Materialize the trash — store, undo, and the container universe

Phase 2 swaps every consumer: Liveness and its ancestor walk are gone,
replaced by ItemContainer — a UUID set plus the container side it
lives on, presence the whole test, one selection boundary instead of
the old liveness law. Deletion stages by place: board cards move to
the trash at a store-minted head rank, trash-side delete is permanent
behind its confirmation, Delete Immediately skips the trash from
anywhere, lane delete captures the subtree and removes the folder.
Restore has no method at all — moveCards resolves members in either
container, so drag-out and cut-paste are the ordinary moves 13 calls
them, registering ordinary Move steps. The delete inverse moves the
card back to its captured lane and rank; redo replays the captured
trash rank, a value the gesture actually wrote; lane undo recreates
the subtree byte-faithfully in session. Purges register nothing —
where 13's trash section contradicts its own Rules on that, Rules
wins, filed for ruling. Staleness collapsed to present-or-absent: a
container is a path, so a foreign restore fails the delete step's
expectation structurally. Legacy tombstones migrate on the loose-file
tail hook, cards oldest-first so minting above top reproduces the
retired newest-first column, lanes returning live, one folded loss
row naming both directions. Put Back, restoreByDrag,
receiveRestoredCards, TrashEntry, and the kind machinery are deleted;
the trash column renders the container correctly with its full face
rework left to phase 3.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
This commit is contained in:
2026-07-28 17:47:56 -04:00
parent 16c10d61c3
commit 53bc71f7fb
53 changed files with 3459 additions and 3655 deletions
+18 -18
View File
@@ -141,14 +141,14 @@ struct OpenCardCommand: View {
return store.isEditingInline || soleSelectedCard != nil
}
/// The sole selected **live card**, or `nil`. A lane, a multi-selection and a tombstoned
/// selection all answer `nil` "everything edit-shaped is disabled on tombstoned selections"
/// (04 The trash), and a card window is tied to one card.
/// The sole selected **board card**, or `nil`. A lane, a multi-selection and a trash
/// selection all answer `nil` "everything edit-shaped is disabled on trash selections Open
/// Card, Rename, Style" (04 The trash), and a card window is tied to one card.
private var soleSelectedCard: ItemID? {
guard let store else { return nil }
let selection = store.selection
guard selection.liveness == .live, selection.ids.count == 1, let id = selection.ids.first,
BoardStore.liveItem(id, in: store.snapshot)?.cardID != nil
guard selection.container == .board, selection.ids.count == 1, let id = selection.ids.first,
BoardStore.boardItem(id, in: store.snapshot)?.cardID != nil
else { return nil }
return id
}
@@ -161,8 +161,8 @@ struct OpenCardCommand: View {
// holds it and re-checked after, because one of those paths is *the lane vanished*.
let lane = placeholder.laneID
let created = store.commitPlaceholder()
if store.snapshot.lanes.contains(where: { $0.id == lane && !$0.isDeleted }) {
store.select([lane], liveness: .live)
if store.snapshot.lanes.contains(where: { $0.id == lane }) {
store.select([lane], in: .board)
}
if let created { open(created) }
return
@@ -170,7 +170,7 @@ struct OpenCardCommand: View {
if let editor = store.transient.renameEditor {
let target = editor.targetID
let isCard = BoardStore.liveItem(target, in: store.snapshot)?.cardID != nil
let isCard = BoardStore.boardItem(target, in: store.snapshot)?.cardID != nil
store.commitRename()
if isCard { open(target) }
return
@@ -269,8 +269,8 @@ struct MoveLaneCommands: View {
private func destination(_ delta: Int) -> (lane: ItemID, index: Int)? {
guard let store, store.acceptsBoardMutations else { return nil }
let selection = store.selection
guard selection.liveness == .live, selection.ids.count == 1, let id = selection.ids.first else { return nil }
let lanes = SelectionGrammar.liveLanes(in: store.snapshot)
guard selection.container == .board, selection.ids.count == 1, let id = selection.ids.first else { return nil }
let lanes = SelectionGrammar.lanes(in: store.snapshot)
// A card id is in no lane order, so this is also the "not a lane" test.
guard let from = lanes.firstIndex(of: id) else { return nil }
let to = from + delta
@@ -382,9 +382,9 @@ struct BoardInfoCommand: View {
/// **lane's only rename path**: Return on a lane creates a card, so without this item a lane could
/// never be renamed at all (04-interactions.md Selection).
///
/// Validation is the sole-selected-live-item rule card or lane, either kind, exactly one. A
/// tombstoned selection never enables it: "everything edit-shaped is disabled on tombstoned
/// selections" (04 The trash), which `ItemReferenceSet`'s liveness side answers directly.
/// Validation is the sole-selected-board-item rule card or lane, either kind, exactly one. A
/// trash selection never enables it: "everything edit-shaped is disabled on trash selections"
/// (04 The trash), which `ItemReferenceSet`'s container answers directly.
struct BoardRenameCommand: View {
@FocusedValue(\.boardStore) private var store
@@ -400,8 +400,8 @@ struct BoardRenameCommand: View {
private var renameTarget: (id: ItemID, title: String?)? {
guard let store, store.acceptsBoardMutations else { return nil }
let selection = store.selection
guard selection.liveness == .live, selection.ids.count == 1, let id = selection.ids.first,
let item = BoardStore.liveItem(id, in: store.snapshot)
guard selection.container == .board, selection.ids.count == 1, let id = selection.ids.first,
let item = BoardStore.boardItem(id, in: store.snapshot)
else { return nil }
return (id: id, title: item.title)
}
@@ -441,7 +441,7 @@ struct BoardStyleCommand: View {
guard let store, store.acceptsBoardMutations else { return nil }
let selection = store.selection
guard !selection.isEmpty else { return .board }
guard selection.liveness == .live else { return nil }
guard selection.container == .board else { return nil }
// Re-resolved against the snapshot on the way in, so the session starts out holding only
// items that render the same universe its own reload rule will hold it to.
let live = selection.resolved(against: store.snapshot).ids
@@ -498,8 +498,8 @@ struct LaneWidthCommands: View {
private var selectedLanes: [Lane] {
guard let store, store.acceptsBoardMutations else { return [] }
let selection = store.selection
guard selection.liveness == .live, !selection.isEmpty else { return [] }
return store.snapshot.lanes.filter { selection.ids.contains($0.id) && !$0.isDeleted }
guard selection.container == .board, !selection.isEmpty else { return [] }
return store.snapshot.lanes.filter { selection.ids.contains($0.id) }
}
/// `width` is 1 (03-board-ui.md § Lane), and an item whose only outcome is a no-op reads
+22 -28
View File
@@ -140,7 +140,7 @@ struct BoardDropContext {
DragLocality.isSameBoard(proposal.boardRoot, store.rootURL),
let laneID = proposal.laneID
else { return }
guard !store.snapshot.lanes.contains(where: { $0.id == laneID && !$0.isDeleted }) else { return }
guard !store.snapshot.lanes.contains(where: { $0.id == laneID }) else { return }
session.propose(nil)
}
@@ -159,7 +159,7 @@ struct BoardDropContext {
func retargetLanes() {
guard session.isDraggingLanes, let cursor = stripCursor() else { return }
let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
let resting = store.snapshot.lanes.filter { !$0.isDeleted && !hidden.contains($0.id) }
let resting = store.snapshot.lanes.filter { !hidden.contains($0.id) }
let restingUnits = resting.map { LaneLayoutMath.displayUnits(of: $0) }
let slot = DropSlotMath.laneSlot(
cursorX: cursor.x,
@@ -181,14 +181,14 @@ struct BoardDropContext {
/// one shared retarget, so they can never disagree" (DRAG-REORDER.md § Edge autoscroll).
func retargetCards(inLane laneID: ItemID) {
guard session.isDraggingCards, let cursor = globalCursor() else { return }
guard let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }) else {
guard let lane = store.snapshot.lanes.first(where: { $0.id == laneID }) else {
revalidateProposal()
return
}
guard let grid = registry.grids[laneID] else { return }
let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
let rendered = lane.cards.filter { !$0.isDeleted && !hidden.contains($0.id) }
let rendered = lane.cards.filter { !hidden.contains($0.id) }
let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight }
let placement = MasonryPlacement(
columnCount: grid.columns,
@@ -218,7 +218,7 @@ struct BoardDropContext {
/// answers `nil` there and the proposal simply **holds**, which is the hysteresis contract.
func retargetCardsFromStrip() {
guard session.isDraggingCards, let cursor = stripCursor() else { return }
let lanes = store.snapshot.lanes.filter { !$0.isDeleted }
let lanes = store.snapshot.lanes
let index = LaneLayoutMath.laneIndex(
atX: cursor.x,
unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
@@ -251,7 +251,7 @@ struct BoardDropContext {
guard let sourceRoot = session.sourceRoot else { return false }
return TrashDrop.accepts(
kind: session.kind,
side: session.side,
container: session.container,
isWithinBoard: DragLocality.isSameBoard(sourceRoot, store.rootURL),
operation: session.resolveOperation(destinationRoot: store.rootURL),
isTrashShown: store.transient.isTrashVisible,
@@ -338,14 +338,14 @@ struct BoardDropContext {
/// cursor and the snapshot, so it cannot oscillate the drawn layout never feeds back into it.
func retargetFile(inLane laneID: ItemID, info: DropInfo) {
guard acceptsFileDrop(info), let cursor = globalCursor(),
let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }),
let lane = store.snapshot.lanes.first(where: { $0.id == laneID }),
let grid = registry.grids[laneID]
else {
session.proposeFile(nil)
return
}
let rendered = lane.cards.filter { !$0.isDeleted }
let rendered = lane.cards
let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight }
let placement = MasonryPlacement(
columnCount: grid.columns,
@@ -399,7 +399,7 @@ struct BoardDropContext {
session.proposeFile(nil)
return
}
let lanes = store.snapshot.lanes.filter { !$0.isDeleted }
let lanes = store.snapshot.lanes
let index = LaneLayoutMath.laneIndex(
atX: cursor.x,
unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
@@ -498,7 +498,7 @@ struct BoardDropContext {
/// set's size (DRAG-REORDER.md § The drop commits).
///
/// **One of the containers is not a destination but a verb.** A proposal naming the trash commits
/// a tombstone the same write performs, through the same `BoardWriter.deleteItem` in the same
/// a delete the same write performs, through the same `BoardWriter.deleteCardToTrash` in the same
/// bracket (`BoardStore.deleteByDrag`), so a card deleted by drop is indistinguishable on disk
/// from one deleted by keystroke (04-interactions.md The trash, settled 2026-07-28).
///
@@ -547,15 +547,16 @@ struct BoardDropContext {
case .cards:
if target.isTrash {
// **The pointer's delete gesture** (04-interactions.md The trash, settled
// 2026-07-28): "release tombstones the dragged card(s), exactly the tombstone".
// 2026-07-28): "release moves the dragged card(s) into `.trash/`" exactly the
// delete.
