Materialize the trash — store, undo, and the container universe

Phase 2 swaps every consumer: Liveness and its ancestor walk are gone,
replaced by ItemContainer — a UUID set plus the container side it
lives on, presence the whole test, one selection boundary instead of
the old liveness law. Deletion stages by place: board cards move to
the trash at a store-minted head rank, trash-side delete is permanent
behind its confirmation, Delete Immediately skips the trash from
anywhere, lane delete captures the subtree and removes the folder.
Restore has no method at all — moveCards resolves members in either
container, so drag-out and cut-paste are the ordinary moves 13 calls
them, registering ordinary Move steps. The delete inverse moves the
card back to its captured lane and rank; redo replays the captured
trash rank, a value the gesture actually wrote; lane undo recreates
the subtree byte-faithfully in session. Purges register nothing —
where 13's trash section contradicts its own Rules on that, Rules
wins, filed for ruling. Staleness collapsed to present-or-absent: a
container is a path, so a foreign restore fails the delete step's
expectation structurally. Legacy tombstones migrate on the loose-file
tail hook, cards oldest-first so minting above top reproduces the
retired newest-first column, lanes returning live, one folded loss
row naming both directions. Put Back, restoreByDrag,
receiveRestoredCards, TrashEntry, and the kind machinery are deleted;
the trash column renders the container correctly with its full face
rework left to phase 3.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
This commit is contained in:
2026-07-28 17:47:56 -04:00
parent 16c10d61c3
commit 53bc71f7fb
53 changed files with 3459 additions and 3655 deletions
+1 -1
View File
@@ -347,7 +347,7 @@ struct RevealInFinderCommand: View {
if let store {
let ids = store.selection.ids
guard !ids.isEmpty else { return [store.rootURL] }
return TrashModel.paths(of: ids, on: store.selection.liveness, in: store.snapshot)
return ItemPath.resolve(ids, in: store.selection.container, snapshot: store.snapshot)
.map { $0.folder(under: store.rootURL) }
}
if let attachments {
+2 -4
View File
@@ -645,11 +645,9 @@ public final class AppModel {
public static func liveCounts(of snapshot: BoardModel) -> (lanes: Int, cards: Int) {
var lanes = 0
var cards = 0
for lane in snapshot.lanes where !lane.isDeleted {
for lane in snapshot.lanes {
lanes += 1
for card in lane.cards where !card.isDeleted {
cards += 1
}
cards += lane.cards.count
}
return (lanes, cards)
}
+2 -4
View File
@@ -175,9 +175,7 @@ struct CardWindowHost: View {
let identity = ItemID(rawValue: cardID)
for lane in snapshot.lanes {
guard let card = lane.cards.first(where: { $0.id == identity }) else { continue }
return lane.isDeleted || card.isDeleted
? .dismisses
: .shows(CardPlacement(card: card, lane: lane))
return .shows(CardPlacement(card: card, lane: lane))
}
return .dismisses
}
@@ -319,7 +317,7 @@ struct CardWindowHost: View {
/// links resolve against (05-card-window.md Preview).
///
/// Built off the store's *current* `rootURL` rather than the ref's captured one, for
/// `BoardStore.liveItem`'s reason: a mid-session folder rename moves the board, and a preview
/// `BoardStore.boardItem`'s reason: a mid-session folder rename moves the board, and a preview
/// resolving images against where the board used to be would quietly stop showing them.
static func cardFolder(root: URL, placement: CardPlacement) -> URL {
root
+4 -4
View File
@@ -27,7 +27,7 @@ extension UTType {
/// snapshot is missing or unreadable "the staging-less fallback: content intact, attachments
/// absent", announced by a banner rather than discovered later.
///
/// `kind` and `side` are the selection's own vocabulary (`SelectionKind`, `Liveness`) rather than
/// `kind` and `container` are the selection's own vocabulary (`SelectionKind`, `ItemContainer`) rather than
/// near-copies of it: a clipboard payload is a selection that was copied, and the cards-XOR-lanes and
/// live-XOR-tombstoned invariants are exactly the ones those two types already carry. Their raw
/// spellings are pasteboard API a manifest written before a quit is decoded after the relaunch.
@@ -53,7 +53,7 @@ public struct ClipboardManifest: Codable, Sendable, Equatable {
public var boardRoot: String
public var kind: SelectionKind
public var side: Liveness
public var container: ItemContainer
public var entries: [Entry]
/// One copied item: where its snapshot is staged, what it is called, and its bytes.
@@ -132,14 +132,14 @@ public struct ClipboardManifest: Codable, Sendable, Equatable {
copyID: String,
boardRoot: URL,
kind: SelectionKind,
side: Liveness,
container: ItemContainer,
entries: [Entry]
) {
self.version = version
self.copyID = copyID
self.boardRoot = boardRoot.path
self.kind = kind
self.side = side
self.container = container
self.entries = entries
}
+70 -59
View File
@@ -192,7 +192,7 @@ public final class ClipboardStore {
copyID: copyID,
boardRoot: store.rootURL,
kind: capture.kind,
side: capture.side,
container: capture.container,
entries: capture.subjects.map(\.entry)
)
guard let data = manifest.encoded() else { return }
@@ -209,7 +209,7 @@ public final class ClipboardStore {
armedCut = ArmedCut(copyID: copyID, source: store)
store.transient.pendingCut = ItemReferenceSet(
ids: Set(capture.subjects.map(\.id)),
liveness: capture.side
container: capture.container
)
}
// "A sweep at launch and on each copy purges entries the pasteboard no longer references."
@@ -219,8 +219,9 @@ public final class ClipboardStore {
// MARK: - Availability
/// Whether Edit Copy applies a non-empty selection that still names something the board
/// renders, on either side of the live/tombstoned boundary.
/// Whether Edit Copy applies a non-empty selection that still names something, in either
/// container ("C copies a trash card a live copy lands wherever pasted, like copying out of
/// Finder's Trash" 04-interactions.md The trash).
///
/// **The read-only lock deliberately does not close it**: "reading, selecting, searching and
/// copying out all stay live" (02-architecture.md § The lock's scope) a copy is a read. The
@@ -233,12 +234,15 @@ public final class ClipboardStore {
return SelectionGrammar.kind(of: store.selection, in: store.snapshot) != nil
}
/// Whether Edit Cut applies. Copy's conditions, plus the two a *move* adds: the board must
/// accept writes (a cut mutates its source), and the selection must be **live** "X is
/// disabled: the move-out vocabulary is Put Back or drag-to-restore, nothing else" (04 The
/// trash).
/// Whether Edit Cut applies. Copy's conditions plus the one a *move* adds: the board must
/// accept writes, since a cut mutates its source.
///
/// **The trash no longer disqualifies it** (04-interactions.md The trash, resettled
/// 2026-07-28): "X works it was disabled under the tombstone model: cut in the trash, paste
/// into a lane is the keyboard-native restore, an ordinary folder move". So there is no
/// container clause here at all, which is the pivot showing up as a deleted line.
public func canCut(from store: BoardStore) -> Bool {
canCopy(from: store) && !store.isReadOnly && store.selection.liveness == .live
canCopy(from: store) && !store.isReadOnly
}
/// Whether Edit Paste applies to `store`.
@@ -347,7 +351,6 @@ public final class ClipboardStore {
operation: .move,
toLane: target.laneID,
at: target.index,
clearingTombstones: false,
normalizingLooseFiles: true
)
case let .lanes(index):
@@ -355,7 +358,6 @@ public final class ClipboardStore {
sources,
operation: .move,
at: index,
clearingTombstones: false,
normalizingLooseFiles: true
)
}
@@ -389,9 +391,9 @@ public final class ClipboardStore {
}
}
// "C strips `deleted:` at materialization" (04 The trash) the trash's copy-out-only rule,
// and the one axis a paste varies that a within-board drop never does.
let clearingTombstones = manifest.side == .trashed
// A card copied out of the trash needs nothing done to it on arrival: it carries no
// `deleted:` key, because there is no such key any more (03-board-ui.md § Trash, resettled
// 2026-07-28). The tombstone era's strip-at-materialization axis is gone with it.
switch plan {
case let .cards(target):
store.receiveCards(
@@ -399,7 +401,6 @@ public final class ClipboardStore {
operation: .copy,
toLane: target.laneID,
at: target.index,
clearingTombstones: clearingTombstones,
normalizingLooseFiles: true
)
case let .lanes(index):
@@ -407,7 +408,6 @@ public final class ClipboardStore {
sources,
operation: .copy,
at: index,
clearingTombstones: clearingTombstones,
normalizingLooseFiles: true
)
}
@@ -427,10 +427,11 @@ public final class ClipboardStore {
let survivors = source.transient.pendingCut
guard !survivors.isEmpty else { return nil }
// `TrashModel.paths` walks lanes in board order and each lane's cards in card order, which is
// the flatten order the drop commits insert in and the pending cut is homogeneous by kind,
// so only one of its two branches ever contributes.
let folders = TrashModel.paths(of: survivors.ids, on: .live, in: source.snapshot)
// `ItemPath.resolve` walks the container in display order, which is the flatten order the
// drop commits insert in and the pending cut is homogeneous by container, so it is asked
// for exactly the side the cut was made on. A cut made in the trash therefore hands the
// paste the trash folders it must move out, which is the keyboard restore (04 The trash).
let folders = ItemPath.resolve(survivors.ids, in: survivors.container, snapshot: source.snapshot)
.map { $0.folder(under: source.rootURL) }
guard !folders.isEmpty else { return nil }
return (source, folders)
@@ -541,17 +542,17 @@ public final class ClipboardStore {
/// produces.
struct Subject {
let id: ItemID
let path: TrashModel.ItemPath
let path: ItemPath
let entry: ClipboardManifest.Entry
}
/// The selection, resolved into copy subjects in the order the clipboard records them or `nil`
/// when it names nothing the board renders on its own side.
/// when it names nothing its container holds.
///
/// **The order is `SelectionGrammar.order`'s**, which is already the right answer for all four
/// (side, kind) pairs: flatten order for live cards, left-to-right for live lanes, and the trash's
/// own deterministic sort for either kind of entry. Deriving it here would be a fifth definition
/// of an order the app already states once.
/// **The order is `SelectionGrammar.order`'s**, which is already the right answer for every
/// (container, kind) pair: flatten order for board cards, left-to-right for lanes, and the
/// trash's own `order` for trash cards. Deriving it here would be a second definition of an order
/// the app already states once.
///
/// **The index text comes from the snapshot, not from disk.** `FrontmatterDocument` edits by line
/// span, so `serialized()` on an untouched document returns the file's bytes exactly which
@@ -560,45 +561,18 @@ public final class ClipboardStore {
static func capture(
selection: ItemReferenceSet,
snapshot: BoardModel
) -> (kind: SelectionKind, side: Liveness, subjects: [Subject])? {
) -> (kind: SelectionKind, container: ItemContainer, subjects: [Subject])? {
guard let kind = SelectionGrammar.kind(of: selection, in: snapshot) else { return nil }
let side = selection.liveness
let ordered = SelectionGrammar.order(of: kind, on: side, in: snapshot)
let container = selection.container
let ordered = SelectionGrammar.order(of: kind, in: container, snapshot: snapshot)
.filter { selection.ids.contains($0) }
guard !ordered.isEmpty else { return nil }
var subjects: [ItemID: Subject] = [:]
for lane in snapshot.lanes {
if kind == .lane, Liveness(isDeleted: lane.isDeleted) == side {
subjects[lane.id] = Subject(
id: lane.id,
path: TrashModel.ItemPath(laneID: lane.id, cardID: nil),
entry: ClipboardManifest.Entry(
id: lane.id.rawValue,
folder: lane.id.rawValue,
title: lane.title.value,
index: lane.document.serialized(),
attachmentCount: 0,
// Live cards only a lane copy strips tombstoned cards, and the fallback
// only ever materializes a copy (see `ClipboardManifest.Entry.cards`).
cards: lane.cards.filter { !$0.isDeleted }.map { card in
ClipboardManifest.Entry.Card(
id: card.id.rawValue,
title: card.title.value,
index: card.document.serialized(),
attachmentCount: card.attachments.count
)
}
)
)
}
// A tombstoned lane subsumes its subtree on both sides: its cards render nowhere live and
// have no trash row of their own, so they are nobody's copy subject.
guard kind == .card, !lane.isDeleted else { continue }
for card in lane.cards where Liveness(isDeleted: card.isDeleted) == side {
func addCard(_ card: Card, at path: ItemPath) {
subjects[card.id] = Subject(
id: card.id,
path: TrashModel.ItemPath(laneID: lane.id, cardID: card.id),
path: path,
entry: ClipboardManifest.Entry(
id: card.id.rawValue,
folder: card.id.rawValue,
@@ -608,10 +582,47 @@ public final class ClipboardStore {
)
)
}
switch container {
case .trash:
for card in snapshot.trash {
addCard(card, at: .trashCard(card.id))
}
case .board:
for lane in snapshot.lanes {
if kind == .lane {
subjects[lane.id] = Subject(
id: lane.id,
path: .lane(lane.id),
entry: ClipboardManifest.Entry(
id: lane.id.rawValue,
folder: lane.id.rawValue,
title: lane.title.value,
index: lane.document.serialized(),
attachmentCount: 0,
// Every card the lane has "a lane carries exactly its cards", and the
// trash is board-level, so there is nothing nested to strip
// (04-interactions.md Drag and drop, resettled 2026-07-28).
cards: lane.cards.map { card in
ClipboardManifest.Entry.Card(
id: card.id.rawValue,
title: card.title.value,
index: card.document.serialized(),
attachmentCount: card.attachments.count
)
}
)
)
continue
}
for card in lane.cards {
addCard(card, at: .card(lane: lane.id, id: card.id))
}
}
}
let resolved = ordered.compactMap { subjects[$0] }
guard !resolved.isEmpty else { return nil }
return (kind, side, resolved)
return (kind, container, resolved)
}
}
+13 -23
View File
@@ -110,7 +110,7 @@ extension BoardStore {
// gone is not one to pop: the stack is about to be cleared with the session anyway.
guard let store else { return .failed }
guard HistoryStaleness.isCurrent(expectations, under: store.rootURL) else {
guard HistoryStaleness.isCurrent(expectations) else {
store.banners.postSkippedStep(direction, subject: subject)
return .skipped
}
@@ -157,11 +157,11 @@ extension BoardStore {
/// Registers a create's step: undo removes the folders, redo puts them back byte-for-byte.
///
/// **Removal, not a tombstone**, exactly as 13 words it: an undone create leaves *no trace*,
/// because the item was born of the gesture being undone a tombstone would leave a trash row
/// for a card the user never really made. `purgeIsUnrecoverable` is untouched by this: that flag
/// is about Delete Immediately, whose loss is the user's own final gesture, while this loss is
/// one Z away.
/// **Removal, not a move into the trash**, exactly as 13 words it: an undone create leaves *no
/// trace*, because the item was born of the gesture being undone filing it in the trash would
/// leave a card the user never really made for them to find. `purgeIsUnrecoverable` is untouched
/// by this: that flag is about Delete Immediately, whose loss is the user's own final gesture,
/// while this loss is one Z away.
///
/// The honest edge, recorded rather than papered over: anything that happened *inside* the
/// created folder through an operation that registers no step of its own an attachment added by
@@ -169,19 +169,19 @@ extension BoardStore {
/// 13's own two rulings (remove the folder; attachment operations register nothing in v1) rather
/// than from anything decided here.
///
/// **Its staleness predicate is existence and liveness, and deliberately nothing else** (13:
/// "existence/liveness for create/delete/restore steps"). A create's after-value *is* the item's
/// being there, so the undo validates that the folders are still there and still live and the
/// redo that they are still gone. The same honest edge follows: a foreign *edit* inside a created
/// card does not stop Z from removing it, because the create never wrote that field while a
/// foreign *delete* does, since the trash row the user is looking at is not this step's to purge.
/// **Its staleness predicate is existence, and deliberately nothing else** (13: "existence
/// for create/delete/restore steps"). A create's after-value *is* the item's being there, so the
/// undo validates that the folders are still at their paths and the redo that they are still
/// gone. The same honest edge follows: a foreign *edit* inside a created card does not stop Z
/// from removing it, because the create never wrote that field while a foreign *delete* does,
/// since the card the user is looking at in the trash is at a different path now.
func registerCreation(_ items: [CreatedItem], kind: HistoryPhrase.Kind, subject: String? = nil) {
guard !items.isEmpty else { return }
let operation: WriteOperation = kind == .lane ? .createLane : .createCard
registerStep(
HistoryPhrase.name(.add, kind: kind, count: items.count),
subject: subject,
undoExpects: items.map { .live($0.folder) },
undoExpects: items.map { .present($0.folder) },
redoExpects: items.map { .absent($0.folder) }
) { _ in
// Reversed, so a lane and a card created by one gesture unwind child-first the same
@@ -282,14 +282,4 @@ extension BoardStore {
}
}
/// Puts an item's tombstone back **with the timestamp it carried**, not with `now`.
///
/// The inverse of Put Back is the item returning to the trash exactly where it was, and the trash
/// sorts by `deleted` (03-board-ui.md § Trash Contents): re-stamping would file the row under
/// today and quietly reorder a list the user was reading. A prior that was malformed (or, by
/// construction impossibly, missing) falls back to `now` the item has to be tombstoned, and an
/// unreadable timestamp is not a value to preserve.
static func restoreTombstone(_ prior: FieldValue<Date>, in document: inout FrontmatterDocument) {
document.set(FrontmatterKeys.deleted, to: .date(prior.value ?? Date()))
}
}
+40 -88
View File
@@ -43,40 +43,42 @@ public enum ExpectedField: Sendable, Equatable {
/// What one folder must currently hold for a step to be safe to cross the state that step's write
/// left it in.
///
/// Two halves, both of them 13's: **existence and liveness** ("target folder gone ... the step is
/// skipped"; "existence/liveness for create/delete/restore steps"), and the **field-level**
/// comparison above. A step carries one of these per item it touched, so a multi-card move validates
/// three targets and a single rename validates one which is the whole of "a foreign change to an
/// unrelated item must not skip anything": an item no step named is an item no expectation mentions.
/// Two halves, both of them 13's: **existence** ("target folder gone ... the step is skipped"),
/// and the **field-level** comparison above. A step carries one of these per item it touched, so a
/// multi-card move validates three targets and a single rename validates one which is the whole of
/// "a foreign change to an unrelated item must not skip anything": an item no step named is an item
/// no expectation mentions.
///
/// **The folder's *path* is the parent check.** A move's step expects the card at its destination
/// path; a card that a foreign writer moved elsewhere leaves nothing at that path, so the ordinary
/// existence half already answers "moved away" without a parent field of its own.
/// ### The container side rides in the folder path
///
/// **The folder's *path* is the parent check**, and since the trash was materialized that check is
/// also the container check (03-board-ui.md § Trash, resettled 2026-07-28). A delete step's undo
/// expects its card at `<root>/.trash/<id>`; a foreign restore moves the folder out, so nothing is
/// at that path and the existence half already answers "the card is not in the trash any more".
/// The mirror holds: the redo expects it back at `<root>/<lane>/<id>`, where a foreign re-delete
/// leaves nothing. That is why `Presence` is a two-case answer rather than the tombstone era's
/// three-way live/tombstoned/absent reading of a `deleted:` key there is no key to read, and no
/// ancestor to walk to find one.
public struct HistoryExpectation: Sendable, Equatable {
/// Where the item this step wrote to should be the destination for a move, the item's own
/// folder for everything else, and the board root for the board's own rename and styling.
public let folder: URL
/// Whether the item should be there, and if so on which side of the tombstone.
/// Whether the item should be there.
public let presence: Presence
/// The fields the step's write set, with the values it set them to. Empty for a step whose
/// whole subject *is* existence a create, a delete, a Put Back.
/// whole subject *is* existence a create, a lane delete.
public let fields: [ExpectedField]
/// Where an item stands, as the trash's own three-way reading of it.
/// Whether anything is at this path.
public enum Presence: Sendable, Equatable {
/// There, and rendered: no `deleted:` on the item **or on any ancestor**. Liveness is
/// effective, the same ancestor walk `BoardStore.liveItem` and the card windows' fate rule
/// apply a card under a tombstoned lane renders nowhere, so it is as gone as a deleted one.
case live
/// There, with a readable `index.md`. Which container that is, is the path's own answer.
case present
/// There, and tombstoned a trash row, or a card hidden under a tombstoned lane.
case tombstoned
/// Not there at all: the folder is gone. What an undone create leaves, and what a redone one
/// expects to find before putting it back.
