Materialize the trash — storage layer

Phase 1 of the trash pivot: the file format learns .trash/. The loader
parses the reserved root container — cards only, one shared parseCard
for both containers so fail-fast, attachments, and verbatim documents
are literally the same code; absent means empty; symlinks and
lane-shaped nestings fall out as strays by construction. BoardModel
grows snapshot.trash as a plain rank-ordered card list — the container
has no identity to carry. Legacy deleted: keys keep flowing through
the retiring flag path so every tombstone consumer stays green, and
are additionally reported through LoadResult.legacyTombstones in the
loose-file idiom for phase 2's migration scheduling — nothing vanishes
from view before its folder has actually moved, which is also 01's
lock-deferral posture. Writer primitives land value-passing: move to
trash with caller-minted rank and the deliberate modified stamp,
tombstone migrations that surgically remove the key, physical lane
removal, per-card and whole-container purge that leaves strays
verbatim, and byte-faithful whole-subtree capture/recreate for lane
undo. Board-wide identity now spans the trash, so an import colliding
with a trashed UUID remints instead of colliding. The watcher already
delivered .trash events — isGitInternal tests a component, not a dot —
now stated and pinned rather than relied on.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
This commit is contained in:
2026-07-28 15:55:40 -04:00
parent 96c4014fef
commit 4cf5f09d93
8 changed files with 1746 additions and 30 deletions
+245 -21
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@@ -43,6 +43,33 @@ import os
/// Symlinks: a lane/card candidate that is itself a symlink is treated as a stray and never
/// followed, whether it points to a file or a directory this loader does not resolve
/// cross-volume or cyclic trees.
///
/// ## The trash is a container, not a level
///
/// `<root>/.trash/` is a **reserved, app-claimed board-root name** holding card folders directly
/// (01-storage-format.md § Deletion, resettled 2026-07-28) "same shape as a lane's children, no
/// `index.md` of its own". The walk therefore treats it as a second card container beside the
/// lanes: `trashCards(in:)` parses its UUID-shaped children with exactly the card parse the lane
/// walk uses (same fail-fast on `schema`/`order`, same skip-and-warn rules), and the result lands
/// in `BoardModel.trash` rather than under any lane. Being reserved, it is **never a stray** and
/// never warns; absent, the trash is simply empty.
///
/// ## The migration window
///
/// The tombstone model is retired: no `deleted:` key is ever written again, and a key found on
/// load is *migration input* a card relocates into `.trash/` with the key removed, a lane
/// returns live with the key removed, a board-level key stays meaningless (ignored + logged).
/// Detection is read-only here, the loose-file carve-out's posture exactly: this loader reports
/// what it found through `LoadResult.legacyTombstones` and the store schedules the Writer-mediated
/// fix.
///
/// **Until that write lands, such items still load through the retiring tombstone path**
/// a `deleted:`-carrying lane or card stays filed under its lane with `isDeleted` set. That is a
/// deliberate intermediate, not an oversight: the migration's whole promise is "never destroy",
/// and the safe direction while the fix is still pending (it is deferred under any read-only lock,
/// and can be pending for a whole session) is for nothing to silently vanish from view before its
/// folder has actually moved. The window closes per board on the first successful migration write,
/// after which no `deleted:` key exists to read and the flag is permanently `false`.
public enum BoardLoader: Sendable {
/// Schema version this app understands; anything higher fails fast
@@ -61,6 +88,31 @@ public enum BoardLoader: Sendable {
/// the writer must never disagree about which file a folder's content lives in.
static let indexFileName = "index.md"
/// The materialized trash container at board root (01-storage-format.md § Deletion, resettled
/// 2026-07-28) **app-claimed, never a stray**, joining `CLAUDE.md`, `CLAUDE.user.md` and the
/// seeded `.gitignore` on the claimed list.
///
/// Dot-prefixed, which is doing real work rather than being decoration: `directoryCandidates`
/// skips hidden entries, so the container can never be mistaken for a lane candidate and can
/// never earn a `.nonUUIDFolderIgnored` warning. The lane walk skips it by name as well
/// (`reservedRootNames`) so the rule holds even where hidden-file semantics don't.
///
/// Internal rather than `private`: `BoardWriter` moves folders into and out of this exact
/// name, and a board can have only one trash.
static let trashFolderName = ".trash"
/// Board-root names the app claims, and therefore the names the lane walk skips **without a
/// stray warning** (01-storage-format.md § Fractal layout Rules: "Three board-root names are
/// app-claimed, not strays", plus `.trash/` from § Deletion).
///
/// Only `.trash` is a *folder* and so the only one the directory walk could ever reach; the
/// files are listed because the claim is about names, and a future check that needs the set
/// should find it complete rather than build a second one. Compared lowercased, like
/// `reservedCardChildNames` and for its reason the filesystem this runs on usually is.
static let reservedRootNames: Set<String> = [
trashFolderName, "claude.md", "claude.user.md", ".gitignore",
]
/// The card-level names the app claims, and therefore the three the loose-file carve-out
/// never touches (01-storage-format.md § Fractal layout Rules: "Reserved card-level names
/// untouched"): the card's own `index.md` plus the two reserved children. `comments` is
@@ -101,8 +153,15 @@ public enum BoardLoader: Sendable {
// stray-*tolerance* vocabulary (see `LoadResult.looseCardFiles`).
var looseCardFiles: [LooseCardFiles] = []
// The retired tombstone model's detection channel, on the same reasoning and in the same
// idiom (see `LoadResult.legacyTombstones`).
var legacyTombstones: [LegacyTombstone] = []
// Legal per the frontmatter table, meaningless at board level ignore and log, never
// tombstone (01-storage-format.md § Deletion).
