Materialize the trash — store, undo, and the container universe
Phase 2 swaps every consumer: Liveness and its ancestor walk are gone, replaced by ItemContainer — a UUID set plus the container side it lives on, presence the whole test, one selection boundary instead of the old liveness law. Deletion stages by place: board cards move to the trash at a store-minted head rank, trash-side delete is permanent behind its confirmation, Delete Immediately skips the trash from anywhere, lane delete captures the subtree and removes the folder. Restore has no method at all — moveCards resolves members in either container, so drag-out and cut-paste are the ordinary moves 13 calls them, registering ordinary Move steps. The delete inverse moves the card back to its captured lane and rank; redo replays the captured trash rank, a value the gesture actually wrote; lane undo recreates the subtree byte-faithfully in session. Purges register nothing — where 13's trash section contradicts its own Rules on that, Rules wins, filed for ruling. Staleness collapsed to present-or-absent: a container is a path, so a foreign restore fails the delete step's expectation structurally. Legacy tombstones migrate on the loose-file tail hook, cards oldest-first so minting above top reproduces the retired newest-first column, lanes returning live, one folded loss row naming both directions. Put Back, restoreByDrag, receiveRestoredCards, TrashEntry, and the kind machinery are deleted; the trash column renders the container correctly with its full face rework left to phase 3. Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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