Build the sole-selection attachment carousel

The card face's in-place expansion (03-board-ui.md § Card face): a card
with attachments, as the sole selection, grows a paged media band below
its title; every other state stays compact behind the quiet paperclip.

- CardCarousel owns the pure rules: the sole-selection predicate decides
  by identity (a sole-selected lane matches no face, no snapshot walk),
  and expansion is suppressed outside the animation key while a rubber
  band is active — a band names a set in progress, so carousels neither
  flicker nor animate under it.
- QuickLook thumbnails generate off-main into a per-window cache keyed to
  survive reselection, with the Finder-icon fallback while loading and
  for non-previewable types; pages ride the platform paging behavior,
  dots (glass underlay, solid under Reduce Transparency) click to page,
  and a local wheel monitor turns a discrete tick into one clamped page —
  precise trackpad pans fall through untouched.
- The expansion animates under Motion's new carouselExpansion transaction
  keyed narrowly on the sole-selected card; Reduce Motion goes instant.
  Drop-slot math and the marquee read the expanded height for free — both
  re-register on every size change.

928 unit tests (24 new). m5-interactions complete.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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import AppKit
import SwiftUI
// MARK: - AttachmentCarousel
/// The sole-selected card's paged attachment carousel, drawn inside the card face's own plate
/// (03-board-ui.md § Card face):
///
/// > QuickLook thumbnails for anything previewable, Finder icon fallback, page dots on a glass
/// > underlay, paged by trackpad pan / dot click / scroll wheel.
///
/// *Which* card draws it, and when, is `CardCarousel`'s this view is handed a page list and knows
/// nothing about selection. That split is what keeps the rule testable and the view free of it.
///
/// ### Display-only, this milestone
///
/// Nothing here opens a file, reveals it, or drags one out. Those belong to the card window's
/// attachment section (05-card-window.md; m6-card-window below), which is also where
/// 10-accessibility.md puts the *accessible* attachment surface "the sole-selection **attachment
/// carousel** is decorative too page dots and paging included, nothing focusable", the count
/// already riding on the face's own element. Hence the whole thing is hidden from the accessibility
/// tree, and every gesture it does not itself use falls through to the face beneath: a click still
/// selects, a double click still opens the card window, a right click still raises the card's
/// context menu.
///
// m6-card-window: opening, revealing and dragging an attachment out are the card window's sidebar
// section, whose rows carry their own context menu (11-command-nexus.md Context menus). When that
// lands, this view stays display-only two surfaces, one of them keyboard-native, is the design's
// own division of labour, not a gap here.
struct AttachmentCarousel: View {
let pages: [CardCarousel.Page]
/// 10-accessibility.md Reduce Transparency: "glass underlays (carousel page dots) go solid".
@Environment(\.accessibilityReduceTransparency) private var reduceTransparency
/// Reduce Motion, for the page slide a dot click and a wheel tick perform (10-accessibility.md).
@Environment(\.accessibilityReduceMotion) private var reduceMotion
/// The page currently under the viewport, as the scroll view reports it and as the dots and the
/// wheel set it. `nil` until the first report, which is the first page.
@State private var page: String?
/// The carousel's drawn width, which is every page's width paging is only exact when a page is
/// the viewport. Measured rather than derived: the face's content width is a masonry column
/// minus the plate's padding, and re-deriving that here would be a second answer.
@State private var width: CGFloat = 0
/// One wheel monitor's worth of storage see `ScrollWheelPaging`.
@State private var wheel = WheelMonitorBox()
/// The page area's height. Fixed rather than per-image, because a carousel whose height followed
/// its content would resize the card on every page and scaled with the text metric, since
/// 10-accessibility.md commits the whole face to "relative text styles everywhere layout
/// survives the largest system text sizes".
@ScaledMetric(relativeTo: .body) private var pageHeight: CGFloat = 116
private let cornerRadius: CGFloat = 6
var body: some View {
pageStrip
.frame(height: pageHeight)
.clipShape(RoundedRectangle(cornerRadius: cornerRadius))
.overlay(alignment: .bottom) { pageDots }
.onGeometryChange(for: CGFloat.self) { $0.size.width } action: { width = $0 }
.modifier(ScrollWheelPaging(box: wheel) { step(by: $0) })
// Decorative, whole and entire (10-accessibility.md): the card is "one flattened
// element" whose value already carries the attachment count, and nothing in here is a
// second place to land.
