96 procedural candidates — base layer × filler layer. Toggle the board overlay to judge them under content.
Axes
A vertical pastel gradient ground carries roughly sixty faint dots at 6–10% opacity — the quietest family in the set.
A near-neutral ground is scattered with about seventy tiny circles, rotated squares and triangles across three related hues.
A flat pastel ground holds four to six large soft-edged gradient blobs that overlap and drift toward one corner, mesh-gradient style.
A flat ground is crossed by fourteen thin wavy horizontal lines built from summed sine harmonics, evoking topographic contours.
A diagonal two-tone gradient ground carries rotated capsule shapes rejection-sampled into a diagonal band across the canvas.
A top-left radial gradient ground carries a power-law scatter of circles — a few large, more medium, many small — mixing filled discs with stroked rings.
A near-neutral ground is covered in about fifty-five small irregular polygon chips across four related colors, like stone terrazzo.
A pale ground is ruled into a 24px grid, with a few plus-mark intersections and small accent dots — graph paper.
A horizontal gradient ground is layered with six translucent sine-wave bands, phase-shifted and stacked toward the bottom third like dunes.
A deep vertical gradient ground holds large soft gradient blobs and a faint horizon glow low in the frame — moody, no small shapes.
A dark radial ground is scattered with about ninety tiny stars, a handful haloed and brighter, plus two faint nebula blobs.
A flat dark ground carries the same wavy contour lines as Contours, with small accent dots resting on the lines — dark topographic.