/// Not there at all: the folder is gone. What an undone create and an undone lane delete
/// leave, and what a redone one expects to find before putting it back.
case absent
}
@@ -86,37 +88,21 @@ public struct HistoryExpectation: Sendable, Equatable {
self.fields = fields
}
/// The item is live and its fields say what the step set them to.
public static func live(_ folder: URL, _ fields: ExpectedField...) -> HistoryExpectation {
HistoryExpectation(folder: folder, presence: .live, fields: fields)
/// The item is at this path and its fields say what the step set them to.
public static func present(_ folder: URL, _ fields: ExpectedField...) -> HistoryExpectation {
HistoryExpectation(folder: folder, presence: .present, fields: fields)
}
/// The same, for a caller whose field list is computed the styling gesture's, which varies per
/// dimension. A label rather than a second variadic, so `.live(folder)` stays unambiguous.
public static func live(_ folder: URL, fields: [ExpectedField]) -> HistoryExpectation {
HistoryExpectation(folder: folder, presence: .live, fields: fields)
}
/// The item is tombstoned and its fields say what the step set them to.
public static func tombstoned(_ folder: URL, _ fields: ExpectedField...) -> HistoryExpectation {
HistoryExpectation(folder: folder, presence: .tombstoned, fields: fields)
/// dimension. A label rather than a second variadic, so `.present(folder)` stays unambiguous.
public static func present(_ folder: URL, fields: [ExpectedField]) -> HistoryExpectation {
HistoryExpectation(folder: folder, presence: .present, fields: fields)
}
/// Nothing is at this path.
public static func absent(_ folder: URL) -> HistoryExpectation {
HistoryExpectation(folder: folder, presence: .absent, fields: [])
}
/// The variant for a step whose target's liveness is not known until the gesture runs the Edit
/// session's, which is registered against a card that may have been tombstoned out from under
/// the buffer (05-card-window.md Deletion & lifecycle).
public static func item(
_ folder: URL,
tombstoned: Bool,
_ fields: ExpectedField...
) -> HistoryExpectation {
HistoryExpectation(folder: folder, presence: tombstoned ? .tombstoned : .live, fields: fields)
}
}
// MARK: - HistoryStaleness
@@ -140,29 +126,29 @@ public struct HistoryExpectation: Sendable, Equatable {
/// (settled ruled 2026-07-27): staleness is discovered at Z time, never by background pruning ...
/// The stack always looks full". This type has exactly one caller, `BoardStore.cross`, one line
/// before the inverse would have been written.
///
/// ### It needs no board root
///
/// The tombstone era's liveness half walked a folder's ancestors looking for a `deleted:` key, and
/// needed the root to know where to stop. Materializing the trash removed the walk: an item's
/// container is its path, and a path is checked by asking the filesystem whether anything is there.
public enum HistoryStaleness {
/// Whether every target a step named still holds what that step left there.
///
/// `root` is the board's current root, which the liveness walk stops at a lane's parent.
public static func isCurrent(_ expectations: [HistoryExpectation], under root: URL) -> Bool {
expectations.allSatisfy { isCurrent($0, under: root) }
public static func isCurrent(_ expectations: [HistoryExpectation]) -> Bool {
expectations.allSatisfy(isCurrent)
}
/// One target's answer.
///
/// A file that cannot be read or parsed fails every expectation but `.absent`: an `index.md`
/// somebody has just broken is not one holding this step's after-value, and the honest reading of
/// "the field no longer holds it" covers a field that can no longer be read at all.
public static func isCurrent(_ expectation: HistoryExpectation, under root: URL) -> Bool {
/// A file that cannot be read or parsed fails a `.present` expectation: an `index.md` somebody
/// has just broken is not one holding this step's after-value, and the honest reading of "the
/// field no longer holds it" covers a field that can no longer be read at all.
public static func isCurrent(_ expectation: HistoryExpectation) -> Bool {
guard expectation.presence != .absent else {
return !FileManager.default.fileExists(atPath: expectation.folder.path)
}
guard let document = index(at: expectation.folder) else { return false }
let tombstoned = isEffectivelyTombstoned(expectation.folder, document: document, under: root)
guard tombstoned == (expectation.presence == .tombstoned) else { return false }
return expectation.fields.allSatisfy { matches($0, in: document) }
}
@@ -192,40 +178,6 @@ public enum HistoryStaleness {
}
}
// MARK: Liveness
/// Whether the item at `folder` renders **presence of `deleted:`, not its validity**
/// (`Lane.isDeleted`'s rule), walked up through the ancestors the way every other liveness
/// question in this app is.
///
/// The board root is never tombstoned however its own frontmatter reads: a board-level `deleted:`
/// is a tolerated load *warning* (01-storage-format.md § Deletion), not a state that hides the
/// board from itself.
private static func isEffectivelyTombstoned(
_ folder: URL,
document: FrontmatterDocument,
under root: URL
) -> Bool {
guard !isRoot(folder, root) else { return false }
guard document.deleted.isMissing else { return true }
// Lane and card are the only levels below the root, so this walks at most twice; the bound
// is there so a folder that is not under this root at all (a step registered before a
// mid-session root change) ends rather than climbing to `/`.
var parent = folder.deletingLastPathComponent()
for _ in 0 ..< 4 {
guard !isRoot(parent, root) else { return false }
guard let ancestor = index(at: parent) else { return false }
if !ancestor.deleted.isMissing { return true }
parent = parent.deletingLastPathComponent()
}
return false
}
private static func isRoot(_ folder: URL, _ root: URL) -> Bool {
folder.standardizedFileURL.path == root.standardizedFileURL.path
}
// MARK: Reading
/// The item's `index.md` as the app reads it, or `nil` when there is no readable, parseable one
+74
View File
@@ -416,6 +416,27 @@ public final class BannerCenter {
postLoss(message)
}
/// **The legacy tombstone migration** (01-storage-format.md § Deletion, resettled 2026-07-28:
/// "Legacy `deleted:` keys migrate on load-and-write, never destroy a graceful warning-tone
/// notice"): a board written by an older version carried `deleted:` keys, the app moved the
/// cards those keys named into `.trash/` and returned the lanes live, and this is the row that
/// says so.
///
/// **A loss row for `postRelocatedLooseFiles`' exact reason**, and it is the same shape of event:
/// the app moved the user's folders on its own initiative, on a board it opened rather than on a
/// gesture they made. That must be said out loud, must not evaporate unread, and must not rank
/// as an error, because no action failed. The one nuance worth naming: the *lane* half is a
/// resurrection rather than a removal cards nobody asked to see again may reappear on the
/// board which is exactly the kind of surprise this class exists to announce.
///
/// `cards` and `lanes` are the migrated items' titles, in the order they were written, `nil` for
/// an untitled one "Untitled" is a rendering, never a value (03-board-ui.md § Card face), so
/// the phrasing layer decides what to call it. A migration that migrated nothing posts nothing.
public func postMigratedTombstones(cards: [String?], lanes: [String?]) {
guard let message = Self.migratedTombstonesMessage(cards: cards, lanes: lanes) else { return }
postLoss(message)
}
/// Posts the skipped-folders loss row for a Finder drop that imported its files but refused its
/// folders (04-interactions.md Selection, drag & drop, "Folders are refused at hover"): "a
/// mixed drag proposes for its files only, and the drop imports the files while a one-shot
@@ -822,6 +843,59 @@ public final class BannerCenter {
return "Moved '\(name)' into attachments — \(subject)"
}
/// The legacy tombstone migration's line **one folded sentence for both halves**, written in
/// `relocatedLooseFilesMessage`'s voice because it is the same kind of notice: the act first,
/// the subject after an em dash, plurals folded, a sole item named.
///
/// The two clauses are joined rather than posted as two rows, because it is **one migration**:
/// a board opened, its old deletion markers were resolved, and that is one thing that happened
/// to the user's files. Two rows would also mean two dismissals for one event, and would rank a
/// resurrection and a relocation against each other for no reason.
///
/// The shapes, in the relocation's own idiom:
///
/// - **One card**, no lanes: "Moved 'Fix login' to the trash it carried an old deleted marker".
/// - **Several cards**: "Moved 3 cards to the trash they carried old deleted markers".
/// - **One lane**, no cards: "Restored 'Doing' it carried an old deleted marker".
/// - **Both**: "Moved 3 cards to the trash and restored 2 lanes they carried old deleted markers".
///
/// **The tail names the cause once**, and it is the whole explanation the row owes: the user did
/// not delete anything just now, and without the clause the sentence would read as an action
/// they had somehow just taken. The singular/plural of the tail follows the *total*, so the
/// mixed case never has to spell a singular (two clauses carry at least two items).
///
/// `nil` when nothing migrated a migration that migrated nothing is not news.
public nonisolated static func migratedTombstonesMessage(cards: [String?], lanes: [String?]) -> String? {
let total = cards.count + lanes.count
guard total > 0 else { return nil }
var clauses: [String] = []
if !cards.isEmpty {
let subject = cards.count == 1
? sole(cards[0])
: "\(cards.count) cards"
clauses.append("Moved \(subject) to the trash")
}
if !lanes.isEmpty {
let subject = lanes.count == 1
? sole(lanes[0])
: "\(lanes.count) lanes"
clauses.append(clauses.isEmpty ? "Restored \(subject)" : "restored \(subject)")
}
let tail = total == 1
? "it carried an old deleted marker"
: "they carried old deleted markers"
return "\(clauses.joined(separator: " and "))\(tail)"
}
/// A sole migrated item's name: its title in quotes, or the untitled rendering the relocation
/// line already uses ("an untitled card" / "an untitled lane" are one phrase here, because the
/// clause it sits in already says which level it is).
private nonisolated static func sole(_ title: String?) -> String {
guard let title else { return "an untitled item" }
return "'\(title)'"
}
/// The skipped-step line 13-native-undo.md Rules' own example sentence, "Undo skipped 'Fix
/// login' changed outside Lanework", with Z's mirror ("Redo skipped ").
///
File diff suppressed because it is too large Load Diff
+171
View File
@@ -0,0 +1,171 @@
import Foundation
// MARK: - ItemContainer
/// Which of the board's two **card containers** something sits in the board's lanes, or the
/// board's `.trash/`.
///
/// **This is the materialized trash's replacement for `Liveness`** (02-architecture.md § Changes
/// from Kanban, resettled 2026-07-28; 03-board-ui.md § Trash). Deletion is a *move* now, so there is
/// no flag to read, no ancestor to walk, and no "effective liveness" to compute: an item is in a
/// container or it is not, and which container is a fact about where its folder sits on disk. The
/// tombstone model's two-sided machinery the absolute ancestor walk, the entry-vs-universe split,
/// kind-homogeneity inside the trash is retired wholesale with it.
///
/// **An item-referencing set carries one of these** (`ItemReferenceSet`), because 04-interactions.md
/// The trash keeps exactly one boundary: "a selection never mixes trash cards with board cards a
/// single container rule replacing the old liveness law, because Delete would otherwise mean two
/// different things in one gesture (move-to-trash vs permanent)".
///
/// **Lanes live only on the board side.** "Cards only. Lanes are never trashed" (03-board-ui.md §
/// Trash), so the trash's universe is cards and nothing else which is why the trash needs no
/// kind axis of its own any more.
///
/// `String`-backed and `Codable` because the clipboard manifest carries one: a manifest written
/// before a quit is decoded after the relaunch, so these raw spellings are pasteboard API, and they
/// are the case names so nothing has to remember a second vocabulary.
public enum ItemContainer: String, Codable, Sendable, Equatable, CaseIterable {
/// The board proper every lane, and every card inside a lane.
case board
/// `<root>/.trash/` the reserved container deletion moves cards into.
case trash
}
extension ItemContainer {
/// Every id `snapshot` holds in this container **the universe** every item-referencing set is
/// held to (02-architecture.md § Live-reload resilience: "re-resolution matches UUID *and*
/// container side ... presence in the snapshot is the whole question").
///
/// One walk, no filtering: the board side is the lanes plus their cards, the trash side is
/// `snapshot.trash`. There is deliberately no liveness predicate anywhere in here a legacy
/// `deleted:` key still riding in from an unmigrated board (`BoardLoader`'s migration window)
/// names an ordinary board card until its folder actually moves, which is the safe direction and
/// the one the migration then takes (01-storage-format.md § Deletion).
public func ids(in snapshot: BoardModel) -> Set<ItemID> {
var universe: Set<ItemID> = []
switch self {
case .board:
for lane in snapshot.lanes {
universe.insert(lane.id)
for card in lane.cards {
universe.insert(card.id)
}
}
case .trash:
for card in snapshot.trash {
universe.insert(card.id)
}
}
return universe
}
}
// MARK: - ItemPath
/// Where an item's folder sits under a board root, as identity components rather than as a URL.
///
/// **Components, not a URL**, for the reason every path-shaped value in this app is: the caller
/// builds the URL off the store's *current* `rootURL`, so a board renamed or moved mid-session
/// writes at the new location (02-architecture.md § Write-failure surfacing).
///
/// **Three cases, because the board has exactly three places an identity-bearing folder can be**
/// `<root>/<lane>`, `<root>/<lane>/<card>`, and `<root>/.trash/<card>`. The old two-optional-fields
/// shape could spell a fourth thing that does not exist; this cannot.
public enum ItemPath: Sendable, Equatable {
/// A lane: `<root>/<lane>/`.
case lane(ItemID)
/// A card in a lane: `<root>/<lane>/<card>/`.
case card(lane: ItemID, id: ItemID)
/// A card in the board's trash: `<root>/.trash/<card>/`.
case trashCard(ItemID)
/// The item this path names.
public var id: ItemID {
switch self {
case let .lane(id): id
case let .card(_, id): id
case let .trashCard(id): id
}
}
public var isLane: Bool {
if case .lane = self { return true }
return false
}
/// Which container this path is in the board for a lane or a lane's card, the trash for a
/// trash card. Derived rather than stored: the case *is* the answer.
public var container: ItemContainer {
if case .trashCard = self { return .trash }
return .board
}
/// This path resolved under a board root.
public func folder(under root: URL) -> URL {
switch self {
case let .lane(id):
root.appendingPathComponent(id.rawValue, isDirectory: true)
case let .card(lane, id):
root
.appendingPathComponent(lane.rawValue, isDirectory: true)
.appendingPathComponent(id.rawValue, isDirectory: true)
case let .trashCard(id):
BoardWriter.trashFolder(inBoard: root)
.appendingPathComponent(id.rawValue, isDirectory: true)
}
}
}
extension ItemPath {
/// The folders `ids` names inside one container, **in display order**.
///
/// Display order lanes left to right, each lane then its cards; the trash top to bottom
/// rather than the caller's set iteration order, which is not an order at all: a batch that
/// fails partway must fail the same way twice (`BoardStore.styleSubjects` makes the same choice
/// for the same reason).
///
/// Ids the container does not hold are simply absent, which is every caller's standing posture:
/// a selection the next reload will drop writes nothing rather than being refused.
public static func resolve(
_ ids: Set<ItemID>,
in container: ItemContainer,
snapshot: BoardModel
) -> [ItemPath] {
guard !ids.isEmpty else { return [] }
var result: [ItemPath] = []
switch container {
case .board:
for lane in snapshot.lanes {
if ids.contains(lane.id) { result.append(.lane(lane.id)) }
for card in lane.cards where ids.contains(card.id) {
result.append(.card(lane: lane.id, id: card.id))
}
}
case .trash:
for card in snapshot.trash where ids.contains(card.id) {
result.append(.trashCard(card.id))
}
}
return result
}
/// Where one id lives, searching both containers `nil` when the snapshot does not hold it.
///
/// The board is searched first because that is where the overwhelming majority of lookups land;
/// an id can only be in one container anyway (board-wide uniqueness spans both
/// 01-storage-format.md § Fractal layout Rules).
public static func of(_ id: ItemID, in snapshot: BoardModel) -> ItemPath? {
for lane in snapshot.lanes {
if lane.id == id { return .lane(id) }
if lane.cards.contains(where: { $0.id == id }) { return .card(lane: lane.id, id: id) }
}
return snapshot.trash.contains { $0.id == id } ? .trashCard(id) : nil
}
}
+19 -41
View File
@@ -21,7 +21,7 @@ import Foundation
/// "The filter is the single source of truth for 'what's on the board': layout, drop zones, marquee,
/// ranges, arrow nav, and lane count badges all read it." They read it *here* the masonry through
/// `LaneView.renderedCards`, the ranges and Select All through `SelectionGrammar`'s order lists, the
/// trash through `TrashLaneView.entries`, and the selection through
/// trash through `SelectionGrammar.trashCards`, and the selection through
/// `TransientBoardState.constrainToSearch(in:)`. There is deliberately no second spelling of "does
/// this card match" anywhere, and no stored result set to go stale (`TransientBoardState`, kind 2).
///
@@ -29,9 +29,9 @@ import Foundation
///
/// **Lanes are never hidden by a card query.** 04 filters *cards*; a lane whose cards all miss the
/// query stays on the board showing an empty body and a `0` badge, because the width division is
/// layout and the filter is content. `matches(_: Lane)` exists only for the trash, whose rows are
/// tombstoned lanes as often as they are cards and which filter "like any lane" by their own
/// title + body (03-board-ui.md § Trash).
/// layout and the filter is content. There is no lane overload at all: the tombstone model's trash
/// held lane *entries* that had to be filtered like rows, and lanes are never trashed now
/// (03-board-ui.md § Trash), so a card predicate is the whole of the filter.
public struct SearchFilter: Sendable, Equatable {
/// The query exactly as typed kept so a caller can key a transaction or a test on it.
@@ -78,54 +78,32 @@ public struct SearchFilter: Sendable, Equatable {
matches(title: card.title.value, body: card.body)
}
/// A lane, by its own title and description the trash's lane entries, and nothing on the board
/// itself (see the type's doc comment).
public func matches(_ lane: Lane) -> Bool {
matches(title: lane.title.value, body: lane.body)
}
/// A trash row, **by its own title and body**, whichever kind it is: "shown, it participates in
/// the filter like any lane" (03-board-ui.md § Trash), and a lane entry is a row like a card row.
///
/// A lane entry is deliberately *not* matched through its cards: the entry is one restorable
/// thing, and a lane surfacing because a card buried inside it matched would be a row the user
/// cannot act on the way the match suggests.
public func matches(_ entry: TrashEntry) -> Bool {
switch entry {
case let .card(card, _): matches(card)
case let .lane(lane, _): matches(lane)
}
}
// MARK: - The visible universe
/// Every id the filter leaves visible on `side` **the universe
/// Every id the filter leaves visible in `container` **the universe
/// `ItemReferenceSet.constrained(to:)` is handed** for 04's "hidden cards leave the selection"
/// (`TransientBoardState.constrainToSearch(in:)`).
///
/// It is shaped exactly like `ItemReferenceSet.idUniverse(of:on:)` and means the same thing one
/// step narrower: that one answers "what does the board *have*", this one "what does the board
/// *show*". Two differences, both stated above and neither incidental:
///
/// - **Live lanes are all in it.** The filter hides cards, so a lane is visible whatever its
/// cards do a lane selection survives a query that empties its body.
/// - **The trashed side is the trash's rows**, filtered `TrashModel.entries`' absolute
/// ancestor walk, which already excludes the cards a tombstoned lane subsumes. Those have no
/// row, so they are visible to nobody and belong in no universe a selection is held to.
public func visibleIDs(in snapshot: BoardModel, on side: Liveness) -> Set<ItemID> {
switch side {
case .live:
/// It is shaped exactly like `ItemContainer.ids(in:)` and means the same thing one step
/// narrower: that one answers "what does the board *have*", this one "what does the board
/// *show*". The one difference is stated above and is not incidental: **every lane is in it**,
/// because the filter hides cards, so a lane selection survives a query that empties its body.
public func visibleIDs(in snapshot: BoardModel, container: ItemContainer) -> Set<ItemID> {
var ids: Set<ItemID> = []
for lane in snapshot.lanes where !lane.isDeleted {
switch container {
case .board:
for lane in snapshot.lanes {
ids.insert(lane.id)
for card in lane.cards where !card.isDeleted && matches(card) {
for card in lane.cards where matches(card) {
ids.insert(card.id)
}
}
case .trash:
for card in snapshot.trash where matches(card) {
ids.insert(card.id)
}
}
return ids
case .trashed:
return Set(TrashModel.entries(of: snapshot).lazy.filter { matches($0) }.map(\.id))
}
}
// MARK: - Folding
+119 -131
View File
@@ -21,22 +21,22 @@ public enum SelectionKind: String, Codable, Sendable, Equatable {
case lane
}
/// What a pointer click names: an item, its level, and the side of the live/trash boundary the
/// surface it was clicked on sits on.
/// What a pointer click names: an item, its level, and the container the surface it was clicked on
/// belongs to.
///
/// The **side is the surface's, not the item's** a card face is always `.live` and a trash row is
/// always `.trashed`, because that is what the user clicked. A click on a surface whose item flipped
/// liveness a moment ago simply selects nothing the next reload will keep, which is the ordinary
/// vanish rule and not a case for this type to model.
/// The **container is the surface's, not the item's** a card face is always `.board` and a trash
/// row is always `.trash`, because that is what the user clicked. A click on a surface whose item
/// crossed containers a moment ago simply selects nothing the next reload will keep, which is the
/// ordinary vanish rule and not a case for this type to model.
public struct SelectionTarget: Sendable, Equatable {
public var id: ItemID
public var kind: SelectionKind
public var side: Liveness
public var container: ItemContainer
public init(id: ItemID, kind: SelectionKind, side: Liveness) {
public init(id: ItemID, kind: SelectionKind, container: ItemContainer) {
self.id = id
self.kind = kind
self.side = side
self.container = container
}
}
@@ -59,15 +59,16 @@ public enum ClickModifier: Sendable, Equatable {
/// (`SelectionGrammarTests`).
///
/// **Homogeneity is the invariant, and it is enforced here or nowhere.** The selection is
/// homogeneous on three axes at once cards XOR lanes (§ Selection), live XOR tombstoned, and
/// within the trash card entries XOR lane entries (§ The trash) and every one of them is a
/// property of what a *click* is allowed to produce. So no outcome below is ever mixed: a modifier
/// that would cross an axis degrades to a replace, which is the only answer that keeps the
/// invariant true without silently dropping what the user asked for.