.accessibilityHidden(true)
}
// MARK: - The pages
/// Horizontal paged scrolling the stock behaviour, which is what a trackpad pan rides.
///
/// `LazyHStack` so a card with two dozen attachments generates two dozen thumbnails only if the
/// user actually pages to them; `scrollTargetLayout` + `.paging` so a pan settles on a page
/// rather than between two.
private var pageStrip: some View {
ScrollView(.horizontal) {
LazyHStack(spacing: 0) {
ForEach(pages) { page in
AttachmentPage(page: page, width: width, height: pageHeight)
.frame(width: width, height: pageHeight)
.id(page.id)
}
}
.scrollTargetLayout()
}
.scrollTargetBehavior(.paging)
.scrollIndicators(.never)
.scrollPosition(id: $page)
}
// MARK: - The page dots
/// The dots, on their glass underlay 03-board-ui.md § Card face names both.
///
/// **A single page shows none.** A dot row that can only ever read "1 of 1" is furniture over a
/// picture; the row exists to say how many there are and where you are, and with one attachment
/// there is nothing to say.
@ViewBuilder
private var pageDots: some View {
if pages.count > 1 {
underlaid {
HStack(spacing: 6) {
ForEach(pages) { page in
dot(for: page)
}
}
.padding(.horizontal, 8)
.padding(.vertical, 5)
}
.padding(.bottom, 6)
}
}
/// One dot, with a hit area much larger than itself: the dot is a 5-point mark and a 5-point
/// click target would be a dare.
private func dot(for target: CardCarousel.Page) -> some View {
Circle()
.fill(target.id == currentID ? AnyShapeStyle(.primary) : AnyShapeStyle(.tertiary))
.frame(width: 5, height: 5)
.frame(width: 14, height: 14)
.contentShape(Rectangle())
.onTapGesture {
// The structural voice a page arriving is a positional change, and 03 § Motion
// gives every one of those the snappy spring.
withAnimation(Motion.structural(reduced: reduceMotion)) { page = target.id }
}
}
/// The dots' backing: macOS 26 glass, or a solid capsule under Reduce Transparency
/// (10-accessibility.md Reduce Transparency, verbatim: "glass underlays (carousel page dots)
/// go solid"). Solid rather than merely opaque-ish the accommodation asks for no blur at all,
/// and a translucent fallback would be the same request half-honoured.
@ViewBuilder
private func underlaid<Content: View>(@ViewBuilder _ content: () -> Content) -> some View {
if reduceTransparency {
content().background(Capsule().fill(.background))
} else {
content().glassEffect(.regular, in: .capsule)
}
}
// MARK: - Paging
/// The page the dots highlight: what the scroll view last reported, or the first page before it
/// has reported anything.
private var currentID: String? {
page ?? pages.first?.id
}
/// Moves `step` pages from wherever the carousel is the scroll wheel's landing, clamped by
/// `CardCarousel.page(from:step:count:)` rather than wrapped.
private func step(by step: Int) {
guard let currentID, let index = pages.firstIndex(where: { $0.id == currentID }) else { return }
let target = CardCarousel.page(from: index, step: step, count: pages.count)
guard target != index else { return }
withAnimation(Motion.structural(reduced: reduceMotion)) { page = pages[target].id }
}
}
// MARK: - One page
/// One attachment: its QuickLook thumbnail once there is one, its Finder icon until then and
/// instead of one for anything QuickLook declines (03-board-ui.md § Card face).
///
/// The two states are deliberately not a crossfade or a spinner. A thumbnail lands in a few
/// milliseconds from QuickLook's own cache for anything the user has seen in Finder, and a page that
/// animated every arrival would flicker down a lane the arrow keys are walking.
private struct AttachmentPage: View {
let page: CardCarousel.Page
let width: CGFloat
let height: CGFloat
/// The board window's thumbnail memory, read through the environment rather than threaded down
/// the strip: nothing between `BoardView` and here has any use for it, and a parameter passed
/// through four views to reach a leaf is four places to keep in step.