// tombstone, and **never migrate**: "a `deleted:` key at board level remains meaningless
// ignored and logged, preserved verbatim" (01-storage-format.md § Deletion). It is
// deliberately absent from `legacyTombstones`: there is no item to relocate and no key
// the app has any business removing from a file it was told to leave alone.
if !boardDocument.deleted.isMissing {
warn(.boardLevelDeletedIgnored)
}
@@ -110,6 +169,10 @@ public enum BoardLoader: Sendable {
var lanes: [Lane] = []
for laneURL in try directoryCandidates(in: boardRoot) {
let laneName = laneURL.lastPathComponent
// The app-claimed board-root names are not strays and must not warn as such. Hidden
// entries never reach here anyway (`.trash` included), so this is the rule stated
// rather than the mechanism relied on.
guard !reservedRootNames.contains(laneName.lowercased()) else { continue }
guard isUUIDShaped(laneName) else {
warn(.nonUUIDFolderIgnored(path: laneName))
continue
@@ -137,10 +200,7 @@ public enum BoardLoader: Sendable {
continue
}
let cardPath = cardRelPath + "/" + indexFileName
let cardDocument = try readDocument(at: cardURL.appendingPathComponent(indexFileName), path: cardPath)
let cardSchema = try validatedSchema(in: cardDocument, path: cardPath)
let cardOrder = try validatedOrder(in: cardDocument, path: cardPath)
let card = try parseCard(at: cardURL, path: cardRelPath)
// Noticed, never acted on: the relocation is the store's, through the Writer.
let loose = looseFileNames(in: cardURL)
@@ -148,27 +208,35 @@ public enum BoardLoader: Sendable {
looseCardFiles.append(LooseCardFiles(
laneID: ItemID(rawValue: laneName),
cardID: ItemID(rawValue: cardName),
title: cardDocument.title.value,
title: card.title.value,
fileNames: loose
))
logger.info("\(cardRelPath, privacy: .public): \(loose.count, privacy: .public) loose file(s) beside index.md — to be relocated into attachments/")
}
cards.append(Card(
id: ItemID(rawValue: cardName),
schema: cardSchema,
title: cardDocument.title,
created: cardDocument.created,
modified: cardDocument.modified,
modifiedBy: cardDocument.modifiedBy,
deleted: cardDocument.deleted,
background: cardDocument.background,
icon: cardDocument.icon,
iconColor: cardDocument.iconColor,
order: cardOrder,
attachments: attachmentNames(in: cardURL),
document: cardDocument
// Detection only, the loose-file precedent exactly: the relocation into `.trash/`
// and the key's removal are the store's, through the Writer.
if card.isDeleted {
legacyTombstones.append(LegacyTombstone(
kind: .card,
laneID: ItemID(rawValue: laneName),
cardID: ItemID(rawValue: cardName),
title: card.title.value
))
logger.info("\(cardRelPath, privacy: .public): legacy 'deleted' key — card to be relocated into \(trashFolderName, privacy: .public)/")
}
cards.append(card)
}
if !laneDocument.deleted.isMissing {
legacyTombstones.append(LegacyTombstone(
kind: .lane,
laneID: ItemID(rawValue: laneName),
cardID: nil,
title: laneDocument.title.value
))
logger.info("\(laneName, privacy: .public): legacy 'deleted' key — lane to be returned live with the key removed")
}
lanes.append(Lane(
@@ -189,6 +257,21 @@ public enum BoardLoader: Sendable {
))
}
var trash: [Card] = []
for cardURL in trashCandidates(in: boardRoot) {
let cardName = cardURL.lastPathComponent
let cardRelPath = trashFolderName + "/" + cardName
guard isUUIDShaped(cardName) else {
warn(.nonUUIDFolderIgnored(path: cardRelPath))
continue
}
guard hasIndex(cardURL) else {
warn(.missingIndex(path: cardRelPath))
continue
}
trash.append(try parseCard(at: cardURL, path: cardRelPath))
}
let model = BoardModel(
rootURL: boardRoot,
schema: boardSchema,
@@ -202,10 +285,80 @@ public enum BoardLoader: Sendable {
iconColor: boardDocument.iconColor,
template: boardDocument.value(for: templateKey),
lanes: Ranks.sortedForDisplay(lanes, order: \.order, name: { $0.id.rawValue }),
trash: Ranks.sortedForDisplay(trash, order: \.order, name: { $0.id.rawValue }),
document: boardDocument
)
return LoadResult(model: model, warnings: warnings, looseCardFiles: looseCardFiles)
return LoadResult(
model: model,
warnings: warnings,
looseCardFiles: looseCardFiles,
legacyTombstones: legacyTombstones
)
}
/// One card folder read into a `Card` **the card parse, shared by both containers**.
///
/// A trashed card is "an ordinary card in a special place" (03-board-ui.md § Trash), and this
/// function is what makes that literally true rather than a claim two code paths have to keep
/// agreeing on: the same strict `schema`/`order` validation, the same attachment listing, the
/// same verbatim document. Its callers keep what genuinely differs by container the
/// lane-keyed loose-file and legacy-tombstone channels outside it.
///
/// `path` is root-relative and names the *folder*; the errors this throws name its `index.md`.
/// Callers guard `isUUIDShaped` and `hasIndex` first, exactly as the lane walk always has.
private static func parseCard(at cardURL: URL, path: String) throws(BoardLoadError) -> Card {
let cardPath = path + "/" + indexFileName
let document = try readDocument(at: cardURL.appendingPathComponent(indexFileName), path: cardPath)
let schema = try validatedSchema(in: document, path: cardPath)
let order = try validatedOrder(in: document, path: cardPath)
return Card(
id: ItemID(rawValue: cardURL.lastPathComponent),
schema: schema,
title: document.title,
created: document.created,
modified: document.modified,
modifiedBy: document.modifiedBy,
deleted: document.deleted,
background: document.background,
icon: document.icon,
iconColor: document.iconColor,
order: order,
attachments: attachmentNames(in: cardURL),
document: document
)
}
/// The candidate card folders inside `<root>/.trash/`, or `[]` when there is no trash.
///
/// **Absent is empty, not an error** the container is minted by the first delete, so most
/// boards never have one, and a board without a trash is a board with an empty trash.
///
/// **A `.trash` that is not a plain directory yields nothing**: a file by that name, or a
/// *symlink* "symlinks are never traversed" (01-storage-format.md § Fractal layout Rules),
/// and a symlinked trash would render bytes living outside the board that FSEvents never
/// reports. Logged rather than warned: `LoadWarning` is the stray vocabulary and a claimed
/// name is not a stray, so there is no case here that fits and nothing for a user to do about
/// a name the app claims.