/// homogeneous on **two** axes now cards XOR lanes (§ Selection) and board XOR trash (§ The
/// trash's "single container rule replacing the old liveness law") and the third, kind-inside-the
/// -trash, retired with the lane entries it separated: "Cards only. Lanes are never trashed".
/// Both surviving axes are a property of what a *click* is allowed to produce, so no outcome below
/// is ever mixed: a modifier that would cross an axis degrades to a replace, which is the only
/// answer that keeps the invariant true without silently dropping what the user asked for.
///
/// **Pure, for `NewCardTarget`'s reason**: the branches become lines of test rather than gestures to
/// drive, and the four surfaces that clicks arrive on (card face, lane header, lane empty space,
/// trash row) share one answer instead of four near-copies of it.
/// trash card) share one answer instead of four near-copies of it.
public enum SelectionGrammar {
/// What a click leaves behind: the new selection, the anchor a subsequent -click would range
@@ -100,7 +101,7 @@ public enum SelectionGrammar {
/// The grammar, one call.
///
/// - Parameters:
/// - target: what was clicked, with the surface's liveness side (see `SelectionTarget`).
/// - target: what was clicked, with the surface's container (see `SelectionTarget`).
/// - modifier: the effective modifier, already reduced to one of three (`ClickModifier`).
/// - selection: the board's current selection.
/// - anchor: the range origin `TransientBoardState.selectionAnchor`.
@@ -145,18 +146,18 @@ public enum SelectionGrammar {
selection: ItemReferenceSet,
togglesOnRepeat: Bool
) -> Outcome {
if togglesOnRepeat, selection.liveness == target.side, selection.ids == [target.id] {
if togglesOnRepeat, selection.container == target.container, selection.ids == [target.id] {
return .cleared
}
return Outcome(
selection: ItemReferenceSet(ids: [target.id], liveness: target.side),
selection: ItemReferenceSet(ids: [target.id], container: target.container),
anchor: target.id,
head: target.id
)
}
/// **-click toggles** but only *within* a homogeneous set. Crossing either axis (a card
/// clicked while lanes are selected, a trash row clicked while live cards are) is not a mixed
/// clicked while lanes are selected, a trash card clicked while board cards are) is not a mixed
/// selection and not a refusal: it is a **replace**, the same outcome a plain click would give,
/// because the click unambiguously names a new set of one.
///
@@ -168,7 +169,7 @@ public enum SelectionGrammar {
selection: ItemReferenceSet,
snapshot: BoardModel
) -> Outcome {
guard selection.liveness == target.side,
guard selection.container == target.container,
let current = kind(of: selection, in: snapshot),
current == target.kind
else {
@@ -183,7 +184,7 @@ public enum SelectionGrammar {
return .cleared
}
return Outcome(
selection: ItemReferenceSet(ids: ids, liveness: target.side),
selection: ItemReferenceSet(ids: ids, container: target.container),
anchor: target.id,
head: target.id
)
@@ -195,7 +196,7 @@ public enum SelectionGrammar {
///
/// The anchor is valid **iff both it and the target sit in the same order list** which folds
/// the nil anchor, the vanished anchor, and every axis crossing into one test, since a list is
/// exactly one (side, kind) pair. An invalid anchor makes the click a plain one, never a no-op:
/// exactly one (container, kind) pair. An invalid anchor makes the click a plain one, never a no-op:
/// the keyboard's -arrow goes inert at a boundary because its next step is ambiguous, while a
/// click names an unambiguous target and so always has something to do.
private static func shift(
@@ -210,15 +211,15 @@ public enum SelectionGrammar {
from: anchor,
to: target.id,
kind: target.kind,
on: target.side,
in: snapshot,
in: target.container,
snapshot: snapshot,
filter: filter
)
else {
return plain(target, selection: selection, togglesOnRepeat: false)
}
return Outcome(
selection: ItemReferenceSet(ids: span, liveness: target.side),
selection: ItemReferenceSet(ids: span, container: target.container),
anchor: anchor,
head: target.id
)
@@ -234,8 +235,8 @@ public enum SelectionGrammar {
///
/// **`nil` means the two do not share a list**, which folds the vanished endpoint, the nil
/// anchor's caller-side absence, and every axis crossing into one test a list is exactly one
/// (side, kind) pair. The callers differ on what they do with that: a click degrades to a plain
/// click (it names an unambiguous target), while a -arrow goes inert (its next step is
/// (container, kind) pair. The callers differ on what they do with that: a click degrades to a
/// plain click (it names an unambiguous target), while a -arrow goes inert (its next step is
/// ambiguous).
///
/// **A filtered endpoint is a missing one**, which needs no rule of its own: a card the search
@@ -246,44 +247,47 @@ public enum SelectionGrammar {
from: ItemID,
to: ItemID,
kind: SelectionKind,
on side: Liveness,
in snapshot: BoardModel,
in container: ItemContainer,
snapshot: BoardModel,
filter: SearchFilter = .inactive
) -> Set<ItemID>? {
let list = order(of: kind, on: side, in: snapshot, filter: filter)
let list = order(of: kind, in: container, snapshot: snapshot, filter: filter)
guard let start = list.firstIndex(of: from), let end = list.firstIndex(of: to) else { return nil }
return Set(start <= end ? list[start...end] : list[end...start])
}
// MARK: - The order lists
/// The list a -range walks for one (side, kind) pair **the single place a "what's on the
/// The list a -range walks for one (container, kind) pair **the single place a "what's on the
/// board, in what order" question is answered** for the pointer.
///
/// **The search filter threads in here and in `MarqueeTargetRegistry`'s membership, and nowhere
/// else** the filter "is the single source of truth for what's on the board ranges all
/// read it" (04-interactions.md § Search), and every range, every Select All and every arrow
/// walk is stated in terms of these four lists, so one parameter narrows all of them together.
/// walk is stated in terms of these lists, so one parameter narrows all of them together.
///
/// It defaults to `.inactive` so the many callers with no query in hand (the drag's flatten
/// order, a lane-index lookup, the successor's container) read exactly as they did before the
/// filter existed; the callers that *are* the board's input grammar pass the store's query.
///
/// **The lane list takes no filter**, because a card query hides no lane see `SearchFilter`.
/// **`(.trash, .lane)` is empty by construction**: "Cards only. Lanes are never trashed"
/// (03-board-ui.md § Trash), so there is no such list to walk rather than a rule saying not to.
public static func order(
of kind: SelectionKind,
on side: Liveness,
in snapshot: BoardModel,
in container: ItemContainer,
snapshot: BoardModel,
filter: SearchFilter = .inactive
) -> [ItemID] {
switch (side, kind) {
case (.live, .card): liveCards(in: snapshot, filter: filter)
case (.live, .lane): liveLanes(in: snapshot)
case (.trashed, _): trashEntries(of: kind, in: snapshot, filter: filter)
switch (container, kind) {
case (.board, .card): boardCards(in: snapshot, filter: filter)
case (.board, .lane): lanes(in: snapshot)
case (.trash, .card): trashCards(in: snapshot, filter: filter)
case (.trash, .lane): []
}
}
/// Live cards in **flatten order** "lane `order` first, then card `order` (a cross-lane
/// The board's cards in **flatten order** "lane `order` first, then card `order` (a cross-lane
/// selection flattens left-to-right, top-to-bottom)", the multi-drag order the N target rule
/// and paste anchoring already share (04-interactions.md Drag and drop, The map).
///
@@ -293,85 +297,65 @@ public enum SelectionGrammar {
/// **The filter narrows the walk in place**, which is what makes a search-time -range and
/// Select All read the same board the masonry drew: `LaneView.renderedCards` applies the same
/// predicate to the same cards, one lane at a time, and this is that collection flattened.
public static func liveCards(in snapshot: BoardModel, filter: SearchFilter = .inactive) -> [ItemID] {
public static func boardCards(in snapshot: BoardModel, filter: SearchFilter = .inactive) -> [ItemID] {
var ids: [ItemID] = []
for lane in snapshot.lanes where !lane.isDeleted {
for card in lane.cards where !card.isDeleted && filter.matches(card) {
for lane in snapshot.lanes {
for card in lane.cards where filter.matches(card) {
ids.append(card.id)
}
}
return ids
}
/// Live lanes, left to right. Tombstoned lanes render nowhere on the board (03-board-ui.md §
/// Trash collapses each into one entry), so they are absent from the live lane order entirely.
/// The board's lanes, left to right.
///
/// **No search filter, deliberately**: 04 § Search filters *cards*, and a lane whose body the
/// query empties is still a lane on the board the width division is layout, and the badge
/// showing `0` is the honest report. So the lane domain's ranges, arrows and moves are the one
/// part of the board grammar a search does not narrow.
public static func liveLanes(in snapshot: BoardModel) -> [ItemID] {
snapshot.lanes.filter { !$0.isDeleted }.map(\.id)
public static func lanes(in snapshot: BoardModel) -> [ItemID] {
snapshot.lanes.map(\.id)
}
/// One kind of trash row, in the quasi-lane's own deterministic order (`TrashModel.entries`,
/// whose sort is "load-bearing for input arrow walks, -ranges, and the rubber band all read
/// it").
/// The trash's cards, top to bottom `snapshot.trash` itself, which the loader already sorted
/// by `order` like any lane's children (03-board-ui.md § Trash: "the trash sorts by `order` like
/// any lane", newest-first falling out of the ranks rather than a timestamp sort).
///
/// **Filtered to one kind, so a range skips what it cannot include.** Card and lane entries
/// interleave in one ordering, and "a selection never mixes card entries and lane entries"
/// (04-interactions.md The trash), so a -range between two card rows spans the sorted order
/// and collects only the card rows stepping over any lane row that sits between them. That is
/// the deliberate pointer twin of the keyboard's rule: a -arrow onto a lane entry is *inert*
/// because its next step is ambiguous, while a click names an unambiguous same-kind target and
/// so the range simply skips.
///
/// **Filtered like any lane** (03-board-ui.md § Trash) the same predicate `TrashLaneView`
/// applies to the same rows, so a trash-side range walks exactly what the column is showing.
public static func trashEntries(
of kind: SelectionKind,
in snapshot: BoardModel,
filter: SearchFilter = .inactive
) -> [ItemID] {
TrashModel.entries(of: snapshot)
.filter { $0.isLaneEntry == (kind == .lane) && filter.matches($0) }
.map(\.id)
/// **Filtered like any lane** (03-board-ui.md § Trash: "shown, its cards participate in the
/// filter exactly like any other card") the same predicate `TrashLaneView` applies to the same
/// cards, so a trash-side range walks exactly what the column is showing.
public static func trashCards(in snapshot: BoardModel, filter: SearchFilter = .inactive) -> [ItemID] {
snapshot.trash.filter { filter.matches($0) }.map(\.id)
}
// MARK: - The current selection's kind
/// Which level the selection holds, or `nil` when it holds nothing the board renders on its own
/// side.
/// Which level the selection holds, or `nil` when it holds nothing its container renders.
///
/// **Any member answers, because the set is homogeneous** but the walk is the snapshot's order
/// rather than the set's iteration order, so the answer is deterministic even for a set that
/// somehow was not. Members that name nothing are ignored, and a set of only such members reads
/// as empty: a selection the next reload will drop must not decide what a click does now.
///
/// The membership rules are exactly the order lists': on the live side an item counts when its
/// effective liveness is live, and on the trashed side only **rows** count a card under a
/// tombstoned lane has no row of its own (`TrashModel.entries`' absolute ancestor walk), so it
/// is nobody's kind.
/// **The trash answers `.card` or nothing**, because lanes are never trashed which is why the
/// trash's old kind axis (card entries XOR lane entries) has no code left anywhere.
public static func kind(of selection: ItemReferenceSet, in snapshot: BoardModel) -> SelectionKind? {
guard !selection.isEmpty else { return nil }
switch selection.container {
case .trash:
return snapshot.trash.contains { selection.ids.contains($0.id) } ? .card : nil
case .board:
for lane in snapshot.lanes {
if Liveness(isDeleted: lane.isDeleted) == selection.liveness, selection.ids.contains(lane.id) {
return .lane
}
// A tombstoned lane subsumes its subtree on both sides: its cards render nowhere live
// and have no trash row of their own.
guard !lane.isDeleted else { continue }
for card in lane.cards
where Liveness(isDeleted: card.isDeleted) == selection.liveness && selection.ids.contains(card.id) {
return .card
}
if selection.ids.contains(lane.id) { return .lane }
if lane.cards.contains(where: { selection.ids.contains($0.id) }) { return .card }
}
return nil
}
}
// MARK: - Successor on delete
/// What selects after tombstoning `ids` 04-interactions.md The map's Finder-style
/// What selects after deleting `ids` 04-interactions.md The map's Finder-style
/// successor sibling, as a pure function of the **pre-write** snapshot.
///
/// > Selection moves to the deleted item's successor sibling, Finder-style (next card in the
@@ -389,49 +373,56 @@ public enum SelectionGrammar {
/// - **`nil` is a legitimate answer** an emptied container selects nothing, and the caller
/// clears.
///
/// **Both stagings of Delete get one** (04, resettled 2026-07-28 "one Delete vocabulary,
/// staged by place"): `container` says which side the gesture ran on, and the trash walks its own
/// ordered cards exactly as a lane walks its own. The permanent delete is as deliberate an act as
/// the move-to-trash, so it keeps the repeatable-keystroke property the rule exists for.
///
/// **Deliberate deletes only.** External vanishing never picks a successor (02-architecture.md's
/// reload-survival rule: "the selection just shrinks"), which is why this is called by
/// `BoardStore.delete` and by nothing on the reload path.
/// `BoardStore`'s delete paths and by nothing on the reload path.
///
/// **The container is what the lane is *showing*.** Under a search the successor must be a card
/// the user can see "nothing invisible stays selected" is the trash's phrasing of a rule the
/// filter obeys too and picking a hidden neighbour would hand the selection straight back to
/// **The container is what the surface is *showing*.** Under a search the successor must be a
/// card the user can see picking a hidden neighbour would hand the selection straight back to
/// `constrainToSearch(in:)` to drop, which is a deselect wearing a successor's clothes. So the
/// filter narrows the container, and repeated walks down the *filtered* lane.
public static func successor(
afterDeleting ids: Set<ItemID>,
in snapshot: BoardModel,
in container: ItemContainer = .board,
snapshot: BoardModel,
filter: SearchFilter = .inactive
) -> ItemID? {
guard !ids.isEmpty else { return nil }
let selection = ItemReferenceSet(ids: ids, liveness: .live)
let selection = ItemReferenceSet(ids: ids, container: container)
guard let kind = kind(of: selection, in: snapshot) else { return nil }
let container: [ItemID]
switch kind {
case .lane:
container = liveLanes(in: snapshot)
case .card:
let siblings: [ItemID]
switch (container, kind) {
case (.trash, _):
siblings = trashCards(in: snapshot, filter: filter)
case (.board, .lane):
siblings = lanes(in: snapshot)
case (.board, .card):
// The last selected card in flatten order names the lane; its lane's rendered cards are
// the container the successor is drawn from.
guard let last = liveCards(in: snapshot, filter: filter).last(where: { ids.contains($0) }),
guard let last = boardCards(in: snapshot, filter: filter).last(where: { ids.contains($0) }),
let lane = snapshot.lanes.first(where: { lane in
!lane.isDeleted && lane.cards.contains { $0.id == last && !$0.isDeleted }
lane.cards.contains { $0.id == last }
})
else { return nil }
container = lane.cards.filter { !$0.isDeleted && filter.matches($0) }.map(\.id)
siblings = lane.cards.filter { filter.matches($0) }.map(\.id)
}
let doomed = container.indices.filter { ids.contains(container[$0]) }
let doomed = siblings.indices.filter { ids.contains(siblings[$0]) }
guard let first = doomed.first, let last = doomed.last else { return nil }
if let after = container[(last + 1)...].first(where: { !ids.contains($0) }) { return after }
return container[..<first].last { !ids.contains($0) }
if let after = siblings[(last + 1)...].first(where: { !ids.contains($0) }) { return after }
return siblings[..<first].last { !ids.contains($0) }
}
}
// MARK: - The rubber band
/// One item the marquee can sweep: its identity, its level, its side, and where it is drawn.
/// One item the marquee can sweep: its identity, its level, its container, and where it is drawn.
///
/// The frame is in the board strip's coordinate space (`BoardView.stripSpace`) and is **registered
/// by the view that draws it** (`MarqueeTargetRegistry`) rather than computed here: the masonry's
@@ -439,57 +430,54 @@ public enum SelectionGrammar {
public struct MarqueeTarget: Sendable, Equatable {
public var id: ItemID
public var kind: SelectionKind
public var side: Liveness
public var container: ItemContainer
public var frame: CGRect
public init(id: ItemID, kind: SelectionKind, side: Liveness, frame: CGRect) {
public init(id: ItemID, kind: SelectionKind, container: ItemContainer, frame: CGRect) {
self.id = id
self.kind = kind
self.side = side
self.container = container
self.frame = frame
}
}
/// What a rubber band selects, as a pure function of the band, the drawn frames, and the side the
/// band started on (`SelectionGrammarTests`).
/// What a rubber band selects, as a pure function of the band, the drawn frames, and the container
/// the band started in (`SelectionGrammarTests`).
///
/// The two rules it exists to state, both 04-interactions.md's:
///
/// - **The band stays on the side of the boundary it started on** ( The trash), which is why `side`
/// is a parameter rather than something derived from what the rect happens to touch: a band begun
/// on the board and dragged over the trash column selects live cards and nothing else.
/// - **The band stays on the side of the boundary it started on** ( The trash), which is why
/// `container` is a parameter rather than something derived from what the rect happens to touch: a
/// band begun on the board and dragged over the trash column selects board cards and nothing else.
/// - **The band never selects lanes** (§ Selection gives it to cards: "click-drag rubber-bands
/// across lanes" across them, not over them). Lanes are simply never registered as targets, and
/// the live branch filters to cards anyway so the rule holds even if one were.
/// the filter below keeps the rule true even if one were.
///
/// **There is no kind rule any more.** Under the tombstone model the trash interleaved card rows and
/// lane rows in one column, so the band needed a topmost-wins tie-break to stay homogeneous by kind;
/// lanes are never trashed now, so both containers hold cards and the rule is one line for both.
public enum MarqueeMath {
/// The ids `rect` sweeps.
///
/// On the **trashed** side the band must additionally stay homogeneous by *kind*, because the
/// trash's two row kinds interleave in one column. The rule is topmost-wins: the kind of the
/// highest intersecting row decides, and rows of the other kind are dropped so a band pulled
/// down from a card row keeps collecting card rows and steps over the lane rows between them,
/// exactly as a -range does.
public static func selection(rect: CGRect, targets: [MarqueeTarget], side: Liveness) -> Set<ItemID> {
let hits = targets.filter { $0.side == side && rect.intersects($0.frame) }
guard !hits.isEmpty else { return [] }
switch side {
case .live:
return Set(hits.lazy.filter { $0.kind == .card }.map(\.id))
case .trashed:
guard let topmost = hits.min(by: isAbove) else { return [] }
return Set(hits.lazy.filter { $0.kind == topmost.kind }.map(\.id))
}
public static func selection(
rect: CGRect,
targets: [MarqueeTarget],
in container: ItemContainer
) -> Set<ItemID> {
Set(
targets.lazy
.filter { $0.container == container && $0.kind == .card && rect.intersects($0.frame) }
.map(\.id)
)
}
/// Which of two drawn rows is "higher" top edge, then leading edge, then identity.
///
/// Total rather than merely correct-for-a-column: two rows sharing a top edge must still order
/// the same way twice, or the topmost-kind rule would pick differently on identical input.
/// the same way twice.
///
/// Shared with `NavigationMath`, which breaks its score ties with it for the same reason: two
/// candidates that a metric cannot separate must still be separated the same way twice.
/// Used by `NavigationMath`, which breaks its score ties with it: two candidates that a metric
/// cannot separate must still be separated the same way twice.
static func isAbove(_ lhs: MarqueeTarget, _ rhs: MarqueeTarget) -> Bool {
if lhs.frame.minY != rhs.frame.minY { return lhs.frame.minY < rhs.frame.minY }
if lhs.frame.minX != rhs.frame.minX { return lhs.frame.minX < rhs.frame.minX }
+3 -3
View File
@@ -154,7 +154,7 @@ public struct StyleEditorSession: Sendable, Equatable {
case .board:
return self
case let .items(ids):
let live = ItemReferenceSet(ids: ids, liveness: .live).resolved(against: snapshot).ids
let live = ItemReferenceSet(ids: ids, container: .board).resolved(against: snapshot).ids
guard !live.isEmpty else { return nil }
return live == ids ? self : StyleEditorSession(target: .items(live))
}
@@ -170,9 +170,9 @@ public struct StyleEditorSession: Sendable, Equatable {
/// the popover lands on the first thing the user's eye would find.
public func presentationAnchor(in snapshot: BoardModel) -> ItemID? {
guard case let .items(ids) = target else { return nil }
for lane in snapshot.lanes where !lane.isDeleted {
for lane in snapshot.lanes {
if ids.contains(lane.id) { return lane.id }
if let card = lane.cards.first(where: { !$0.isDeleted && ids.contains($0.id) }) { return card.id }
if let card = lane.cards.first(where: { ids.contains($0.id) }) { return card.id }
}
return nil
}
+67 -155
View File
@@ -1,82 +1,9 @@
import Foundation
import Observation
// MARK: - Liveness
/// Which side of the live/tombstoned boundary something sits on.