//
// The gate is re-asked here rather than trusted from the hover, because the one input
// that can change between them arrives through no callback at all: pressed after
// the proposal stood would otherwise tombstone an original the copy grammar had just
// the proposal stood would otherwise delete an original the copy grammar had just
// promised to leave alone. A refusal cancels items return, nothing is written.
guard TrashDrop.accepts(
kind: kind,
side: session.side,
container: session.container,
isWithinBoard: within,
operation: operation,
isTrashShown: store.transient.isTrashVisible,
@@ -571,27 +572,20 @@ struct BoardDropContext {
cancelDrop()
return false
}
switch (session.side, within) {
case (.live, true):
// **The trash side needs no branch of its own any more** (04-interactions.md The
// trash, resettled 2026-07-28: "Drag-to-restore follows the locality model: dropping a
// trash card into one of its own board's lanes is an ordinary move to the drop
// position"). `moveCards`/`copyCards` resolve their members in either container, so a
// restore *is* the within-board move and a cross-board restore *is* the ordinary
// arrival which is exactly what retiring the restore-specific machinery bought.
if within {
if operation == .copy {
store.copyCards(Set(ids), toLane: laneID, at: target.index)
} else {
store.moveCards(Set(ids), toLane: laneID, at: target.index)
}
case (.live, false):
} else {
store.receiveCards(folders, operation: operation, toLane: laneID, at: target.index)
case (.trashed, true):
// Drag-to-restore, and its twin. "Dropping a tombstoned card into one of its own
// board's lanes restores it at the drop position"; is the copy-out instead a
// live copy lands and the tombstoned original stays (04-interactions.md The trash,
// "C, -drag always yield live copies").
if operation == .copy {
store.receiveRestoredCards(folders, operation: .copy, toLane: laneID, at: target.index)
} else {
store.restoreByDrag(cardIDs: ids, intoLane: laneID, at: target.index)
}
case (.trashed, false):
store.receiveRestoredCards(folders, operation: operation, toLane: laneID, at: target.index)
}
}
+71 -71
View File
@@ -240,7 +240,7 @@ struct BoardView: View {
guard ClickModifier.current == .plain else { return }
store.clearSelection()
}
.simultaneousGesture(marqueeControl.gesture(side: .live))
.simultaneousGesture(marqueeControl.gesture(in: .board))
}
/// The lanes and the drag's shadows, plus the trash column when it is shown.
@@ -269,7 +269,7 @@ struct BoardView: View {
if isTrashVisible {
// Trailing, always the quasi-lane has no position of its own to lose, which is
// also why it never appears in the drop proposal's inputs (those are built from
// `liveLanes`) and why the terminal slot clamps in front of it.
// `boardLanes`) and why the terminal slot clamps in front of it.
TrashLaneView(
store: store,
confirmations: confirmations,
@@ -427,11 +427,11 @@ struct BoardView: View {
}
}
/// The lanes the strip lays out, in snapshot order. **Tombstoned lanes render nowhere here**
/// 03-board-ui.md § Trash collapses each into a single restorable entry in the trash quasi-lane
/// (a later card), and a lane that is not on the board consumes none of the window's width.
private var liveLanes: [Lane] {
store.snapshot.lanes.filter { !$0.isDeleted }
/// The lanes the strip lays out, in snapshot order every lane the board has. Deleting a lane
/// is physical now (03-board-ui.md § Trash: "Cards only. Lanes are never trashed"), so a lane in
/// the snapshot is a lane on the board, with no hidden state to filter for.
private var boardLanes: [Lane] {
store.snapshot.lanes
}
// MARK: - Trash
@@ -443,16 +443,15 @@ struct BoardView: View {
store.transient.isTrashVisible
}
/// The trash's rows as the column is showing them the shown trash "participates in the filter
/// like any lane" (03-board-ui.md § Trash), and the arrows walk what is on screen
/// (`TrashLaneView.entries` applies the identical predicate to the identical rows).
/// The trash's cards as the column is showing them the shown trash's cards "participate in
/// the filter exactly like any other card" (03-board-ui.md § Trash), and the arrows walk what is
/// on screen (`TrashLaneView` applies the identical predicate to the identical cards).
///
/// Read by the three keyboard destinations that reach into the column the arrow origin's
/// order list, /'s container, and 's jump so none of them can walk onto a row the
/// order list, /'s container, and 's jump so none of them can walk onto a card the
/// filter took away.
private var trashEntries: [TrashEntry] {
let filter = store.searchFilter
return TrashModel.entries(of: store.snapshot).filter { filter.matches($0) }
private var trashCards: [ItemID] {
SelectionGrammar.trashCards(in: store.snapshot, filter: store.searchFilter)
}
// MARK: - The drag
@@ -506,7 +505,7 @@ struct BoardView: View {
/// (`arrivingLaneUnits`).
private func standardWidth(stripWidth: CGFloat) -> CGFloat {
if resize.isActive { return resize.standard }
var units = LaneLayoutMath.totalUnits(of: liveLanes, trashUnits: isTrashVisible ? 1 : 0)
var units = LaneLayoutMath.totalUnits(of: boardLanes, trashUnits: isTrashVisible ? 1 : 0)
units += arrivingLaneUnits
return LaneLayoutMath.standardWidth(
stripWidth: stripWidth,
@@ -569,7 +568,7 @@ struct BoardView: View {
private var stripSlots: [StripSlot] {
let session = appModel.dragSession
let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
var slots = liveLanes.filter { !hidden.contains($0.id) }.map(StripSlot.lane)
var slots = boardLanes.filter { !hidden.contains($0.id) }.map(StripSlot.lane)
guard let index = stripProposal else { return slots }
let shadows = session.laneUnits.enumerated().map { StripSlot.shadow(index: $0.offset, units: $0.element) }
slots.insert(contentsOf: shadows, at: min(max(0, index), slots.count))
@@ -596,10 +595,10 @@ struct BoardView: View {
}
guard !store.isEditingInline, !store.isReadOnly else { return .ignored }
let selection = store.selection
guard selection.liveness == .live,
guard selection.container == .board,
selection.ids.count == 1,
let id = selection.ids.first,
let target = BoardStore.liveItem(id, in: store.snapshot)
let target = BoardStore.boardItem(id, in: store.snapshot)
else { return .ignored }
if target.cardID == nil {
@@ -614,9 +613,11 @@ struct BoardView: View {
/// grammar so no second 'Delete' title exists" (11-command-nexus.md; 04-interactions.md The
/// map).
///
/// Deliberately **live-only**: the nexus scopes this key to a live selection, and 's trash-side
/// role belongs to the twins, not to the bare key. A tombstoned selection is therefore inert
/// here Put Back is a chord.
/// **Both stagings**, unlike the tombstone era's live-only reading: "Plain performs the same
/// delete as fixed grammar" (04-interactions.md The map, resettled 2026-07-28), and the delete
/// is staged by place inside the store (`BoardStore.deleteSelection`) rather than by two menu
/// items sharing a chord. Put Back the reason the bare key had to stay off the trash is
/// retired with the tombstone model.
///
/// Inert while an inline editor is open, like every grammar key: the field owns as backspace,
/// and a stray one reaching the board mid-edit would delete the item being renamed.
@@ -631,7 +632,7 @@ struct BoardView: View {
}
guard !store.isEditingInline, !store.isReadOnly else { return .ignored }
let selection = store.selection
guard selection.liveness == .live, !selection.isEmpty else { return .ignored }
guard !selection.isEmpty else { return .ignored }
store.deleteSelection()
return .handled
}
@@ -716,7 +717,7 @@ struct BoardView: View {
guard let origin = arrowOrigin() else { return seed(direction, mode) }
return origin.isLaneDomain
? laneArrow(direction, mode, from: origin.head)
: cardArrow(direction, mode, from: origin.head, on: origin.side)
: cardArrow(direction, mode, from: origin.head, in: origin.container)
}
private static func direction(of key: KeyEquivalent) -> NavigationMath.Direction? {
@@ -738,33 +739,32 @@ struct BoardView: View {
/// Select All and a foreign reload leave the arrows somewhere sensible without any of them
/// having to name a cursor.
///
/// The **trash's list is both kinds interleaved** (`TrashModel.entries`), because "arrows walk
/// every trash entry in its sorted order card and lane entries alike" (04 The trash). The
/// per-kind lists are the *range*'s business, not the walk's.
/// The **trash's list is its cards**, top to bottom there are no lane entries to interleave
/// any more (03-board-ui.md § Trash: "Cards only").
///
/// Both lists are the **filtered** board (04 § Search: "arrow nav read[s] it"), so the
/// fallback lands on the last *visible* member rather than on a card the query hid.
private func arrowOrigin() -> (head: ItemID, side: Liveness, isLaneDomain: Bool)? {
private func arrowOrigin() -> (head: ItemID, container: ItemContainer, isLaneDomain: Bool)? {
let selection = store.selection
guard !selection.isEmpty else { return nil }
let isLaneDomain: Bool
let list: [ItemID]
switch selection.liveness {
case .live:
switch selection.container {
case .board:
guard let kind = SelectionGrammar.kind(of: selection, in: store.snapshot) else { return nil }
isLaneDomain = kind == .lane
list = SelectionGrammar.order(of: kind, on: .live, in: store.snapshot, filter: store.searchFilter)
case .trashed:
list = SelectionGrammar.order(of: kind, in: .board, snapshot: store.snapshot, filter: store.searchFilter)
case .trash:
isLaneDomain = false
list = trashEntries.map(\.id)
list = trashCards
}
if let head = store.transient.selectionHead, list.contains(head) {
return (head, selection.liveness, isLaneDomain)
return (head, selection.container, isLaneDomain)
}
guard let last = list.last(where: { selection.ids.contains($0) }) else { return nil }
return (last, selection.liveness, isLaneDomain)
return (last, selection.container, isLaneDomain)
}
/// **An empty selection seeds at the first lane's first card** (04-interactions.md Grammar)
@@ -779,8 +779,8 @@ struct BoardView: View {
if mode == .jump, direction == .left || direction == .right {
return jumpToEndLane(direction)
}
guard let first = Self.firstCard(scanning: liveLanes, filter: store.searchFilter) else { return .handled }
replaceSelection(with: first, on: .live)
guard let first = Self.firstCard(scanning: boardLanes, filter: store.searchFilter) else { return .handled }
replaceSelection(with: first, in: .board)
return .handled
}
@@ -790,7 +790,7 @@ struct BoardView: View {
_ direction: NavigationMath.Direction,
_ mode: ArrowMode,
from head: ItemID,
on side: Liveness
in container: ItemContainer
) -> KeyPress.Result {
switch mode {
case .step: step(direction, from: head)
@@ -798,7 +798,7 @@ struct BoardView: View {
case .jump:
switch direction {
case .left, .right: jumpToEndLane(direction)
case .up, .down: jumpWithinContainer(direction, from: head, on: side)
case .up, .down: jumpWithinContainer(direction, from: head, in: container)
}
}
}
@@ -817,7 +817,7 @@ struct BoardView: View {
),
let next = marqueeTargets.targets[nextID]
else { return .handled }
replaceSelection(with: next.id, on: next.side)
replaceSelection(with: next.id, in: next.container)
return .handled
}
@@ -837,7 +837,7 @@ struct BoardView: View {
among: marqueeTargets.all
),
let next = marqueeTargets.targets[nextID],
next.side == origin.side,
next.container == origin.container,
next.kind == origin.kind
else { return .handled }
@@ -849,13 +849,13 @@ struct BoardView: View {
from: anchor,
to: next.id,
kind: next.kind,
on: next.side,
in: store.snapshot,
in: next.container,
snapshot: store.snapshot,
// The span is the *filtered* board's, so a range under a search collects exactly the
// rows between the two endpoints that are on screen (04 § Search: "ranges read it").
