Pivot the trash to a materialized .trash — cards only, no Put Back

The tombstone model is retired wholesale: deletion is a move into the reserved
<root>/.trash/, always entering at the top (rank minting — no deleted: key, no
timestamp sort), with modified stamped for the future age-based purge. Lanes
are never trashed — lane delete is physical, native undo in-session the net.
Put Back is gone: restore is drag-out or cut+paste (⌘X now enabled in the
trash as the keyboard restore path). Trash cards are ordinary cards — search,
selection, clipboard, and rendering uniform — and one container boundary
replaces the effective-liveness, ancestor-walk, and kind-homogeneity machinery
across 02 and 04. Delete stages by place (board moves, trash deletes
permanently under the recoverability confirm); legacy deleted: keys migrate
without destroying (cards relocate, lanes return live, notices). Templates
exclude .trash; Duplicate carries it; the agent guide teaches delete-as-move.
Materialized reserved lanes are named as a pattern — .archive is WISHLIST #8,
and the backed-out release-presentation question is marked open in 03.

Ruling: Redesign board Resolved card e8f1a6c2; 19 mooted tombstone-era rulings
moved to the board's new Mooted lane.

Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
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2026-07-28 16:02:08 -04:00
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@@ -4,7 +4,7 @@ The board window: layout, lanes, cards, and styling. Interaction mechanics (sele
## Layout — full visibility
- **Every lane is always on screen.** The window width divides across the lanes' width units — no horizontal scroll, no enforced minimum lane width. Resizing the window is the width control. (Settled emphatically in the old app: horizontal scroll strays from what kanban is for.) The degenerate case is accepted, not floored: enough lanes/units in a small window compress every lane, titles and cards truncate gracefully, and the remedy is the user's (fewer units, bigger window). A minimum-width setting that reintroduces scroll was considered in the pathfinder and deliberately rejected. **Lane-count changes re-divide, never resize**: new lane (⇧⌘N), lane paste or cross-board lane drop, lane tombstone, Put Back, and Show/Hide Trash (the quasi-lane's fixed unit joins and leaves the division — Trash below) all re-divide the existing window width across the new unit total — window-growing behavior belongs to the right-edge drag alone (Lane below).
- **Every lane is always on screen.** The window width divides across the lanes' width units — no horizontal scroll, no enforced minimum lane width. Resizing the window is the width control. (Settled emphatically in the old app: horizontal scroll strays from what kanban is for.) The degenerate case is accepted, not floored: enough lanes/units in a small window compress every lane, titles and cards truncate gracefully, and the remedy is the user's (fewer units, bigger window). A minimum-width setting that reintroduces scroll was considered in the pathfinder and deliberately rejected. **Lane-count changes re-divide, never resize**: new lane (⇧⌘N), lane paste or cross-board lane drop, lane delete (and its undo), and Show/Hide Trash (the trash lane's fixed unit joins and leaves the division — Trash below) all re-divide the existing window width across the new unit total — window-growing behavior belongs to the right-edge drag alone (Lane below).
- A lane spans a **whole number of width units** (`width` frontmatter, ≥ 1, no cap). Cards stay standard width; a wide lane flows them into as many interior masonry columns as it has units.
- New lanes are created via a **File-menu item** (the one committed surface; ⇧⌘N — 11-command-nexus.md); new cards from the lane (see 04-interactions.md for creation flows). **The created lane becomes the sole selection** (settled): ⇧⌘N → Board ▸ Rename is a pure keyboard path — the create-then-act texture (Return-creation re-selects its lane, ⌫ picks a successor).
@@ -45,7 +45,7 @@ One **style editor** component — a background palette grid and a curated symbo
- **Curated symbol grid**: a hand-picked set (roughly five dozen kanban-relevant SF Symbols); its leading well is the level's default symbol and removes the `icon` key. Any other SF Symbol name works written by hand — named symbols the running OS knows, that is: inventories grow per macOS release, so a newer-OS name renders the level default on an older Mac, value preserved on disk — the palette stance again. No full-browser escape hatch in-app; the raw file is the escape hatch.
