Materialize the trash — store, undo, and the container universe
Phase 2 swaps every consumer: Liveness and its ancestor walk are gone, replaced by ItemContainer — a UUID set plus the container side it lives on, presence the whole test, one selection boundary instead of the old liveness law. Deletion stages by place: board cards move to the trash at a store-minted head rank, trash-side delete is permanent behind its confirmation, Delete Immediately skips the trash from anywhere, lane delete captures the subtree and removes the folder. Restore has no method at all — moveCards resolves members in either container, so drag-out and cut-paste are the ordinary moves 13 calls them, registering ordinary Move steps. The delete inverse moves the card back to its captured lane and rank; redo replays the captured trash rank, a value the gesture actually wrote; lane undo recreates the subtree byte-faithfully in session. Purges register nothing — where 13's trash section contradicts its own Rules on that, Rules wins, filed for ruling. Staleness collapsed to present-or-absent: a container is a path, so a foreign restore fails the delete step's expectation structurally. Legacy tombstones migrate on the loose-file tail hook, cards oldest-first so minting above top reproduces the retired newest-first column, lanes returning live, one folded loss row naming both directions. Put Back, restoreByDrag, receiveRestoredCards, TrashEntry, and the kind machinery are deleted; the trash column renders the container correctly with its full face rework left to phase 3. Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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@@ -220,21 +220,21 @@ struct InlineRenameWriteTests {
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#expect(store.banners.oneShots.isEmpty)
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}
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@Test("A commit at a card under a tombstoned lane writes nothing — liveness is effective")
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func targetUnderATombstonedLaneWritesNothing() throws {
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@Test("A commit at a card that entered the trash writes nothing")
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func targetInTheTrashWritesNothing() throws {
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let fixture = try makeBoard()
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defer { fixture.tearDown() }
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// The lane carries the tombstone; the card's own flag is untouched, and it renders nowhere
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// regardless (03-board-ui.md collapses the lane to one trash entry).
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try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Todo"))
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// "Entering the trash is a vanish from the board; nothing is ever written into a vanished
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// folder" (04 ▸ Grammar).
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try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
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let store = try BoardStore(rootURL: fixture.root)
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let before = try fixture.indexData("\(Ident.lane1)/\(Ident.card1)")
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let before = try fixture.indexData(".trash/\(Ident.card1)")
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store.transient.beginRename(of: card1, currentTitle: "First")
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store.transient.updateRenameDraft("Never lands")
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store.commitRename()
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#expect(try fixture.indexData("\(Ident.lane1)/\(Ident.card1)") == before)
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#expect(try fixture.indexData(".trash/\(Ident.card1)") == before)
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#expect(store.banners.oneShots.isEmpty)
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}
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