// cards between the two endpoints that are on screen (04 § Search: "ranges read it").
filter: store.searchFilter
) else { return .handled }
store.select(ids, liveness: next.side, anchor: anchor, head: next.id)
store.select(ids, in: next.container, anchor: anchor, head: next.id)
return .handled
}
@@ -869,30 +869,30 @@ struct BoardView: View {
private func jumpWithinContainer(
_ direction: NavigationMath.Direction,
from head: ItemID,
on side: Liveness
in container: ItemContainer
) -> KeyPress.Result {
let container: [ItemID]
let siblings: [ItemID]
var lane: ItemID?
switch side {
case .trashed:
container = trashEntries.map(\.id)
case .live:
switch container {
case .trash:
siblings = trashCards
case .board:
guard let home = store.snapshot.lanes.first(where: { lane in
!lane.isDeleted && lane.cards.contains { $0.id == head && !$0.isDeleted }
lane.cards.contains { $0.id == head }
}) else { return .handled }
lane = home.id
// The container is what the lane is *showing*: a jump to "the lane's first card" under
// a search means its first surviving card, not one the filter animated out.
let filter = store.searchFilter
container = home.cards.filter { !$0.isDeleted && filter.matches($0) }.map(\.id)
siblings = home.cards.filter { filter.matches($0) }.map(\.id)
}
guard let target = direction == .up ? container.first : container.last else { return .handled }
guard let target = direction == .up ? siblings.first : siblings.last else { return .handled }
if direction == .up, target == head, let lane, store.selection.ids == [head] {
replaceSelection(with: lane, on: .live)
replaceSelection(with: lane, in: .board)
return .handled
}
replaceSelection(with: target, on: side)
replaceSelection(with: target, in: container)
return .handled
}
@@ -904,11 +904,11 @@ struct BoardView: View {
/// the jump falls through to the last lane. Empty lanes are scanned past in both directions
/// a jump that landed nowhere because the end lane happens to be empty would be a dead key.
private func jumpToEndLane(_ direction: NavigationMath.Direction) -> KeyPress.Result {
if direction == .right, isTrashVisible, let first = trashEntries.first {
replaceSelection(with: first.id, on: .trashed)
if direction == .right, isTrashVisible, let first = trashCards.first {
replaceSelection(with: first, in: .trash)
return .handled
}
let lanes = liveLanes
let lanes = boardLanes
let filter = store.searchFilter
// A lane the search emptied is scanned past exactly as an empty one is the jump lands on
// the first lane that is *showing* a card, which is what the user can see.
@@ -916,7 +916,7 @@ struct BoardView: View {
? Self.firstCard(scanning: lanes.reversed(), filter: filter)
: Self.firstCard(scanning: lanes, filter: filter)
guard let target else { return .handled }
replaceSelection(with: target, on: .live)
replaceSelection(with: target, in: .board)
return .handled
}
@@ -937,7 +937,7 @@ struct BoardView: View {
_ mode: ArrowMode,
from head: ItemID
) -> KeyPress.Result {
let lanes = SelectionGrammar.liveLanes(in: store.snapshot)
let lanes = SelectionGrammar.lanes(in: store.snapshot)
guard let index = lanes.firstIndex(of: head) else { return .handled }
switch (direction, mode) {
@@ -945,30 +945,30 @@ struct BoardView: View {
let next = index + (direction == .left ? -1 : 1)
guard lanes.indices.contains(next) else { return .handled }
if mode == .step {
replaceSelection(with: lanes[next], on: .live)
replaceSelection(with: lanes[next], in: .board)
} else {
let anchor = store.transient.selectionAnchor ?? head
guard let ids = SelectionGrammar.range(
from: anchor,
to: lanes[next],
kind: .lane,
on: .live,
in: store.snapshot
in: .board,
snapshot: store.snapshot
) else { return .handled }
store.select(ids, liveness: .live, anchor: anchor, head: lanes[next])
store.select(ids, in: .board, anchor: anchor, head: lanes[next])
}
case (.left, .jump), (.right, .jump):
guard let target = direction == .left ? lanes.first : lanes.last else { return .handled }
replaceSelection(with: target, on: .live)
replaceSelection(with: target, in: .board)
case (.down, .step), (.down, .jump):
guard let lane = store.snapshot.lanes.first(where: { $0.id == head && !$0.isDeleted }) else {
guard let lane = store.snapshot.lanes.first(where: { $0.id == head }) else {
return .handled
}
let cards = lane.cards.filter { !$0.isDeleted }
let cards = lane.cards
guard let target = mode == .jump ? cards.last : cards.first else { return .handled }
replaceSelection(with: target.id, on: .live)
replaceSelection(with: target.id, in: .board)
case (.up, _), (.down, .extend):
// Nothing above the lane domain, and no vertical range within it.
@@ -980,8 +980,8 @@ struct BoardView: View {
// MARK: Shared
/// A jump's and a plain step's shared landing: one item, both cursors on it.
private func replaceSelection(with id: ItemID, on side: Liveness) {
store.select([id], liveness: side, anchor: id, head: id)
private func replaceSelection(with id: ItemID, in container: ItemContainer) {
store.select([id], in: container, anchor: id, head: id)
}
/// The first rendered card of the first lane that has one the scan every "first/last lane"
@@ -994,7 +994,7 @@ struct BoardView: View {
filter: SearchFilter = .inactive
) -> ItemID? {
for lane in lanes {
if let card = lane.cards.first(where: { !$0.isDeleted && filter.matches($0) }) { return card.id }
if let card = lane.cards.first(where: { filter.matches($0) }) { return card.id }
}
return nil
}
+7 -17
View File
@@ -46,20 +46,6 @@ enum DragKind: String, Codable, Sendable, Equatable {
/// stray drop into a text editor does something sane rather than nothing.
struct DragPayload: Codable, Sendable, Equatable {
/// Which side of the live/tombstoned boundary the drag started on a trash row's drag is a card
/// drag from the trashed side, and 04-interactions.md The trash gives it its own rules
/// (restore within the board, copy-out across boards).
enum Side: String, Codable, Sendable, Equatable {
case live
case trashed
init(_ liveness: Liveness) {
self = liveness == .live ? .live : .trashed
}
var liveness: Liveness { self == .live ? .live : .trashed }
}
/// One dragged item: its UUID, its folder on disk, and its title for the text representation.
struct Item: Codable, Sendable, Equatable {
var id: String
@@ -71,7 +57,11 @@ struct DragPayload: Codable, Sendable, Equatable {
var boardRoot: String
var kind: DragKind
var side: Side
/// Which container the drag started in a trash card's drag is a card drag from `.trash`, which
/// is the whole of what makes its within-board drop a restore (04-interactions.md The trash).
/// `ItemContainer` is `String`-backed and `Codable` precisely so it can ride a pasteboard.
var container: ItemContainer
/// The dragged items **in flatten order** "lane `order` first, then card `order`"
/// (04-interactions.md Drag and drop). The drop commits trust this order rather than
@@ -97,10 +87,10 @@ struct DragPayload: Codable, Sendable, Equatable {
try? JSONEncoder().encode(self)
}
init(boardRoot: URL, kind: DragKind, side: Liveness, items: [Item]) {
init(boardRoot: URL, kind: DragKind, container: ItemContainer, items: [Item]) {
self.boardRoot = boardRoot.path
self.kind = kind
self.side = Side(side)
self.container = container
self.items = items
}
+35 -33
View File
@@ -15,16 +15,17 @@ struct DropTarget: Equatable, Sendable {
/// The three surfaces a drop can name, spelled as a sum so the impossible combinations cannot be
/// written down at all.
///
/// The trash is a case rather than an id because **it has no id**: the quasi-lane is not in the
/// snapshot it is `TrashModel.entries` derived from it so there is nothing to put in a
/// `lane`, and its index is not a position the pointer chose either (see `TrashDrop`).
/// The trash is a case rather than an id because **it has no id**: `.trash/` "holds card
/// folders directly same shape as a lane's children, no `index.md` of its own"
/// (01-storage-format.md § Deletion), so there is nothing to put in a `lane`, and its index is
/// not a position the pointer chose either (see `TrashDrop`).
enum Container: Equatable, Sendable {
/// The **lane strip**: the index counts live lanes with the dragged run removed.
/// The **lane strip**: the index counts the board's lanes with the dragged run removed.
case strip
/// That lane's **masonry**: the index is a position in its logical card order
/// (DRAG-REORDER.md § The card masonry).
case lane(ItemID)
/// The **trash quasi-lane**, which a live card drag proposes into to delete it
/// The **trash column**, which a board card drag proposes into to delete it
/// (04-interactions.md The trash, settled 2026-07-28). The index is always the topmost row.
case trash
}
@@ -57,8 +58,9 @@ enum TrashDrop {
/// The row the shadow takes, always: **the topmost**.
///
/// Not arbitrary, and the sort is what makes it honest: the trash orders by `deleted`
/// newest-first (03-board-ui.md § Trash), so a fresh tombstone genuinely lands on top. The drop
/// Not arbitrary, and the ranks are what make it honest: "every trash arrival mints a rank
/// above the current top" (04-interactions.md The trash), so a fresh delete genuinely lands on
/// top. The drop
/// therefore still lands exactly where the shadow shows the one positional promise every other
/// drop in this app makes while being the only proposal on the board the *pointer* does not
/// choose.
@@ -70,7 +72,7 @@ enum TrashDrop {
/// - **Lanes are not deliverable this way** "a lane drag proposes only lane slots". (The strip's
/// slot list has never contained the quasi-lane, so this is belt over braces; it is written down
/// because a guard that is only true by construction is one refactor from being false.)
/// - **A trash row is already there.** A `.trashed` session's vocabulary is restore and copy-out;
/// - **A trash card is already there.** A `.trash` session's vocabulary is restore and copy-out;
/// dropping it back where it came from writes nothing.
/// - **Cross-board is refused.** "No move or paste ever targets the trash": a foreign card
/// delivered *into* this board's trash would be a transfer-and-delete compound, an operation the
@@ -82,14 +84,14 @@ enum TrashDrop {
/// - **The mutating-gesture rule**, like every other write the pointer can start.
static func accepts(
kind: DragKind?,
side: Liveness,
container: ItemContainer,
isWithinBoard: Bool,
operation: TransferOperation,
isTrashShown: Bool,
acceptsMutations: Bool
) -> Bool {
guard isTrashShown, acceptsMutations else { return false }
guard kind == .cards, side == .live, isWithinBoard else { return false }
guard kind == .cards, container == .board, isWithinBoard else { return false }
return operation == .move
}
}
@@ -207,14 +209,14 @@ enum DragLocality {
/// - **Lane drags never copy within their board.** is simply ignored there: the drag stays a
/// clean reorder and the badge never shows copy. The within-board lane duplicate exists, but
/// its home is the clipboard ( Clipboard, Lane paste).
/// - **A trash row's drag is copy-out grammar** ( The trash). Within its own board it is the
/// restore a move, no badge; across boards the default is the live copy that leaves the
/// tombstoned original in place, exactly as C out of the trash behaves. forces the true
/// restore-move either way, and forces the live copy either way ("C, -drag, and the
/// cross-board drag default always yield *live* copies").