///
/// An item-referencing set is **homogeneous by liveness** (04-interactions.md § The trash): it never
/// mixes live and tombstoned items, so the side is a property of the set as a whole rather than of
/// each member which is exactly what makes re-resolution across a reload a matching rule rather
/// than a partition.
///
/// **`String`-backed and `Codable` because the clipboard manifest carries one** (04-interactions.md
/// Clipboard: a manifest records its entries' "source side (live/trashed)"). The raw spellings are
/// therefore pasteboard API a manifest written before a quit is decoded after the relaunch and
/// they are the case names so nothing has to remember a second vocabulary.
public enum Liveness: String, Codable, Sendable, Equatable {
case live
case trashed
/// The side an item's own tombstone flag puts it on. `Lane.isDeleted`/`Card.isDeleted` are
/// presence-of-the-key, not validity, so a malformed `deleted:` still reads as trashed see
/// their doc comments in `BoardModel.swift`.
init(isDeleted: Bool) {
self = isDeleted ? .trashed : .live
}
}
// MARK: - The one definition of a side
extension Liveness {
/// Every item `snapshot` has on this side, visited in **board order** lanes left to right,
/// each lane immediately before its own cards as the lane it lives under and, for a card, the
/// card itself.
///
/// **This is the definition, and it is the only one** (02-architecture.md § Changes from Kanban,
/// settled: "universe and rows are one function, never a broader set with a pointer-side
/// subset"). Everything that asks what is on a side is this walk with a different accumulator:
/// `ItemReferenceSet.idUniverse` collects ids, `TrashModel.entries` builds the trash's rows,
/// `TrashModel.paths` and `emptyTrashTargets` build folders. Two spellings of the rule would be
/// two things to keep in step, and the one they would eventually disagree about is precisely the
/// item below.
///
/// **The whole rule is the `continue`: a tombstoned lane subsumes its subtree.** It contributes
/// one item to the trashed side its own row and its cards contribute nothing to *either*
/// side, whatever their own flags say. That is 03-board-ui.md § Trash's absolute ancestor walk
/// stated as code: "a card that carries its own `deleted:` under a tombstoned lane has **no row
/// of its own**".
///
/// **So the two sides do not partition the board, and that is the point.** A card beneath a
/// tombstoned lane is in *neither* universe, because it renders nowhere no row, no membership.
/// A selection, a drag, a pending cut, a range anchor or a navigation head can therefore never
/// survive a reload sitting on something no surface would draw, and 04-interactions.md § Search's
/// hidden-cards-leave-the-selection rule and 02's reload-survival rule stay one rule rather than
/// two that happen to agree.
///
/// Non-escaping and accumulator-driven rather than array-returning: the callers below run on
/// every reload and on every menu validation, and none of them wants a board-sized copy of the
/// model to throw away.
func walk(_ snapshot: BoardModel, visiting visit: (Lane, Card?) -> Void) {
for lane in snapshot.lanes {
if lane.isDeleted {
// The subsumption, both halves of it: the lane is a trash row, and its cards are
// nobody's so the loop below never runs for them.
if self == .trashed { visit(lane, nil) }
continue
}
if self == .live { visit(lane, nil) }
for card in lane.cards where Liveness(isDeleted: card.isDeleted) == self {
visit(lane, card)
}
}
}
}
// MARK: - ItemReferenceSet
/// A set of UUIDs over the snapshot plus the liveness side it lives on **the one shape every
/// A set of UUIDs over the snapshot plus the container it lives in **the one shape every
/// piece of transient state that points at items wears**: the selection, drag membership, and the
/// pending cut are three values of this type, not three hand-rolled near-copies
/// (02-architecture.md § Live-reload resilience, "Selection and every transient state that
@@ -92,46 +19,52 @@ extension Liveness {
/// and everything else here is that primitive with a universe supplied. Only the universe differs
/// between the two callers:
///
/// - **Reload survival**: the universe is the new snapshot's ids on this set's liveness side, which
/// - **Reload survival**: the universe is the new snapshot's ids in this set's container, which
/// is what `resolved(against:)` computes before delegating.
/// - **The live search filter**: the universe is the visible ids the predicate produced, so
/// 04-interactions.md § Search's "hidden cards leave the selection" needs no second rule it is
/// this one, with a different universe (m5 wires that caller).
/// this one, with a different universe.
///
/// Both stay **pure value functions**. Deciding *when* to apply them belongs to the caller, and
/// storing the result belongs to `TransientBoardState` a set that filtered itself would need to
/// know about snapshots, and the whole point of the value-type snapshot is that nothing has to.
public struct ItemReferenceSet: Sendable, Equatable {
public var ids: Set<ItemID>
public var liveness: Liveness
public init(ids: Set<ItemID> = [], liveness: Liveness = .live) {
/// Which container the members live in the board, or `.trash/` (`ItemContainer`).
///
/// A property of the set as a whole rather than of each member, because 04-interactions.md The
/// trash keeps exactly one boundary: "a selection never mixes trash cards with board cards".
/// That is what makes re-resolution across a reload a matching rule rather than a partition.
public var container: ItemContainer
public init(ids: Set<ItemID> = [], container: ItemContainer = .board) {
self.ids = ids
self.liveness = liveness
self.container = container
}
/// Nothing referenced, on the live side the state a board opens in, the state a drag with
/// Nothing referenced, on the board side the state a board opens in, the state a drag with
/// nothing in flight is in, and the state `TransientBoardState.clearSelection()` returns to.
public static let empty = ItemReferenceSet()
public var isEmpty: Bool { ids.isEmpty }
/// This set narrowed to `universe`: members that are in it, **side unchanged**.
/// This set narrowed to `universe`: members that are in it, **container unchanged**.
///
/// The primitive both directions are built from intersection and nothing else. It is
/// deliberately ignorant of what a universe *is*: a snapshot's ids on one liveness side
/// deliberately ignorant of what a universe *is*: a snapshot's ids in one container
/// (`resolved(against:)`) and a search predicate's visible ids are the same argument as far as
/// the rule is concerned, which is what lets one rule be stated once and mean both.
///
/// The liveness side survives even when the membership does not: an emptied set is still a set
/// on a side, and re-populating it (a fresh click, a new drag) is the caller's business.
/// The container survives even when the membership does not: an emptied set is still a set in a
/// container, and re-populating it (a fresh click, a new drag) is the caller's business.
public func constrained(to universe: Set<ItemID>) -> ItemReferenceSet {
guard !ids.isEmpty else { return self }
return ItemReferenceSet(ids: ids.intersection(universe), liveness: liveness)
return ItemReferenceSet(ids: ids.intersection(universe), container: container)
}
/// This set re-grounded on `snapshot`: the members that are still there, **on the same liveness
/// side**, and nothing else.
/// This set re-grounded on `snapshot`: the members that are still there, **in the same
/// container**, and nothing else.
///
/// Two rules, both settled in 02-architecture.md § Live-reload resilience:
///
@@ -139,35 +72,19 @@ public struct ItemReferenceSet: Sendable, Equatable {
/// an empty result is a legitimate outcome. (App-mediated deletion is deliberately different:
/// selects the successor sibling, because that is an act rather than a surprise
/// 04-interactions.md The map. That belongs to the delete command, not here.)
/// - **A liveness flip is a vanish.** A foreign edit that tombstones a selected live card or
/// restores a selected tombstoned one ejects it, keeping 04-interactions.md's
/// homogeneous-by-liveness invariant true across reloads so menu validation never sees a
/// mixed selection. The pending cut inherits the same rule for free (04 Clipboard: "a cut
/// item that is tombstoned or vanishes externally before paste drops out of the pending
/// cut"), and so does drag membership (04 Drag and drop's emptied-drag rule).
/// - **A container crossing is a vanish** (resettled 2026-07-28, the materialized trash): "a
/// foreign move that trashes a selected board card or restores a selected trash card
/// ejects it from the selection (and from the pending cut)", keeping 04's container-boundary
/// invariant true across reloads so menu validation never sees a mixed selection. Drag
/// membership inherits it for free (04 Drag and drop's emptied-drag rule).
///
/// The liveness that is matched is **effective ancestor-walked** (settled), and the trashed
/// side is exactly the trash's rows: `Liveness.walk` is the one definition both sides read.
/// Tombstoning a lane therefore ejects its cards from a live set even though their own flags
/// never changed and does **not** hand them to a trashed set, because the lane's single entry
/// subsumes them (03-board-ui.md). A card under a tombstoned lane renders nowhere on either
/// side, and nothing invisible may stay selected, drag-included, or pending-cut.
/// **Presence is the whole test.** There is no ancestor walk and no effective liveness left to
/// compute "the old effective-liveness ancestor walk is retired with the tombstone model"
/// (02-architecture.md) because a deleted card's folder has actually moved, and a folder is
/// either in the container or it is not.
public func resolved(against snapshot: BoardModel) -> ItemReferenceSet {
guard !ids.isEmpty else { return self }
return constrained(to: Self.idUniverse(of: snapshot, on: liveness))
}
/// Every id in `snapshot` on `side` the reload direction's universe.
///
/// One line over `Liveness.walk`, which is where the rule itself lives and is stated: the live
/// side is the live lanes and their unflagged cards, and the trashed side is *exactly* the trash's
/// rows tombstoned lanes, plus cards carrying their own `deleted:` under a live lane. Nothing
/// else is in either, so a card hidden beneath a tombstoned lane belongs to no universe and no
/// set may go on referencing it.
static func idUniverse(of snapshot: BoardModel, on side: Liveness) -> Set<ItemID> {
var universe: Set<ItemID> = []
side.walk(snapshot) { lane, card in universe.insert(card?.id ?? lane.id) }
return universe
return constrained(to: container.ids(in: snapshot))
}
}
@@ -442,8 +359,8 @@ public final class TransientBoardState {
// MARK: Per-open values
/// The lane that most recently held selection or a creation **in this window session**
/// 04-interactions.md's N target rule's fallback when nothing (or a tombstoned something) is
/// selected, before the last resort of the first lane.
/// 04-interactions.md's N target rule's fallback when nothing (or a trash selection, which
/// never anchors creation) is selected, before the last resort of the first lane.
///
/// It is a *memory of a gesture*, not derived state: with an empty selection there is nothing
/// in the snapshot that could reconstruct which lane the user was last working in, which is
@@ -454,7 +371,7 @@ public final class TransientBoardState {
/// is no target at all; `NewCardTarget` then falls through to the first lane.
public private(set) var lastActiveLaneID: ItemID?
/// Whether the trash quasi-lane is showing (03-board-ui.md Trash).
/// Whether the trash column is showing (03-board-ui.md Trash).
///
/// **Hidden on every open, never persisted**: visiting the trash is an errand, not a layout
/// choice, so it does not belong in the board registry beside window frames
@@ -480,8 +397,8 @@ public final class TransientBoardState {
///
/// Deliberately **not** filtered against the snapshot: a caller selects what it is rendering, and
/// `resolve(against:)` on the next reload is what keeps the set honest over time.
public func select(_ ids: Set<ItemID>, liveness: Liveness, anchor: ItemID? = nil, head: ItemID? = nil) {
selection = ItemReferenceSet(ids: ids, liveness: liveness)
public func select(_ ids: Set<ItemID>, in container: ItemContainer, anchor: ItemID? = nil, head: ItemID? = nil) {
selection = ItemReferenceSet(ids: ids, container: container)
let sole = ids.count == 1 ? ids.first : nil
selectionAnchor = anchor ?? sole
selectionHead = head ?? sole
@@ -666,16 +583,15 @@ public final class TransientBoardState {
///
/// **Every item-referencing set is resolved independently.** They are re-grounded against the
/// same snapshot but never against each other: a card leaving the selection must not disturb a
/// drag in flight or a pending cut that also held it, and each set carries its own liveness
/// side. Independence is what makes that a property of the code rather than of the order the
/// lines happen to be in.
/// drag in flight or a pending cut that also held it, and each set carries its own container.
/// Independence is what makes that a property of the code rather than of the order the lines
/// happen to be in.
///
/// **The placeholder has its own two rules**, because it references a lane rather than items:
///
/// - **Discarded when its anchor lane is gone** absent from the snapshot, or effectively
/// tombstoned. A tombstoned lane renders nowhere (03-board-ui.md collapses it to a single
/// trash entry), so its lane "vanished" in every sense 02-architecture.md means: "if the
/// placeholder's lane vanished in the reload, it is discarded".
/// - **Discarded when its anchor lane is gone** absent from the snapshot. "If the
/// placeholder's lane vanished in the reload, it is discarded" (02-architecture.md); a lane
/// delete is physical now, so gone is the only way a lane goes.
/// - **Discarded as a hand-off** when it is `.awaitingArrival(id)` and `id`'s card is in the
/// snapshot. The real card arrived; the overlay's whole job was covering the gap between the
/// Writer's create and the watcher's round trip, and holding it a moment longer would draw the
@@ -687,25 +603,25 @@ public final class TransientBoardState {
///
/// **The rename editor has one rule, and it is the vanish rule** (04-interactions.md
/// Grammar, "Inline rename tracks its target by UUID, and vanishing discards it"): a target
/// that is tombstoned, deleted, or gone discards the editor and its keystrokes silently.
/// A foreign *move* is deliberately not a vanish the editor follows the UUID and the commit
/// writes wherever the item now lives which falls out for free from matching on identity
/// rather than on position. Liveness is **effective**, so a card under a lane an agent just
/// tombstoned vanishes with it.
/// that is trashed, deleted, or gone discards the editor and its keystrokes silently
/// "entering the trash is a vanish from the board; nothing is ever written into a vanished
/// folder". A foreign *move between lanes* is deliberately not a vanish the editor follows
/// the UUID and the commit writes wherever the card now lives which falls out for free from
/// matching on identity within the board container.
///
/// **`lastActiveLaneID` is cleared when its lane goes**, for the reason 02-architecture.md
/// gives every item-referencing piece of transient state: nothing may reference an item the
/// current universe does not have. It is not an `ItemReferenceSet` only because it is one
/// optional rather than a set on a side the rule it obeys is the same one.
///
/// **`selectionAnchor` obeys it too**, on the *selection's* side: a range origin that vanished
/// or flipped liveness is gone, and the next -click acts as a plain click rather than ranging
/// from somewhere that renders nowhere. It deliberately does **not** have to stay *in* the
/// selection a -click that toggles the anchor's neighbour out leaves the anchor selected and
/// a range from it is still exactly what the user asked for.
/// **`selectionAnchor` obeys it too**, in the *selection's* container: a range origin that
/// vanished or crossed containers is gone, and the next -click acts as a plain click rather
/// than ranging from somewhere that renders nowhere. It deliberately does **not** have to stay
/// *in* the selection a -click that toggles the anchor's neighbour out leaves the anchor
/// selected and a range from it is still exactly what the user asked for.
///
/// **The style editor tracks its target set live** (03-board-ui.md § Styling Controls,
/// settled): a member that vanishes or flips liveness leaves the set so the editor's
/// settled): a member that vanishes or crosses containers leaves the set so the editor's
/// mixed-state display recomputes off the survivors and a set emptied by a foreign reload
/// clears the session, which is how "the popover dismisses when it empties" reaches the screen.
/// It never becomes a board session on the way; `StyleEditorSession.resolved(against:)` owns
@@ -725,25 +641,22 @@ public final class TransientBoardState {
newCardPlaceholder = resolvedPlaceholder(against: snapshot)
styleEditor = styleEditor?.resolved(against: snapshot)
// One universe computed once and asked three questions the rename target's liveness, the
// One universe computed once and asked three questions the rename target's container, the
// last-active lane's, and (via the placeholder above, which asks its own way) the anchor's.
let live = ItemReferenceSet.idUniverse(of: snapshot, on: .live)
if let editor = renameEditor, !live.contains(editor.targetID) {
let board = ItemContainer.board.ids(in: snapshot)
if let editor = renameEditor, !board.contains(editor.targetID) {
renameEditor = nil
}
if let lane = lastActiveLaneID, !live.contains(lane) {
if let lane = lastActiveLaneID, !board.contains(lane) {
lastActiveLaneID = nil
}
if selectionAnchor != nil || selectionHead != nil {
// The selection's side, because that is the side both cursors live on by construction
// every route that sets either sets the selection to the same side in the same call. A
// vanished or liveness-flipped cursor is gone, which is the rule every item reference
// here gets: "a flip is a vanish from its side of the boundary". The head then re-derives
// from the selection's last member on the next arrow, which is the same fallback an
// anchorless -arrow already uses.
let universe = selection.liveness == .live
? live
: ItemReferenceSet.idUniverse(of: snapshot, on: selection.liveness)
// The selection's container, because that is where both cursors live by construction
// every route that sets either sets the selection to the same container in the same
// call. A vanished or container-crossed cursor is gone, which is the rule every item
// reference here gets. The head then re-derives from the selection's last member on the
// next arrow, which is the same fallback an anchorless -arrow already uses.
let universe = selection.container == .board ? board : selection.container.ids(in: snapshot)
if let anchor = selectionAnchor, !universe.contains(anchor) { selectionAnchor = nil }
if let head = selectionHead, !universe.contains(head) { selectionHead = nil }
}
@@ -776,13 +689,14 @@ public final class TransientBoardState {
/// under a live filter is a gesture in flight, not a set the filter has any claim on. The
/// editor's absence is the settled ruling in person: "an open inline rename survives the filter
/// hiding its card the vanish-discard rule stays reserved for true liveness flips"
/// (`RenameEditor`), so a foreign edit that stops the renaming card matching drops it from the
/// selection here and leaves the keystrokes exactly where the user left them.
/// (`RenameEditor`) read for the materialized trash, true container crossings so a foreign
/// edit that stops the renaming card matching drops it from the selection here and leaves the
/// keystrokes exactly where the user left them.
public func constrainToSearch(in snapshot: BoardModel) {
let filter = SearchFilter(query: searchQuery)
guard filter.isActive else { return }
let universe = filter.visibleIDs(in: snapshot, on: selection.liveness)
let universe = filter.visibleIDs(in: snapshot, container: selection.container)
selection = selection.constrained(to: universe)
if let anchor = selectionAnchor, !universe.contains(anchor) { selectionAnchor = nil }
if let head = selectionHead, !universe.contains(head) { selectionHead = nil }
@@ -792,9 +706,7 @@ public final class TransientBoardState {
private func resolvedPlaceholder(against snapshot: BoardModel) -> NewCardPlaceholder? {
guard let placeholder = newCardPlaceholder else { return nil }
guard let anchor = snapshot.lanes.first(where: { $0.id == placeholder.laneID }),
!anchor.isDeleted
else { return nil }
guard snapshot.lanes.contains(where: { $0.id == placeholder.laneID }) else { return nil }
if case let .awaitingArrival(id) = placeholder.phase,
snapshot.lanes.contains(where: { $0.cards.contains { $0.id == id } }) {
+77 -339
View File
@@ -1,409 +1,147 @@
import Foundation
// MARK: - TrashEntry
/// One row of the trash quasi-lane (03-board-ui.md § Trash).
///
/// **Two cases, not one**, because a tombstoned lane is not a tombstoned card wearing a different
/// symbol: it is "a single restorable entry" that *subsumes* everything beneath it, and Put Back on
/// it "returns [the lane] whole, cards and all" (04-interactions.md The trash). The card count it
/// carries is part of the entry rather than something the row re-derives, because the rule for what
/// that number means is subtle enough to want one home see `TrashModel.entries(of:)`.
///
/// The card case carries its lane's id for the same reason `BoardStore.liveItem` returns two
/// components rather than a URL: the row's folder is `<root>/<lane>/<card>`, and the root is the
/// store's to supply a mid-session folder rename may have moved it.
public enum TrashEntry: Identifiable, Sendable, Equatable {
/// A card carrying its own `deleted:` under a **live** lane. A card whose lane is tombstoned
/// never becomes one of these see `TrashModel.entries(of:)`'s ancestor walk.
case card(Card, laneID: ItemID)
/// A tombstoned lane, and how many of its cards Put Back would return to the board.
case lane(Lane, returningCardCount: Int)
public var id: ItemID {
switch self {
case let .card(card, _): card.id
case let .lane(lane, _): lane.id
}
}
/// The title as written, or `nil` for an untitled item "Untitled" is a rendering, never a
/// value (03-board-ui.md § Card face).
public var title: String? {
switch self {
case let .card(card, _): card.title.value
case let .lane(lane, _): lane.title.value
}
}
/// Which kind of row this is the axis 04-interactions.md The trash makes a selection
/// homogeneous over ("a selection never mixes card entries and lane entries").
public var isLaneEntry: Bool {
if case .lane = self { return true }
return false
}
/// The `icon` field this row renders, so the row's symbol obeys the same lenient rule the board
/// face does (`ItemSymbol`).
public var icon: FieldValue<String> {
switch self {
case let .card(card, _): card.icon
case let .lane(lane, _): lane.icon
}
}
/// Where this row's folder sits under the board root.
public var path: TrashModel.ItemPath {
switch self {
case let .card(card, laneID): TrashModel.ItemPath(laneID: laneID, cardID: card.id)
case let .lane(lane, _): TrashModel.ItemPath(laneID: lane.id, cardID: nil)
}
}
}
// MARK: - TrashModel
/// The trash quasi-lane's contents, as a pure function of a snapshot (`TrashModelTests`)
/// 03-board-ui.md § Trash's Contents rules with nothing else mixed in.