- **Off-palette values display leniently**: a hand-written hex background or uncurated symbol shows as the current value in the editor (labeled verbatim, outside the grids); choosing any well replaces it.
- **Batch edits**: a multi-selection shows per-dimension mixed state (no well selected, "—" where a value would read); choosing a well applies to the whole selection — one gesture, one commit on git boards.
- **The Style… popover tracks its target set live and dismisses when it empties** (settled): its target is the selection, re-resolved across reloads by 02-architecture.md's UUID rule — a member that vanishes or flips liveness leaves the set and the mixed-state display recomputes; a set emptied by a foreign reload dismisses the popover (the inline-rename discard applied here) — it never silently retargets to the board, and nothing writes into a vanished or tombstoned folder. **The read-only lock instead disables its wells in place** (settled): a popover open when the lock lands stays open, content disabled — the banner names why, and the lock never yanks a surface (the Edit buffer's keeps-its-place posture). The embedded anchors need no rule of their own: the card sidebar dismisses with its card's window, and the board popover's target is the board itself.
- **The Style… popover tracks its target set live and dismisses when it empties** (settled): its target is the selection, re-resolved across reloads by 02-architecture.md's UUID rule — a member that vanishes or flips liveness leaves the set and the mixed-state display recomputes; a set emptied by a foreign reload dismisses the popover (the inline-rename discard applied here) — it never silently retargets to the board, and nothing writes into a vanished folder (a member moved to the trash leaves the set like any other departure). **The read-only lock instead disables its wells in place** (settled): a popover open when the lock lands stays open, content disabled — the banner names why, and the lock never yanks a surface (the Edit buffer's keeps-its-place posture). The embedded anchors need no rule of their own: the card sidebar dismisses with its card's window, and the board popover's target is the board itself.
- **Quick-style row, recents only**: card and lane context menus carry one compact row of recently used backgrounds plus the Style… item — one-click recolor for the common case; the pathfinder's second full-palette tier is gone. Before any background has ever been applied, the row is omitted entirely — never an empty strip. Recents are app-wide and persist app-side (user preference, never board data).
- **Keyboard path**: Style… is a menu item with a shortcut (04-interactions.md's contract); inside the editor the grids are arrow-navigable and every well Tab-reachable (10-accessibility.md).
@@ -59,18 +59,17 @@ The window-title widget opens the **board popover** — the one board-level surf
## Trash
Deletion is a two-stage, Finder-style story: ⌫ tombstones (01-storage-format.md), and the **trash quasi-lane** is where tombstoned items live on screen. It is a **pure view** — tombstoned cards keep their `deleted:` key and stay exactly where they are on disk; nothing about the storage schema is trash-specific.
**Resettled 2026-07-28 — the materialized trash.** The tombstone model (a `deleted:` flag on items left in place, rendered by a pure-view quasi-lane) is **retired**: it generated a standing tax of nesting rules — ancestor walks, effective liveness, entry-vs-universe splits, kind-homogeneous selection — that this design replaces wholesale. Deletion is now a **move**: deleting a card moves its folder into **`<board-root>/.trash/`**, a reserved, materialized container (01-storage-format.md). A trashed card is an ordinary card in a special place — search, selection, rendering, styling, and clipboard all treat it exactly like any other card, and `.trash/` is self-describing in Finder and to agents.
- **Rendering**: trailing (rightmost) position, visually distinct — dimmed/hatched header, trash SF Symbol, count badge; no new-card button; not draggable, not resizable, excluded from lane reordering. It spans a **fixed one width unit** — no `width` frontmatter, and neither the stepper nor the edge drag applies — consumed only while shown: Show/Hide Trash is a re-divide trigger (Layout above), dividing the window across lane units + 1. A small window compresses like any lane add — accepted, not floored.