/// - **A trash card's drag is the restore** ( The trash). Within its own board it is "an
/// ordinary move to the drop position"; across boards the default is the copy that leaves the
/// original in the source trash, and "-drag forces the true cross-board restore-move". Both
/// fall out of the ordinary locality rule with no trash clause at all, which is the pivot's
/// whole point.
static func operation(
kind: DragKind,
side: Liveness,
container: ItemContainer,
isWithinBoard: Bool,
modifiers: NSEvent.ModifierFlags
) -> TransferOperation {
@@ -227,7 +229,7 @@ enum DragLocality {
if forcesMove { return .move }
if forcesCopy { return .copy }
_ = side // the side changes which commit runs, never which operation the badge shows
_ = container // the container changes which commit runs, never which operation the badge shows
return isWithinBoard ? .move : .copy
}
}
@@ -272,9 +274,9 @@ final class DragSession {
/// means here rather than a separate flag.
private(set) var kind: DragKind?
/// The side the drag started on. A trash row's drag is a `.cards` session on the `.trashed`
/// side, and that is the whole of what makes it one (04-interactions.md The trash).
private(set) var side: Liveness = .live
/// The container the drag started in. A trash card's drag is a `.cards` session in `.trash`,
/// and that is the whole of what makes it a restore (04-interactions.md The trash).
private(set) var container: ItemContainer = .board
/// The dragged items in **flatten order** the order they will land in.
private(set) var members: [ItemID] = []
@@ -358,8 +360,8 @@ final class DragSession {
/// The items to **leave out of the resting layout** on the board rooted at `root`.
///
/// Only the source board hides anything, and only for a live-side session: a trash row's drag
/// carries items that render in the quasi-lane, not in any lane's masonry, so no lane loses a
/// Only the source board hides anything, and only for a board-side session: a trash card's drag
/// carries items that render in the trash column, not in any lane's masonry, so no lane loses a
/// card to it.
///
/// **The dragged run is lifted out whatever the effective operation is** (DRAG-REORDER.md §
@@ -368,7 +370,7 @@ final class DragSession {
/// originals reappear when the write lands the hold keeps them lifted for that round trip, so
/// the arrangement on screen is the one the release proposed and stays still until the echo.
func hiddenMembers(onBoardRooted root: URL) -> Set<ItemID> {
guard isActive, side == .live, let sourceRoot,
guard isActive, container == .board, let sourceRoot,
DragLocality.isSameBoard(root, sourceRoot)
else { return [] }
return memberSet
@@ -473,27 +475,27 @@ final class DragSession {
// MARK: Lifecycle
/// Begins a card session live faces or trash rows.
/// Begins a card session board faces or trash cards.
///
/// - Parameters:
/// - members: the dragged cards in flatten order (`SelectionGrammar.liveCards`, or the trash's
/// own sorted order for a trash-row drag).
/// - members: the dragged cards in flatten order (`SelectionGrammar.boardCards`, or the
/// trash's own order for a trash-card drag).
/// - heights: their measured heights, captured **before** the pickup transition starts.
func beginCards(
_ members: [ItemID],
folders: [URL],
heights: [CGFloat],
side: Liveness,
container: ItemContainer,
source: BoardStore
) {
begin(kind: .cards, members: members, folders: folders, side: side, source: source)
begin(kind: .cards, members: members, folders: folders, container: container, source: source)
cardHeights = heights
laneUnits = []
}
/// Begins a lane session.
func beginLanes(_ members: [ItemID], folders: [URL], units: [Int], source: BoardStore) {
begin(kind: .lanes, members: members, folders: folders, side: .live, source: source)
begin(kind: .lanes, members: members, folders: folders, container: .board, source: source)
laneUnits = units
cardHeights = []
}
@@ -502,7 +504,7 @@ final class DragSession {
kind: DragKind,
members: [ItemID],
folders: [URL],
side: Liveness,
container: ItemContainer,
source: BoardStore
) {
endHold()
@@ -510,14 +512,14 @@ final class DragSession {
self.members = members
self.memberSet = Set(members)
self.folders = folders
self.side = side
self.container = container
self.sourceStore = source
self.sourceRoot = source.rootURL
self.proposal = nil
self.operation = .move
// The reload-resolved drag set: vanished members leave it silently, which is what
// `survivors` reads and what "an emptied drag cancels itself" is stated in terms of.
source.transient.dragMembers = ItemReferenceSet(ids: memberSet, liveness: side)
source.transient.dragMembers = ItemReferenceSet(ids: memberSet, container: container)
armWatchdog()
}
@@ -538,7 +540,7 @@ final class DragSession {
guard let kind, let sourceRoot else { return operation }
let resolved = DragLocality.operation(
kind: kind,
side: side,
container: container,
isWithinBoard: DragLocality.isSameBoard(sourceRoot, destinationRoot),
modifiers: NSEvent.modifierFlags
)
+31 -31
View File
@@ -126,7 +126,7 @@ struct LaneView: View {
// the drag off until the pointer actually moves, so a click is never a drag.
.onTapGesture {
store.click(
SelectionTarget(id: lane.id, kind: .lane, side: .live),
SelectionTarget(id: lane.id, kind: .lane, container: .board),
modifier: .current,
togglesOnRepeat: true
)
@@ -232,17 +232,17 @@ struct LaneView: View {
/// alone standard macOS context-menu targeting (the pathfinder's `styleSelection`, kept).
/// Right-clicking something outside the selection acts on what was clicked.
private var styleTarget: StyleTarget {
guard store.selection.liveness == .live, store.selection.ids.contains(lane.id) else {
guard store.selection.container == .board, store.selection.ids.contains(lane.id) else {
return .items([lane.id])
}
return .items(store.selection.ids)
}
/// Delete's target set the same widening `styleTarget` does, spelled as a plain `Set<ItemID>`
/// because `store.delete(_:)` takes one directly (`TrashEntryRow.targetIDs`'s naming, reused here
/// because `store.delete(_:)` takes one directly (the context-menu targeting rule, reused here
/// on the live side).
private var targetIDs: Set<ItemID> {
guard store.selection.liveness == .live, store.selection.ids.contains(lane.id) else {
guard store.selection.container == .board, store.selection.ids.contains(lane.id) else {
return [lane.id]
}
return store.selection.ids
@@ -352,20 +352,20 @@ struct LaneView: View {
private func startLaneDrag() -> NSItemProvider {
guard !store.isReadOnly, !store.isEditingInline else { return NSItemProvider() }
let selection = store.selection
let ids: Set<ItemID> = selection.liveness == .live
let ids: Set<ItemID> = selection.container == .board
&& selection.ids.contains(lane.id)
&& selection.ids.count > 1
? selection.ids
: [lane.id]
let members = store.snapshot.lanes.filter { !$0.isDeleted && ids.contains($0.id) }
let members = store.snapshot.lanes.filter { ids.contains($0.id) }
guard !members.isEmpty else { return NSItemProvider() }
let root = store.rootURL
let payload = DragPayload(
boardRoot: root,
kind: .lanes,
side: .live,
container: .board,
items: members.map {
DragPayload.Item(
id: $0.id.rawValue,
@@ -405,7 +405,7 @@ struct LaneView: View {
private var draggedLaneCount: Int {
let selection = store.selection
guard selection.liveness == .live, selection.ids.contains(lane.id) else { return 1 }
guard selection.container == .board, selection.ids.contains(lane.id) else { return 1 }
return selection.ids.count
}
@@ -544,7 +544,7 @@ struct LaneView: View {
// shares (04-interactions.md § Selection), and the modifier grammar on top of it.
.onTapGesture {
store.click(
SelectionTarget(id: lane.id, kind: .lane, side: .live),
SelectionTarget(id: lane.id, kind: .lane, container: .board),
modifier: .current,
togglesOnRepeat: true
)
@@ -552,7 +552,7 @@ struct LaneView: View {
// The rubber band's first surface "click-drag rubber-bands across lanes". Simultaneous
// so the taps above stay instant; the band's own begin guard is what keeps a drag that
// started on a card face out of it (`MarqueeControl`).
.simultaneousGesture(marquee.gesture(side: .live))
.simultaneousGesture(marquee.gesture(in: .board))
// The same menu the header carries "one menu, invoked on the header or lane empty
// space alike" (03-board-ui.md § Lane, settled).
.contextMenu { laneMenu }
@@ -688,7 +688,7 @@ struct LaneView: View {
renaming: ItemID?
) -> [Card] {
cards.filter { card in
guard !card.isDeleted, !hidden.contains(card.id) else { return false }
guard !hidden.contains(card.id) else { return false }
return filter.matches(card) || card.id == renaming
}
}
@@ -696,7 +696,7 @@ struct LaneView: View {
// MARK: - Selection
private var isSelected: Bool {
store.selection.liveness == .live && store.selection.ids.contains(lane.id)
store.selection.container == .board && store.selection.ids.contains(lane.id)
}
/// The selection treatment: a subtle whole-lane accent wash and stroke. Deliberately quiet
@@ -922,7 +922,7 @@ private struct CardFaceView: View {
// Board Rename. The modifier grammar plain replaces, toggles, ranges is
// `SelectionGrammar`'s, reached through the store's one funnel.
.onTapGesture {
store.click(SelectionTarget(id: card.id, kind: .card, side: .live), modifier: .current)
store.click(SelectionTarget(id: card.id, kind: .card, container: .board), modifier: .current)
}
// "A fast double-click opens the card window ('s pointer twin)" (04 Selection).
//
@@ -948,7 +948,7 @@ private struct CardFaceView: View {
drops.registry.update(height: height, for: card.id)
}
.onDisappear { drops.registry.removeHeight(card.id) }
.marqueeTarget(card.id, kind: .card, side: .live, in: marquee.registry)
.marqueeTarget(card.id, kind: .card, container: .board, in: marquee.registry)
.contextMenu { cardMenu }
.popover(isPresented: styleEditorPresentation(store, anchor: card.id), arrowEdge: .bottom) {
StyleEditorPopover(store: store, recents: appModel.styleRecents)
@@ -960,7 +960,7 @@ private struct CardFaceView: View {
/// Begins the card's system drag session (DRAG-REORDER.md; 04-interactions.md Drag and drop).
///
/// **Dragging any member of a multi-selection drags the whole selection**, in **flatten order**
/// "lane `order` first, then card `order`", `SelectionGrammar.liveCards`' single definition of
/// "lane `order` first, then card `order`", `SelectionGrammar.boardCards`' single definition of
/// it, which is also the order the drop inserts in. A card outside the selection drags alone.