/// What is left of the trash as a *model* once the trash became a folder 03-board-ui.md § Trash's
/// **materialized** container (resettled 2026-07-28).
///
/// **Pure because the trash is a pure view.** "Tombstoned cards keep their `deleted:` key and stay
/// exactly where they are on disk; nothing about the storage schema is trash-specific", so there is
/// no trash *state* anywhere only this derivation, re-run against whatever snapshot is current.
/// A reload therefore rebuilds the rows for free, exactly as it rebuilds the lanes.
/// ### Almost nothing, and that is the point of the pivot
///
/// The three rules it owns, each of which the design settles explicitly:
/// The tombstone model needed a whole derivation layer: an entry type, an absolute ancestor walk, a
/// returning-card count, a deterministic `deleted`-timestamp sort, and a paths function that had to
/// restate which items were addressable. All of it is gone. A trashed card is "an ordinary card in a
/// special place", so the trash's contents *are* `snapshot.trash` already parsed by the same card
/// parse the lanes use, already in `order` display order, already newest-first because every arrival
/// mints a rank above the current top. There is nothing to derive, and no second definition to keep
/// in step with the loader's.
///
/// 1. **The absolute ancestor walk.** A tombstoned lane's entry subsumes everything beneath it "a
/// card that carries its own `deleted:` under a tombstoned lane has **no row of its own**". There
/// is no trash carve-out from 01-storage-format.md's consumer rule. This rule is not spelled
/// here: it is `Liveness.walk`'s, because the trashed **universe** every item-referencing set is
/// held to *is* this row set "universe and rows are one function" (02-architecture.md § Changes
/// from Kanban, settled). Everything below that asks what is in the trash asks that walk, so the
/// rows a user sees and the ids a selection may hold cannot drift apart.
/// 2. **The returning count.** A lane entry's number "counts what Put Back returns to the board
/// cards without their own flag; individually tombstoned descendants aren't in that number, since
/// they come back to the *trash*".
/// 3. **The deterministic sort.** Newest `deleted` first; ties by folder name ascending; an
/// unparseable stamp sorts as *oldest*, after every dated entry, folder-name-ordered among its
/// kind; lane entries interleave in the same single ordering by their own stamp. The order is
/// load-bearing for input "arrow walks, -ranges, and the rubber band all read it" so it is
/// total, not merely stable.
/// What genuinely remains is what the *commands* need and no view can answer: the two purge
/// confirmations' phrasing, and the menu validation that stages Delete by place. Both are pure
/// functions of a snapshot and a selection (`TrashModelTests`), so an alert's sentence is testable
/// without an alert on screen.
public enum TrashModel {
// MARK: - Where a row lives
/// An item's folder, as its identity components rather than as a URL.
///
/// Same shape and same reasoning as `BoardStore.liveItem`'s return: the caller builds the URL off
/// the store's *current* `rootURL`, so a board renamed or moved mid-session writes at the new
/// location (02-architecture.md § Write-failure surfacing).
public struct ItemPath: Sendable, Equatable {
public let laneID: ItemID
/// `nil` for a lane the path is then the lane folder itself.
public let cardID: ItemID?
public init(laneID: ItemID, cardID: ItemID?) {
self.laneID = laneID
self.cardID = cardID
}
public var isLane: Bool { cardID == nil }
/// This path resolved under a board root.
public func folder(under root: URL) -> URL {
var url = root.appendingPathComponent(laneID.rawValue, isDirectory: true)
if let cardID {
url.append(component: cardID.rawValue, directoryHint: .isDirectory)
}
return url
}
}
// MARK: - Entries
/// The trash's rows, in the order the quasi-lane shows them.
///
/// **Which items are rows is not decided here** it is `Liveness.trashed.walk`, the same walk
/// `ItemReferenceSet.idUniverse(of:on:)` reads, because the trashed universe and this row set are
/// one function. Its `continue` on a tombstoned lane is the absolute ancestor walk: such a lane
/// contributes exactly one entry and its cards contribute none, whatever their own flags say.
///
/// What is left for this function is what a row *carries* the returning count and the sort
/// inputs and the order it shows in, neither of which any other caller of the walk wants.
public static func entries(of snapshot: BoardModel) -> [TrashEntry] {
var rows: [Row] = []
Liveness.trashed.walk(snapshot) { lane, card in
if let card {
rows.append(Row(
entry: .card(card, laneID: lane.id),
deleted: card.deleted.value,
name: card.id.rawValue
))
} else {
// Rule 2: only the cards *without* their own flag come back with the lane. The ones
// that carry a flag stay tombstoned and get their rows back in the trash which is
// why Put Back on such a card is deliberately two steps.
let returning = lane.cards.filter { !$0.isDeleted }.count
rows.append(Row(
entry: .lane(lane, returningCardCount: returning),
deleted: lane.deleted.value,
name: lane.id.rawValue
))
}
}
return rows.sorted(by: isOrdered).map(\.entry)
}
/// Whether the board has anything in its trash at all the "non-empty" half of Empty Trash's
/// menu validation, which "reads the board's tombstones, not the filtered view" (03 Trash).
///
/// The walk's non-emptiness in **short-circuit form**, which is the one place the rule is
/// restated and only because stopping early is the whole point: a tombstoned lane is a row
/// outright, and under a live lane any own-flagged card is one. There is deliberately no third
/// clause for a card beneath a tombstoned lane the lane has already answered `true` for it.
/// `TrashModelTests` pins the equivalence to `entries(of:).isEmpty` so the shortcut cannot drift.
public static func isEmpty(_ snapshot: BoardModel) -> Bool {
!snapshot.lanes.contains { lane in
lane.isDeleted || lane.cards.contains(where: \.isDeleted)
}
}
/// One entry's sort inputs, kept beside it so the comparator never re-reads the model.
private struct Row {
let entry: TrashEntry
/// The parsed `deleted` stamp, or `nil` when the value is present but unparseable
/// 01-storage-format.md's unusable-timestamp rule, which still deletes (presence, not
/// validity) but supplies no position in time.
let deleted: Date?
/// The folder name, byte-for-byte the tie-break the loader's display order already uses
/// (`Ranks.sortedForDisplay`, `name: { $0.id.rawValue }`), so the trash breaks ties the same
/// way the board does.
let name: String
}
/// The sort, stated once: newest first among dated entries, then every undated entry.
///
/// **Undated sorts oldest, not first.** "A corrupt stamp must not outrank fresh deletions for the
/// trash's most prominent rows" so an unparseable value loses to every real timestamp, however
/// old, and orders by folder name among its own kind.
private static func isOrdered(_ lhs: Row, _ rhs: Row) -> Bool {
switch (lhs.deleted, rhs.deleted) {
case let (left?, right?):
return left == right ? lhs.name < rhs.name : left > right
case (.some, nil):
return true
case (nil, .some):
return false
case (nil, nil):
return lhs.name < rhs.name
}
}
// MARK: - Paths for the trash's writes
/// The folders `ids` names, in display order, restricted to one liveness side.
///
/// **The membership rule is not restated here** it is `Liveness.walk`'s, the same one
/// `ItemReferenceSet.idUniverse` and `entries(of:)` read spelled in *paths* rather than ids
/// because a write needs to know where the item is. So the trashed side is the trash's rows and
/// nothing besides: a card beneath a tombstoned lane is not individually addressable, which costs
/// nothing (it has no row for a user to act on, so no command can name it) and buys the guarantee
/// that every path this hands a writer names something the board would draw.
///
/// **A tombstoned lane still takes its subtree with it**, and that is subsumption rather than
/// omission: its path is the lane *folder*, and removing a folder removes what is inside it. Put
/// Back on it restores the lane and every card that rode along; Delete Immediately on it purges
/// the whole tree, own-flag cards included the outcome the lane entry's confirmation sentence
/// exists to warn about (`message(lanes:unrecoverable:)`).
///
/// Display order lanes left to right, each lane then its cards rather than the caller's set
/// iteration order, which is not an order at all: a batch that fails partway must fail the same
/// way twice (`BoardStore.styleSubjects` makes the same choice for the same reason). The walk
/// visits in exactly that order, so this is a filter over it and never a sort.
public static func paths(of ids: Set<ItemID>, on side: Liveness, in snapshot: BoardModel) -> [ItemPath] {
guard !ids.isEmpty else { return [] }
var result: [ItemPath] = []
side.walk(snapshot) { lane, card in
guard ids.contains(card?.id ?? lane.id) else { return }
result.append(ItemPath(laneID: lane.id, cardID: card?.id))
}
return result
}
/// Every folder Empty Trash removes "emptying purges every tombstone on the board, filter or
/// no filter" (03 Trash).
///
/// `paths(of:on:in:)` on the trashed side with **no id filter at all**, which is the strongest
/// form of that guarantee: the command's scope is the trashed universe itself, so it cannot
/// narrow to a selection any more than it can narrow to the search.
///
/// **A tombstoned lane contributes only itself**, and that is not an omission: removing the lane
/// folder removes the tree beneath it, own-flag cards included. Listing those cards as well would
/// be redundant purges of paths the first removal already took (harmless `purgeItem` treats a
/// folder that is already gone as success but noise) and would require a second, broader
/// definition of "in the trash" than the one every other caller reads.
public static func emptyTrashTargets(in snapshot: BoardModel) -> [ItemPath] {
var result: [ItemPath] = []
Liveness.trashed.walk(snapshot) { lane, card in
result.append(ItemPath(laneID: lane.id, cardID: card?.id))
}
return result
}
// MARK: - Counts and phrasing
/// How many lane entries and card entries a set of entries holds the confirmation dialogs'
/// only input beyond the item titles.
public struct EntryCounts: Sendable, Equatable {
public var lanes: Int = 0
public var cards: Int = 0
public var total: Int { lanes + cards }
public var isEmpty: Bool { total == 0 }
}
public static func counts(of entries: [TrashEntry]) -> EntryCounts {
var counts = EntryCounts()
for entry in entries {
if entry.isLaneEntry { counts.lanes += 1 } else { counts.cards += 1 }
}
return counts
}
/// The counts a set of `ItemPath`s describes the same two numbers, from the shape the write
/// path actually carries.
public static func counts(of paths: [ItemPath]) -> EntryCounts {
var counts = EntryCounts()
for path in paths {
if path.isLane { counts.lanes += 1 } else { counts.cards += 1 }
}
return counts
}
/// "2 lanes and 3 cards", "41 cards", "1 lane" 06-history-undo.md's **plural folding** applied
/// to a mixed trash selection.
///
/// An empty count reads "nothing", which no caller renders: both confirmations refuse to open on
/// an empty scope. It is spelled anyway so the function is total.
public static func phrase(_ counts: EntryCounts) -> String {
switch (counts.lanes, counts.cards) {
case (0, 0): "nothing"
case let (0, cards): plural(cards, "card")
case let (lanes, 0): plural(lanes, "lane")
case let (lanes, cards): "\(plural(lanes, "lane")) and \(plural(cards, "card"))"
}
}
private static func plural(_ count: Int, _ noun: String) -> String {
"\(count) \(noun)\(count == 1 ? "" : "s")"
/// "41 cards", "1 card" 06-history-undo.md's **plural folding**, which is all the folding a
/// cards-only container can need ("Cards only. Lanes are never trashed" 03-board-ui.md).
public static func phrase(_ count: Int) -> String {
"\(count) card\(count == 1 ? "" : "s")"
}
// MARK: - Confirmations
/// A purge confirmation's three strings, built once and rendered by the window's alert.
///
/// A value rather than a view so the phrasing rules plural folding, naming a sole item, the
/// lane caveat, and whether the loss is actually irreversible are testable without an alert on
/// screen (`TrashModelTests`).
/// A value rather than a view so the phrasing rules plural folding, naming a sole item, and
/// whether the loss is actually irreversible are testable without an alert on screen.
public struct PurgePrompt: Sendable, Equatable {
public let title: String
public let message: String
public let confirmTitle: String
}
/// Delete Immediately's alert "the alert stands between one keystroke and unrecoverable
/// deletion" (03-board-ui.md § Trash).
/// The alert in front of a **permanent** card delete the trash's own / and File Delete
/// Immediately alike (03-board-ui.md § Trash: "Both confirm exactly where the loss is real ...
/// the alert stands between one keystroke and unrecoverable deletion").
///
/// A sole item is **named**; several fold into counts. `nil` when the ids name nothing
/// tombstoned, which is also the command's own refusal so the prompt and the action can never
/// `container` is where the command found the cards: the trash for the trash's Delete, the board
/// for a Delete Immediately that skips the trash from a lane. The prompt reads the same either
/// way what is being asked is whether to destroy these cards, and where they happen to be
/// sitting is not the question.
///
/// A sole card is **named**; several fold into a count. `nil` when the ids name nothing in that
/// container, which is also the command's own refusal so the prompt and the action can never
/// disagree about whether there is anything to purge.
public static func purgePrompt(
for ids: Set<ItemID>,
in snapshot: BoardModel,
in container: ItemContainer,
snapshot: BoardModel,
unrecoverable: Bool
) -> PurgePrompt? {
let targets = paths(of: ids, on: .trashed, in: snapshot)
let targets = ItemPath.resolve(ids, in: container, snapshot: snapshot).filter { !$0.isLane }
guard !targets.isEmpty else { return nil }
let counts = counts(of: targets)
let subject: String
if targets.count == 1, let only = targets.first {
subject = "\u{201C}\(displayName(of: only, in: snapshot))\u{201D}"
} else {
subject = phrase(counts)
subject = phrase(targets.count)
}
return PurgePrompt(
title: "Permanently delete \(subject)?",
message: message(lanes: counts.lanes, unrecoverable: unrecoverable),
message: message(unrecoverable: unrecoverable),
confirmTitle: "Delete"
)
}
/// Empty Trash's alert **always shown** ("bulk scope, not per-item recoverability, is what it
/// guards"), and always naming the **true count**: every tombstone on the board, never the
/// filtered view.
/// Empty Trash's alert **always shown** ("Empty Trash confirms everywhere"), and always
/// naming the **true count**: every card in `.trash/`, never the filtered view (03-board-ui.md §
/// Trash: "search-independent, the confirmation naming the card count").
///
/// Counts rather than names even for a single entry, because the command is about the trash
/// rather than about an item: "Permanently delete 41 cards" is the design's own example phrasing
/// (06-history-undo.md's plural folding).
/// Counts rather than names even for a single card, because the command is about the trash
/// rather than about an item: "Permanently delete 41 cards" is the design's own example phrasing.
public static func emptyTrashPrompt(in snapshot: BoardModel, unrecoverable: Bool) -> PurgePrompt? {
let counts = counts(of: emptyTrashTargets(in: snapshot))
guard !counts.isEmpty else { return nil }
guard !snapshot.trash.isEmpty else { return nil }
return PurgePrompt(
title: "Permanently delete \(phrase(counts))?",
message: message(lanes: counts.lanes, unrecoverable: unrecoverable),
title: "Permanently delete \(phrase(snapshot.trash.count))?",
message: message(unrecoverable: unrecoverable),
confirmTitle: "Delete"
)
}
/// The alert's body: what a lane takes with it, and whether any of it comes back.
/// The alert's body: whether any of it comes back.
///
/// The lane sentence is not decoration a lane entry's row says "3 cards" (what Put Back would
/// return), while purging the lane folder takes *every* card inside it, individually tombstoned
/// ones included. That gap is exactly what a confirmation is for.
private static func message(lanes: Int, unrecoverable: Bool) -> String {
var parts: [String] = []
if lanes > 0 {
parts.append("Deleting a lane also deletes every card inside it.")
}
/// The tombstone era's second sentence "Deleting a lane also deletes every card inside it"
/// is gone with the lane entries it warned about: no purge path reaches a lane any more
/// (`ItemPath.isLane` is filtered out above, and lane deletion is its own physical command with
/// undo as its net).
private static func message(unrecoverable: Bool) -> String {
// m7-git: on a git board the content stays reachable in history, so the second sentence is
// the honest one and Delete Immediately does not confirm there at all
// (`BoardStore.purgeIsUnrecoverable`).
parts.append(unrecoverable
unrecoverable
? "This can\u{2019}t be undone."
: "The board\u{2019}s history still has them.")
return parts.joined(separator: " ")
: "The board\u{2019}s history still has them."
}
/// What to call an item in a prompt its title, or the "Untitled" rendering.
/// What to call a card in a prompt its title, or the "Untitled" rendering.
///
/// Total by construction: a path whose item has gone since the prompt was asked for reads
/// Total by construction: a path whose card has gone since the prompt was asked for reads
/// "Untitled" rather than failing, which is the same shrug every other vanished-target rule in
/// the app gives.
private static func displayName(of path: ItemPath, in snapshot: BoardModel) -> String {
guard let lane = snapshot.lanes.first(where: { $0.id == path.laneID }) else { return "Untitled" }
guard let cardID = path.cardID else { return lane.title.value ?? "Untitled" }
return lane.cards.first { $0.id == cardID }?.title.value ?? "Untitled"
switch path {
case let .lane(id):
return snapshot.lanes.first { $0.id == id }?.title.value ?? "Untitled"
case let .card(lane, id):
return snapshot.lanes.first { $0.id == lane }?
.cards.first { $0.id == id }?.title.value ?? "Untitled"
case let .trashCard(id):
return snapshot.trash.first { $0.id == id }?.title.value ?? "Untitled"
}
}
// MARK: - Menu validation
/// Whether File Delete has something to tombstone a **live**, non-empty selection that still
/// names something the board renders.
/// Whether File Delete has something to act on **staged by place, but validated once**
/// (04-interactions.md The map, resettled 2026-07-28: "File Delete is the chord's only
/// owner no twin menu items, no shared-equivalent routing").
///
/// The liveness side is the whole of the binary: "menu validation stays binary Delete for live
/// selections, Put Back / Delete Immediately for tombstoned ones" (04 The trash). The
/// resolution against the snapshot is what keeps a selection the next reload will drop from
/// enabling an item that would write nothing.
/// One predicate for both stagings, because there is only one item now: a board selection moves
/// into the trash, a trash selection deletes permanently, and the command is enabled whenever
/// either names something the board still holds. The old mirror-image pair
/// (which existed to make two twins enable exactly one of themselves) retired with Put Back.
public static func canDelete(selection: ItemReferenceSet, in snapshot: BoardModel) -> Bool {
selection.liveness == .live && !paths(of: selection.ids, on: .live, in: snapshot).isEmpty
!ItemPath.resolve(selection.ids, in: selection.container, snapshot: snapshot).isEmpty
}
/// Whether File Put Back and File Delete Immediately have something to act on the exact
/// mirror of `canDelete`, which is what makes the two twins enable exactly one of themselves.
public static func canActOnTrash(selection: ItemReferenceSet, in snapshot: BoardModel) -> Bool {
selection.liveness == .trashed && !paths(of: selection.ids, on: .trashed, in: snapshot).isEmpty
/// Whether File Delete Immediately has something to purge **a card selection, from anywhere**
/// (11-command-nexus.md: "Board window, card selection skips the trash from anywhere").
///
/// Cards only, in either container: a lane's delete is physical already and has undo as its net,
/// so there is nothing for "skip the trash" to mean on one.
public static func canDeleteImmediately(selection: ItemReferenceSet, in snapshot: BoardModel) -> Bool {
ItemPath.resolve(selection.ids, in: selection.container, snapshot: snapshot).contains { !$0.isLane }
}
}
+1 -1
View File
@@ -744,7 +744,7 @@ public struct LegacyTombstone: Sendable, Equatable {
///
/// `title` is the card's as written, `nil` for an untitled one: "Untitled" is a rendering, never a
/// value (03-board-ui.md § Card face), so the phrasing layer decides what to call it. The path is
/// carried as its two identity components rather than as a URL, `BoardStore.liveItem`'s convention,
/// carried as its two identity components rather than as a URL, `ItemPath`'s convention,
/// so the write derives its path from the store's *current* root.
public struct LooseCardFiles: Sendable, Equatable {
public let laneID: ItemID
+10 -4
View File
@@ -1391,12 +1391,18 @@ public enum BoardWriter: Sendable {
try? FileManager.default.setAttributes([.posixPermissions: permissions], ofItemAtPath: url.path)
}
// MARK: - Tombstone (retiring)
// MARK: - Tombstone (retired, awaiting removal)
//
// The tombstone model is retired (01-storage-format.md § Deletion, resettled 2026-07-28): the
// app's delete is the physical move above, and no `deleted:` key is ever written again. The
// three calls below are kept only while their callers are still being moved across the
// migration removes the last keys any of them could act on, and they go with the last consumer.
// app's delete is the physical move above, and no `deleted:` key is ever written again.
//
// **These have no app callers left.** Every consumer moved across with the store swap the
// delete is `deleteCardToTrash`, the lane delete is `removeLane`, the restore is an ordinary
// `moveItem`, and the legacy keys are handled by the two `migrate` calls above. They are kept
// here for exactly one more beat because `purgeItem` below is still live (Delete Immediately's
// board-side purge) and the three read as one family; the pair and
// `stripTombstonedChildren` go together in the trash's cleanup pass, with the suites that
// still pin their byte-level behaviour.
/// Tombstones a lane or card in place: writes `deleted: <now>` into its own `index.md`
/// the whole of a delete (01-storage-format.md § Deletion). The folder never moves, never
+18 -18
View File
@@ -141,14 +141,14 @@ struct OpenCardCommand: View {
return store.isEditingInline || soleSelectedCard != nil
}
/// The sole selected **live card**, or `nil`. A lane, a multi-selection and a tombstoned
/// selection all answer `nil` "everything edit-shaped is disabled on tombstoned selections"
/// (04 The trash), and a card window is tied to one card.