- **Contents**: the board's tombstoned cards, sorted by `deleted` timestamp (newest first). **The sort is fully deterministic** (settled — the trash's order is load-bearing for input: arrow walks, ⇧-ranges, and the rubber band all read it, 04-interactions.md): ties — a multi-card ⌫ stamps one second onto N cards — break by folder name, ascending; an entry whose `deleted` value doesn't parse (01-storage-format.md's unusable-timestamp rule) sorts as *oldest*, after every dated entry, folder-name-ordered among its kind — a corrupt stamp must not outrank fresh deletions for the trash's most prominent rows. Lane entries interleave in the same single ordering by their own `deleted` stamp. A tombstoned *lane* appears as a single restorable entry — its cards were hidden with it, not individually tombstoned, and it restores as a whole. **The ancestor walk is absolute here too** (settled): the lane's single entry subsumes *everything* beneath it — a card that carries its own `deleted:` under a tombstoned lane has **no row of its own** (01-storage-format.md's consumer rule, no trash carve-out; 02-architecture.md's effective liveness agrees: such a card renders nowhere). The entry's card count counts what Put Back returns to the board — cards without their own flag; individually tombstoned descendants aren't in that number, since they come back to the *trash* (below).
- **Visibility**: hidden by default; **View ▸ Show Trash** toggles it (no default chord — ⇧⌘T belongs to the system's Show Tab Bar, window tabbing staying enabled, 11-command-nexus.md; stable title with checkmark state, per 04-interactions.md's configurable-bindings rules). Transient board-scoped state, held in the BoardStore (02-architecture.md; one board window per board, so board-scoped and per-window coincide today) — resets to hidden on open, not persisted (visiting the trash is an errand, not a layout choice). Hidden trash is invisible to search; shown, it participates in the filter like any lane.
- **Put Back** (context menu, Finder vocabulary; ⌘⌫ on a tombstoned selection — Finder's own symmetry): removes `deleted:` — the item reappears in its lane at its old `order` (ties break deterministically). **Putting back a lane splits its contents by flag** (settled): cards hidden with the lane return to the board with it; cards carrying their own `deleted:` stay tombstoned — their rows reappear in the trash. Recovering one of those is deliberately two steps: Put Back the lane, then Put Back the card (the one-step cascade was considered and rejected — the card has no row to act on while its lane is tombstoned, per Contents above). Restore fidelity is perfect because nothing ever moved.
- **Drag-to-restore**: dragging a card out of the trash into one of its own board's lanes restores it at the drop position (key removed, `order` set, folder moved only if the destination lane differs). Dropped on another board it follows the drag locality model (04-interactions.md) — a live copy by default, the tombstoned original staying put; ⌘-drag for the true restore-move.
- **Keyboard, selection, and clipboard semantics** inside the shown trash (navigation, no mixed live/tombstoned selections, copy-out-only clipboard, inert moves) are specified in 04-interactions.md ▸ The trash, keyboard-first.
- **No editing in the trash**: tombstoned cards don't open — double-click does nothing beyond selection; Put Back or drag out first (Finder vocabulary: the trash is for restoring or purging, not working). Tombstoning a card whose window is open dismisses that window (05-card-window.md).
- **Delete Immediately** (per item, ⌥⌘⌫) and **Empty Trash…** (confirmed, ⇧⌘⌫) physically remove the folder(s) — Finder's trash trio throughout. **Delete Immediately confirms exactly where the loss is real** (settled): on boards without app-managed git history — mode none and repo-nested — the alert stands between one keystroke and unrecoverable deletion; on git boards it acts immediately, since the content remains reachable in history (06-history-undo.md's delete-never-forgets). A deliberate divergence from Finder's always-confirm: the prompt tracks actual recoverability, not ceremony. Empty Trash… confirms everywhere (bulk scope, not per-item recoverability, is what it guards) — and its scope is **the whole trash, search-independent** (settled): emptying purges every tombstone on the board, filter or no filter, the confirmation naming the true count — **counted in entries, the rows the user sees** (settled): a tombstoned lane's single entry counts once, and the alert appends "Deleting a lane also deletes every card inside it." to cover the subsumed interiors honestly ("Permanently delete 5 items" — 06-history-undo.md's plural folding); a bulk command about the trash itself never silently narrows to the visible subset, and menu validation's "non-empty" reads the board's tombstones, not the filtered view. Time-based auto-purge remains a deferred follow-up (01-storage-format.md).