///
/// Refused under the read-only lock and while an inline editor is focused, like every other
@@ -969,7 +969,7 @@ private struct CardFaceView: View {
guard !store.isReadOnly, !store.isEditingInline else { return NSItemProvider() }
let snapshot = store.snapshot
let selection = store.selection
let ids: Set<ItemID> = selection.liveness == .live
let ids: Set<ItemID> = selection.container == .board
&& selection.ids.contains(card.id)
&& selection.ids.count > 1
? selection.ids
@@ -978,21 +978,21 @@ private struct CardFaceView: View {
// Flatten order, and the lane each member currently lives in the folder path's middle
// component.
var lanesByCard: [ItemID: ItemID] = [:]
var titles: [ItemID: String?] = [:]
for lane in snapshot.lanes where !lane.isDeleted {
for member in lane.cards where !member.isDeleted && ids.contains(member.id) {
var titles: [ItemID: String] = [:]
for lane in snapshot.lanes {
for member in lane.cards where ids.contains(member.id) {
lanesByCard[member.id] = lane.id
titles[member.id] = member.title.value
}
}
let ordered = SelectionGrammar.liveCards(in: snapshot).filter { ids.contains($0) }
let ordered = SelectionGrammar.boardCards(in: snapshot).filter { ids.contains($0) }
guard !ordered.isEmpty else { return NSItemProvider() }
let root = store.rootURL
let payload = DragPayload(
boardRoot: root,
kind: .cards,
side: .live,
container: .board,
items: ordered.compactMap { id in
guard let laneID = lanesByCard[id] else { return nil }
return DragPayload.Item(
@@ -1001,7 +1001,7 @@ private struct CardFaceView: View {
.appendingPathComponent(laneID.rawValue, isDirectory: true)
.appendingPathComponent(id.rawValue, isDirectory: true)
.path,
title: titles[id] ?? nil
title: titles[id]
)
}
)
@@ -1012,7 +1012,7 @@ private struct CardFaceView: View {
// replica, and its lingering "last measured frame" would mis-size the shadow and the
// span-cap (03-board-ui.md § Motion).
heights: ordered.map { drops.registry.heights[$0] ?? LaneDropRegistry.nominalCardHeight },
side: .live,
container: .board,
source: store
)
return payload.itemProvider()
@@ -1021,7 +1021,7 @@ private struct CardFaceView: View {
/// The image travelling under the cursor: this card's face at its real size, fanned with ghosts
/// and a count badge when the whole multi-selection rides along (03-board-ui.md § Motion).
private var dragReplica: some View {
let count = store.selection.liveness == .live && store.selection.ids.contains(card.id)
let count = store.selection.container == .board && store.selection.ids.contains(card.id)
? max(1, store.selection.ids.count)
: 1
return ZStack {
@@ -1098,17 +1098,17 @@ private struct CardFaceView: View {
/// alone standard macOS context-menu targeting, shared by Style (`styleTarget`) and Delete
/// (`targetIDs`) alike. Right-clicking something outside the selection acts on what was clicked.
private var styleTarget: StyleTarget {
guard store.selection.liveness == .live, store.selection.ids.contains(card.id) else {
guard store.selection.container == .board, store.selection.ids.contains(card.id) else {
return .items([card.id])
}
return .items(store.selection.ids)
}
/// Delete's target set the same widening `styleTarget` does, spelled as a plain `Set<ItemID>`
/// because `store.delete(_:)` takes one directly (`TrashEntryRow.targetIDs`'s naming, reused here
/// because `store.delete(_:)` takes one directly (the context-menu targeting rule, reused here
/// on the live side).
private var targetIDs: Set<ItemID> {
guard store.selection.liveness == .live, store.selection.ids.contains(card.id) else {
guard store.selection.container == .board, store.selection.ids.contains(card.id) else {
return [card.id]
}
return store.selection.ids
@@ -1205,7 +1205,7 @@ private struct CardFaceView: View {
// MARK: - Selection and rename plumbing
private var isSelected: Bool {
store.selection.liveness == .live && store.selection.ids.contains(card.id)
store.selection.container == .board && store.selection.ids.contains(card.id)
}
/// Whether an external Finder file drag is hovering **this** card the attach highlight
@@ -1330,14 +1330,14 @@ private struct NewCardStubView: View {
///
/// The lane is read before the commit, because every discard path clears the overlay that holds
/// it and re-checked after, because one of those paths is *the lane vanished*, and selecting
/// something that renders nowhere would break the homogeneous-by-liveness invariant until the
/// something that renders nowhere would break the one-container invariant until the
/// next reload swept it away.
@discardableResult
private func commit() -> ItemID? {
let lane = store.transient.newCardPlaceholder?.laneID
let id = store.commitPlaceholder()
if let lane, store.snapshot.lanes.contains(where: { $0.id == lane && !$0.isDeleted }) {
store.select([lane], liveness: .live)
if let lane, store.snapshot.lanes.contains(where: { $0.id == lane }) {
store.select([lane], in: .board)
}
return id
}
+6 -6
View File
@@ -30,7 +30,7 @@ final class MarqueeSession {
private(set) var current: CGPoint = .zero
/// The side of the live/trash boundary this band selects on, frozen at `begin`.
private(set) var side: Liveness = .live
private(set) var container: ItemContainer = .board
/// How far the pointer must travel before a drag on empty space becomes a band. Larger than the
/// lane header's threshold because this gesture arms on *any* empty surface, and a click that
@@ -51,10 +51,10 @@ final class MarqueeSession {
)
}
func begin(at point: CGPoint, side: Liveness) {
func begin(at point: CGPoint, in container: ItemContainer) {
origin = point
current = point
self.side = side
self.container = container
}
func update(to point: CGPoint) {
@@ -81,9 +81,9 @@ final class MarqueeSession {
/// is on screen. It is also what makes the band correct for free across a lane resize, a reorder in
/// flight, and a foreign reload the frames simply re-register.
///
/// **Lanes are never registered.** The band selects cards, and trash rows on the trash side; a lane
/// has no entry here at all, which is 04-interactions.md § Selection's "click-drag rubber-bands
/// across lanes" made structural rather than filtered.
/// **Lanes are never registered.** The band selects cards board cards or trash cards; a lane has
/// no entry here at all, which is 04-interactions.md § Selection's "click-drag rubber-bands across
/// lanes" made structural rather than filtered.
///
/// It is also the **begin guard's** universe: a drag that starts inside a registered frame belongs
/// to that item's own gesture (a card drag, a drag out of the trash), never to the band. Deciding
+5 -5
View File
@@ -41,7 +41,7 @@ enum NewCardTarget {
/// the two can never disagree.
///
/// - Parameters:
/// - selection: the board's current selection, liveness side included. A `.trashed` selection
/// - selection: the board's current selection, container included. A `.trash` selection
/// "never anchors creation" and is treated exactly as an empty one the settled precedent
/// 04 Clipboard cites for paste, applied here to its source rule ("a trashed card's live
/// disk-lane never leaks in as 'the selected card's lane'").
@@ -53,7 +53,7 @@ enum NewCardTarget {
lastActiveLaneID: ItemID?,
snapshot: BoardModel
) -> Resolution? {
let lanes = snapshot.lanes.filter { !$0.isDeleted }
let lanes = snapshot.lanes
guard !lanes.isEmpty else { return nil }
if let anchor = flattenAnchor(selection: selection, snapshot: snapshot) {
@@ -86,21 +86,21 @@ enum NewCardTarget {
/// which falls out of never looking at the trashed side at all), and a stale one whose ids name
/// nothing the board renders.
static func flattenAnchor(selection: ItemReferenceSet, snapshot: BoardModel) -> Resolution? {
guard selection.liveness == .live, !selection.ids.isEmpty else { return nil }
guard selection.container == .board, !selection.ids.isEmpty else { return nil }
// The snapshot's lanes and cards are already in display order, so the flatten order is one
// walk, and the *last* hit is the anchor. Selection is homogeneous (cards XOR lanes), so only
// one of the two branches ever fires within a walk; a sole selection is simply the degenerate
// one-member case of the same rule.
var anchor: Resolution?
for lane in snapshot.lanes where !lane.isDeleted {
for lane in snapshot.lanes {
// A selected lane: creation appends at its bottom, Return consistency; paste lands after
// the lane itself.
if selection.ids.contains(lane.id) {
anchor = Resolution(laneID: lane.id, anchorCardID: nil)
}
// A selected card: its lane, immediately after it paste-anchor consistency.
for card in lane.cards where !card.isDeleted && selection.ids.contains(card.id) {
for card in lane.cards where selection.ids.contains(card.id) {
anchor = Resolution(laneID: lane.id, anchorCardID: card.id)
}
}
+3 -3
View File
@@ -50,10 +50,10 @@ enum PasteTarget {
lastActiveLaneID: lastActiveLaneID,
snapshot: snapshot
),
let lane = snapshot.lanes.first(where: { $0.id == resolution.laneID && !$0.isDeleted })
let lane = snapshot.lanes.first(where: { $0.id == resolution.laneID })
else { return nil }
let rendered = lane.cards.filter { !$0.isDeleted }
let rendered = lane.cards
// `insertionIndex` answers `nil` for "append", which is `rendered.count` the same position
// said two ways, and the creation path's own degradation for an anchor that has since gone.
let index = BoardStore.insertionIndex(after: resolution.anchorCardID, among: rendered) ?? rendered.count
@@ -64,7 +64,7 @@ enum PasteTarget {
/// included, because lane paste "stays enabled and lands at the board's right end" whatever the
/// board holds. That is what makes it the other way out of a board with no lanes.
static func lanes(selection: ItemReferenceSet, snapshot: BoardModel) -> Int {
let lanes = snapshot.lanes.filter { !$0.isDeleted }
let lanes = snapshot.lanes
guard let anchor = NewCardTarget.flattenAnchor(selection: selection, snapshot: snapshot),
let position = lanes.firstIndex(where: { $0.id == anchor.laneID })
else {
+9 -8
View File
@@ -47,24 +47,25 @@ struct MarqueeControl {
/// loop simply keeps declining for the rest of that drag. Deciding this by frames rather than
/// by gesture priority is what keeps the two from fighting, and it stays correct as the
/// masonry reflows.
/// - **The side is fixed at the origin** 04-interactions.md The trash's rule, stored in the
/// session so a band dragged across the boundary keeps its meaning.
/// - **The container is fixed at the origin** 04-interactions.md The trash's rule ("the
/// rubber band stays on the side it started on"), stored in the session so a band dragged
/// across the boundary keeps its meaning.
/// - **Live-updating, not commit-on-release**: each sample recomputes the whole set from the
/// band, so the selection follows the cursor both ways. An empty band clears rather than
/// leaving the last non-empty one standing.
/// - **Alive under the read-only lock**: selection is not a mutation (02-architecture.md § The
/// lock's scope), and no `isEditingInline` guard either a click-away mid-rename already
/// commits through the field's own focus loss.
func gesture(side: Liveness) -> some Gesture {
func gesture(in container: ItemContainer) -> some Gesture {
DragGesture(minimumDistance: MarqueeSession.minimumDistance, coordinateSpace: .named(BoardView.stripSpace))
.onChanged { value in
if !session.isActive {
guard !registry.contains(value.startLocation) else { return }
session.begin(at: value.startLocation, side: side)
session.begin(at: value.startLocation, in: container)
}
session.update(to: value.location)
guard let rect = session.rect else { return }
let ids = MarqueeMath.selection(rect: rect, targets: registry.all, side: session.side)
let ids = MarqueeMath.selection(rect: rect, targets: registry.all, in: session.container)
if ids.isEmpty {
store.clearSelection()
} else {
@@ -74,7 +75,7 @@ struct MarqueeControl {
// Both are spelled out rather than defaulted, because `select`'s sole-member
// default would otherwise pick one up the moment a band happened to sweep
// exactly one card.
store.select(ids, liveness: session.side, anchor: nil, head: nil)
store.select(ids, in: session.container, anchor: nil, head: nil)
}
}
.onEnded { _ in session.end() }
@@ -111,7 +112,7 @@ extension View {
func marqueeTarget(
_ id: ItemID,
kind: SelectionKind,
side: Liveness,
container: ItemContainer,
in registry: MarqueeTargetRegistry
) -> some View {
// The space name is read here, on the main actor, rather than inside the measuring closure:
@@ -120,7 +121,7 @@ extension View {
return onGeometryChange(for: CGRect.self) { proxy in
proxy.frame(in: .named(space))
} action: { frame in
registry.update(MarqueeTarget(id: id, kind: kind, side: side, frame: frame))
registry.update(MarqueeTarget(id: id, kind: kind, container: container, frame: frame))
}
.onDisappear { registry.remove(id) }
}
+61 -46
View File
@@ -21,8 +21,8 @@ final class TrashConfirmations {
/// The **phrasing is captured when the request is made**, not recomputed at render time: the
/// user is being asked about the trash as it was when they invoked the command, and a foreign
/// reload landing mid-alert must not silently change the sentence they are reading. The *action*
/// re-resolves against the current snapshot when it runs, so a confirmed purge never acts on an
/// item that has since gone `BoardWriter.purgeItem` treats an absent folder as success.