/// The sole selected **board card**, or `nil`. A lane, a multi-selection and a trash
/// selection all answer `nil` "everything edit-shaped is disabled on trash selections Open
/// Card, Rename, Style" (04 The trash), and a card window is tied to one card.
private var soleSelectedCard: ItemID? {
guard let store else { return nil }
let selection = store.selection
guard selection.liveness == .live, selection.ids.count == 1, let id = selection.ids.first,
BoardStore.liveItem(id, in: store.snapshot)?.cardID != nil
guard selection.container == .board, selection.ids.count == 1, let id = selection.ids.first,
BoardStore.boardItem(id, in: store.snapshot)?.cardID != nil
else { return nil }
return id
}
@@ -161,8 +161,8 @@ struct OpenCardCommand: View {
// holds it and re-checked after, because one of those paths is *the lane vanished*.
let lane = placeholder.laneID
let created = store.commitPlaceholder()
if store.snapshot.lanes.contains(where: { $0.id == lane && !$0.isDeleted }) {
store.select([lane], liveness: .live)
if store.snapshot.lanes.contains(where: { $0.id == lane }) {
store.select([lane], in: .board)
}
if let created { open(created) }
return
@@ -170,7 +170,7 @@ struct OpenCardCommand: View {
if let editor = store.transient.renameEditor {
let target = editor.targetID
let isCard = BoardStore.liveItem(target, in: store.snapshot)?.cardID != nil
let isCard = BoardStore.boardItem(target, in: store.snapshot)?.cardID != nil
store.commitRename()
if isCard { open(target) }
return
@@ -269,8 +269,8 @@ struct MoveLaneCommands: View {
private func destination(_ delta: Int) -> (lane: ItemID, index: Int)? {
guard let store, store.acceptsBoardMutations else { return nil }
let selection = store.selection
guard selection.liveness == .live, selection.ids.count == 1, let id = selection.ids.first else { return nil }
let lanes = SelectionGrammar.liveLanes(in: store.snapshot)
guard selection.container == .board, selection.ids.count == 1, let id = selection.ids.first else { return nil }
let lanes = SelectionGrammar.lanes(in: store.snapshot)
// A card id is in no lane order, so this is also the "not a lane" test.
guard let from = lanes.firstIndex(of: id) else { return nil }
let to = from + delta
@@ -382,9 +382,9 @@ struct BoardInfoCommand: View {
/// **lane's only rename path**: Return on a lane creates a card, so without this item a lane could
/// never be renamed at all (04-interactions.md Selection).
///
/// Validation is the sole-selected-live-item rule card or lane, either kind, exactly one. A
/// tombstoned selection never enables it: "everything edit-shaped is disabled on tombstoned
/// selections" (04 The trash), which `ItemReferenceSet`'s liveness side answers directly.
/// Validation is the sole-selected-board-item rule card or lane, either kind, exactly one. A
/// trash selection never enables it: "everything edit-shaped is disabled on trash selections"
/// (04 The trash), which `ItemReferenceSet`'s container answers directly.
struct BoardRenameCommand: View {
@FocusedValue(\.boardStore) private var store
@@ -400,8 +400,8 @@ struct BoardRenameCommand: View {
private var renameTarget: (id: ItemID, title: String?)? {
guard let store, store.acceptsBoardMutations else { return nil }
let selection = store.selection
guard selection.liveness == .live, selection.ids.count == 1, let id = selection.ids.first,
let item = BoardStore.liveItem(id, in: store.snapshot)
guard selection.container == .board, selection.ids.count == 1, let id = selection.ids.first,
let item = BoardStore.boardItem(id, in: store.snapshot)
else { return nil }
return (id: id, title: item.title)
}
@@ -441,7 +441,7 @@ struct BoardStyleCommand: View {
guard let store, store.acceptsBoardMutations else { return nil }
let selection = store.selection
guard !selection.isEmpty else { return .board }
guard selection.liveness == .live else { return nil }
guard selection.container == .board else { return nil }
// Re-resolved against the snapshot on the way in, so the session starts out holding only
// items that render the same universe its own reload rule will hold it to.
let live = selection.resolved(against: store.snapshot).ids
@@ -498,8 +498,8 @@ struct LaneWidthCommands: View {
private var selectedLanes: [Lane] {
guard let store, store.acceptsBoardMutations else { return [] }
let selection = store.selection
guard selection.liveness == .live, !selection.isEmpty else { return [] }
return store.snapshot.lanes.filter { selection.ids.contains($0.id) && !$0.isDeleted }
guard selection.container == .board, !selection.isEmpty else { return [] }
return store.snapshot.lanes.filter { selection.ids.contains($0.id) }
}
/// `width` is 1 (03-board-ui.md § Lane), and an item whose only outcome is a no-op reads
+22 -28
View File
@@ -140,7 +140,7 @@ struct BoardDropContext {
DragLocality.isSameBoard(proposal.boardRoot, store.rootURL),
let laneID = proposal.laneID
else { return }
guard !store.snapshot.lanes.contains(where: { $0.id == laneID && !$0.isDeleted }) else { return }
guard !store.snapshot.lanes.contains(where: { $0.id == laneID }) else { return }
session.propose(nil)
}
@@ -159,7 +159,7 @@ struct BoardDropContext {
func retargetLanes() {
guard session.isDraggingLanes, let cursor = stripCursor() else { return }
let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
let resting = store.snapshot.lanes.filter { !$0.isDeleted && !hidden.contains($0.id) }
let resting = store.snapshot.lanes.filter { !hidden.contains($0.id) }
let restingUnits = resting.map { LaneLayoutMath.displayUnits(of: $0) }
let slot = DropSlotMath.laneSlot(
cursorX: cursor.x,
@@ -181,14 +181,14 @@ struct BoardDropContext {
/// one shared retarget, so they can never disagree" (DRAG-REORDER.md § Edge autoscroll).
func retargetCards(inLane laneID: ItemID) {
guard session.isDraggingCards, let cursor = globalCursor() else { return }
guard let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }) else {
guard let lane = store.snapshot.lanes.first(where: { $0.id == laneID }) else {
revalidateProposal()
return
}
guard let grid = registry.grids[laneID] else { return }
let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
let rendered = lane.cards.filter { !$0.isDeleted && !hidden.contains($0.id) }
let rendered = lane.cards.filter { !hidden.contains($0.id) }
let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight }
let placement = MasonryPlacement(
columnCount: grid.columns,
@@ -218,7 +218,7 @@ struct BoardDropContext {
/// answers `nil` there and the proposal simply **holds**, which is the hysteresis contract.
func retargetCardsFromStrip() {
guard session.isDraggingCards, let cursor = stripCursor() else { return }
let lanes = store.snapshot.lanes.filter { !$0.isDeleted }
let lanes = store.snapshot.lanes
let index = LaneLayoutMath.laneIndex(
atX: cursor.x,
unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
@@ -251,7 +251,7 @@ struct BoardDropContext {
guard let sourceRoot = session.sourceRoot else { return false }
return TrashDrop.accepts(
kind: session.kind,
side: session.side,
container: session.container,
isWithinBoard: DragLocality.isSameBoard(sourceRoot, store.rootURL),
operation: session.resolveOperation(destinationRoot: store.rootURL),
isTrashShown: store.transient.isTrashVisible,
@@ -338,14 +338,14 @@ struct BoardDropContext {
/// cursor and the snapshot, so it cannot oscillate the drawn layout never feeds back into it.
func retargetFile(inLane laneID: ItemID, info: DropInfo) {
guard acceptsFileDrop(info), let cursor = globalCursor(),
let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }),
let lane = store.snapshot.lanes.first(where: { $0.id == laneID }),
let grid = registry.grids[laneID]
else {
session.proposeFile(nil)
return
}
let rendered = lane.cards.filter { !$0.isDeleted }
let rendered = lane.cards
let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight }
let placement = MasonryPlacement(
columnCount: grid.columns,
@@ -399,7 +399,7 @@ struct BoardDropContext {
session.proposeFile(nil)
return
}
let lanes = store.snapshot.lanes.filter { !$0.isDeleted }
let lanes = store.snapshot.lanes
let index = LaneLayoutMath.laneIndex(
atX: cursor.x,
unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
@@ -498,7 +498,7 @@ struct BoardDropContext {
/// set's size (DRAG-REORDER.md § The drop commits).
///
/// **One of the containers is not a destination but a verb.** A proposal naming the trash commits
/// a tombstone the same write performs, through the same `BoardWriter.deleteItem` in the same
/// a delete the same write performs, through the same `BoardWriter.deleteCardToTrash` in the same
/// bracket (`BoardStore.deleteByDrag`), so a card deleted by drop is indistinguishable on disk
/// from one deleted by keystroke (04-interactions.md The trash, settled 2026-07-28).
///
@@ -547,15 +547,16 @@ struct BoardDropContext {
case .cards:
if target.isTrash {
// **The pointer's delete gesture** (04-interactions.md The trash, settled
// 2026-07-28): "release tombstones the dragged card(s), exactly the tombstone".
// 2026-07-28): "release moves the dragged card(s) into `.trash/`" exactly the
// delete.
//
// The gate is re-asked here rather than trusted from the hover, because the one input
// that can change between them arrives through no callback at all: pressed after
// the proposal stood would otherwise tombstone an original the copy grammar had just
// the proposal stood would otherwise delete an original the copy grammar had just
// promised to leave alone. A refusal cancels items return, nothing is written.
guard TrashDrop.accepts(
kind: kind,
side: session.side,
container: session.container,
isWithinBoard: within,
operation: operation,
isTrashShown: store.transient.isTrashVisible,
@@ -571,27 +572,20 @@ struct BoardDropContext {
cancelDrop()
return false
}
switch (session.side, within) {
case (.live, true):
// **The trash side needs no branch of its own any more** (04-interactions.md The
// trash, resettled 2026-07-28: "Drag-to-restore follows the locality model: dropping a
// trash card into one of its own board's lanes is an ordinary move to the drop
// position"). `moveCards`/`copyCards` resolve their members in either container, so a
// restore *is* the within-board move and a cross-board restore *is* the ordinary
// arrival which is exactly what retiring the restore-specific machinery bought.
if within {
if operation == .copy {
store.copyCards(Set(ids), toLane: laneID, at: target.index)
} else {
store.moveCards(Set(ids), toLane: laneID, at: target.index)
}
case (.live, false):
store.receiveCards(folders, operation: operation, toLane: laneID, at: target.index)
case (.trashed, true):
// Drag-to-restore, and its twin. "Dropping a tombstoned card into one of its own
// board's lanes restores it at the drop position"; is the copy-out instead a
// live copy lands and the tombstoned original stays (04-interactions.md The trash,
// "C, -drag always yield live copies").
if operation == .copy {
store.receiveRestoredCards(folders, operation: .copy, toLane: laneID, at: target.index)
} else {
store.restoreByDrag(cardIDs: ids, intoLane: laneID, at: target.index)
}
case (.trashed, false):
store.receiveRestoredCards(folders, operation: operation, toLane: laneID, at: target.index)
store.receiveCards(folders, operation: operation, toLane: laneID, at: target.index)
}
}
+71 -71
View File
@@ -240,7 +240,7 @@ struct BoardView: View {
guard ClickModifier.current == .plain else { return }
store.clearSelection()
}
.simultaneousGesture(marqueeControl.gesture(side: .live))
.simultaneousGesture(marqueeControl.gesture(in: .board))
}
/// The lanes and the drag's shadows, plus the trash column when it is shown.
@@ -269,7 +269,7 @@ struct BoardView: View {
if isTrashVisible {
// Trailing, always the quasi-lane has no position of its own to lose, which is
// also why it never appears in the drop proposal's inputs (those are built from
// `liveLanes`) and why the terminal slot clamps in front of it.
// `boardLanes`) and why the terminal slot clamps in front of it.
TrashLaneView(
store: store,
confirmations: confirmations,
@@ -427,11 +427,11 @@ struct BoardView: View {
}
}
/// The lanes the strip lays out, in snapshot order. **Tombstoned lanes render nowhere here**
/// 03-board-ui.md § Trash collapses each into a single restorable entry in the trash quasi-lane
/// (a later card), and a lane that is not on the board consumes none of the window's width.
private var liveLanes: [Lane] {
store.snapshot.lanes.filter { !$0.isDeleted }
/// The lanes the strip lays out, in snapshot order every lane the board has. Deleting a lane
/// is physical now (03-board-ui.md § Trash: "Cards only. Lanes are never trashed"), so a lane in
/// the snapshot is a lane on the board, with no hidden state to filter for.
private var boardLanes: [Lane] {
store.snapshot.lanes
}
// MARK: - Trash
@@ -443,16 +443,15 @@ struct BoardView: View {
store.transient.isTrashVisible
}
/// The trash's rows as the column is showing them the shown trash "participates in the filter
/// like any lane" (03-board-ui.md § Trash), and the arrows walk what is on screen
/// (`TrashLaneView.entries` applies the identical predicate to the identical rows).
/// The trash's cards as the column is showing them the shown trash's cards "participate in
/// the filter exactly like any other card" (03-board-ui.md § Trash), and the arrows walk what is
/// on screen (`TrashLaneView` applies the identical predicate to the identical cards).
///
/// Read by the three keyboard destinations that reach into the column the arrow origin's
/// order list, /'s container, and 's jump so none of them can walk onto a row the
/// order list, /'s container, and 's jump so none of them can walk onto a card the
/// filter took away.
private var trashEntries: [TrashEntry] {
let filter = store.searchFilter
return TrashModel.entries(of: store.snapshot).filter { filter.matches($0) }
private var trashCards: [ItemID] {
SelectionGrammar.trashCards(in: store.snapshot, filter: store.searchFilter)
}
// MARK: - The drag
@@ -506,7 +505,7 @@ struct BoardView: View {
/// (`arrivingLaneUnits`).
private func standardWidth(stripWidth: CGFloat) -> CGFloat {
if resize.isActive { return resize.standard }
var units = LaneLayoutMath.totalUnits(of: liveLanes, trashUnits: isTrashVisible ? 1 : 0)
var units = LaneLayoutMath.totalUnits(of: boardLanes, trashUnits: isTrashVisible ? 1 : 0)
units += arrivingLaneUnits
return LaneLayoutMath.standardWidth(
stripWidth: stripWidth,
@@ -569,7 +568,7 @@ struct BoardView: View {
private var stripSlots: [StripSlot] {
let session = appModel.dragSession
let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
var slots = liveLanes.filter { !hidden.contains($0.id) }.map(StripSlot.lane)
var slots = boardLanes.filter { !hidden.contains($0.id) }.map(StripSlot.lane)
guard let index = stripProposal else { return slots }
let shadows = session.laneUnits.enumerated().map { StripSlot.shadow(index: $0.offset, units: $0.element) }
slots.insert(contentsOf: shadows, at: min(max(0, index), slots.count))
@@ -596,10 +595,10 @@ struct BoardView: View {
}
guard !store.isEditingInline, !store.isReadOnly else { return .ignored }
let selection = store.selection
guard selection.liveness == .live,
guard selection.container == .board,
selection.ids.count == 1,
let id = selection.ids.first,
let target = BoardStore.liveItem(id, in: store.snapshot)
let target = BoardStore.boardItem(id, in: store.snapshot)
else { return .ignored }
if target.cardID == nil {
@@ -614,9 +613,11 @@ struct BoardView: View {
/// grammar so no second 'Delete' title exists" (11-command-nexus.md; 04-interactions.md The
/// map).
///
/// Deliberately **live-only**: the nexus scopes this key to a live selection, and 's trash-side
/// role belongs to the twins, not to the bare key. A tombstoned selection is therefore inert
/// here Put Back is a chord.
/// **Both stagings**, unlike the tombstone era's live-only reading: "Plain performs the same
/// delete as fixed grammar" (04-interactions.md The map, resettled 2026-07-28), and the delete
/// is staged by place inside the store (`BoardStore.deleteSelection`) rather than by two menu
/// items sharing a chord. Put Back the reason the bare key had to stay off the trash is
/// retired with the tombstone model.
///
/// Inert while an inline editor is open, like every grammar key: the field owns as backspace,
/// and a stray one reaching the board mid-edit would delete the item being renamed.
@@ -631,7 +632,7 @@ struct BoardView: View {
}
guard !store.isEditingInline, !store.isReadOnly else { return .ignored }
let selection = store.selection
guard selection.liveness == .live, !selection.isEmpty else { return .ignored }
guard !selection.isEmpty else { return .ignored }
store.deleteSelection()
return .handled
}
@@ -716,7 +717,7 @@ struct BoardView: View {
guard let origin = arrowOrigin() else { return seed(direction, mode) }
return origin.isLaneDomain
? laneArrow(direction, mode, from: origin.head)
: cardArrow(direction, mode, from: origin.head, on: origin.side)
: cardArrow(direction, mode, from: origin.head, in: origin.container)
}
private static func direction(of key: KeyEquivalent) -> NavigationMath.Direction? {
@@ -738,33 +739,32 @@ struct BoardView: View {
/// Select All and a foreign reload leave the arrows somewhere sensible without any of them
/// having to name a cursor.
///
/// The **trash's list is both kinds interleaved** (`TrashModel.entries`), because "arrows walk
/// every trash entry in its sorted order card and lane entries alike" (04 The trash). The
/// per-kind lists are the *range*'s business, not the walk's.
/// The **trash's list is its cards**, top to bottom there are no lane entries to interleave
/// any more (03-board-ui.md § Trash: "Cards only").
///
/// Both lists are the **filtered** board (04 § Search: "arrow nav read[s] it"), so the
/// fallback lands on the last *visible* member rather than on a card the query hid.
private func arrowOrigin() -> (head: ItemID, side: Liveness, isLaneDomain: Bool)? {
private func arrowOrigin() -> (head: ItemID, container: ItemContainer, isLaneDomain: Bool)? {
let selection = store.selection
guard !selection.isEmpty else { return nil }
let isLaneDomain: Bool
let list: [ItemID]
switch selection.liveness {
case .live:
switch selection.container {
case .board:
guard let kind = SelectionGrammar.kind(of: selection, in: store.snapshot) else { return nil }
isLaneDomain = kind == .lane
list = SelectionGrammar.order(of: kind, on: .live, in: store.snapshot, filter: store.searchFilter)
case .trashed:
list = SelectionGrammar.order(of: kind, in: .board, snapshot: store.snapshot, filter: store.searchFilter)
case .trash:
isLaneDomain = false
list = trashEntries.map(\.id)
list = trashCards
}
if let head = store.transient.selectionHead, list.contains(head) {
return (head, selection.liveness, isLaneDomain)
return (head, selection.container, isLaneDomain)
}
guard let last = list.last(where: { selection.ids.contains($0) }) else { return nil }
return (last, selection.liveness, isLaneDomain)
return (last, selection.container, isLaneDomain)
}
/// **An empty selection seeds at the first lane's first card** (04-interactions.md Grammar)
@@ -779,8 +779,8 @@ struct BoardView: View {
if mode == .jump, direction == .left || direction == .right {
return jumpToEndLane(direction)
}
guard let first = Self.firstCard(scanning: liveLanes, filter: store.searchFilter) else { return .handled }
replaceSelection(with: first, on: .live)
guard let first = Self.firstCard(scanning: boardLanes, filter: store.searchFilter) else { return .handled }
replaceSelection(with: first, in: .board)
return .handled
}
@@ -790,7 +790,7 @@ struct BoardView: View {
_ direction: NavigationMath.Direction,
_ mode: ArrowMode,
from head: ItemID,
on side: Liveness
in container: ItemContainer
) -> KeyPress.Result {
switch mode {
case .step: step(direction, from: head)
@@ -798,7 +798,7 @@ struct BoardView: View {
case .jump:
switch direction {
case .left, .right: jumpToEndLane(direction)
case .up, .down: jumpWithinContainer(direction, from: head, on: side)
case .up, .down: jumpWithinContainer(direction, from: head, in: container)
}
}
}
@@ -817,7 +817,7 @@ struct BoardView: View {
),
let next = marqueeTargets.targets[nextID]
else { return .handled }
replaceSelection(with: next.id, on: next.side)
replaceSelection(with: next.id, in: next.container)
return .handled
}
@@ -837,7 +837,7 @@ struct BoardView: View {
among: marqueeTargets.all
),
let next = marqueeTargets.targets[nextID],
next.side == origin.side,
next.container == origin.container,
next.kind == origin.kind
else { return .handled }
@@ -849,13 +849,13 @@ struct BoardView: View {
from: anchor,
to: next.id,
kind: next.kind,
on: next.side,
in: store.snapshot,
in: next.container,
snapshot: store.snapshot,
// The span is the *filtered* board's, so a range under a search collects exactly the
// rows between the two endpoints that are on screen (04 § Search: "ranges read it").