///
/// Entries are `directoryCandidates` hidden entries and symlinks already excluded, in
/// folder-name order so the trash gets the same stray tolerance every other container gets,
/// including the one that matters most here: a **lane-shaped nesting** inside `.trash` (a
/// whole lane folder dropped in by hand) is not a level. Its own UUID-shaped children are
/// never enumerated, because the walk stops at a card exactly as it does under a lane; the
/// outer folder either parses as a card (it has an `index.md`) or is skipped as
/// `.missingIndex`, and either way nothing below it renders.
private static func trashCandidates(in boardRoot: URL) -> [URL] {
let trashURL = boardRoot.appendingPathComponent(trashFolderName, isDirectory: true)
guard let values = try? trashURL.resourceValues(forKeys: [.isDirectoryKey, .isSymbolicLinkKey]) else {
return []
}
guard values.isDirectory == true, values.isSymbolicLink != true else {
logger.warning("\(trashFolderName, privacy: .public): not a plain directory, treated as an empty trash")
return []
}
return (try? directoryCandidates(in: trashURL)) ?? []
}
// MARK: - Filesystem helpers
@@ -364,6 +517,11 @@ public enum BoardLoader: Sendable {
/// those to actual lane/card candidates by name shape (`isUUIDShaped`) before doing
/// anything else with them.
///
/// **`.trash/` is hidden, so it never appears among a board root's candidates** which is
/// exactly right: it is a container, not a level, and the walk reaches it by name instead
/// (`trashCandidates(in:)`). This same call then enumerates *inside* it, so the trash's own
/// children get identical stray tolerance.
///
/// An unreadable non-root folder (permission changed mid-walk, races) degrades to "no
/// candidates" rather than failing the whole load fail-fast is reserved for the board
/// root and for malformed `index.md` content, not transient directory-listing races below
@@ -512,7 +670,73 @@ public struct LoadResult: Sendable {
/// belongs on disk is a question about the *tree*, not about what the board is currently
/// rendering the same reason the loader flags a tombstoned card at all rather than dropping
/// it.
///
/// **Cards in `.trash/` are deliberately *not* walked for loose files in this version.** The
/// channel is keyed by lane (`LooseCardFiles.laneID`, the store's path key) and a trashed card
/// has no lane; widening the key is the store-side change that belongs with the store-side
/// scheduling. Loose files beside a trashed card's `index.md` therefore keep the ordinary
/// stray posture tolerated, preserved verbatim and are tidied the moment the card is
/// restored into a lane, which is the only state in which they matter.
public var looseCardFiles: [LooseCardFiles] = []
/// The legacy `deleted:` keys this walk found the retired tombstone model's **migration
/// input** (01-storage-format.md § Deletion, resettled 2026-07-28: "Legacy `deleted:` keys
/// migrate on load-and-write, never destroy").
///
/// **The `looseCardFiles` idiom, for the same reason it exists**: `warnings` is the
/// stray-*tolerance* vocabulary "this was ignored, it is staying exactly where it is, there
/// is nothing to do" and a legacy tombstone is the opposite, pending work the store acts on.
/// Folding it into the warning channel would also throw away everything the act needs (which
/// lane, which card, which title) and force it to be re-derived from a display string.
///
/// Nothing renders this. Its consumer is the store, which relocates each `.card` into
/// `.trash/` with the key removed, strips each `.lane`'s key in place (a lane returns **live**
/// resurrection is the safe direction), and posts the warning-tone notice. Like the
/// relocation it mirrors, the write is deferred under any read-only lock; the items stay
/// rendered through the retiring tombstone path until it lands (see this type's `BoardLoader`
/// note on the migration window).
///
/// Board-level `deleted:` never appears here it is meaningless, ignored and logged
/// (`LoadWarning.boardLevelDeletedIgnored`), and nothing about it is the app's to rewrite.
///
/// Order is the walk's: a lane's tombstoned cards, then the lane itself, lane by lane.
public var legacyTombstones: [LegacyTombstone] = []
}
/// One item found carrying a legacy `deleted:` key everything its migration and notice need,
/// and nothing more.
///
/// The path is carried as its identity components rather than as a URL `LooseCardFiles`'
/// convention, for its reason: the write derives its path from the store's *current* root, which
/// may have been re-resolved since the load. `title` is the item's as written, `nil` for an
/// untitled one, because "Untitled" is a rendering and never a value (03-board-ui.md § Card face).
public struct LegacyTombstone: Sendable, Equatable {
/// Which migration this item takes the two are genuinely different acts, not one act at two
/// levels: a card *moves* (into `.trash/`, at a minted top-of-trash rank) and a lane stays
/// exactly where it is (the key is stripped and it returns live).
public enum Kind: Sendable, Equatable {
case card
case lane
}
public let kind: Kind
/// The lane's own identity for `.lane`; the card's **containing** lane for `.card` the
/// context the relocation needs to find the folder at all.
public let laneID: ItemID
/// The card's identity for `.card`, `nil` for `.lane`. Two fields rather than an enum payload
/// so the common "which folder is this" question is one path join at every call site.
public let cardID: ItemID?
public let title: String?
public init(kind: Kind, laneID: ItemID, cardID: ItemID?, title: String?) {
self.kind = kind
self.laneID = laneID
self.cardID = cardID
self.title = title
}
}
/// One card found holding files that belong in its `attachments/` everything the relocation and
+44 -7
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@@ -92,11 +92,39 @@ public struct BoardModel: Sendable, Equatable {
/// parsed into a dedicated Swift shape, so future subkeys need no model change.
public let template: YAMLValue?
/// Lanes in display order (`Ranks.sortedForDisplay`, folder-name tie-break) **including
/// tombstoned lanes**, which stay in the snapshot flagged (`Lane.isDeleted`) for the trash
/// view (01-storage-format.md § Deletion).
/// Lanes in display order (`Ranks.sortedForDisplay`, folder-name tie-break).
