Materialize the trash — store, undo, and the container universe

Phase 2 swaps every consumer: Liveness and its ancestor walk are gone,
replaced by ItemContainer — a UUID set plus the container side it
lives on, presence the whole test, one selection boundary instead of
the old liveness law. Deletion stages by place: board cards move to
the trash at a store-minted head rank, trash-side delete is permanent
behind its confirmation, Delete Immediately skips the trash from
anywhere, lane delete captures the subtree and removes the folder.
Restore has no method at all — moveCards resolves members in either
container, so drag-out and cut-paste are the ordinary moves 13 calls
them, registering ordinary Move steps. The delete inverse moves the
card back to its captured lane and rank; redo replays the captured
trash rank, a value the gesture actually wrote; lane undo recreates
the subtree byte-faithfully in session. Purges register nothing —
where 13's trash section contradicts its own Rules on that, Rules
wins, filed for ruling. Staleness collapsed to present-or-absent: a
container is a path, so a foreign restore fails the delete step's
expectation structurally. Legacy tombstones migrate on the loose-file
tail hook, cards oldest-first so minting above top reproduces the
retired newest-first column, lanes returning live, one folded loss
row naming both directions. Put Back, restoreByDrag,
receiveRestoredCards, TrashEntry, and the kind machinery are deleted;
the trash column renders the container correctly with its full face
rework left to phase 3.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
This commit is contained in:
2026-07-28 17:47:56 -04:00
parent 16c10d61c3
commit 53bc71f7fb
53 changed files with 3459 additions and 3655 deletions
+35 -33
View File
@@ -15,16 +15,17 @@ struct DropTarget: Equatable, Sendable {
/// The three surfaces a drop can name, spelled as a sum so the impossible combinations cannot be
/// written down at all.
///
/// The trash is a case rather than an id because **it has no id**: the quasi-lane is not in the
/// snapshot it is `TrashModel.entries` derived from it so there is nothing to put in a
/// `lane`, and its index is not a position the pointer chose either (see `TrashDrop`).
/// The trash is a case rather than an id because **it has no id**: `.trash/` "holds card
/// folders directly same shape as a lane's children, no `index.md` of its own"
/// (01-storage-format.md § Deletion), so there is nothing to put in a `lane`, and its index is
/// not a position the pointer chose either (see `TrashDrop`).
enum Container: Equatable, Sendable {
/// The **lane strip**: the index counts live lanes with the dragged run removed.
/// The **lane strip**: the index counts the board's lanes with the dragged run removed.
case strip
/// That lane's **masonry**: the index is a position in its logical card order
/// (DRAG-REORDER.md § The card masonry).
case lane(ItemID)
/// The **trash quasi-lane**, which a live card drag proposes into to delete it
/// The **trash column**, which a board card drag proposes into to delete it
/// (04-interactions.md The trash, settled 2026-07-28). The index is always the topmost row.
case trash
}
@@ -57,8 +58,9 @@ enum TrashDrop {
/// The row the shadow takes, always: **the topmost**.
///
/// Not arbitrary, and the sort is what makes it honest: the trash orders by `deleted`
/// newest-first (03-board-ui.md § Trash), so a fresh tombstone genuinely lands on top. The drop
/// Not arbitrary, and the ranks are what make it honest: "every trash arrival mints a rank
/// above the current top" (04-interactions.md The trash), so a fresh delete genuinely lands on
/// top. The drop
/// therefore still lands exactly where the shadow shows the one positional promise every other
/// drop in this app makes while being the only proposal on the board the *pointer* does not
/// choose.
@@ -70,7 +72,7 @@ enum TrashDrop {
/// - **Lanes are not deliverable this way** "a lane drag proposes only lane slots". (The strip's
/// slot list has never contained the quasi-lane, so this is belt over braces; it is written down
/// because a guard that is only true by construction is one refactor from being false.)
/// - **A trash row is already there.** A `.trashed` session's vocabulary is restore and copy-out;
/// - **A trash card is already there.** A `.trash` session's vocabulary is restore and copy-out;
/// dropping it back where it came from writes nothing.
/// - **Cross-board is refused.** "No move or paste ever targets the trash": a foreign card
/// delivered *into* this board's trash would be a transfer-and-delete compound, an operation the
@@ -82,14 +84,14 @@ enum TrashDrop {
/// - **The mutating-gesture rule**, like every other write the pointer can start.
static func accepts(
kind: DragKind?,
side: Liveness,
container: ItemContainer,
isWithinBoard: Bool,
operation: TransferOperation,
isTrashShown: Bool,
acceptsMutations: Bool
) -> Bool {
guard isTrashShown, acceptsMutations else { return false }
guard kind == .cards, side == .live, isWithinBoard else { return false }
guard kind == .cards, container == .board, isWithinBoard else { return false }
return operation == .move
}
}
@@ -207,14 +209,14 @@ enum DragLocality {
/// - **Lane drags never copy within their board.** is simply ignored there: the drag stays a
/// clean reorder and the badge never shows copy. The within-board lane duplicate exists, but
/// its home is the clipboard ( Clipboard, Lane paste).