- Every trash operation is an ordinary file write — auto-committed and undoable on git boards; on no-git boards the trash itself is the delete-recovery story (07-sync-collab.md).
- **Naming constraint**: two "Trash" concepts coexist — attachment Remove moves the file to the *system* Trash (05-card-window.md), while card/lane deletion lands in this in-app quasi-lane. UI copy must keep them distinguishable: Finder's "Move to Trash" phrasing is reserved for the system Trash; board deletion says "Delete", and the quasi-lane is "Trash" / "Show Trash". Final strings settled in one naming pass when the trash UI copy is written.
- **Cards only. Lanes are never trashed** (settled): deleting a lane deletes it — folder and contents, physically. The net is undo, not the trash: native undo restores it in-session (13-native-undo.md), git boards keep it reachable forever (06-history-undo.md's delete-never-forgets); undo not surviving relaunch is accepted. No dialog — same posture as before.
- **Entry is always at the top** (settled): every arrival — ⌫/⌘⌫ delete and drag-to-trash alike — lands at the trash's topmost position, minting an `order` rank above the current top. Newest-first ordering falls out of ordinary ranks by construction: **there is no `deleted:` key and no timestamp sort** — the trash sorts by `order` like any lane. The move **stamps `modified`** (the one exception to moves-don't-stamp — deletion is an edit to the card's story), which is what a future age-based auto-purge will read (deferred, 01-storage-format.md).
- **Rendering**: trailing (rightmost) position when shown, visually distinct — dimmed/hatched header, trash SF Symbol, count badge; no new-card button; not draggable, not resizable, excluded from lane reordering. Fixed one width unit, consumed only while shown; Show/Hide Trash is a re-divide trigger (Layout above). **Visibility**: hidden by default; View ▸ Show Trash toggles (no default chord — ⇧⌘T belongs to the system's Show Tab Bar, 11-command-nexus.md); per-open transient state, resets to hidden, never persisted. Hidden, the trash is invisible to every gesture and to search; shown, its cards participate in the filter **exactly like any other card** — the point of the pivot.
- **No Put Back** (settled): the valuable item is the card; where it goes on the way out is the user's cheap decision. Restoring is an ordinary move out: **drag** a trash card into any lane at any position, or **⌘X in the trash, ⌘V into a lane** — the clipboard works on trash cards like on any card, which is also the keyboard-native restore path (10-accessibility.md). Dropped on another board it follows the drag locality model (04-interactions.md).
- **No editing in the trash**: trash cards don't open — double-click stops at selection; move it out first. Moving a card to the trash dismisses its open card window (05-card-window.md), and an external move-in observed by reload does the same.
- **Permanent deletion**: on a trash card, **Delete (⌫/⌘⌫) is permanent** — one delete vocabulary, staged by place: on the board it moves to the trash, in the trash it removes the folder. **⌥⌘⌫ Delete Immediately** skips the trash from anywhere. Both **confirm exactly where the loss is real** (carried over): on boards without app-managed git history the alert stands between one keystroke and unrecoverable deletion; on git boards they act immediately (delete-never-forgets). **Empty Trash…** (⇧⌘⌫) confirms everywhere and purges the whole `.trash/`, search-independent, the confirmation naming the card count ("Permanently delete 41 cards" — 06-history-undo.md's plural folding); menu validation's "non-empty" reads `.trash/`, not the filtered view.
- Every trash operation is an ordinary file operation — auto-committed and undoable on git boards; native undo restores a permanent delete in-session on any board (a trash move undoes as a move back — durable across relaunch, since it is just a move).
- **Naming constraint** (carried over): attachment Remove moves files to the *system* Trash (05-card-window.md); board deletion says "Delete" and this container is "Trash" / "Show Trash" — Finder's "Move to Trash" phrasing stays reserved for the system Trash.