///
/// **Legacy tombstones ride along flagged during the migration window.** A lane still
/// carrying a `deleted:` key loads here with `Lane.isDeleted` set, exactly as it did under
/// the retired tombstone model, *and* is reported through `LoadResult.legacyTombstones` see
/// `BoardLoader`'s "The migration window" note for why both happen at once and what ends it.
public let lanes: [Lane]
/// The board's **materialized trash**: the card folders sitting directly in
/// `<root>/.trash/`, in display order (01-storage-format.md § Deletion, resettled
/// 2026-07-28; 03-board-ui.md § Trash).
///
/// **A sibling container of `lanes`, not a lane.** `.trash/` is a reserved, app-claimed name
/// at board root that "holds card folders directly same shape as a lane's children, no
/// `index.md` of its own", so it has no identity, no title, no `order`, and no frontmatter to
/// model: the container *is* the list. That is why this is `[Card]` rather than a `Lane` or a
/// `Trash` struct there is nothing for either to carry that this array does not.
///
/// **Display order is `order` ascending, like any lane's cards** `Ranks.sortedForDisplay`,
/// same folder-name tie-break. Newest-first falls out of ordinary ranks rather than a
/// timestamp sort: every arrival mints a rank *above* the current topmost
/// (`Ranks.insertAtHead`), so the trash needs no sort rule of its own. There is deliberately
/// no `deleted:` key on anything in here a trashed card is an ordinary card in a special
/// place.
///
/// Empty when `.trash/` is absent (the overwhelmingly common case the folder is minted by
/// the first delete), and empty when it holds nothing the loader recognizes as a card.
///
/// **Defaulted so a snapshot can be built without one.** The one construction site is
/// `BoardLoader.load`, which always supplies it; the default keeps the memberwise initializer
/// usable from tests and future fixtures that have no trash to describe.
public var trash: [Card] = []
/// The full parsed `index.md`. Unknown/reserved keys (`labels`, `assignees`, `due`,
/// `remote`, ) ride along uninterpreted via `document.unknownFields` so a future writer
/// can round-trip them without this model knowing what they mean.
@@ -132,9 +160,9 @@ public struct Lane: Identifiable, Sendable, Equatable {
/// failing the load (01-storage-format.md § Frontmatter).
public let width: FieldValue<Int>
/// Cards in this lane, in display order (`Ranks.sortedForDisplay`, folder-name tie-break)
/// **including tombstoned cards**, which stay in the snapshot flagged (`Card.isDeleted`)
/// for the trash view.
/// Cards in this lane, in display order (`Ranks.sortedForDisplay`, folder-name tie-break).
/// A card still carrying a legacy `deleted:` key rides along flagged (`Card.isDeleted`) until
/// its migration relocates it into `BoardModel.trash` see `BoardModel.lanes`.
public let cards: [Card]
/// The full parsed `index.md`; unknown/reserved keys ride along uninterpreted.
@@ -148,6 +176,13 @@ public struct Lane: Identifiable, Sendable, Equatable {
/// key's presence is what encodes deletion intent, a missing key is the only thing that
/// means "not deleted" (`FieldValue.isMissing` already treats an explicit `deleted: null`
/// as absent, matching the engine's own null-is-missing rule).
///
/// **Retiring.** The tombstone model is retired (01-storage-format.md § Deletion, resettled
/// 2026-07-28): the app never writes a `deleted:` key again, and one found on load is
/// migration input reported through `LoadResult.legacyTombstones` (a lane's migration removes
/// the key and returns the lane live). This accessor survives only for the migration window,
/// during which the retiring tombstone renderers still read it; it becomes permanently
/// `false` for every board once the migration has run, and goes away with its last consumer.
public var isDeleted: Bool { !deleted.isMissing }
}
@@ -199,6 +234,8 @@ public struct Card: Identifiable, Sendable, Equatable {
public var body: String { document.body }
/// A tombstoned card. See `Lane.isDeleted`'s doc comment the same "presence, not
/// validity" rule applies here.
/// validity" rule applies here, and the same retirement: a trashed card lives in
/// `BoardModel.trash` and carries no `deleted:` key at all, so this reads `false` for every
/// card in the container that replaced the flag.
public var isDeleted: Bool { !deleted.isMissing }
}
+557 -2
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@@ -589,6 +589,16 @@ public enum BoardWriter: Sendable {
identities.insert(canonicalIdentity(card.lastPathComponent))
}
}
// **The trash counts.** Board-wide uniqueness spans both containers (01-storage-format.md
// § Fractal layout Rules "Duplicate ids within a board are never tolerated"), and a
// trashed card is an ordinary card in a special place: arriving on top of one would put
// two folders with one identity in the board, and the moment the user dragged the trashed
// one back out the snapshot would carry the duplicate the loader is forbidden to hold.
// This is also what makes `deleteCardToTrash`'s "collision is impossible" true rather than
// hopeful: an import that would have produced the twin was reminted before it landed.
for card in childCandidates(of: trashFolder(inBoard: boardRoot)) {
identities.insert(canonicalIdentity(card.lastPathComponent))
}
return identities
}
@@ -897,7 +907,496 @@ public enum BoardWriter: Sendable {
return ItemID(rawValue: root.lastPathComponent)
}
// MARK: - Tombstone
// MARK: - The materialized trash
/// `<boardRoot>/.trash/` the board's trash container, named but not created.
/// One place, so the loader's walk and every write below can never disagree about where the
/// trash is (the name itself is `BoardLoader.trashFolderName`, which is where the reserved-name
/// rule lives).
static func trashFolder(inBoard boardRoot: URL) -> URL {
boardRoot.appendingPathComponent(BoardLoader.trashFolderName, isDirectory: true)
}
/// **Deleting a card: a physical move into `<board-root>/.trash/`** (01-storage-format.md
/// § Deletion, resettled 2026-07-28; 03-board-ui.md § Trash). The tombstone is retired no
/// key is written, nothing is flagged, and the card becomes "an ordinary card in a special
/// place".