/// - **A trash row's drag is copy-out grammar** ( The trash). Within its own board it is the
/// restore a move, no badge; across boards the default is the live copy that leaves the
/// tombstoned original in place, exactly as C out of the trash behaves. forces the true
/// restore-move either way, and forces the live copy either way ("C, -drag, and the
/// cross-board drag default always yield *live* copies").
/// - **A trash card's drag is the restore** ( The trash). Within its own board it is "an
/// ordinary move to the drop position"; across boards the default is the copy that leaves the
/// original in the source trash, and "-drag forces the true cross-board restore-move". Both
/// fall out of the ordinary locality rule with no trash clause at all, which is the pivot's
/// whole point.
static func operation(
kind: DragKind,
side: Liveness,
container: ItemContainer,
isWithinBoard: Bool,
modifiers: NSEvent.ModifierFlags
) -> TransferOperation {
@@ -227,7 +229,7 @@ enum DragLocality {
if forcesMove { return .move }
if forcesCopy { return .copy }
_ = side // the side changes which commit runs, never which operation the badge shows
_ = container // the container changes which commit runs, never which operation the badge shows
return isWithinBoard ? .move : .copy
}
}
@@ -272,9 +274,9 @@ final class DragSession {
/// means here rather than a separate flag.
private(set) var kind: DragKind?
/// The side the drag started on. A trash row's drag is a `.cards` session on the `.trashed`
/// side, and that is the whole of what makes it one (04-interactions.md The trash).
private(set) var side: Liveness = .live
/// The container the drag started in. A trash card's drag is a `.cards` session in `.trash`,
/// and that is the whole of what makes it a restore (04-interactions.md The trash).
private(set) var container: ItemContainer = .board
/// The dragged items in **flatten order** the order they will land in.
private(set) var members: [ItemID] = []
@@ -358,8 +360,8 @@ final class DragSession {
/// The items to **leave out of the resting layout** on the board rooted at `root`.
///
/// Only the source board hides anything, and only for a live-side session: a trash row's drag
/// carries items that render in the quasi-lane, not in any lane's masonry, so no lane loses a
/// Only the source board hides anything, and only for a board-side session: a trash card's drag
/// carries items that render in the trash column, not in any lane's masonry, so no lane loses a
/// card to it.
///
/// **The dragged run is lifted out whatever the effective operation is** (DRAG-REORDER.md §
@@ -368,7 +370,7 @@ final class DragSession {
/// originals reappear when the write lands the hold keeps them lifted for that round trip, so
/// the arrangement on screen is the one the release proposed and stays still until the echo.
func hiddenMembers(onBoardRooted root: URL) -> Set<ItemID> {
guard isActive, side == .live, let sourceRoot,
guard isActive, container == .board, let sourceRoot,
DragLocality.isSameBoard(root, sourceRoot)
else { return [] }
return memberSet
@@ -473,27 +475,27 @@ final class DragSession {
// MARK: Lifecycle
/// Begins a card session live faces or trash rows.
/// Begins a card session board faces or trash cards.
///
/// - Parameters:
/// - members: the dragged cards in flatten order (`SelectionGrammar.liveCards`, or the trash's
/// own sorted order for a trash-row drag).
/// - members: the dragged cards in flatten order (`SelectionGrammar.boardCards`, or the
/// trash's own order for a trash-card drag).
/// - heights: their measured heights, captured **before** the pickup transition starts.
func beginCards(
_ members: [ItemID],
folders: [URL],
heights: [CGFloat],
side: Liveness,
container: ItemContainer,
source: BoardStore
) {
begin(kind: .cards, members: members, folders: folders, side: side, source: source)
begin(kind: .cards, members: members, folders: folders, container: container, source: source)
cardHeights = heights
laneUnits = []
}
/// Begins a lane session.
func beginLanes(_ members: [ItemID], folders: [URL], units: [Int], source: BoardStore) {
begin(kind: .lanes, members: members, folders: folders, side: .live, source: source)
begin(kind: .lanes, members: members, folders: folders, container: .board, source: source)
laneUnits = units
cardHeights = []
}
@@ -502,7 +504,7 @@ final class DragSession {
kind: DragKind,
members: [ItemID],
folders: [URL],
side: Liveness,
container: ItemContainer,
source: BoardStore
) {
endHold()
@@ -510,14 +512,14 @@ final class DragSession {
self.members = members
self.memberSet = Set(members)
self.folders = folders
self.side = side
self.container = container
self.sourceStore = source
self.sourceRoot = source.rootURL
self.proposal = nil
self.operation = .move
// The reload-resolved drag set: vanished members leave it silently, which is what
// `survivors` reads and what "an emptied drag cancels itself" is stated in terms of.
source.transient.dragMembers = ItemReferenceSet(ids: memberSet, liveness: side)
source.transient.dragMembers = ItemReferenceSet(ids: memberSet, container: container)
armWatchdog()
}
@@ -538,7 +540,7 @@ final class DragSession {
guard let kind, let sourceRoot else { return operation }
let resolved = DragLocality.operation(
kind: kind,
side: side,
container: container,
isWithinBoard: DragLocality.isSameBoard(sourceRoot, destinationRoot),
modifiers: NSEvent.modifierFlags
)