- **Materialized reserved lanes are a pattern, not a one-off**: `.trash` is the first; an **archive lane** (`<root>/.archive`, intake criteria to be designed) is the anticipated second (WISHLIST) — same mechanics, ordinary cards in a reserved dot-named container, different entry semantics. Nothing beyond `.trash` is committed yet.
## Welcome screen & templates
@@ -78,7 +77,7 @@ The welcome window carries over from the pathfinder unchanged — confirmed, it
- Welcome: resizable, no title bar (background drag); recents list with board icon, name, location, counts; single click selects, double click opens; context menu Open / Reveal in Finder / Forget.
- **Templates**: New Board (⌥⌘N — ⌘N is new *card*; 11-command-nexus.md) opens a Pages-style chooser with a mini per-lane preview per template. Inventory and definition format: 09-templates.md.
- File menu: Open Recent (with Clear Menu; available everywhere), and Duplicate (⇧⌘S) — **board window only** (11-command-nexus.md), duplicating the frontmost open board to a Finder-style "copy" sibling; it never acts on a welcome-selected recent. **A sandbox refusal of the sibling write falls back to a save panel** (settled — the board's security-scoped bookmark grants its subtree, not its parent, so the sibling destination may be unwritable): the silent Finder-style sibling is attempted first; on a permission refusal a save panel opens pre-filled with the parent folder and the "copy" name — the panel's grant is the sandbox's own answer, and it doubles as a choose-another-location affordance. Cancelling the panel cancels the duplicate quietly (no banner — the user declined, nothing failed); non-permission failures (disk full, …) keep the ordinary one-shot banner. **The copy itself is cancellable** (settled — 02-architecture.md's in-progress banner promises Cancel on copy-shaped work, and Duplicate honors it): the copy runs as a per-item file walk that checks cancellation between items — never one monolithic `copyItem` — and Cancel removes the partial sibling before dismissing the banner (the attachment partial-cleanup precedent): a cancelled duplicate never happened. The copy is preceded by the close flush (02-architecture.md ▸ Windows; the rule and its Edit-session exception are stated at 09-templates.md ▸ Save as Template), so neither the tree nor the copied history misses pending work; under the read-only lock Duplicate disables in every state (02-architecture.md — the flush can't run and the sibling destination shares the board's fate). The duplicate **opens in its own board window** once copied — macOS Duplicate convention; the original stays open too. On a git board, the duplicate **keeps `.git` but has its remote configuration stripped** — remotes only: the repo-local `user.name`/`user.email` (06-history-undo.md's identity home) survives, so the fork keeps its commit identity. The copy keeps every GUID — a whole-board copy is 01-storage-format.md's explicit carve-out from the copies-remint rule (a new identity namespace, no collision possible), and keeping them is what keeps the copied history true: its commits name paths that still exist. **Tombstoned items are carried too** (settled): Duplicate is a full fork, trash included — dropping them would leave the copy's working tree disagreeing with its own copied HEAD (the tombstone folders are tracked), where keeping them means the duplicate is born exactly matching its history; Empty Trash in the copy is one command away. Save as Template makes the opposite choice — a template isn't a fork (09-templates.md). A fork of the board keeps its history (undo trail, delete-never-forgets — and it opens straight in git mode via 06-history-undo.md's adoption rule), but it must not silently push into the original's remote — sharing stays a deliberate per-board opt-in. (Push-on-commit lives app-side in the board registry and never carries to a new board path anyway.)