///
/// The sequence, which is the contract:
///
/// 1. **`cardFolder` must be a card** (`checkIsCardFolder`, the stricter guard: UUID-shaped
/// *under* a UUID-shaped parent). This is what makes "lanes are never trashed" structural
/// rather than a policy the caller has to remember a lane, a board root and a stray are
/// all refused here, and lane deletion has its own call (`removeLane`).
/// 2. **Pre-flight the card's `index.md`** (`checkIndexIsRewritable`) the move rewrites it
/// at the destination, so a file that cannot be round-tripped refuses *before* the folder
/// travels. `moveItem`'s discover-before-you-write rule, for its reason.
/// 3. **`.trash/` is created if absent** it is minted by the first delete, so most boards
/// meet it here.
/// 4. **Move the folder.** Nothing beneath it is read or rewritten, so `attachments/`, strays
/// and every byte arrive unchanged, exactly as in an ordinary move.
/// 5. **Rewrite `order` to `order`, and stamp.**
///
/// **`order` is the caller's, always** deliberately not defaulted and deliberately not
/// computed here. Entry is at the *top* ("every arrival lands at the trash's topmost
/// position, minting an `order` rank above the current top"), which is
/// `Ranks.insertAtHead(ofVisible:)` over the trash's current ranks a question about the
/// *snapshot*, which the store holds and this stateless layer does not. Value-passing keeps
/// the seam: the Writer takes a rank, the store computes it.
///
/// **The `modified` stamp is the point, not a side effect.** Deletion is the one exception to
/// moves-don't-stamp "deletion is an edit to the card's story" and the stamp is what a
/// future age-based auto-purge reads. It falls out of `updateIndex` here rather than being
/// asked for, which is why there is nothing extra in step 5.
///
/// **Collision inside `.trash/` is impossible by construction**, and it is checked anyway. The
/// card is a resident of this very board, and board-wide uniqueness now spans lanes *and* the
/// trash (`identities(inBoard:)`), so no folder of that name can already be in there the
/// import boundary reminted any arriving twin before it ever landed. Should one exist regardless
/// (a hand copy, an interrupted move), the move fails loudly through `FileManager` rather than
/// clobbering it: this call never remints, because the identity is exactly what a later restore
/// and the undo stack are holding on to.
///
/// - Returns: the card's identity, unchanged a delete moves a folder, it does not rename one.
@discardableResult
public static func deleteCardToTrash(
at cardFolder: URL,
inBoard boardRoot: URL,
order: Double
) throws(BoardWriteError) -> ItemID {
try moveCardIntoTrash(
at: cardFolder,
inBoard: boardRoot,
order: order,
operation: .delete(title: nil),
removingLegacyKey: false
)
}
/// **Migrating a legacy tombstoned card**: the same physical move into `.trash/`, plus the
/// surgical removal of the `deleted:` key that put it there (01-storage-format.md § Deletion:
/// "a card carrying `deleted:` is relocated into `.trash/` (key removed)").
///
/// `deleteCardToTrash` with one extra edit, and written as such rather than as a parameter on
/// the public delete: the two are different events with different vocabulary one is the user
/// pressing , the other is the app tidying a board written by an older version and a
/// failure must say which (`WriteOperation.migrateTombstone`).
///
/// The removal is `FrontmatterDocument.remove`, so it takes **every** occurrence of the key:
/// a hand-duplicated `deleted:` line cannot leave a twin behind that would re-migrate the card
/// on the next load. Nothing else in the file is touched unknown keys, comments, blank lines,
/// line endings and the body are the same bytes they were, and `order` and the stamps are the
/// only writes, exactly as for an ordinary delete.
@discardableResult
public static func migrateTombstonedCard(
at cardFolder: URL,
inBoard boardRoot: URL,
order: Double
) throws(BoardWriteError) -> ItemID {
try moveCardIntoTrash(
at: cardFolder,
inBoard: boardRoot,
order: order,
operation: .migrateTombstone(title: nil),
removingLegacyKey: true
)
}
/// The shared body of `deleteCardToTrash` and `migrateTombstonedCard` see the former for the
/// sequence and the latter for what `removingLegacyKey` adds.
private static func moveCardIntoTrash(
at cardFolder: URL,
inBoard boardRoot: URL,
order: Double,
operation initialOperation: WriteOperation,
removingLegacyKey: Bool
) throws(BoardWriteError) -> ItemID {
var operation = initialOperation
try checkIsDirectory(cardFolder, describedAs: "card folder", operation: operation)
try checkIsDirectory(boardRoot, describedAs: "board folder", operation: operation)
try checkIsCardFolder(cardFolder, operation: operation)
operation = try checkIndexIsRewritable(inItemFolder: cardFolder, operation: operation)
let trash = trashFolder(inBoard: boardRoot)
do {
try FileManager.default.createDirectory(at: trash, withIntermediateDirectories: true)
} catch {
throw BoardWriteError(
operation: operation,
path: trash.path,
reason: .io(message: "could not create the trash folder: \(error.localizedDescription)")
)
}
let name = cardFolder.lastPathComponent
let arrived = trash.appendingPathComponent(name, isDirectory: true)
do {
try FileManager.default.moveItem(at: cardFolder, to: arrived)
} catch {
throw BoardWriteError(
operation: operation,
path: cardFolder.path,
reason: .io(message: "could not move folder into the trash: \(error.localizedDescription)")
)
}
try updateIndex(inItemFolder: arrived, operation: operation) { document in
document.set(FrontmatterKeys.order, to: .double(order))
if removingLegacyKey {
document.remove(FrontmatterKeys.deleted)
}
}
return ItemID(rawValue: name)
}
/// **Migrating a legacy tombstoned lane**: the `deleted:` key is removed and the lane returns
/// **live**, exactly where it always was (01-storage-format.md § Deletion: "a lane carrying
/// `deleted:` returns live with the key removed and a notice resurrection is the safe
/// direction, nothing is destroyed by migration").
///
/// **Nothing moves and nothing is removed.** There is no lane trash to move it into, and
/// destroying a lane the user may never have meant to lose is the one direction migration is
/// forbidden to take. Its cards come back with it; any of *them* carrying their own
/// `deleted:` key migrate on their own account, as ordinary tombstoned cards.