/// re-resolves against the current snapshot when it runs, so a confirmed purge never acts on a
/// card that has since gone the writer treats an absent folder as success.
private(set) var pending: Pending?
struct Pending: Identifiable, Equatable {
@@ -30,20 +30,46 @@ final class TrashConfirmations {
let prompt: TrashModel.PurgePrompt
let action: Action
/// What the confirmation is standing in front of. Two cases, because the two commands have
/// genuinely different scopes: one names a selection, the other names the whole trash and
/// re-derives its targets at the moment it runs.
/// What the confirmation is standing in front of. Three cases, because the three commands
/// have genuinely different scopes and two different writes: the trash's own staged Delete,
/// Delete Immediately (which skips the trash from either container), and Empty Trash (which
/// names the whole container and re-derives its targets at the moment it runs).
enum Action: Equatable {
case deleteTrashCards(Set<ItemID>)
case purge(Set<ItemID>)
case emptyTrash
}
}
/// **File Delete, staged by place** (04-interactions.md The map) with the confirmation the
/// trash side owes and the board side does not.
///
/// A board selection goes straight through: moving a card into the trash and deleting a lane are
/// both recoverable (the trash itself, and native undo 03-board-ui.md § Trash), so neither
/// stands an alert. A **trash** selection is the permanent one, and it "confirms exactly where
/// the loss is real": `purgeIsUnrecoverable` decides, exactly as it does for Delete Immediately.
///
/// The staging itself lives on the store (`BoardStore.deleteSelection`), so this is the alert and
/// nothing else the two can never disagree about which write a performs.
func requestDelete(in store: BoardStore) {
guard store.selection.container == .trash, store.purgeIsUnrecoverable else {
store.deleteSelection()
return
}
guard let prompt = TrashModel.purgePrompt(
for: store.selection.ids,
in: .trash,
snapshot: store.snapshot,
unrecoverable: true
) else { return }
pending = Pending(prompt: prompt, action: .deleteTrashCards(store.selection.ids))
}
/// Raises Delete Immediately's alert **or purges outright** where the loss is not real.
///
/// The mode check is the one thing that decides between the two, and it lives on the store as a
/// named predicate (`BoardStore.purgeIsUnrecoverable`) so the git milestone changes one
/// expression rather than two call sites.
/// expression rather than three call sites.
func requestPurge(of ids: Set<ItemID>, in store: BoardStore) {
guard store.purgeIsUnrecoverable else {
store.deleteImmediately(ids)
@@ -51,7 +77,8 @@ final class TrashConfirmations {
}
guard let prompt = TrashModel.purgePrompt(
for: ids,
in: store.snapshot,
in: store.selection.container,
snapshot: store.snapshot,
unrecoverable: true
) else { return }
pending = Pending(prompt: prompt, action: .purge(ids))
@@ -73,6 +100,7 @@ final class TrashConfirmations {
guard let pending else { return }
self.pending = nil
switch pending.action {
case let .deleteTrashCards(ids): store.deleteTrashCards(ids)
case let .purge(ids): store.deleteImmediately(ids)
case .emptyTrash: store.emptyTrash()
}
@@ -96,22 +124,17 @@ extension FocusedValues {
}
}
// MARK: - File Delete / Put Back / Delete Immediately / Empty Trash
// MARK: - File Delete / Delete Immediately / Empty Trash
/// The File menu's trash rows (11-command-nexus.md).
///
/// ### The chord twins
/// ### One Delete, staged by place
///
/// Delete and Put Back are **two items sharing one key equivalent**, and validation enables exactly
/// one of them: "AppKit routes a shared key equivalent to the enabled item" (04-interactions.md
/// The map, which names Finder's own Move to Trash/Put Back pair as the precedent). The two
/// predicates are mirror images over the selection's liveness side
/// (`TrashModel.canDelete`/`canActOnTrash`), so they can neither both enable nor both disable while
/// something is selected and a selection can never be mixed, because
/// `ItemReferenceSet.resolved(against:)` treats a liveness flip as a vanish.
///
/// **Both titles stay stable** (titles-are-API): each remaps independently through the system
/// mechanism, and remapping one never moves the other's role.
/// **Put Back is retired with the tombstone model** (04-interactions.md The map, resettled
/// 2026-07-28): "File Delete is the chord's only owner no twin menu items, no shared-equivalent
/// routing". The chord therefore has exactly one owner, its validation is one predicate
/// (`TrashModel.canDelete`), and which write it performs is decided by the selection's *container*
/// inside the store rather than by AppKit picking whichever of two items happened to be enabled.
struct TrashCommands: View {
@FocusedValue(\.boardStore) private var store
@@ -119,24 +142,18 @@ struct TrashCommands: View {
var body: some View {
Button("Delete") {
store?.deleteSelection()
guard let store, let confirmations else { return }
confirmations.requestDelete(in: store)
}
.keyboardShortcut(.delete, modifiers: .command)
.disabled(!canDelete)
Button("Put Back") {
guard let store else { return }
store.putBack(store.selection.ids)
}
.keyboardShortcut(.delete, modifiers: .command)
.disabled(!canActOnTrash)
.disabled(!canDelete || confirmations == nil)
Button("Delete Immediately") {
guard let store, let confirmations else { return }
confirmations.requestPurge(of: store.selection.ids, in: store)
}
.keyboardShortcut(.delete, modifiers: [.option, .command])
.disabled(!canActOnTrash || confirmations == nil)
.disabled(!canDeleteImmediately || confirmations == nil)
Button("Empty Trash…") {
guard let store, let confirmations else { return }
@@ -146,29 +163,29 @@ struct TrashCommands: View {
.disabled(!canEmptyTrash)
}
/// A live, non-empty selection on a board that accepts writes.
/// A non-empty selection that still names something, on a board that accepts writes both
/// stagings at once, which is what having one item means.
private var canDelete: Bool {
guard let store, store.acceptsBoardMutations else { return false }
return TrashModel.canDelete(selection: store.selection, in: store.snapshot)
}
/// A tombstoned, non-empty selection Put Back's condition and Delete Immediately's alike, the
/// two being the trash side's pair (04-interactions.md The trash: "menu validation stays
/// binary").
private var canActOnTrash: Bool {
/// A **card** selection, in either container "skips the trash from anywhere"
/// (11-command-nexus.md).
private var canDeleteImmediately: Bool {
guard let store, store.acceptsBoardMutations else { return false }
return TrashModel.canActOnTrash(selection: store.selection, in: store.snapshot)
return TrashModel.canDeleteImmediately(selection: store.selection, in: store.snapshot)
}
/// **Trash shown and non-empty** (11-command-nexus.md's own scope for this row) where
/// "non-empty" reads the *board's* tombstones and never the filtered view (03-board-ui.md §
/// Trash: "a bulk command about the trash itself never silently narrows to the visible subset").
/// "non-empty" reads `.trash/` itself and never the filtered view (03-board-ui.md § Trash: "menu
/// validation's non-empty reads `.trash/`, not the filtered view").
///
/// The visibility clause is 04-interactions.md's, stated for the whole quasi-lane: "hidden, it is
/// The visibility clause is 04-interactions.md's, stated for the whole column: "hidden, it is
/// invisible to every gesture".
private var canEmptyTrash: Bool {
guard let store, store.acceptsBoardMutations, store.transient.isTrashVisible else { return false }
return !TrashModel.isEmpty(store.snapshot)
return !store.snapshot.trash.isEmpty
}
}
@@ -197,12 +214,10 @@ struct ShowTrashCommand: View {
/// The toggle's binding and the one place hiding the trash has a consequence beyond layout.
///
/// **Hiding drops a tombstoned selection.** The rows it pointed at are no longer on screen, and
/// "nothing invisible may stay selected" is the invariant every item-referencing set in this app
/// already obeys (`ItemReferenceSet`); leaving one behind would also leave Put Back and Delete
/// Immediately enabled against a trash the user cannot see, which 04-interactions.md rules out
/// outright ("hidden, it is invisible to every gesture"). A *live* selection is untouched the
/// board it names is still right there.
/// **Hiding drops a trash selection** (04-interactions.md The trash: "hiding it clears a
/// selection of trash cards nothing invisible stays selected, so the toggle-off drops the
/// selection rather than leave commands enabled against rows nobody can see"). A *board*
/// selection is untouched the board it names is still right there.
///
/// The setter's body lives on the store (`BoardStore.setTrashVisible`) because the toolbar's
/// Show Trash item is this same command with a different face (03-board-ui.md Toolbar: "toggle
@@ -237,7 +252,7 @@ extension BoardStore {
// very animation, and a selection that cleared outside it would be the highlight easing
// on its own which 03 § Motion rules out ("the selection highlight rides whatever
// transaction is active").
if !shown, selection.liveness == .trashed {
if !shown, selection.container == .trash {
clearSelection()
}
}
+121 -177
View File
@@ -4,63 +4,55 @@ import SwiftUI
// MARK: - TrashLaneView
/// The trash quasi-lane: the trailing, visually distinct column tombstoned items live in
/// (03-board-ui.md § Trash).
/// The trash column: the trailing, visually distinct column the board's `.trash/` cards live in
/// (03-board-ui.md § Trash, resettled 2026-07-28 the materialized trash).
///
/// ### A pure view, and a quasi-lane
/// ### A rendering of `snapshot.trash`, and a quasi-lane
///
/// **Nothing here moves anything on disk.** Tombstoned items keep their `deleted:` key and stay
/// exactly where they are; this column is a rendering of `TrashModel.entries(of:)` and nothing more.
/// It is a *quasi*-lane because it wears a lane's shape while sharing none of a lane's machinery:
/// **Its contents are ordinary cards in a special place**, so there is nothing to derive: the column
/// renders `store.snapshot.trash`, which the loader parsed with the same card parse the lanes use
/// and sorted by `order` like any lane's children. Newest-first falls out of the ranks (every
/// arrival mints one above the current top), so there is no timestamp sort and no entry type here at
/// all. It is a *quasi*-lane because it wears a lane's shape while sharing none of a lane's
/// machinery:
///
/// - it spans a **fixed one width unit** no `width` frontmatter, no stepper, no resize handle, and
/// the edge drag never reaches it (`LaneLayoutMath.totalUnits(of:trashUnits:)` supplies the unit,
/// so there is no `Lane` value for any of those to act on);
/// - it is **not draggable and not reorderable** the header carries no gesture, and it is absent
/// from the drop proposal's slot list by construction, since `BoardView` builds that from the
/// snapshot's live lanes;
/// - it is **no destination for a move** "no move or paste ever targets the trash"
/// (04-interactions.md The trash). It is a destination for exactly one thing, below;
/// snapshot's lanes;
/// - it has **no new-card button**: nothing is created in the trash.