@Environment(AttachmentThumbnailCache.self) private var thumbnails
/// The screen's backing scale what the thumbnail is requested at, and what it is drawn at, so
/// a Retina page is a Retina image rather than a doubled one.
@Environment(\.displayScale) private var displayScale
var body: some View {
content
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(.background.tertiary)
// Keyed on the slot, so a card that changes width regenerates and a reselection of the
// same card at the same width does not the cache's whole purpose, expressed as the
// task's identity rather than as a guard inside it.
.task(id: slot) {
guard width > 0 else { return }
await thumbnails.load(slot, url: page.url, height: height, scale: displayScale)
}
}
@ViewBuilder
private var content: some View {
if let image = thumbnails.thumbnail(for: slot) {
Image(decorative: image, scale: displayScale)
.resizable()
.aspectRatio(contentMode: .fit)
} else {
// The icon is drawn at icon size rather than stretched to the page: an upscaled 32-point
// icon is a blurry rectangle, and the fallback should read as "a file" rather than as a
// failed picture.
Image(nsImage: thumbnails.icon(forFileAt: page.url))
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 44, height: 44)
}
}
private var slot: AttachmentThumbnailKey.Slot {
AttachmentThumbnailKey.Slot(path: page.url.path, width: width)
}
}
// MARK: - The scroll wheel
/// Storage for the one local event monitor `ScrollWheelPaging` installs a `@MainActor` class so
/// it is `Sendable`, and a class so `@State` can hold a handle SwiftUI must not copy.
@MainActor
private final class WheelMonitorBox {
var monitor: Any?
}
/// Pages the carousel on a **discrete scroll-wheel tick** the third of 03-board-ui.md § Card
/// face's three paging inputs, and the only one the stock paging behaviour does not already serve
/// (see `CardCarousel.wheelStep(deltaX:deltaY:)`).
///
/// ### Why an `NSEvent` monitor
///
/// SwiftUI has no scroll-wheel modifier, and the view that *would* receive the event is the paging
/// scroll view itself anything layered over it to intercept would also swallow the pan this is
/// meant to leave alone. A local monitor sees the event before the scroll view does and can decline
/// it, which is exactly the shape the problem has.
///
/// ### What it declines, which is nearly everything
///
/// - **It exists only while the pointer is over this carousel.** At most one card on a board is the
/// sole selection, so there is at most one of these in the app, and only while hovered.
/// - **Trackpad and Magic Mouse pans fall straight through**, gated on
/// `hasPreciseScrollingDeltas` and on the event carrying no phase: a pan is a continuous gesture
/// the paging behaviour already handles correctly, and taking it away would replace a smooth drag
/// with a jump.
/// - **A tick that resolves to no direction falls through too**, rather than being eaten for
/// nothing.
private struct ScrollWheelPaging: ViewModifier {
let box: WheelMonitorBox
let step: (Int) -> Void
func body(content: Content) -> some View {
content
.onHover { hovering in
if hovering { install() } else { remove() }
}
// The carousel collapses the moment its card stops being the sole selection, and a
// collapse while hovered would otherwise leave the monitor behind.
.onDisappear(perform: remove)
}
private func install() {
guard box.monitor == nil else { return }
box.monitor = NSEvent.addLocalMonitorForEvents(matching: .scrollWheel) { event in
guard !event.hasPreciseScrollingDeltas,
event.phase.isEmpty,
event.momentumPhase.isEmpty
else { return event }
let direction = CardCarousel.wheelStep(
deltaX: event.scrollingDeltaX,
deltaY: event.scrollingDeltaY
)
guard direction != 0 else { return event }
// A local monitor is delivered on the main thread by contract; the event itself never
// crosses the hop, only the direction it resolved to.
MainActor.assumeIsolated { step(direction) }
return nil
}
}
private func remove() {
guard let monitor = box.monitor else { return }
NSEvent.removeMonitor(monitor)
box.monitor = nil
}
}