The decision surface — a refused open becomes a live repair, in place
Phase 3 of the decision surface, completing the card (01 ▸ Malformed input, settled 2026-07-31). An attended open's fail-fast walk transforms the loading window's content into one aggregated surface — never a sheet, never a chain: defects grouped by class, each class stated once with its files listed (Reveal in Finder + Open in Editor per row), a class-level default preselected, per-item override behind a disclosure. Only honest choices: YAML and malformed-schema get Editor + Re-check (Skip below the root); newer-than-app gets Skip alone and blocks the board at the root; the two root repairs — minted index, schema: 1 stamp — are defaults. Repair and Open applies fixes in one store-less write bracket and re-walks: clean proceeds, remainder re-aggregates into the same surface. Cancel and ⌘W retire to welcome's row; restored opens never see the surface at all (OpenOrigin rides the PendingOpen carrier). Skips are per-open consent that rides the session — the store retains the skip set and every reload passes it — and the opened board posts a warning-tone notice naming what was left out, each item's Reveal riding the banner strip's new reveal control. On Pro boards the repair bracket binds its own EchoLedger, heal-marks everything, and the store adopts it before the committer starts, so repairs land as one separate commit authored Lanework Integrity — pinned end to end. Also fixed en route: a retired loading window left its close interception installed and returned false from windowShouldClose forever, blocking quit. Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
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@@ -12,7 +12,7 @@ Lanework is in early development. This list tracks what has actually shipped and
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- **Storage contract, read side** — frontmatter engine with a byte-perfect round-trip guarantee (unknown keys, comments, and formatting survive every rewrite; duplicate keys read last-wins; wrong-type scalars coerce read-side), gapped fractional ordering (Ranks), and a fail-fast board loader with UUID-gated level detection, warning-collecting skips, and a reserved `.trash/` container read by the very same card parse the lanes use — below the board root `order` and `schema` are optional (order-less items read append-at-end until a write stamps them), and the board-root `.gitignore`, seeded on every board, is the one noise gate the loose-file relocation heal obeys. One walk reports **every** fail-fast defect at once rather than stopping at the first — the root's own, then each lane and card in walk order, a broken lane's subtree left for the repair's re-check — so a refusal is one aggregate instead of a chain of them, and a per-open set of skipped paths (never persisted, never accepted at the root) loads the board without exactly the items the user chose to leave out. Pinned by a golden fixture suite of 17 on-disk boards.
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- **Storage contract, write side** — BoardWriter turns every mutation into an atomic temp-file+rename over exactly the files it touches: creates mint lowercase-UUIDv4 identities and `.kanban` packages; moves keep the UUID (with per-folder collision repair at the cross-board import boundary); copies mint fresh identities at every level; deletes move a card's folder into the board's reserved `.trash/` at a caller-minted top rank, restore is the ordinary move back out, and purge is physical; attachment imports never overwrite and never refuse (Finder-style renames). Every app write stamps `modified`, clears `modified-by`, and preserves everything it didn't change byte-for-byte; readable-but-uneditable frontmatter shapes refuse loudly instead of corrupting. Strays are preserved verbatim everywhere with exactly one carve-out: a loose *file* dropped beside a card's `index.md` belongs in that card's `attachments/`, so the app moves it there — Finder-renamed on collision, byte-faithfully, without touching `index.md` — and says so in a dismissable warning row naming the card and the files. Detection stays read-only in the loader; the move is an ordinary bracketed write that waits out the read-only lock and never retries a failure in a loop. Stray *folders*, symlinks, and everything at board or lane level keep the verbatim posture untouched, and a paste normalizes at the import boundary so a pasted card lands already tidy. The one other scope on that promise is the handful of board-root names the app claims: a file or symlink squatting `.trash/`, a folder squatting `CLAUDE.md`, is moved aside by the same Finder-style ladder rather than deleted or worked around, since deletion is broken while it stands.
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- **Live store** — every open board is one shared, watched, in-memory snapshot: an FSEvents folder watcher (debounced, `.git`-filtered, origin-reconciling) drives whole-tree reloads with a generation guard and single-flight coalescing; write brackets suppress self-echo, and a per-board **write-provenance ledger** — in-memory, dying with the session — records a content hash, an absence marker or an old→new pair for every file the app writes, so a landing reload can tell its own echo from an outside edit file by file (final content decides: byte-identical is the app's, one byte different is somebody else's); a file-identity-keyed store registry refcounts stores and watchers across windows and absorbs root renames via bookmark re-resolution (a vanished root locks the board and watches for its return); plus the board registry (recents, bookmarks, cached counts), the banner center's single precedence order, the dirty-buffer guard, and transient UI state.