///
/// ### The one drop it takes: the delete gesture
/// ### The drop it takes, and the drag it starts
///
/// **"Dropping a live card on the shown trash deletes it"** (04-interactions.md The trash, settled
/// 2026-07-28) "the drag becomes the pointer's delete gesture; release tombstones the dragged
/// card(s), exactly the tombstone". So the column does declare an `onDrop`
/// (`TrashDropDelegate`), and it is the narrowest one on the board: a **live** card drag from **this**
/// board, unmodified. Lanes are not deliverable this way, a foreign board's card is not (that would
/// be a transfer-and-delete compound), is not (copying into the trash is not a thing), and hidden
/// the column is not rendered at all, so it has no region to enter. Every one of those refusals hands
/// the session back to the strip's own logic, which is exactly what happened here before this target
/// existed so nothing about the column's behaviour changed except the gesture that is new
/// (`TrashDrop`).
/// **"Dropping a live card on the shown trash deletes it"** (04-interactions.md The trash) the
/// drag becomes the pointer's delete gesture, and release moves the dragged card(s) into `.trash/`.
/// So the column declares an `onDrop` (`TrashDropDelegate`), and it is the narrowest one on the
/// board: a board card drag from **this** board, unmodified. It diverges from every other drop in one
/// way, and the ranks are what make the divergence honest: **the shadow always takes the topmost
/// row**, because every arrival mints a rank above the current top.
///
/// It diverges from every other drop on the board in one way, and the sort is what makes the
/// divergence honest: **the shadow always takes the topmost row**, because the trash orders by
/// `deleted` newest-first and a fresh tombstone genuinely lands on top. The drop still lands exactly
/// where the shadow shows.
/// The drag *out* is the restore, and it is deliberately not special: a trash card's drag is an
/// ordinary `.cards` session in the `.trash` container, and `BoardDropContext.commitDrop` hands it
/// to the same `moveCards`/`copyCards`/`receiveCards` every board card uses. "Restoring is an
/// ordinary move out there is no restore-specific machinery and no Put Back" (03 § Trash).
///
/// **Finder file drops stay inert** "attachment import on tombstoned cards is inert" ( The trash)
/// and now say so directly: the delegate clears the file highlight over the column rather than
/// relying on the strip resolving to no lane.
/// **Finder file drops stay inert** "Finder file drops on trash cards are inert" ( The trash)
/// and say so directly: the delegate clears the file highlight over the column.
///
/// ### No editing in the trash
///
/// "Tombstoned cards don't open double-click does nothing beyond selection; Put Back or drag out
/// first." There is deliberately no double-tap recogniser, no rename editor, and no Style row: the
/// trash is for restoring or purging, not working.
/// "No editing in the trash: trash cards don't open double-click stops at selection; move it out
/// first." There is deliberately no double-tap recogniser, no rename editor, and no Style row.
///
/// ### What is still a later card's
/// ### What is still phase 3's
///
/// **C copy-out** is still owed. The **search filter** ("shown, it participates in the filter like
/// any lane") arrived with m5 and is one line see `entries`, which every other surface here reads
/// through. The *pointer* grammar is here: a row's click runs the same `SelectionGrammar` the
/// board does, and the column's empty space rubber-bands on the trashed side. So is the drop, with
/// the target lane highlighted and the source row dimmed in place; the drag's replica is not. The
/// **keyboard** reaches the column entirely through the frames the rows register arrow walks in
/// and out, -arrows inert at both the liveness and the kind boundary so nothing in this file
/// implements it beyond keeping every row drawn and registered (see `rows`).
/// The column renders the materialized trash correctly and its selection, drag, drop, filter and
/// context menu all speak the new container vocabulary but its *visual* treatment is still the
/// tombstone era's compact dimmed plate rather than the card face 03 now implies ("a trashed card is
/// an ordinary card in a special place"). Reworking the plate into the ordinary face, and the
/// accessibility labelling 10-accessibility.md asks for, is the trash's own phase-3 card.
struct TrashLaneView: View {
let store: BoardStore
@@ -71,13 +63,13 @@ struct TrashLaneView: View {
/// does.
let confirmations: TrashConfirmations
/// The board window's drop machinery a row's drag is an ordinary card session on the
/// **trashed** side (`DragSession`, 04-interactions.md The trash).
/// The board window's drop machinery a card's drag is an ordinary card session in the
/// **trash** container (`DragSession`, 04-interactions.md The trash).
let drops: BoardDropContext
/// The strip's rubber band. The column's empty space is its third surface, on the **trashed**
/// side "a rubber-band stays on the side of the boundary it started on" (04-interactions.md
/// The trash) and every row registers its frame into the same registry.
/// The strip's rubber band. The column's empty space is its third surface, in the **trash**
/// container "the rubber band stays on the side it started on" (04-interactions.md The
/// trash) and every row registers its frame into the same registry.
let marquee: MarqueeControl
/// Reduce Motion, for the row transition below 10-accessibility.md names the trash
@@ -91,9 +83,9 @@ struct TrashLaneView: View {
private let rowSpacing: CGFloat = 6
/// The height a shadow row holds open. A trash row's height is content-driven (one or two title
/// lines, plus a lane entry's count line) and the cards being proposed have no row yet to be
/// measured, so the shadow is drawn at the nominal single-line plate `LaneDropRegistry`'s own
/// answer to the same question, in this column's smaller idiom.
/// lines) and the cards being proposed have no row yet to be measured, so the shadow is drawn at
/// the nominal single-line plate `LaneDropRegistry`'s own answer to the same question, in this
/// column's smaller idiom.
private let nominalRowHeight: CGFloat = 32
var body: some View {
@@ -113,16 +105,16 @@ struct TrashLaneView: View {
.onDrop(of: boardDropTypes, delegate: TrashDropDelegate(context: drops))
}
/// The rows the column shows.
/// The cards the column shows.
///
/// **The shown trash "participates in the filter like any lane"** (03-board-ui.md § Trash), so
/// the search predicate narrows this collection exactly as it narrows `LaneView.renderedCards`
/// card rows and lane rows alike, each by its own title and body (`SearchFilter`) and the
/// count badge follows for free, because it reads this same value. Hidden, the column renders
/// nothing and registers nothing, so "hidden trash is invisible to search" needs no code at all.
private var entries: [TrashEntry] {
/// **Shown, the trash's cards "participate in the filter exactly like any other card"**
/// (03-board-ui.md § Trash "the point of the pivot"), so the search predicate narrows this
/// collection exactly as it narrows `LaneView.renderedCards`, and the count badge follows for
/// free because it reads this same value. Hidden, the column renders nothing and registers
/// nothing, so "hidden trash is invisible to search" needs no code at all.
private var cards: [Card] {
let filter = store.searchFilter
return TrashModel.entries(of: store.snapshot).filter { filter.matches($0) }
return store.snapshot.trash.filter { filter.matches($0) }
}
// MARK: - The delete gesture's landing
@@ -140,7 +132,7 @@ struct TrashLaneView: View {
/// keeps the arrangement the release proposed on screen for that round trip, exactly as every
/// other container's does (`CommittedHold`).
private var slots: [TrashSlot] {
var result = entries.map(TrashSlot.entry)
var result = cards.map(TrashSlot.card)
guard let proposal else { return result }
let run = (0..<drops.session.shadowCount).map(TrashSlot.shadow)
result.insert(contentsOf: run, at: min(max(0, proposal), result.count))
@@ -186,11 +178,10 @@ struct TrashLaneView: View {
.accessibilityElement(children: .combine)
}
/// The entry count the same collection the body renders, so the badge cannot disagree with
/// what is on screen (`LaneView.countBadge`'s rule, and it is why m5's filter needs no second
/// change here).
/// The card count the same collection the body renders, so the badge cannot disagree with
/// what is on screen (`LaneView.countBadge`'s rule).
private var countBadge: some View {
Text("\(entries.count)")
Text("\(cards.count)")
.font(.caption)
.monospacedDigit()
.foregroundStyle(.secondary)
@@ -210,7 +201,7 @@ struct TrashLaneView: View {
ScrollViewReader { proxy in
scrollableRows
.onChange(of: store.transient.selectionHead) { _, head in
guard let head, entries.contains(where: { $0.id == head }) else { return }
guard let head, cards.contains(where: { $0.id == head }) else { return }
proxy.scrollTo(TrashSlot.identity(of: head))
}
}
@@ -227,10 +218,10 @@ struct TrashLaneView: View {
ForEach(slots) { slot in
Group {
switch slot {
case let .entry(entry):
TrashEntryRow(
case let .card(card):
TrashCardRow(
store: store,
entry: entry,
card: card,
confirmations: confirmations,
drops: drops,
registry: marquee.registry
@@ -243,10 +234,10 @@ struct TrashLaneView: View {
.frame(height: nominalRowHeight)
}
}
// A row is a tombstoned item, so it arrives and leaves in the card's dialect
// a delete files one in, a Put Back or a purge takes one out, and both halves of
// that pair should read alike from either side of the strip. The transaction is
// the reload's, like the lanes' (`Motion.reloadAnimates`).
// A row is a card, so it arrives and leaves in the card's dialect a delete
// files one in, a restore or a purge takes one out, and both halves of that pair
// should read alike from either side of the strip. The transaction is the
// reload's, like the lanes' (`Motion.reloadAnimates`).
.transition(Motion.cardTransition(reduced: reduceMotion))
// The scroll target `LaneView`'s rule, and outermost for its reason.
.id(slot.id)
@@ -271,7 +262,7 @@ struct TrashLaneView: View {
// as the board background allows on the live side a drag begun on a row instead is that
// row's drag-out, and the begin guard makes that geometric rather than a matter of
// gesture priority (`MarqueeControl`).
.simultaneousGesture(marquee.gesture(side: .trashed))
.simultaneousGesture(marquee.gesture(in: .trash))
}
}
}
@@ -289,13 +280,10 @@ private struct TrashRowPlate: View {
let symbol: String
/// The title as written, or `nil` for an untitled item "Untitled" is a rendering, never a value
/// The title as written, or `nil` for an untitled card "Untitled" is a rendering, never a value
/// (03-board-ui.md § Card face).
let title: String?
/// A lane entry's returning-card count, and nothing else takes a second line.
let subtitle: String?
var isSelected: Bool = false
private let cornerRadius: CGFloat = 6
@@ -305,18 +293,11 @@ private struct TrashRowPlate: View {
Image(systemName: symbol)
.foregroundStyle(.secondary)
.imageScale(.small)
VStack(alignment: .leading, spacing: 2) {
Text(title ?? "Untitled")
.font(.callout)
.foregroundStyle(.secondary)
.lineLimit(2)
if let subtitle {
Text(subtitle)
.font(.caption)
.foregroundStyle(.tertiary)
}
}
.frame(maxWidth: .infinity, alignment: .leading)
Text(title ?? "Untitled")
.font(.callout)
.foregroundStyle(.secondary)
.lineLimit(2)
.frame(maxWidth: .infinity, alignment: .leading)
}
.padding(.horizontal, 8)
.padding(.vertical, 6)
@@ -336,22 +317,22 @@ private struct TrashRowPlate: View {
/// echo reload reads as a *swap* or as a removal and an insertion.
private enum TrashSlot: Identifiable {
/// A tombstone the snapshot already holds.
case entry(TrashEntry)
/// A card the snapshot's trash already holds.
case card(Card)
/// One of the drag's N shadows, holding the topmost rows open (04-interactions.md The trash).
case shadow(index: Int)
var id: String {
switch self {
case let .entry(entry): Self.identity(of: entry.id)
case let .card(card): Self.identity(of: card.id)
// Constant per position in the run, so a run that grows or shrinks animates as slots rather
// than blinking (`LaneSlot`'s rule).
case let .shadow(index): "shadow:\(index)"
}
}
/// An entry slot's id, spelled once so `scrollTo` and the slot cannot disagree about what the
/// A card slot's id, spelled once so `scrollTo` and the slot cannot disagree about what the
/// scroll reader is looking for (`LaneSlot.identity(of:)`).
static func identity(of item: ItemID) -> String { "entry:\(item.rawValue)" }
}
@@ -381,145 +362,113 @@ private struct DiagonalHatch: Shape {
// MARK: - Rows
/// One trash row: a compact, dimmed plate carrying the item's symbol and title and, for a lane
/// entry, the count of cards Put Back would return with it.