///
/// The lane's rank is untouched, so it returns to its own position among its siblings
/// position-perfect for the same reason the retired Put Back was: the folder never moved.
///
/// Refuses anything that is not a lane (`checkIsLaneFolder`): a card's migration is a move and
/// has its own call, and pointing this at one would strip the key while leaving the card
/// exactly where the tombstone had hidden it.
public static func migrateTombstonedLane(at laneFolder: URL) throws(BoardWriteError) {
let operation = WriteOperation.migrateTombstone(title: nil)
try checkIsDirectory(laneFolder, describedAs: "lane folder", operation: operation)
try checkIsLaneFolder(laneFolder, operation: operation)
try updateIndex(inItemFolder: laneFolder, operation: operation) { document in
document.remove(FrontmatterKeys.deleted)
}
}
/// **Deleting a lane is physical** the folder and everything under it are removed
/// (01-storage-format.md § Deletion; 03-board-ui.md § Trash: "Cards only. Lanes are never
/// trashed"). There is no lane trash and no tombstone; the recovery net is native undo
/// in-session and git history on git boards.
///
/// **Capture before you remove.** Undo restores a lane by replaying its bytes, which only
/// works if someone is holding them `captureSubtree(at:operation:)` is that primitive, and
/// the pairing is the caller's (the undo step captures, then calls this). Deliberately not
/// folded in here: a purge that always paid for a full tree read would make Empty Trash on a
/// large board slow for a recovery nothing was going to use.
///
/// **A folder that is already gone is success**, `purgeItem`'s rule and for its reason: a
/// Finder deletion converges on exactly the end state this produces, so there is nothing left
/// to distinguish.
///
/// Refuses anything that is not a lane (`checkIsLaneFolder`) a board root, a card, a stray,
/// and notably a *trash card*, whose parent is `.trash/` rather than the board root.
public static func removeLane(at laneFolder: URL) throws(BoardWriteError) {
let operation = WriteOperation.delete(title: nil)
guard FileManager.default.fileExists(atPath: laneFolder.path) else { return }
try checkIsLaneFolder(laneFolder, operation: operation)
do {
try FileManager.default.removeItem(at: laneFolder)
} catch {
throw BoardWriteError(
operation: operation,
path: laneFolder.path,
reason: .io(message: "could not remove folder: \(error.localizedDescription)")
)
}
}
/// Permanently removes one card from the trash the trash's **Delete / Delete Immediately**
/// (03-board-ui.md § Trash: "on a trash card, Delete (/) is permanent").
///
/// `purgeItem` with the container checked: the folder must actually sit in this board's
/// `.trash/`, so a mis-aimed permanent delete cannot reach a live card. Delete Immediately
/// *from* the board which skips the trash is `purgeItem`, not this call.
///
/// An already-gone folder is success, `purgeItem`'s rule.
public static func purgeTrashCard(at cardFolder: URL, inBoard boardRoot: URL) throws(BoardWriteError) {
let operation = WriteOperation.purge(title: nil)
guard FileManager.default.fileExists(atPath: cardFolder.path) else { return }
try checkIsUUIDShaped(cardFolder, operation: operation)
guard isSameLocation(cardFolder.deletingLastPathComponent(), trashFolder(inBoard: boardRoot)) else {
throw BoardWriteError(
operation: operation,
path: cardFolder.path,
reason: .unreadable(message: "folder is not in this board's trash")
)
}
do {
try FileManager.default.removeItem(at: cardFolder)
} catch {
throw BoardWriteError(
operation: operation,
path: cardFolder.path,
reason: .io(message: "could not remove folder: \(error.localizedDescription)")
)
}
}
/// **Empty Trash** (, 03-board-ui.md § Trash): permanently removes every card in
/// `<board-root>/.trash/`. Returns what it removed, in folder-name order.
///
/// **The card folders, not the container.** The design says it "purges the whole `.trash/`",
/// and the cards are the whole of it in every board the app produces but the container is a
/// real folder a hand-editor can put things in, and stray tolerance ("preserved verbatim,
/// never rendered") does not stop applying because the folder is the app's. Removing only what
/// the loader recognizes as a card keeps the count honest (the confirmation names cards) and
/// keeps this command from being the one place in the app that destroys a file nobody ever
/// saw. The emptied container is left standing; the next delete would only recreate it.
///
/// **Search-independent**, by construction: this walks the folder, never a filtered view.
///
/// Removal is per card, in order, and a failure stops the batch and throws everything
/// already removed stays removed, `importAttachments`' rule. A board with no trash at all
/// removes nothing and returns `[]`.
@discardableResult
public static func emptyTrash(inBoard boardRoot: URL) throws(BoardWriteError) -> [ItemID] {
let operation = WriteOperation.purge(title: nil)
var purged: [ItemID] = []
for card in childCandidates(of: trashFolder(inBoard: boardRoot)) {
do {
try FileManager.default.removeItem(at: card)
} catch {
throw BoardWriteError(
operation: operation,
path: card.path,
reason: .io(message: "could not remove folder: \(error.localizedDescription)")
)
}
purged.append(ItemID(rawValue: card.lastPathComponent))
}
return purged
}
/// Refuses any folder that is not a **lane**: UUID-shaped, directly under a board root.
///
/// The mirror of `checkIsCardFolder`, and it needs one clause that one does not. A lane is
/// `<root>/<lane>` and a card is `<root>/<lane>/<card>`, so "parent is not UUID-shaped" tells
/// the two apart except that a **trash card** is `<root>/.trash/<card>`, whose parent is not
/// UUID-shaped either. Naming the container explicitly is what keeps a permanent delete of a
/// trashed card from being reachable through the lane-delete door.
private static func checkIsLaneFolder(_ folder: URL, operation: WriteOperation) throws(BoardWriteError) {
try checkIsUUIDShaped(folder, operation: operation)
let parentName = folder.deletingLastPathComponent().lastPathComponent
guard !BoardLoader.isUUIDShaped(parentName), parentName != BoardLoader.trashFolderName else {
throw BoardWriteError(
operation: operation,
path: folder.path,
reason: .unreadable(message: "folder is not a lane: only a lane is deleted whole")
)
}
}
// MARK: - Subtree capture and replay
/// Every byte of a folder tree, in memory the capture half of a physical removal's undo
/// (13-native-undo.md Rules; 03-board-ui.md § Trash, "the net is undo, not the trash").