- File menu: Open Recent (with Clear Menu; available everywhere), and Duplicate (⇧⌘S) — **board window only** (11-command-nexus.md), duplicating the frontmost open board to a Finder-style "copy" sibling; it never acts on a welcome-selected recent. **A sandbox refusal of the sibling write falls back to a save panel** (settled — the board's security-scoped bookmark grants its subtree, not its parent, so the sibling destination may be unwritable): the silent Finder-style sibling is attempted first; on a permission refusal a save panel opens pre-filled with the parent folder and the "copy" name — the panel's grant is the sandbox's own answer, and it doubles as a choose-another-location affordance. Cancelling the panel cancels the duplicate quietly (no banner — the user declined, nothing failed); non-permission failures (disk full, …) keep the ordinary one-shot banner. **The copy itself is cancellable** (settled — 02-architecture.md's in-progress banner promises Cancel on copy-shaped work, and Duplicate honors it): the copy runs as a per-item file walk that checks cancellation between items — never one monolithic `copyItem` — and Cancel removes the partial sibling before dismissing the banner (the attachment partial-cleanup precedent): a cancelled duplicate never happened. The copy is preceded by the close flush (02-architecture.md ▸ Windows; the rule and its Edit-session exception are stated at 09-templates.md ▸ Save as Template), so neither the tree nor the copied history misses pending work; under the read-only lock Duplicate disables in every state (02-architecture.md — the flush can't run and the sibling destination shares the board's fate). The duplicate **opens in its own board window** once copied — macOS Duplicate convention; the original stays open too. On a git board, the duplicate **keeps `.git` but has its remote configuration stripped** — remotes only: the repo-local `user.name`/`user.email` (06-history-undo.md's identity home) survives, so the fork keeps its commit identity. The copy keeps every GUID — a whole-board copy is 01-storage-format.md's explicit carve-out from the copies-remint rule (a new identity namespace, no collision possible), and keeping them is what keeps the copied history true: its commits name paths that still exist. **The trash is carried too** (settled, re-grounded 2026-07-28): Duplicate is a full fork, `.trash/` included — dropping it would leave the copy's working tree disagreeing with its own copied HEAD (the trash folders are tracked), where keeping it means the duplicate is born exactly matching its history; Empty Trash in the copy is one command away. Save as Template makes the opposite choice — a template isn't a fork (09-templates.md). A fork of the board keeps its history (undo trail, delete-never-forgets — and it opens straight in git mode via 06-history-undo.md's adoption rule), but it must not silently push into the original's remote — sharing stays a deliberate per-board opt-in. (Push-on-commit lives app-side in the board registry and never carries to a new board path anyway.)
## Editing surfaces summary
@@ -101,7 +100,7 @@ The pathfinder's animation behavior carries over as the committed motion languag
- **Equivalent operations share one dialect.** Paste animates exactly like a drop commit (same curve, same duration) so the clipboard's move story *feels* like drag landing; keyboard one-slot moves slide for the same reason a drop does — an item that teleports is harder to follow than one that slides; cut dims the card in place, Finder-style, until paste moves it (04-interactions.md).
- **Appear/disappear is scale + fade** (cards scale from ~0.8, lanes ~0.9, combined with opacity). A restore that moves a card across lanes flies it from old frame to new via matched geometry. Search-hiding rides the same structural transition — hiding is removal, not a special fade.
- **Some things deliberately never animate**: the rubber-band marquee tracks the cursor 1:1 (an eased band visibly lags the mouse), and the selection highlight rides whatever transaction is active rather than easing on its own.
