Realign the Cmd-N target rule — a multi-selection anchors at its last member

The corpus just ratified the plural case: a multi-selection anchors
at its last member in flatten order (lane order, then card order —
the multi-drag order, the same anchor paste will use), so creation
follows the last selected card or appends to the last selected lane
instead of falling through to the last-active lane. One display-order
walk keeps the resolver pure; the sole selection is now just the
degenerate one-member case.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
This commit is contained in:
2026-07-27 15:38:34 -04:00
parent 2090d742b9
commit 3be38fcb47
2 changed files with 50 additions and 25 deletions
+20 -4
View File
@@ -158,16 +158,32 @@ struct NewCardTargetTests {
#expect(resolve(snapshot) == nil)
}
@Test("A multi-selection and a stale one both fall through rather than guessing")
func pluralAndStaleSelectionsFallThrough() throws {
@Test("A multi-selection anchors at its last member in flatten order")
func pluralSelectionsAnchorAtTheirLastMember() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// The rule speaks of "a card"/"a lane", singular; a multi-selection has no "it" to be
// immediately after, so it gets the same answer as no selection at all.
// "A multi-selection anchors at its last member in flatten order (lane `order`, then card
// `order`, the multi-drag order)": card3 lives in lane2, which sorts after lane1's pair, so
// creation follows card3 the last-active lane never enters into it.
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1, card3], liveness: .live), lastActive: lane1)
== NewCardTarget.Resolution(laneID: lane2, anchorCardID: card3))
// Within one lane the flatten order is card order: card2 sorts after card1.
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1, card2], liveness: .live), lastActive: lane2)
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: card2))
// A multi-LANE selection appends to the last selected lane's bottom.
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [lane1, lane2], liveness: .live))
== NewCardTarget.Resolution(laneID: lane2, anchorCardID: nil))
}
@Test("A stale selection falls through rather than guessing or refusing")
func staleSelectionsFallThrough() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// A selection naming something the board does not render the reload that drops it has not
// landed yet must not refuse the creation the user just asked for.