///
/// **`readIndexText(ofItem:operation:)` widened from one file to a whole tree**, and for the
/// same reason: the inverse of a physical removal is a recreation, and the only way Z can put
/// a lane back *with its identity and its cards* is for the step to be holding what was there.
/// One `index.md` is enough to replay a create; a lane delete takes its nested cards, their
/// `attachments/`, and every stray with it.
///
/// **Everything, verbatim.** Unlike every other walk in this file, this one does *not* apply
/// the loader's stray exclusions: hidden files (`.DS_Store`, a dot-file a hand-editor left),
/// non-UUID folders, files with no meaning to the schema all captured, because the promise is
/// that undo restores what was removed rather than what the app would have rendered. Bytes are
/// carried as `Data` and never decoded, so encoding, line endings and BOMs are non-questions;
/// POSIX permissions ride along per entry.
///
/// **Symlinks are captured as links, never followed** (01-storage-format.md § Fractal layout
/// Rules) the destination string is recorded and recreated as a link, so a cyclic or
/// cross-volume link is neither traversed here nor materialized as a copy of its target.
///
/// Entries are sorted by name at every level, so a capture is a deterministic value: two
/// captures of one unchanged tree are `==`, which is what makes a round-trip assertable.
///
/// It reads the whole tree into memory, so it is for the sizes a board actually has (a lane
/// and its cards) not a general-purpose archiver.
public static func captureSubtree(
at folder: URL,
operation: WriteOperation
) throws(BoardWriteError) -> SubtreeSnapshot {
try checkIsDirectory(folder, describedAs: "item folder", operation: operation)
let entries: [URL]
do {
entries = try FileManager.default.contentsOfDirectory(
at: folder,
includingPropertiesForKeys: [.isDirectoryKey, .isSymbolicLinkKey],
options: []
)
} catch {
throw BoardWriteError(
operation: operation,
path: folder.path,
reason: .unreadable(message: "could not list folder: \(error.localizedDescription)")
)
}
var captured: [SubtreeSnapshot.Entry] = []
for entry in entries.sorted(by: { $0.lastPathComponent < $1.lastPathComponent }) {
let name = entry.lastPathComponent
let values = try? entry.resourceValues(forKeys: [.isDirectoryKey, .isSymbolicLinkKey])
if values?.isSymbolicLink == true {
guard let destination = try? FileManager.default.destinationOfSymbolicLink(atPath: entry.path) else {
throw BoardWriteError(
operation: operation,
path: entry.path,
reason: .unreadable(message: "could not read symbolic link")
)
}
captured.append(.symlink(name: name, destination: destination))
} else if values?.isDirectory == true {
captured.append(.folder(try captureSubtree(at: entry, operation: operation)))
} else {
let contents: Data
do {
contents = try Data(contentsOf: entry)
} catch {
throw BoardWriteError(
operation: operation,
path: entry.path,
reason: .unreadable(message: "could not read file: \(error.localizedDescription)")
)
}
captured.append(.file(name: name, contents: contents, permissions: posixPermissions(of: entry)))
}
}
return SubtreeSnapshot(
name: folder.lastPathComponent,
permissions: posixPermissions(of: folder),
entries: captured
)
}
/// Puts a captured tree back, at `folder`, byte for byte the replay half of
/// `captureSubtree(at:operation:)`, and `recreateItem`'s rules one level of nesting wider.
///
/// - **The parent must already exist** (`withIntermediateDirectories: false`): a redo whose
/// board root has since gone must fail rather than conjure a tree in mid-air.
/// - **It refuses to clobber**: anything at `folder` fails loudly rather than being written
/// over. Restoring on top of a folder someone recreated meanwhile would silently merge two
/// trees.
/// - **The bytes are written verbatim** nothing is stamped, nothing is re-serialized, no
/// `index.md` is parsed. This replays; it does not edit.
/// - **All-or-nothing**: any failure removes the partial tree best-effort and rethrows, the
/// `materializeItem` rule a half-restored lane is pure residue, since nothing was there.
///
/// `folder`'s own name governs, not `snapshot.name`: a caller restoring to the path it removed
/// passes the same URL, and the snapshot's name is carried for identification, not as an
/// instruction.
///
/// Permissions are applied **after** a folder's children are written, so a captured read-only
/// directory does not lock out its own contents on the way back in.
public static func recreateSubtree(
at folder: URL,
from snapshot: SubtreeSnapshot,
operation: WriteOperation
) throws(BoardWriteError) {
guard !FileManager.default.fileExists(atPath: folder.path) else {
throw BoardWriteError(
operation: operation,
path: folder.path,
reason: .io(message: "something already exists here")
)
}
do throws(BoardWriteError) {
try materialize(snapshot, at: folder, operation: operation, intermediates: false)
} catch {
try? FileManager.default.removeItem(at: folder)
throw error
}
}
/// `recreateSubtree`'s recursion, minus its clobber refusal and its cleanup both belong to
/// the top-level call, which is the only one with a partial tree to remove.
private static func materialize(
_ snapshot: SubtreeSnapshot,
at folder: URL,
operation: WriteOperation,
intermediates: Bool
) throws(BoardWriteError) {
do {
try FileManager.default.createDirectory(at: folder, withIntermediateDirectories: intermediates)
} catch {
throw BoardWriteError(
operation: operation,
path: folder.path,
reason: .io(message: "could not create folder: \(error.localizedDescription)")
)
}
for entry in snapshot.entries {
switch entry {
case let .file(name, contents, permissions):
let fileURL = folder.appendingPathComponent(name)
do {
try contents.write(to: fileURL)
} catch {
throw BoardWriteError(
operation: operation,
path: fileURL.path,
reason: .io(message: "could not write file: \(error.localizedDescription)")
)
}
setPosixPermissions(permissions, of: fileURL)
case let .folder(child):
try materialize(
child,
at: folder.appendingPathComponent(child.name, isDirectory: true),
operation: operation,
intermediates: false
)
case let .symlink(name, destination):
let linkURL = folder.appendingPathComponent(name)
do {
try FileManager.default.createSymbolicLink(atPath: linkURL.path, withDestinationPath: destination)
} catch {
throw BoardWriteError(
operation: operation,
path: linkURL.path,
reason: .io(message: "could not create symbolic link: \(error.localizedDescription)")
)
}
}
}
// After the children, so a captured read-only folder cannot lock out its own contents.