- **Animated transactions are keyed narrowly** — on the search query (filter reflow) and on the drag's **drop proposal** (the reflow-to-make-room above animates under it, ~0.18 s) — never on broad state like the selection set (selection changes styling only, never geometry — Card face above, the no-carousel resettlement). What stays animation-free by construction rather than by suppression: the drag replica's tracking and the marquee rectangle (1:1 cursor following — animating input echo would be lag), and multi-select churn. **The replica's bracketing transitions do animate** (settled): the pickup lift (scale + shadow as it detaches from the card) and the cancel fly-back are the system drag session's own behaviors and match the spec verbatim; only the tracking between them is verbatim input echo. **The drop settle is the board's, not the replica's** (resettled 2026-07-28 — drags are system `NSItemProvider` sessions, required for cross-board transfer and the copy badge, and a successful drop's drag image has no fly-to-slot hook, only AppKit's brief fade): at release the held overlay (below) renders the dropped arrangement instantly while the system fade dissolves the drag image over it — the item is in its slot the moment the mouse releases, which is the promise that matters. A custom fly-to-slot animator (shadow-window replica, masked system fade) remains a deliberate later upgrade, not a commitment (WISHLIST). **The settle holds the drop proposal until the echo lands** (settled — the one-way flow means the write is still in flight at release, and a snapshot-order re-render would glide the dragged item back before the reload animates it forward again): the proposal survives release as overlay state in the app-wide DragSession (02-architecture.md — the placeholder's kin in semantics; app-wide in home because a drag crosses boards), the board keeps rendering the proposed arrangement under the system fade (the drop settle above) — and **rendering the arrangement means rendering the card**: at release the shadow is replaced by the dropped card(s) drawn in place immediately, the appear never waiting for the echo (a lingering shadow over a hidden card is the hold failing its one job) — and the proposal discards itself when the bracket's echo reload lands — positions already match, so the handoff moves nothing. A **failed write discards the proposal** and the board animates back to snapshot order with the ordinary one-shot banner — the width-drag rollback posture (the action visibly doesn't happen); a foreign reload that vanishes the dragged item discards it too (02-architecture.md's constraint rule).
- **Animated transactions are keyed narrowly** — on the search query (filter reflow) and on the drag's **drop proposal** (the reflow-to-make-room above animates under it, ~0.18 s) — never on broad state like the selection set (selection changes styling only, never geometry — Card face above, the no-carousel resettlement). What stays animation-free by construction rather than by suppression: the drag replica's tracking and the marquee rectangle (1:1 cursor following — animating input echo would be lag), and multi-select churn. **The replica's bracketing transitions do animate** (settled): the pickup lift (scale + shadow as it detaches from the card) and the cancel fly-back are the system drag session's own behaviors and match the spec verbatim; only the tracking between them is verbatim input echo. **The drop settle is the board's, not the replica's** (resettled 2026-07-28 — drags are system `NSItemProvider` sessions, required for cross-board transfer and the copy badge, and a successful drop's drag image has no fly-to-slot hook, only AppKit's brief fade): at release the held overlay (below) renders the dropped arrangement instantly while the system fade dissolves the drag image over it — the item is in its slot the moment the mouse releases, which is the promise that matters. A custom fly-to-slot animator (shadow-window replica, masked system fade) remains a deliberate later upgrade, not a commitment (WISHLIST). **The settle holds the drop proposal until the echo lands** (settled — the one-way flow means the write is still in flight at release, and a snapshot-order re-render would glide the dragged item back before the reload animates it forward again): the proposal survives release as overlay state in the app-wide DragSession (02-architecture.md — the placeholder's kin in semantics; app-wide in home because a drag crosses boards), the board keeps rendering the proposed arrangement under the system fade (the drop settle above) — **the release presentation is an open question** (reopened 2026-07-28): the first treatment — swapping the shadow for the dropped card(s) drawn in place immediately at release — was implemented and backed out on user review; the pause between release and the card's appearance still wants a designed answer, revisited separately (Redesign board ▸ Issues to Resolve). Until then the shadow holds through the gap and the card appears at the echo — and the proposal discards itself when the bracket's echo reload lands — positions already match, so the handoff moves nothing. A **failed write discards the proposal** and the board animates back to snapshot order with the ordinary one-shot banner — the width-drag rollback posture (the action visibly doesn't happen); a foreign reload that vanishes the dragged item discards it too (02-architecture.md's constraint rule).
- **Motion never feeds back into logic** (the pathfinder's animation-proof-inputs rule, kept as a hard constraint): drop-proposal math reads analytically computed resting zones, the physical mouse position, and item sizes frozen at drag start — never mid-flight measured frames, which are garbage precisely during the ~0.2 s reflow they trigger.
- **Reduce Motion is a rewrite obligation, not an inheritance**: the pathfinder ships zero reduced variants; 10-accessibility.md's commitments (crossfade or instant for reflow, search animate-out, the drag replica's lift and settle, the lane-resize rubber-band feedback, trash) are new work.