// cards between the two endpoints that are on screen (04 § Search: "ranges read it").
filter: store.searchFilter
) else { return .handled }
store.select(ids, liveness: next.side, anchor: anchor, head: next.id)
store.select(ids, in: next.container, anchor: anchor, head: next.id)
return .handled
}
@@ -869,30 +869,30 @@ struct BoardView: View {
private func jumpWithinContainer(
_ direction: NavigationMath.Direction,
from head: ItemID,
on side: Liveness
in container: ItemContainer
) -> KeyPress.Result {
let container: [ItemID]
let siblings: [ItemID]
var lane: ItemID?
switch side {
case .trashed:
container = trashEntries.map(\.id)
case .live:
switch container {
case .trash:
siblings = trashCards
case .board:
guard let home = store.snapshot.lanes.first(where: { lane in
!lane.isDeleted && lane.cards.contains { $0.id == head && !$0.isDeleted }
lane.cards.contains { $0.id == head }
}) else { return .handled }
lane = home.id
// The container is what the lane is *showing*: a jump to "the lane's first card" under
// a search means its first surviving card, not one the filter animated out.
let filter = store.searchFilter
container = home.cards.filter { !$0.isDeleted && filter.matches($0) }.map(\.id)
siblings = home.cards.filter { filter.matches($0) }.map(\.id)
}
guard let target = direction == .up ? container.first : container.last else { return .handled }
guard let target = direction == .up ? siblings.first : siblings.last else { return .handled }
if direction == .up, target == head, let lane, store.selection.ids == [head] {
replaceSelection(with: lane, on: .live)
replaceSelection(with: lane, in: .board)
return .handled
}
replaceSelection(with: target, on: side)
replaceSelection(with: target, in: container)
return .handled
}
@@ -904,11 +904,11 @@ struct BoardView: View {
/// the jump falls through to the last lane. Empty lanes are scanned past in both directions
/// a jump that landed nowhere because the end lane happens to be empty would be a dead key.
private func jumpToEndLane(_ direction: NavigationMath.Direction) -> KeyPress.Result {
if direction == .right, isTrashVisible, let first = trashEntries.first {
replaceSelection(with: first.id, on: .trashed)
if direction == .right, isTrashVisible, let first = trashCards.first {
replaceSelection(with: first, in: .trash)
return .handled
}
let lanes = liveLanes
let lanes = boardLanes
let filter = store.searchFilter
// A lane the search emptied is scanned past exactly as an empty one is the jump lands on
// the first lane that is *showing* a card, which is what the user can see.
@@ -916,7 +916,7 @@ struct BoardView: View {
? Self.firstCard(scanning: lanes.reversed(), filter: filter)
: Self.firstCard(scanning: lanes, filter: filter)
guard let target else { return .handled }
replaceSelection(with: target, on: .live)
replaceSelection(with: target, in: .board)
return .handled
}
@@ -937,7 +937,7 @@ struct BoardView: View {
_ mode: ArrowMode,
from head: ItemID
) -> KeyPress.Result {
let lanes = SelectionGrammar.liveLanes(in: store.snapshot)
let lanes = SelectionGrammar.lanes(in: store.snapshot)
guard let index = lanes.firstIndex(of: head) else { return .handled }
switch (direction, mode) {
@@ -945,30 +945,30 @@ struct BoardView: View {
let next = index + (direction == .left ? -1 : 1)
guard lanes.indices.contains(next) else { return .handled }
if mode == .step {
replaceSelection(with: lanes[next], on: .live)
replaceSelection(with: lanes[next], in: .board)
} else {
let anchor = store.transient.selectionAnchor ?? head
guard let ids = SelectionGrammar.range(
from: anchor,
to: lanes[next],
kind: .lane,
on: .live,
in: store.snapshot
in: .board,
snapshot: store.snapshot
) else { return .handled }
store.select(ids, liveness: .live, anchor: anchor, head: lanes[next])
store.select(ids, in: .board, anchor: anchor, head: lanes[next])
}
case (.left, .jump), (.right, .jump):
guard let target = direction == .left ? lanes.first : lanes.last else { return .handled }
replaceSelection(with: target, on: .live)
replaceSelection(with: target, in: .board)
case (.down, .step), (.down, .jump):
guard let lane = store.snapshot.lanes.first(where: { $0.id == head && !$0.isDeleted }) else {
guard let lane = store.snapshot.lanes.first(where: { $0.id == head }) else {
return .handled
}
let cards = lane.cards.filter { !$0.isDeleted }
let cards = lane.cards
guard let target = mode == .jump ? cards.last : cards.first else { return .handled }
replaceSelection(with: target.id, on: .live)
replaceSelection(with: target.id, in: .board)
case (.up, _), (.down, .extend):
// Nothing above the lane domain, and no vertical range within it.
@@ -980,8 +980,8 @@ struct BoardView: View {
// MARK: Shared
/// A jump's and a plain step's shared landing: one item, both cursors on it.
private func replaceSelection(with id: ItemID, on side: Liveness) {
store.select([id], liveness: side, anchor: id, head: id)
private func replaceSelection(with id: ItemID, in container: ItemContainer) {
store.select([id], in: container, anchor: id, head: id)
}
/// The first rendered card of the first lane that has one the scan every "first/last lane"
@@ -994,7 +994,7 @@ struct BoardView: View {
filter: SearchFilter = .inactive
) -> ItemID? {
for lane in lanes {
if let card = lane.cards.first(where: { !$0.isDeleted && filter.matches($0) }) { return card.id }
if let card = lane.cards.first(where: { filter.matches($0) }) { return card.id }
}
return nil
}
+7 -17
View File
@@ -46,20 +46,6 @@ enum DragKind: String, Codable, Sendable, Equatable {
/// stray drop into a text editor does something sane rather than nothing.
struct DragPayload: Codable, Sendable, Equatable {
/// Which side of the live/tombstoned boundary the drag started on a trash row's drag is a card
/// drag from the trashed side, and 04-interactions.md The trash gives it its own rules
/// (restore within the board, copy-out across boards).
enum Side: String, Codable, Sendable, Equatable {
case live
case trashed
init(_ liveness: Liveness) {
self = liveness == .live ? .live : .trashed
}
var liveness: Liveness { self == .live ? .live : .trashed }
}
/// One dragged item: its UUID, its folder on disk, and its title for the text representation.
struct Item: Codable, Sendable, Equatable {
var id: String
@@ -71,7 +57,11 @@ struct DragPayload: Codable, Sendable, Equatable {
var boardRoot: String
var kind: DragKind
var side: Side
/// Which container the drag started in a trash card's drag is a card drag from `.trash`, which
/// is the whole of what makes its within-board drop a restore (04-interactions.md The trash).
/// `ItemContainer` is `String`-backed and `Codable` precisely so it can ride a pasteboard.
var container: ItemContainer
/// The dragged items **in flatten order** "lane `order` first, then card `order`"
/// (04-interactions.md Drag and drop). The drop commits trust this order rather than
@@ -97,10 +87,10 @@ struct DragPayload: Codable, Sendable, Equatable {
try? JSONEncoder().encode(self)
}
init(boardRoot: URL, kind: DragKind, side: Liveness, items: [Item]) {
init(boardRoot: URL, kind: DragKind, container: ItemContainer, items: [Item]) {
self.boardRoot = boardRoot.path
self.kind = kind
self.side = Side(side)
self.container = container
self.items = items
}
+35 -33
View File
@@ -15,16 +15,17 @@ struct DropTarget: Equatable, Sendable {
/// The three surfaces a drop can name, spelled as a sum so the impossible combinations cannot be
/// written down at all.
///
/// The trash is a case rather than an id because **it has no id**: the quasi-lane is not in the
/// snapshot it is `TrashModel.entries` derived from it so there is nothing to put in a
/// `lane`, and its index is not a position the pointer chose either (see `TrashDrop`).
/// The trash is a case rather than an id because **it has no id**: `.trash/` "holds card
/// folders directly same shape as a lane's children, no `index.md` of its own"
/// (01-storage-format.md § Deletion), so there is nothing to put in a `lane`, and its index is
/// not a position the pointer chose either (see `TrashDrop`).
enum Container: Equatable, Sendable {
/// The **lane strip**: the index counts live lanes with the dragged run removed.
/// The **lane strip**: the index counts the board's lanes with the dragged run removed.
case strip
/// That lane's **masonry**: the index is a position in its logical card order
/// (DRAG-REORDER.md § The card masonry).
case lane(ItemID)
/// The **trash quasi-lane**, which a live card drag proposes into to delete it
/// The **trash column**, which a board card drag proposes into to delete it
/// (04-interactions.md The trash, settled 2026-07-28). The index is always the topmost row.
case trash
}
@@ -57,8 +58,9 @@ enum TrashDrop {
/// The row the shadow takes, always: **the topmost**.
///
/// Not arbitrary, and the sort is what makes it honest: the trash orders by `deleted`
/// newest-first (03-board-ui.md § Trash), so a fresh tombstone genuinely lands on top. The drop
/// Not arbitrary, and the ranks are what make it honest: "every trash arrival mints a rank
/// above the current top" (04-interactions.md The trash), so a fresh delete genuinely lands on
/// top. The drop
/// therefore still lands exactly where the shadow shows the one positional promise every other
/// drop in this app makes while being the only proposal on the board the *pointer* does not
/// choose.
@@ -70,7 +72,7 @@ enum TrashDrop {
/// - **Lanes are not deliverable this way** "a lane drag proposes only lane slots". (The strip's
/// slot list has never contained the quasi-lane, so this is belt over braces; it is written down
/// because a guard that is only true by construction is one refactor from being false.)
/// - **A trash row is already there.** A `.trashed` session's vocabulary is restore and copy-out;
/// - **A trash card is already there.** A `.trash` session's vocabulary is restore and copy-out;
/// dropping it back where it came from writes nothing.
/// - **Cross-board is refused.** "No move or paste ever targets the trash": a foreign card
/// delivered *into* this board's trash would be a transfer-and-delete compound, an operation the
@@ -82,14 +84,14 @@ enum TrashDrop {
/// - **The mutating-gesture rule**, like every other write the pointer can start.
static func accepts(
kind: DragKind?,
side: Liveness,
container: ItemContainer,
isWithinBoard: Bool,
operation: TransferOperation,
isTrashShown: Bool,
acceptsMutations: Bool
) -> Bool {
guard isTrashShown, acceptsMutations else { return false }
guard kind == .cards, side == .live, isWithinBoard else { return false }
guard kind == .cards, container == .board, isWithinBoard else { return false }
return operation == .move
}
}
@@ -207,14 +209,14 @@ enum DragLocality {
/// - **Lane drags never copy within their board.** is simply ignored there: the drag stays a
/// clean reorder and the badge never shows copy. The within-board lane duplicate exists, but
/// its home is the clipboard ( Clipboard, Lane paste).
/// - **A trash row's drag is copy-out grammar** ( The trash). Within its own board it is the
/// restore a move, no badge; across boards the default is the live copy that leaves the
/// tombstoned original in place, exactly as C out of the trash behaves. forces the true
/// restore-move either way, and forces the live copy either way ("C, -drag, and the
/// cross-board drag default always yield *live* copies").
/// - **A trash card's drag is the restore** ( The trash). Within its own board it is "an
/// ordinary move to the drop position"; across boards the default is the copy that leaves the
/// original in the source trash, and "-drag forces the true cross-board restore-move". Both
/// fall out of the ordinary locality rule with no trash clause at all, which is the pivot's
/// whole point.
static func operation(
kind: DragKind,
side: Liveness,
container: ItemContainer,
isWithinBoard: Bool,
modifiers: NSEvent.ModifierFlags
) -> TransferOperation {
@@ -227,7 +229,7 @@ enum DragLocality {
if forcesMove { return .move }
if forcesCopy { return .copy }
_ = side // the side changes which commit runs, never which operation the badge shows
_ = container // the container changes which commit runs, never which operation the badge shows
return isWithinBoard ? .move : .copy
}
}
@@ -272,9 +274,9 @@ final class DragSession {
/// means here rather than a separate flag.
private(set) var kind: DragKind?
/// The side the drag started on. A trash row's drag is a `.cards` session on the `.trashed`
/// side, and that is the whole of what makes it one (04-interactions.md The trash).
private(set) var side: Liveness = .live
/// The container the drag started in. A trash card's drag is a `.cards` session in `.trash`,
/// and that is the whole of what makes it a restore (04-interactions.md The trash).
private(set) var container: ItemContainer = .board
/// The dragged items in **flatten order** the order they will land in.
private(set) var members: [ItemID] = []
@@ -358,8 +360,8 @@ final class DragSession {
/// The items to **leave out of the resting layout** on the board rooted at `root`.
///
/// Only the source board hides anything, and only for a live-side session: a trash row's drag
/// carries items that render in the quasi-lane, not in any lane's masonry, so no lane loses a
/// Only the source board hides anything, and only for a board-side session: a trash card's drag
/// carries items that render in the trash column, not in any lane's masonry, so no lane loses a
/// card to it.
///
/// **The dragged run is lifted out whatever the effective operation is** (DRAG-REORDER.md §
@@ -368,7 +370,7 @@ final class DragSession {
/// originals reappear when the write lands the hold keeps them lifted for that round trip, so
/// the arrangement on screen is the one the release proposed and stays still until the echo.
func hiddenMembers(onBoardRooted root: URL) -> Set<ItemID> {
guard isActive, side == .live, let sourceRoot,
guard isActive, container == .board, let sourceRoot,
DragLocality.isSameBoard(root, sourceRoot)
else { return [] }
return memberSet
@@ -473,27 +475,27 @@ final class DragSession {
// MARK: Lifecycle
/// Begins a card session live faces or trash rows.
/// Begins a card session board faces or trash cards.
///
/// - Parameters:
/// - members: the dragged cards in flatten order (`SelectionGrammar.liveCards`, or the trash's
/// own sorted order for a trash-row drag).
/// - members: the dragged cards in flatten order (`SelectionGrammar.boardCards`, or the
/// trash's own order for a trash-card drag).
/// - heights: their measured heights, captured **before** the pickup transition starts.
func beginCards(
_ members: [ItemID],
folders: [URL],
heights: [CGFloat],
side: Liveness,
container: ItemContainer,
source: BoardStore
) {
begin(kind: .cards, members: members, folders: folders, side: side, source: source)
begin(kind: .cards, members: members, folders: folders, container: container, source: source)
cardHeights = heights
laneUnits = []
}
/// Begins a lane session.
func beginLanes(_ members: [ItemID], folders: [URL], units: [Int], source: BoardStore) {
begin(kind: .lanes, members: members, folders: folders, side: .live, source: source)
begin(kind: .lanes, members: members, folders: folders, container: .board, source: source)
laneUnits = units
cardHeights = []
}
@@ -502,7 +504,7 @@ final class DragSession {
kind: DragKind,
members: [ItemID],
folders: [URL],
side: Liveness,
container: ItemContainer,
source: BoardStore
) {
endHold()
@@ -510,14 +512,14 @@ final class DragSession {
self.members = members
self.memberSet = Set(members)
self.folders = folders
self.side = side
self.container = container
self.sourceStore = source
self.sourceRoot = source.rootURL
self.proposal = nil
self.operation = .move
// The reload-resolved drag set: vanished members leave it silently, which is what
// `survivors` reads and what "an emptied drag cancels itself" is stated in terms of.
source.transient.dragMembers = ItemReferenceSet(ids: memberSet, liveness: side)
source.transient.dragMembers = ItemReferenceSet(ids: memberSet, container: container)
armWatchdog()
}
@@ -538,7 +540,7 @@ final class DragSession {
guard let kind, let sourceRoot else { return operation }
let resolved = DragLocality.operation(
kind: kind,
side: side,
container: container,
isWithinBoard: DragLocality.isSameBoard(sourceRoot, destinationRoot),
modifiers: NSEvent.modifierFlags
)
+31 -31
View File
@@ -126,7 +126,7 @@ struct LaneView: View {
// the drag off until the pointer actually moves, so a click is never a drag.
.onTapGesture {
store.click(
SelectionTarget(id: lane.id, kind: .lane, side: .live),
SelectionTarget(id: lane.id, kind: .lane, container: .board),
modifier: .current,
togglesOnRepeat: true
)
@@ -232,17 +232,17 @@ struct LaneView: View {
/// alone standard macOS context-menu targeting (the pathfinder's `styleSelection`, kept).
/// Right-clicking something outside the selection acts on what was clicked.
private var styleTarget: StyleTarget {
guard store.selection.liveness == .live, store.selection.ids.contains(lane.id) else {
guard store.selection.container == .board, store.selection.ids.contains(lane.id) else {
return .items([lane.id])
}
return .items(store.selection.ids)
}
/// Delete's target set the same widening `styleTarget` does, spelled as a plain `Set<ItemID>`
/// because `store.delete(_:)` takes one directly (`TrashEntryRow.targetIDs`'s naming, reused here
/// because `store.delete(_:)` takes one directly (the context-menu targeting rule, reused here
/// on the live side).
private var targetIDs: Set<ItemID> {
guard store.selection.liveness == .live, store.selection.ids.contains(lane.id) else {
guard store.selection.container == .board, store.selection.ids.contains(lane.id) else {
return [lane.id]
}
return store.selection.ids
@@ -352,20 +352,20 @@ struct LaneView: View {
private func startLaneDrag() -> NSItemProvider {
guard !store.isReadOnly, !store.isEditingInline else { return NSItemProvider() }
let selection = store.selection
let ids: Set<ItemID> = selection.liveness == .live
let ids: Set<ItemID> = selection.container == .board
&& selection.ids.contains(lane.id)
&& selection.ids.count > 1
? selection.ids
: [lane.id]
let members = store.snapshot.lanes.filter { !$0.isDeleted && ids.contains($0.id) }
let members = store.snapshot.lanes.filter { ids.contains($0.id) }
guard !members.isEmpty else { return NSItemProvider() }
let root = store.rootURL
let payload = DragPayload(
boardRoot: root,
kind: .lanes,
side: .live,
container: .board,
items: members.map {
DragPayload.Item(
id: $0.id.rawValue,
@@ -405,7 +405,7 @@ struct LaneView: View {
private var draggedLaneCount: Int {
let selection = store.selection
guard selection.liveness == .live, selection.ids.contains(lane.id) else { return 1 }
guard selection.container == .board, selection.ids.contains(lane.id) else { return 1 }
return selection.ids.count
}
@@ -544,7 +544,7 @@ struct LaneView: View {
// shares (04-interactions.md § Selection), and the modifier grammar on top of it.
.onTapGesture {
store.click(
SelectionTarget(id: lane.id, kind: .lane, side: .live),
SelectionTarget(id: lane.id, kind: .lane, container: .board),
modifier: .current,
togglesOnRepeat: true
)
@@ -552,7 +552,7 @@ struct LaneView: View {
// The rubber band's first surface "click-drag rubber-bands across lanes". Simultaneous
// so the taps above stay instant; the band's own begin guard is what keeps a drag that
// started on a card face out of it (`MarqueeControl`).
.simultaneousGesture(marquee.gesture(side: .live))
.simultaneousGesture(marquee.gesture(in: .board))
// The same menu the header carries "one menu, invoked on the header or lane empty
// space alike" (03-board-ui.md § Lane, settled).
.contextMenu { laneMenu }
@@ -688,7 +688,7 @@ struct LaneView: View {
renaming: ItemID?
) -> [Card] {
cards.filter { card in
guard !card.isDeleted, !hidden.contains(card.id) else { return false }
guard !hidden.contains(card.id) else { return false }
return filter.matches(card) || card.id == renaming
}
}
@@ -696,7 +696,7 @@ struct LaneView: View {
// MARK: - Selection
private var isSelected: Bool {
store.selection.liveness == .live && store.selection.ids.contains(lane.id)
store.selection.container == .board && store.selection.ids.contains(lane.id)
}
/// The selection treatment: a subtle whole-lane accent wash and stroke. Deliberately quiet
@@ -922,7 +922,7 @@ private struct CardFaceView: View {
// Board Rename. The modifier grammar plain replaces, toggles, ranges is
// `SelectionGrammar`'s, reached through the store's one funnel.
.onTapGesture {
store.click(SelectionTarget(id: card.id, kind: .card, side: .live), modifier: .current)
store.click(SelectionTarget(id: card.id, kind: .card, container: .board), modifier: .current)
}
// "A fast double-click opens the card window ('s pointer twin)" (04 Selection).
//
@@ -948,7 +948,7 @@ private struct CardFaceView: View {
drops.registry.update(height: height, for: card.id)
}
.onDisappear { drops.registry.removeHeight(card.id) }
.marqueeTarget(card.id, kind: .card, side: .live, in: marquee.registry)
.marqueeTarget(card.id, kind: .card, container: .board, in: marquee.registry)
.contextMenu { cardMenu }
.popover(isPresented: styleEditorPresentation(store, anchor: card.id), arrowEdge: .bottom) {
StyleEditorPopover(store: store, recents: appModel.styleRecents)
@@ -960,7 +960,7 @@ private struct CardFaceView: View {
/// Begins the card's system drag session (DRAG-REORDER.md; 04-interactions.md Drag and drop).
///
/// **Dragging any member of a multi-selection drags the whole selection**, in **flatten order**
/// "lane `order` first, then card `order`", `SelectionGrammar.liveCards`' single definition of
/// "lane `order` first, then card `order`", `SelectionGrammar.boardCards`' single definition of
/// it, which is also the order the drop inserts in. A card outside the selection drags alone.