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- **Window architecture** — the three window types and their lifecycle: a welcome window (below), one board window per root (per-board frame memory, repositioned onto a live screen), and at-most-one card window per card (last-used size, cascaded, then per-card frame memory once you've placed one; follows its card across lanes; dismisses the moment its card leaves the board — into the trash, with its deleted lane, purged, or moved to another board). Closing a board window or quitting runs one strict close flush — card sessions end, pending work drains, the registry is stamped — before the store tears down; launch restores the boards whose open-now flags survived quit (or crash), a preference gating only whether the flags are consulted.
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- **Window architecture** — the three window types and their lifecycle: a welcome window (below), one board window per root (per-board frame memory, repositioned onto a live screen), and at-most-one card window per card (last-used size, cascaded, then per-card frame memory once you've placed one; follows its card across lanes; dismisses the moment its card leaves the board — into the trash, with its deleted lane, purged, or moved to another board). Closing a board window or quitting runs one strict close flush — card sessions end, pending work drains, the registry is stamped — before the store tears down; launch restores the boards whose open-now flags survived quit (or crash), a preference gating only whether the flags are consulted. Every open passes through a real loading window — it appears immediately at its saved frame under the registry's cached name, its content a centered spinner behind a ~200 ms grace, while the tree walk runs off the main actor (one walk per board however many windows ask at once), and ⌘W during the walk genuinely cancels it. When an **attended** open refuses, that same content area transforms in place into the **decision surface** — never a sheet, never a chained dialog: the walk's defects grouped by class, each class stating the problem once and listing the affected files with Reveal in Finder and Open in Editor, one class-level choice preselected to its default and a per-file override behind a disclosure. Only honest choices are offered — unparseable frontmatter gets Open in Editor and Re-check (or Skip below the root), a file from a newer Lanework gets Skip alone (and blocks the whole board at the root), a board root with no `index.md` gets a minted index, a root with no `schema` gets a `schema: 1` stamp. Repair and Open applies every chosen fix in one write bracket — ordinary app writes, and on Pro boards a separate heal-authored repair commit — then re-runs the whole walk, opening on a clean result and re-aggregating into the *same* surface otherwise; Re-check re-walks without writing; Cancel (and ⌘W) retires to welcome's row. Skips are per-open consent that rides the session and is never persisted, and the opened board carries a warning-tone notice naming what was left out, each with its own Reveal in Finder. Restoration failures keep the retire-to-welcome-row landing — repair is an attended act, and launch never chains dialogs.
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- **The board** — every lane always on screen, the window's width dividing across the lanes' width units with no horizontal scroll: cards flow into as many interior masonry columns as a lane is wide, a right-edge drag resizes between whole units by growing the *window* (snapping at the gap with release hysteresis, hard-stopping at the screen with rubber-band feedback), and ⌥⌘→/⌥⌘← re-divide the existing width instead. Lane chrome is a per-lane SF Symbol (unknown names fall back leniently), title or untitled placeholder, a card-count badge that counts exactly what's rendered, and a new-card button — the whole title bar doubling as the drag surface, a plain click selecting the lane and movement carrying it away.
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- **Card faces** — a card reads as a leading SF Symbol, its title (or a quiet untitled placeholder), and a quiet paperclip when it has attachments — title-only by design, no body excerpt. Colour is an edge accent rather than a fill: `background` paints a stripe down the card's left edge and `iconColor` tints the symbol, both written as a kebab-case palette name (12 icon tints, 12 backgrounds) or a `#RRGGBB[AA]` hex. Everything degrades rather than complains — an unreadable colour simply doesn't paint, and the value stays on disk exactly as written. Each card's snapshot carries its attachment names, listed flat and in Finder order (top-level files only; subfolders, hidden files, and symlinks are preserved but never surfaced). A card has one presentation: selection changes only its styling, never its geometry, so the masonry never reflows on a click — the paperclip chip is the face's whole attachment story, and viewing the files themselves is the card window's job.
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- **Creating and renaming** — New Card (⌘N) files into the selected card's lane immediately after it, a selected lane's bottom, or the last-active lane, opening a focused pseudo-card that exists nowhere on disk until its title commits (Return commits and re-selects the lane, ⌘↩ also opens the card window, Escape or clicking away discards, and a failed create discards rather than waiting for a card that can't arrive). Inline rename — Return on a card, Board ▸ Rename for either kind — tracks its target by UUID, so a foreign move mid-edit is invisible and a target that is trashed or deleted discards the edit silently; committing empty removes the `title` key rather than writing a blank one. New Lane is ⇧⌘N. Every mutating command disables while an editor holds the keyboard and under the read-only lock.
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