setPosixPermissions(snapshot.permissions, of: folder)
}
/// An item's POSIX permission bits, or `nil` when they cannot be read `attributesOfItem`
/// rather than a `URLResourceValues` key because it is `lstat`-based, so a symlink's own
/// attributes are never its target's. Best-effort by design: permissions decorate a capture,
/// and a tree that restores with default modes is a far better outcome than one that refuses
/// to restore.
private static func posixPermissions(of url: URL) -> Int? {
(try? FileManager.default.attributesOfItem(atPath: url.path))?[.posixPermissions] as? Int
}
private static func setPosixPermissions(_ permissions: Int?, of url: URL) {
guard let permissions else { return }
try? FileManager.default.setAttributes([.posixPermissions: permissions], ofItemAtPath: url.path)
}
// MARK: - Tombstone (retiring)
//
// The tombstone model is retired (01-storage-format.md § Deletion, resettled 2026-07-28): the
// app's delete is the physical move above, and no `deleted:` key is ever written again. The
// three calls below are kept only while their callers are still being moved across the
// migration removes the last keys any of them could act on, and they go with the last consumer.
/// Tombstones a lane or card in place: writes `deleted: <now>` into its own `index.md`
/// the whole of a delete (01-storage-format.md § Deletion). The folder never moves, never
@@ -1815,6 +2314,46 @@ public struct MoveResult: Sendable, Equatable {
}
}
// MARK: - Subtree vocabulary
/// A folder tree captured whole, in memory what `BoardWriter.captureSubtree(at:operation:)`
/// produces and `recreateSubtree(at:from:operation:)` replays.
///
/// **A value, deliberately**: `Sendable` so an undo step can carry it across isolation domains,
/// and `Equatable` so a capture recreate capture round trip is one assertion. Equality is
/// exact names, bytes, link destinations, permissions, and order which holds because a capture
/// sorts every level by name.
///
/// It describes bytes, never meaning. There is no `index.md` here, no frontmatter, no identity:
/// a lane, a card, an `attachments/` folder and a hand-made `notes/` are all just folders with
/// entries, which is exactly what a byte-faithful restore needs and all it may assume.
public struct SubtreeSnapshot: Sendable, Equatable {
/// The captured folder's own name. Carried for identification and for nested folders' paths;
/// the top-level replay takes its path from the caller instead (see `recreateSubtree`).
public let name: String
/// POSIX permission bits as captured, `nil` when unreadable applied best-effort on replay.
public let permissions: Int?
/// The folder's direct children, sorted by name.
public let entries: [Entry]
public init(name: String, permissions: Int?, entries: [Entry]) {
self.name = name
self.permissions = permissions
self.entries = entries
}
/// One captured child. Symlinks are their own case rather than a file holding their target's
/// bytes "symlinks are never traversed" (01-storage-format.md § Fractal layout Rules), so
/// a capture records the link and a replay recreates the link.
public enum Entry: Sendable, Equatable {
case file(name: String, contents: Data, permissions: Int?)
case folder(SubtreeSnapshot)
case symlink(name: String, destination: String)
}
}
/// How a copy stamps the files it materializes the one axis on which the two kinds of copy
/// differ (01-storage-format.md § Fractal layout Rules; § Frontmatter).
public enum CopyStamps: Sendable {
@@ -1854,9 +2393,23 @@ public enum WriteOperation: Sendable, Equatable, CustomStringConvertible {
case move(title: String?)
case reorder(title: String?)
case copy(title: String?)
case delete(title: String?) // tombstone
/// / a card moving into `.trash/` (`deleteCardToTrash`) or a lane being removed
/// outright (`removeLane`). Still the word the user pressed; the retiring tombstone write
/// shares it while it lasts.
case delete(title: String?)
case restore(title: String?)
case purge(title: String?)
/// A legacy `deleted:` key being migrated away a card relocating into `.trash/` with the key
/// removed, or a lane getting the key stripped and returning live (01-storage-format.md
/// § Deletion, "Legacy `deleted:` keys migrate on load-and-write, never destroy").
///
/// Its own case rather than a fold into `.delete` or `.move`, on the vocabulary's standing
/// reasoning and `.relocateLooseFile`'s in particular: this is work the *app* started on its
/// own, on a board an older version wrote, and a banner telling the user the app "couldn't
/// delete 'Fix login'" would name a gesture they never made on a lane, one whose outcome is
/// the opposite of deletion.
case migrateTombstone(title: String?)
case style(title: String?) // updateIndex on behalf of styling flows (03-board-ui.md)
case resize(title: String?) // a lane's `width` the edge drag and the stepper alike (03-board-ui.md § Lane)
/// An inline title editor's commit the third inline editor's write (04-interactions.md
@@ -1954,6 +2507,7 @@ public enum WriteOperation: Sendable, Equatable, CustomStringConvertible {
case .delete: .delete(title: title)
case .restore: .restore(title: title)
case .purge: .purge(title: title)
case .migrateTombstone: .migrateTombstone(title: title)
case .style: .style(title: title)
case .resize: .resize(title: title)
case .rename: .rename(title: title)
@@ -1981,6 +2535,7 @@ public enum WriteOperation: Sendable, Equatable, CustomStringConvertible {
case let .delete(title): Self.phrase("delete", title)
case let .restore(title): Self.phrase("restore", title)
case let .purge(title): Self.phrase("purge", title)
case let .migrateTombstone(title): Self.phrase("migrate the legacy 'deleted' key on", title)
case let .style(title): Self.phrase("style", title)
case let .resize(title): Self.phrase("resize", title)
case let .rename(title): Self.phrase("rename", title)