Build the drop-slot model and the drop commits — drag & drop, first half
The pathfinder's drag-reorder model, ported and generalized (DRAG-REORDER.md travels with it, rewritten for lanes, the interior masonry, multi-drag, cross-board sessions, the re-grounding trio, and the committed-overlay hold): - DropSlotMath — resting-layout zones from analytic lane arithmetic and the pure masonry placement (MasonryLayout now lays out through the same MasonryPlacement the drag reads, so geometry cannot drift), span-capped triggers sized to the dragged run's future footprint, hysteresis holds with the fresh-entry fallback, boundary ties, own-slot no-ops; nil means hold. - DragAutoScrollMath — the activation bands and velocity ramp, pure. - The drop commits, one performWrite bracket each: moveCards/copyCards within a board (insertion ranks touch only the dragged cards; renumber fallback); receiveCards/receiveLanes/receiveRestoredCards on the destination store for cross-board copy and ⌘-move with the import-boundary remint, lane copies stripping tombstoned cards while moves carry them; restoreByDrag is now positional, writing order only when the drop names a new one. Gestures, sessions, previews, and delegates are the second half. 773 unit tests (87 new since the keyboard grammar). Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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@@ -396,7 +396,13 @@ private struct TrashEntryRow: View {
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// A drop over anything but a live lane — the trash itself, a gap, the outer margin —
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// writes nothing. There is no replica to snap back; the row never left.
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guard let lane = drag.laneUnder(value.location.x) else { return }
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store.restoreByDrag(cardID: entry.id, intoLane: lane)
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// m5-drag phase 2: the drop position comes from `DropSlotMath.cardSlot` once this
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// gesture is replaced by the real drag session. Until then the interim is the
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// destination lane's bottom, which is the index past its last rendered card.
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let bottom = store.snapshot.lanes
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.first { $0.id == lane }?
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.cards.filter { !$0.isDeleted }.count ?? 0
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store.restoreByDrag(cardID: entry.id, intoLane: lane, at: bottom)
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}
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}
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