Give lane selection its keyboard entry — ⌥↑ escalates; header clicks select

Every lane command keyed off "a selected lane" with no drag-free way to
create one. Settled: ⌥↑ with the lane's first card selected selects the
lane (↓/⌥↓ descend back; ⌥↑ then inert), an empty selection seeds at the
first lane's first card, and a plain click on the lane title bar selects
with the drag surface engaging only on movement.

Claude-Session: https://claude.ai/code/session_01HJ7PhFNmQ19bvy9RMD6GSb
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2026-07-26 20:45:10 -04:00
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commit 1d7449e49a
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@@ -6,7 +6,7 @@ Selection, drag & drop, keyboard, clipboard, search. This is where the old app s
- Cards: click selects; ⌘-click toggles; ⇧-click range-extends; click-drag rubber-bands across lanes. Lanes: ⌘/⇧-click multi-select.
- Selection is **homogeneous**: cards XOR lanes.
- Lane empty-space: single click selects the lane (click again to unselect); double click creates a card at the bottom, title editor focused.
- Lane empty-space: single click selects the lane (click again to unselect); double click creates a card at the bottom, title editor focused. **The lane header is click-to-select too** (settled — a full lane has no empty space left): a plain click on the title bar selects the lane; the drag surface (03-board-ui.md ▸ Lane) engages only on movement — the click-vs-drag split cards already have.
- **Clicking never edits** (pivot from the pathfinder's Finder-rename two-stage click): one click selects, and that is all a single click ever does — no slow-second-click rename, no timers, no accidental edit on a hesitant click. Inline rename is **Return** on a sole selected card, or Board ▸ Rename — the menu item is a lane's only rename path, since Return on a lane creates a card (Grammar below). A fast double-click opens the card window (⌘↩'s pointer twin). Committing an empty rename on an existing item removes its `title` key (titles are optional; the face shows the untitled placeholder).
## Drag & drop
@@ -35,7 +35,7 @@ Selection, drag & drop, keyboard, clipboard, search. This is where the old app s
### Grammar (fixed keys — deliberately not remappable)
- **Arrows**: spatial card navigation (nearest card in the direction, across interior grid columns and lanes); with a lane selected, ←/→ move lane selection; ⇧-arrow extends; selection scrolls into view; all grammar keys inert while a title editor is focused, and menu dispatch narrows to the text domain (focused-editor rule below).
- **⌥-arrows jump**: ⌥↑/⌥↓ to the current lane's first/last card; ⌥←/⌥→ to the first/last lane.
- **⌥-arrows jump**: ⌥↑/⌥↓ to the current lane's first/last card; ⌥←/⌥→ to the first/last lane. **⌥↑ escalates into the lane domain** (settled — the keyboard's one entry to lane selection): with the lane's first card already selected, ⌥↑ selects the *lane* itself — up in the hierarchy sense, the same key one press deeper; with a lane selected, ↓ (or ⌥↓) descends back into its cards at the first (last) card, and ⌥↑ is inert. **An empty selection seeds at the first lane's first card** on any plain arrow (deterministic origin; the ⌥-jumps behave as specified regardless) — two ⌥↑ presses from nothing reach the lane domain.
- **Return** on a selected lane: creates a card at its bottom, editor focused; Return commits and re-selects the lane (next Return = next card); ⌘↩ commits and opens the card window. Abandoned placeholders (Escape, empty commit, click-away) are discarded — creating-then-abandoning never leaves an empty card behind (untitled cards exist only when made deliberately, e.g. by an external writer or by clearing an existing title). The placeholder is store-transient overlay state — the named exception to 02-architecture.md's one-way flow; nothing exists on disk until the title commits.
- **Inline rename tracks its target by UUID, and vanishing discards it** (the placeholder and card-window kin rules — 02-architecture.md — applied to the third inline editor): a foreign *move* mid-rename is invisible — the editor follows the UUID and the commit writes the title wherever the card now lives; a target that is tombstoned, deleted, or gone at commit time discards the editor and its keystrokes silently (a liveness flip is a vanish; nothing is ever written into a vanished folder, and no partial `index.md` can resurrect deleted data). A write that fails *after* a valid commit is the ordinary one-shot write-failure banner. VoiceOver announces the vanished target per 10-accessibility.md's recovery rule.
- **Return** on a sole selected **card**: inline rename. Return disambiguates on card selection — sole card = rename, lane = create (above) — and is **inert on a multi-card selection**; a lane's rename path is Board ▸ Rename. **Escape** steps outward one layer per press: abandons an open editor; else clears search, returning focus to the board (Search below); else **clears the selection** — the keyboard deselect.