Materialize the trash — store, undo, and the container universe
Phase 2 swaps every consumer: Liveness and its ancestor walk are gone, replaced by ItemContainer — a UUID set plus the container side it lives on, presence the whole test, one selection boundary instead of the old liveness law. Deletion stages by place: board cards move to the trash at a store-minted head rank, trash-side delete is permanent behind its confirmation, Delete Immediately skips the trash from anywhere, lane delete captures the subtree and removes the folder. Restore has no method at all — moveCards resolves members in either container, so drag-out and cut-paste are the ordinary moves 13 calls them, registering ordinary Move steps. The delete inverse moves the card back to its captured lane and rank; redo replays the captured trash rank, a value the gesture actually wrote; lane undo recreates the subtree byte-faithfully in session. Purges register nothing — where 13's trash section contradicts its own Rules on that, Rules wins, filed for ruling. Staleness collapsed to present-or-absent: a container is a path, so a foreign restore fails the delete step's expectation structurally. Legacy tombstones migrate on the loose-file tail hook, cards oldest-first so minting above top reproduces the retired newest-first column, lanes returning live, one folded loss row naming both directions. Put Back, restoreByDrag, receiveRestoredCards, TrashEntry, and the kind machinery are deleted; the trash column renders the container correctly with its full face rework left to phase 3. Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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@@ -328,19 +328,19 @@ struct StoreToggleTaskMarkerTests {
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#expect(try fixture.indexData(cardPath) == before)
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}
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@Test("A tombstoned card's checkbox does not write")
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func aTombstonedCardWritesNothing() throws {
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@Test("A trashed card's checkbox does not write")
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func aTrashedCardWritesNothing() throws {
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let fixture = try makeBoard()
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defer { fixture.tearDown() }
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try BoardWriter.deleteItem(at: fixture.url(cardPath))
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try fixture.move(cardPath, toTrash: Ident.card1)
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let store = try BoardStore(rootURL: fixture.root)
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let before = try body(of: fixture, cardPath)
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let before = try body(of: fixture, ".trash/\(Ident.card1)")
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let offsets = markerOffsets(in: checklistBody)
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// Effective liveness, ancestor-walked (`BoardStore.liveItem`): a card in the trash renders
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// nowhere, so nothing may write through a preview of it.
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// `BoardStore.boardItem` is the board container and only it: a trashed card does not open,
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// so nothing may write through a preview of one (03 ▸ Trash's no-editing rule).
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store.toggleTaskMarker(inCard: ItemID(rawValue: Ident.card1), bodyOffset: offsets[0], checked: false)
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#expect(try body(of: fixture, cardPath) == before)
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#expect(try body(of: fixture, ".trash/\(Ident.card1)") == before)
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}
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}
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