/// One trash row: a compact, dimmed plate carrying the card's symbol and title.
///
/// **Face-like but not a card face.** It shares the plate, the symbol and the title, and it
/// deliberately shares none of the face's *editing* affordances: no rename editor, no Open, no
/// Style. That is 03-board-ui.md's no-editing-in-the-trash rule expressed as an absence rather
/// than as a pile of `disabled` modifiers.
private struct TrashEntryRow: View {
/// than as a pile of `disabled` modifiers. (Making it the ordinary card face is phase 3's see
/// `TrashLaneView`.)
private struct TrashCardRow: View {
let store: BoardStore
let entry: TrashEntry
let card: Card
let confirmations: TrashConfirmations
let drops: BoardDropContext
/// Where the rubber band looks up what it is sweeping the card face's rule, on the trashed
/// side (`View.marqueeTarget`).
/// Where the rubber band looks up what it is sweeping the card face's rule, in the trash
/// container (`View.marqueeTarget`).
let registry: MarqueeTargetRegistry
/// **Lane entries are not draggable** (03-board-ui.md § Trash: "a lane entry is not draggable
/// its entry is a compact row, not the lane; its move-out is Put Back"), so the drag half is
/// simply *absent* for them rather than refused no session, no image, no snap-back. A click
/// still selects either way.
@ViewBuilder
var body: some View {
if entry.isLaneEntry {
plate
} else {
plate.onDrag(startRowDrag, preview: { dragReplica })
}
plate.onDrag(startRowDrag, preview: { dragReplica })
}
private var plate: some View {
rowFace
// The row being dragged out dims in place the source stays visible in the trash,
// because a restore is not a removal until the write lands.
.opacity(drops.session.isDragging(entry.id) ? ClipboardTreatment.dimmedOpacity : 1)
// The deferred cut wears the same dim wherever it lands, so the treatment is stated for
// every surface a `pendingCut` could name rather than for two of the three. In practice
// it never fires here: X is disabled on tombstoned selections (04-interactions.md The
// trash), and a pending cut is homogeneous by liveness a reload that tombstones a cut
// card *ejects* it from the set rather than moving it to the other side.
.cutTreatment(of: entry.id, in: store)
.opacity(drops.session.isDragging(card.id) ? ClipboardTreatment.dimmedOpacity : 1)
// The deferred cut wears the same dim wherever it lands. It genuinely fires here now:
// "X works cut in the trash, paste into a lane is the keyboard-native restore"
// (04-interactions.md The trash, resettled 2026-07-28).
.cutTreatment(of: card.id, in: store)
.contentShape(Rectangle())
.onTapGesture { select() }
.marqueeTarget(entry.id, kind: entry.isLaneEntry ? .lane : .card, side: .trashed, in: registry)
.marqueeTarget(card.id, kind: .card, container: .trash, in: registry)
.contextMenu { menu }
}
/// This entry as the shared plate draws it appearance only, no gesture, no context menu and
/// This card as the shared plate draws it appearance only, no gesture, no context menu and
/// crucially no marquee registration, which is what makes it safe for the drag replica to render
/// (see `TrashRowPlate`).
private var rowFace: some View {
TrashRowPlate(
symbol: ItemSymbol.name(entry.icon, fallback: symbolFallback),
title: entry.title,
subtitle: laneSubtitle,
symbol: ItemSymbol.name(card.icon, fallback: ItemSymbol.card),
title: card.title.value,
isSelected: isSelected
)
}
private var symbolFallback: String {
entry.isLaneEntry ? ItemSymbol.lane : ItemSymbol.card
}
/// "N cards" what Put Back brings back with a tombstoned lane, not how many folders sit inside
/// it (`TrashModel.entries`' returning-count rule). Card entries have no second line.
private var laneSubtitle: String? {
guard case let .lane(_, returning) = entry else { return nil }
return "\(returning) card\(returning == 1 ? "" : "s")"
}
// MARK: - Selection
private var isSelected: Bool {
store.selection.liveness == .trashed && store.selection.ids.contains(entry.id)
store.selection.container == .trash && store.selection.ids.contains(card.id)
}
/// A click selects this row on the **trashed** side, through the same grammar the board's
/// A click selects this card in the **trash** container, through the same grammar the board's
/// surfaces use plain replaces, toggles, ranges (`SelectionGrammar`).
///
/// The row's kind travels with the click, and that is what keeps the trash's second homogeneity
/// axis true: a -click across the card/lane-entry boundary replaces rather than mixing, and a
/// -range walks only its own kind's rows (04-interactions.md The trash). No `togglesOnRepeat`
/// click-again-to-unselect is the lane's behaviour, not a row's.
/// The container travels with the click, and that is what keeps the one remaining homogeneity
/// boundary true: a -click across it replaces rather than mixing (04-interactions.md The
/// trash). There is no kind axis inside the trash any more lanes are never trashed. No
/// `togglesOnRepeat` click-again-to-unselect is the lane's behaviour, not a card's.
///
/// **A double click is two of these and nothing more**: no editor, no card window, no timer.
private func select() {
store.click(
SelectionTarget(id: entry.id, kind: entry.isLaneEntry ? .lane : .card, side: .trashed),
SelectionTarget(id: card.id, kind: .card, container: .trash),
modifier: .current
)
}
// MARK: - Drag out
/// Begins the row's drag out of the trash an ordinary **card session on the trashed side**,
/// which is the whole of what makes it a restore rather than a move (04-interactions.md The
/// trash; `DragLocality.operation`).
/// Begins the card's drag out of the trash an ordinary **card session in the trash container**,
/// which is the whole of what makes it a restore (04-interactions.md The trash;
/// `DragLocality.operation`).
///
/// Where it lands is the ordinary drop model's answer: `DropSlotMath.cardSlot` over the
/// destination lane's masonry, so "restores it at the drop position" is the same arithmetic every
/// other card drop uses. What a release *means* differs by locality and modifier, and that lives
/// in one place (`BoardDropContext.commitDrop`): within the board a restore, a live copy-out,
/// across boards a live copy with forcing the true restore-move.
/// destination lane's masonry, so "an ordinary move to the drop position" is the same arithmetic
/// every other card drop uses, committed by the same `moveCards`.
///
/// **Multi-drag carries the whole trashed selection**, in the trash's own sorted order the
/// order the rows are drawn in, which is the only relative order a set of tombstones has.
/// **Multi-drag carries the whole trash selection**, in the column's own order the order the
/// rows are drawn in, which is `order` ascending like any lane's.
///
/// Refused under the read-only lock and while an inline editor is focused, like every other
/// mutating gesture.
private func startRowDrag() -> NSItemProvider {
guard !store.isReadOnly, !store.isEditingInline else { return NSItemProvider() }
let selection = store.selection
let ids: Set<ItemID> = selection.liveness == .trashed
&& selection.ids.contains(entry.id)
let ids: Set<ItemID> = selection.container == .trash
&& selection.ids.contains(card.id)
&& selection.ids.count > 1
? selection.ids
: [entry.id]
: [card.id]
// Card entries only: a lane entry cannot be dragged at all, so one caught up in a mixed
// selection is simply not carried. (The selection is homogeneous by kind anyway this is
// belt over braces.)
let rows: [(id: ItemID, laneID: ItemID, title: String?)] = TrashModel.entries(of: store.snapshot)
.compactMap { candidate in
guard ids.contains(candidate.id), case let .card(card, laneID) = candidate else { return nil }
return (card.id, laneID, card.title.value)
}
let rows = store.snapshot.trash.filter { ids.contains($0.id) }
guard !rows.isEmpty else { return NSItemProvider() }
let root = store.rootURL
let payload = DragPayload(
boardRoot: root,
kind: .cards,
side: .trashed,
container: .trash,
items: rows.map {
DragPayload.Item(
id: $0.id.rawValue,
folder: TrashModel.ItemPath(laneID: $0.laneID, cardID: $0.id).folder(under: root).path,
title: $0.title
folder: ItemPath.trashCard($0.id).folder(under: root).path,
title: $0.title.value
)
}
)
@@ -527,7 +476,7 @@ private struct TrashEntryRow: View {
rows.map(\.id),
folders: payload.folders,
heights: rows.map { _ in LaneDropRegistry.nominalCardHeight },
side: .trashed,
container: .trash,
source: store
)
return payload.itemProvider()
@@ -536,7 +485,7 @@ private struct TrashEntryRow: View {
/// The image under the cursor: the row as it is drawn, fanned with a count badge for a
/// multi-drag the card replica's treatment, at a trash row's size.
private var dragReplica: some View {
let count = store.selection.liveness == .trashed && store.selection.ids.contains(entry.id)
let count = store.selection.container == .trash && store.selection.ids.contains(card.id)
? max(1, store.selection.ids.count)
: 1
return ZStack {
@@ -549,22 +498,18 @@ private struct TrashEntryRow: View {
.padding(12)
}
// MARK: - The trash entry's context menu
// MARK: - The trash card's context menu
/// Put Back, Delete Immediately, Reveal in Finder the three rows 11-command-nexus.md gives a
/// trash entry, and no others.
/// Delete and Reveal in Finder the two rows 11-command-nexus.md gives a trash card, and no
/// others ("Trash cards | Delete (permanent 03's recoverability confirm), Reveal in Finder").
///
/// **Put Back is gone** with the tombstone model: restoring is drag-out or X/V (03 § Trash).
/// Reveal in Finder is the odd one out and deliberately so: it is "not edit-shaped and stays
/// enabled on tombstoned selections", read-only lock included inspecting a folder before a
/// purge is exactly the errand it exists for.
/// enabled on trash selections", read-only lock included inspecting a folder before a purge is
/// exactly the errand it exists for.
@ViewBuilder
private var menu: some View {
Button("Put Back") {
store.putBack(targetIDs)
}
.disabled(!store.acceptsBoardMutations)
Button("Delete Immediately") {
Button("Delete") {
confirmations.requestPurge(of: targetIDs, in: store)
}
.disabled(!store.acceptsBoardMutations)
@@ -578,17 +523,16 @@ private struct TrashEntryRow: View {
/// What this row's menu acts on: the whole selection when this row is part of it, else this row
/// alone standard macOS context-menu targeting, and the same rule the card face and the lane
/// header apply to Style. Right-clicking something outside the selection acts on what was
/// clicked, which is also what keeps a cross-kind menu from ever acting on a mixed set.
/// header apply to Style.
private var targetIDs: Set<ItemID> {
guard store.selection.liveness == .trashed, store.selection.ids.contains(entry.id) else {
return [entry.id]
guard store.selection.container == .trash, store.selection.ids.contains(card.id) else {
return [card.id]
}
return store.selection.ids
}
private var targetFolders: [URL] {
TrashModel.paths(of: targetIDs, on: .trashed, in: store.snapshot)
ItemPath.resolve(targetIDs, in: .trash, snapshot: store.snapshot)
.map { $0.folder(under: store.rootURL) }
}
}