
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case .final_: return "FINAL"
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case .official: return "OFF"
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}
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}
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var pollingInterval: PollingInterval {
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switch self {
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case .future:
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return .gameDay
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case .pre:
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return .preGame
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case .live, .crit:
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return .liveGame
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case .over, .final_:
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return .everyMinute
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case .official:
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return .idle
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}
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}
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}
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