///
/// Refused under the read-only lock and while an inline editor is focused, like every other
@@ -969,7 +969,7 @@ private struct CardFaceView: View {
guard !store.isReadOnly, !store.isEditingInline else { return NSItemProvider() }
let snapshot = store.snapshot
let selection = store.selection
let ids: Set<ItemID> = selection.liveness == .live
let ids: Set<ItemID> = selection.container == .board
&& selection.ids.contains(card.id)
&& selection.ids.count > 1
? selection.ids
@@ -978,21 +978,21 @@ private struct CardFaceView: View {
// Flatten order, and the lane each member currently lives in the folder path's middle
// component.
var lanesByCard: [ItemID: ItemID] = [:]
var titles: [ItemID: String?] = [:]
for lane in snapshot.lanes where !lane.isDeleted {
for member in lane.cards where !member.isDeleted && ids.contains(member.id) {
var titles: [ItemID: String] = [:]
for lane in snapshot.lanes {
for member in lane.cards where ids.contains(member.id) {
lanesByCard[member.id] = lane.id
titles[member.id] = member.title.value
}
}
let ordered = SelectionGrammar.liveCards(in: snapshot).filter { ids.contains($0) }
let ordered = SelectionGrammar.boardCards(in: snapshot).filter { ids.contains($0) }
guard !ordered.isEmpty else { return NSItemProvider() }
let root = store.rootURL
let payload = DragPayload(
boardRoot: root,
kind: .cards,
side: .live,
container: .board,
items: ordered.compactMap { id in
guard let laneID = lanesByCard[id] else { return nil }
return DragPayload.Item(
@@ -1001,7 +1001,7 @@ private struct CardFaceView: View {
.appendingPathComponent(laneID.rawValue, isDirectory: true)
.appendingPathComponent(id.rawValue, isDirectory: true)
.path,
title: titles[id] ?? nil
title: titles[id]
)
}
)
@@ -1012,7 +1012,7 @@ private struct CardFaceView: View {
// replica, and its lingering "last measured frame" would mis-size the shadow and the
// span-cap (03-board-ui.md § Motion).
heights: ordered.map { drops.registry.heights[$0] ?? LaneDropRegistry.nominalCardHeight },
side: .live,
container: .board,
source: store
)
return payload.itemProvider()
@@ -1021,7 +1021,7 @@ private struct CardFaceView: View {
/// The image travelling under the cursor: this card's face at its real size, fanned with ghosts
/// and a count badge when the whole multi-selection rides along (03-board-ui.md § Motion).
private var dragReplica: some View {
let count = store.selection.liveness == .live && store.selection.ids.contains(card.id)
let count = store.selection.container == .board && store.selection.ids.contains(card.id)
? max(1, store.selection.ids.count)
: 1
return ZStack {
@@ -1098,17 +1098,17 @@ private struct CardFaceView: View {
/// alone standard macOS context-menu targeting, shared by Style (`styleTarget`) and Delete
/// (`targetIDs`) alike. Right-clicking something outside the selection acts on what was clicked.
private var styleTarget: StyleTarget {
guard store.selection.liveness == .live, store.selection.ids.contains(card.id) else {
guard store.selection.container == .board, store.selection.ids.contains(card.id) else {
return .items([card.id])
}
return .items(store.selection.ids)
}
/// Delete's target set the same widening `styleTarget` does, spelled as a plain `Set<ItemID>`
/// because `store.delete(_:)` takes one directly (`TrashEntryRow.targetIDs`'s naming, reused here
/// because `store.delete(_:)` takes one directly (the context-menu targeting rule, reused here
/// on the live side).
private var targetIDs: Set<ItemID> {
guard store.selection.liveness == .live, store.selection.ids.contains(card.id) else {
guard store.selection.container == .board, store.selection.ids.contains(card.id) else {
return [card.id]
}
return store.selection.ids
@@ -1205,7 +1205,7 @@ private struct CardFaceView: View {
// MARK: - Selection and rename plumbing
private var isSelected: Bool {
store.selection.liveness == .live && store.selection.ids.contains(card.id)
store.selection.container == .board && store.selection.ids.contains(card.id)
}
/// Whether an external Finder file drag is hovering **this** card the attach highlight
@@ -1330,14 +1330,14 @@ private struct NewCardStubView: View {
///
/// The lane is read before the commit, because every discard path clears the overlay that holds
/// it and re-checked after, because one of those paths is *the lane vanished*, and selecting
/// something that renders nowhere would break the homogeneous-by-liveness invariant until the
/// something that renders nowhere would break the one-container invariant until the
/// next reload swept it away.
@discardableResult
private func commit() -> ItemID? {
let lane = store.transient.newCardPlaceholder?.laneID
let id = store.commitPlaceholder()
if let lane, store.snapshot.lanes.contains(where: { $0.id == lane && !$0.isDeleted }) {
store.select([lane], liveness: .live)
if let lane, store.snapshot.lanes.contains(where: { $0.id == lane }) {
store.select([lane], in: .board)
}
return id
}
+6 -6
View File
@@ -30,7 +30,7 @@ final class MarqueeSession {
private(set) var current: CGPoint = .zero
/// The side of the live/trash boundary this band selects on, frozen at `begin`.
private(set) var side: Liveness = .live
private(set) var container: ItemContainer = .board
/// How far the pointer must travel before a drag on empty space becomes a band. Larger than the
/// lane header's threshold because this gesture arms on *any* empty surface, and a click that
@@ -51,10 +51,10 @@ final class MarqueeSession {
)
}
func begin(at point: CGPoint, side: Liveness) {
func begin(at point: CGPoint, in container: ItemContainer) {
origin = point
current = point
self.side = side
self.container = container
}
func update(to point: CGPoint) {
@@ -81,9 +81,9 @@ final class MarqueeSession {
/// is on screen. It is also what makes the band correct for free across a lane resize, a reorder in
/// flight, and a foreign reload the frames simply re-register.
///
/// **Lanes are never registered.** The band selects cards, and trash rows on the trash side; a lane
/// has no entry here at all, which is 04-interactions.md § Selection's "click-drag rubber-bands
/// across lanes" made structural rather than filtered.
/// **Lanes are never registered.** The band selects cards board cards or trash cards; a lane has
/// no entry here at all, which is 04-interactions.md § Selection's "click-drag rubber-bands across
/// lanes" made structural rather than filtered.
///
/// It is also the **begin guard's** universe: a drag that starts inside a registered frame belongs
/// to that item's own gesture (a card drag, a drag out of the trash), never to the band. Deciding
+5 -5
View File
@@ -41,7 +41,7 @@ enum NewCardTarget {
/// the two can never disagree.
///
/// - Parameters:
/// - selection: the board's current selection, liveness side included. A `.trashed` selection
/// - selection: the board's current selection, container included. A `.trash` selection
/// "never anchors creation" and is treated exactly as an empty one the settled precedent
/// 04 Clipboard cites for paste, applied here to its source rule ("a trashed card's live
/// disk-lane never leaks in as 'the selected card's lane'").
@@ -53,7 +53,7 @@ enum NewCardTarget {
lastActiveLaneID: ItemID?,
snapshot: BoardModel
) -> Resolution? {
let lanes = snapshot.lanes.filter { !$0.isDeleted }
let lanes = snapshot.lanes
guard !lanes.isEmpty else { return nil }
if let anchor = flattenAnchor(selection: selection, snapshot: snapshot) {
@@ -86,21 +86,21 @@ enum NewCardTarget {
/// which falls out of never looking at the trashed side at all), and a stale one whose ids name
/// nothing the board renders.
static func flattenAnchor(selection: ItemReferenceSet, snapshot: BoardModel) -> Resolution? {
guard selection.liveness == .live, !selection.ids.isEmpty else { return nil }
guard selection.container == .board, !selection.ids.isEmpty else { return nil }
// The snapshot's lanes and cards are already in display order, so the flatten order is one
// walk, and the *last* hit is the anchor. Selection is homogeneous (cards XOR lanes), so only
// one of the two branches ever fires within a walk; a sole selection is simply the degenerate
// one-member case of the same rule.
var anchor: Resolution?
for lane in snapshot.lanes where !lane.isDeleted {
for lane in snapshot.lanes {
// A selected lane: creation appends at its bottom, Return consistency; paste lands after
// the lane itself.
if selection.ids.contains(lane.id) {
anchor = Resolution(laneID: lane.id, anchorCardID: nil)
}
// A selected card: its lane, immediately after it paste-anchor consistency.
for card in lane.cards where !card.isDeleted && selection.ids.contains(card.id) {
for card in lane.cards where selection.ids.contains(card.id) {
anchor = Resolution(laneID: lane.id, anchorCardID: card.id)
}
}
+3 -3
View File
@@ -50,10 +50,10 @@ enum PasteTarget {
lastActiveLaneID: lastActiveLaneID,
snapshot: snapshot
),
let lane = snapshot.lanes.first(where: { $0.id == resolution.laneID && !$0.isDeleted })
let lane = snapshot.lanes.first(where: { $0.id == resolution.laneID })
else { return nil }
let rendered = lane.cards.filter { !$0.isDeleted }
let rendered = lane.cards
// `insertionIndex` answers `nil` for "append", which is `rendered.count` the same position
// said two ways, and the creation path's own degradation for an anchor that has since gone.
let index = BoardStore.insertionIndex(after: resolution.anchorCardID, among: rendered) ?? rendered.count
@@ -64,7 +64,7 @@ enum PasteTarget {
/// included, because lane paste "stays enabled and lands at the board's right end" whatever the
/// board holds. That is what makes it the other way out of a board with no lanes.
static func lanes(selection: ItemReferenceSet, snapshot: BoardModel) -> Int {
let lanes = snapshot.lanes.filter { !$0.isDeleted }
let lanes = snapshot.lanes
guard let anchor = NewCardTarget.flattenAnchor(selection: selection, snapshot: snapshot),
let position = lanes.firstIndex(where: { $0.id == anchor.laneID })
else {
+9 -8
View File
@@ -47,24 +47,25 @@ struct MarqueeControl {
/// loop simply keeps declining for the rest of that drag. Deciding this by frames rather than
/// by gesture priority is what keeps the two from fighting, and it stays correct as the
/// masonry reflows.
/// - **The side is fixed at the origin** 04-interactions.md The trash's rule, stored in the
/// session so a band dragged across the boundary keeps its meaning.
/// - **The container is fixed at the origin** 04-interactions.md The trash's rule ("the
/// rubber band stays on the side it started on"), stored in the session so a band dragged
/// across the boundary keeps its meaning.
/// - **Live-updating, not commit-on-release**: each sample recomputes the whole set from the
/// band, so the selection follows the cursor both ways. An empty band clears rather than
/// leaving the last non-empty one standing.
/// - **Alive under the read-only lock**: selection is not a mutation (02-architecture.md § The
/// lock's scope), and no `isEditingInline` guard either a click-away mid-rename already
/// commits through the field's own focus loss.
func gesture(side: Liveness) -> some Gesture {
func gesture(in container: ItemContainer) -> some Gesture {
DragGesture(minimumDistance: MarqueeSession.minimumDistance, coordinateSpace: .named(BoardView.stripSpace))
.onChanged { value in
if !session.isActive {
guard !registry.contains(value.startLocation) else { return }
session.begin(at: value.startLocation, side: side)
session.begin(at: value.startLocation, in: container)
}
session.update(to: value.location)
guard let rect = session.rect else { return }
let ids = MarqueeMath.selection(rect: rect, targets: registry.all, side: session.side)
let ids = MarqueeMath.selection(rect: rect, targets: registry.all, in: session.container)
if ids.isEmpty {
store.clearSelection()
} else {
@@ -74,7 +75,7 @@ struct MarqueeControl {
// Both are spelled out rather than defaulted, because `select`'s sole-member
// default would otherwise pick one up the moment a band happened to sweep
// exactly one card.
store.select(ids, liveness: session.side, anchor: nil, head: nil)
store.select(ids, in: session.container, anchor: nil, head: nil)
}
}
.onEnded { _ in session.end() }
@@ -111,7 +112,7 @@ extension View {
func marqueeTarget(
_ id: ItemID,
kind: SelectionKind,
side: Liveness,
container: ItemContainer,
in registry: MarqueeTargetRegistry
) -> some View {
// The space name is read here, on the main actor, rather than inside the measuring closure:
@@ -120,7 +121,7 @@ extension View {
return onGeometryChange(for: CGRect.self) { proxy in
proxy.frame(in: .named(space))
} action: { frame in
registry.update(MarqueeTarget(id: id, kind: kind, side: side, frame: frame))
registry.update(MarqueeTarget(id: id, kind: kind, container: container, frame: frame))
}
.onDisappear { registry.remove(id) }
}
+61 -46
View File
@@ -21,8 +21,8 @@ final class TrashConfirmations {
/// The **phrasing is captured when the request is made**, not recomputed at render time: the
/// user is being asked about the trash as it was when they invoked the command, and a foreign
/// reload landing mid-alert must not silently change the sentence they are reading. The *action*
/// re-resolves against the current snapshot when it runs, so a confirmed purge never acts on an
/// item that has since gone `BoardWriter.purgeItem` treats an absent folder as success.
/// re-resolves against the current snapshot when it runs, so a confirmed purge never acts on a
/// card that has since gone the writer treats an absent folder as success.
private(set) var pending: Pending?
struct Pending: Identifiable, Equatable {
@@ -30,20 +30,46 @@ final class TrashConfirmations {
let prompt: TrashModel.PurgePrompt
let action: Action
/// What the confirmation is standing in front of. Two cases, because the two commands have
/// genuinely different scopes: one names a selection, the other names the whole trash and
/// re-derives its targets at the moment it runs.
/// What the confirmation is standing in front of. Three cases, because the three commands
/// have genuinely different scopes and two different writes: the trash's own staged Delete,
/// Delete Immediately (which skips the trash from either container), and Empty Trash (which
/// names the whole container and re-derives its targets at the moment it runs).
enum Action: Equatable {
case deleteTrashCards(Set<ItemID>)
case purge(Set<ItemID>)
case emptyTrash
}
}
/// **File Delete, staged by place** (04-interactions.md The map) with the confirmation the
/// trash side owes and the board side does not.
///
/// A board selection goes straight through: moving a card into the trash and deleting a lane are
/// both recoverable (the trash itself, and native undo 03-board-ui.md § Trash), so neither
/// stands an alert. A **trash** selection is the permanent one, and it "confirms exactly where
/// the loss is real": `purgeIsUnrecoverable` decides, exactly as it does for Delete Immediately.
///
/// The staging itself lives on the store (`BoardStore.deleteSelection`), so this is the alert and
/// nothing else the two can never disagree about which write a performs.
func requestDelete(in store: BoardStore) {
guard store.selection.container == .trash, store.purgeIsUnrecoverable else {
store.deleteSelection()
return
}
guard let prompt = TrashModel.purgePrompt(
for: store.selection.ids,
in: .trash,
snapshot: store.snapshot,
unrecoverable: true
) else { return }
pending = Pending(prompt: prompt, action: .deleteTrashCards(store.selection.ids))
}
/// Raises Delete Immediately's alert **or purges outright** where the loss is not real.
///
/// The mode check is the one thing that decides between the two, and it lives on the store as a
/// named predicate (`BoardStore.purgeIsUnrecoverable`) so the git milestone changes one
/// expression rather than two call sites.
/// expression rather than three call sites.
func requestPurge(of ids: Set<ItemID>, in store: BoardStore) {
guard store.purgeIsUnrecoverable else {
store.deleteImmediately(ids)
@@ -51,7 +77,8 @@ final class TrashConfirmations {
}
guard let prompt = TrashModel.purgePrompt(
for: ids,
in: store.snapshot,
in: store.selection.container,
snapshot: store.snapshot,
unrecoverable: true
) else { return }
pending = Pending(prompt: prompt, action: .purge(ids))
@@ -73,6 +100,7 @@ final class TrashConfirmations {
guard let pending else { return }
self.pending = nil
switch pending.action {
case let .deleteTrashCards(ids): store.deleteTrashCards(ids)
case let .purge(ids): store.deleteImmediately(ids)
case .emptyTrash: store.emptyTrash()
}
@@ -96,22 +124,17 @@ extension FocusedValues {
}
}
// MARK: - File Delete / Put Back / Delete Immediately / Empty Trash
// MARK: - File Delete / Delete Immediately / Empty Trash
/// The File menu's trash rows (11-command-nexus.md).
///
/// ### The chord twins
/// ### One Delete, staged by place
///
/// Delete and Put Back are **two items sharing one key equivalent**, and validation enables exactly
/// one of them: "AppKit routes a shared key equivalent to the enabled item" (04-interactions.md
/// The map, which names Finder's own Move to Trash/Put Back pair as the precedent). The two
/// predicates are mirror images over the selection's liveness side
/// (`TrashModel.canDelete`/`canActOnTrash`), so they can neither both enable nor both disable while
/// something is selected and a selection can never be mixed, because
/// `ItemReferenceSet.resolved(against:)` treats a liveness flip as a vanish.
///
/// **Both titles stay stable** (titles-are-API): each remaps independently through the system
/// mechanism, and remapping one never moves the other's role.
/// **Put Back is retired with the tombstone model** (04-interactions.md The map, resettled
/// 2026-07-28): "File Delete is the chord's only owner no twin menu items, no shared-equivalent
/// routing". The chord therefore has exactly one owner, its validation is one predicate
/// (`TrashModel.canDelete`), and which write it performs is decided by the selection's *container*
/// inside the store rather than by AppKit picking whichever of two items happened to be enabled.
struct TrashCommands: View {
@FocusedValue(\.boardStore) private var store
@@ -119,24 +142,18 @@ struct TrashCommands: View {
var body: some View {
Button("Delete") {
store?.deleteSelection()
guard let store, let confirmations else { return }
confirmations.requestDelete(in: store)
}
.keyboardShortcut(.delete, modifiers: .command)
.disabled(!canDelete)
Button("Put Back") {
guard let store else { return }
store.putBack(store.selection.ids)
}
.keyboardShortcut(.delete, modifiers: .command)
.disabled(!canActOnTrash)
.disabled(!canDelete || confirmations == nil)
Button("Delete Immediately") {
guard let store, let confirmations else { return }
confirmations.requestPurge(of: store.selection.ids, in: store)
}
.keyboardShortcut(.delete, modifiers: [.option, .command])
.disabled(!canActOnTrash || confirmations == nil)
.disabled(!canDeleteImmediately || confirmations == nil)
Button("Empty Trash…") {
guard let store, let confirmations else { return }
@@ -146,29 +163,29 @@ struct TrashCommands: View {
.disabled(!canEmptyTrash)
}
/// A live, non-empty selection on a board that accepts writes.
/// A non-empty selection that still names something, on a board that accepts writes both
/// stagings at once, which is what having one item means.
private var canDelete: Bool {
guard let store, store.acceptsBoardMutations else { return false }
return TrashModel.canDelete(selection: store.selection, in: store.snapshot)
}
/// A tombstoned, non-empty selection Put Back's condition and Delete Immediately's alike, the
/// two being the trash side's pair (04-interactions.md The trash: "menu validation stays
/// binary").
private var canActOnTrash: Bool {
/// A **card** selection, in either container "skips the trash from anywhere"
/// (11-command-nexus.md).
private var canDeleteImmediately: Bool {
guard let store, store.acceptsBoardMutations else { return false }
return TrashModel.canActOnTrash(selection: store.selection, in: store.snapshot)
return TrashModel.canDeleteImmediately(selection: store.selection, in: store.snapshot)
}
/// **Trash shown and non-empty** (11-command-nexus.md's own scope for this row) where
/// "non-empty" reads the *board's* tombstones and never the filtered view (03-board-ui.md §
/// Trash: "a bulk command about the trash itself never silently narrows to the visible subset").
/// "non-empty" reads `.trash/` itself and never the filtered view (03-board-ui.md § Trash: "menu
/// validation's non-empty reads `.trash/`, not the filtered view").
///
/// The visibility clause is 04-interactions.md's, stated for the whole quasi-lane: "hidden, it is
/// The visibility clause is 04-interactions.md's, stated for the whole column: "hidden, it is
/// invisible to every gesture".
private var canEmptyTrash: Bool {
guard let store, store.acceptsBoardMutations, store.transient.isTrashVisible else { return false }
return !TrashModel.isEmpty(store.snapshot)
return !store.snapshot.trash.isEmpty
}
}
@@ -197,12 +214,10 @@ struct ShowTrashCommand: View {
/// The toggle's binding and the one place hiding the trash has a consequence beyond layout.
///
/// **Hiding drops a tombstoned selection.** The rows it pointed at are no longer on screen, and
/// "nothing invisible may stay selected" is the invariant every item-referencing set in this app
/// already obeys (`ItemReferenceSet`); leaving one behind would also leave Put Back and Delete
/// Immediately enabled against a trash the user cannot see, which 04-interactions.md rules out
/// outright ("hidden, it is invisible to every gesture"). A *live* selection is untouched the
/// board it names is still right there.
/// **Hiding drops a trash selection** (04-interactions.md The trash: "hiding it clears a
/// selection of trash cards nothing invisible stays selected, so the toggle-off drops the
/// selection rather than leave commands enabled against rows nobody can see"). A *board*
/// selection is untouched the board it names is still right there.
///
/// The setter's body lives on the store (`BoardStore.setTrashVisible`) because the toolbar's
/// Show Trash item is this same command with a different face (03-board-ui.md Toolbar: "toggle
@@ -237,7 +252,7 @@ extension BoardStore {
// very animation, and a selection that cleared outside it would be the highlight easing
// on its own which 03 § Motion rules out ("the selection highlight rides whatever
// transaction is active").
if !shown, selection.liveness == .trashed {
if !shown, selection.container == .trash {
clearSelection()
}
}
+115 -171
View File
@@ -4,63 +4,55 @@ import SwiftUI
// MARK: - TrashLaneView
/// The trash quasi-lane: the trailing, visually distinct column tombstoned items live in
/// (03-board-ui.md § Trash).
/// The trash column: the trailing, visually distinct column the board's `.trash/` cards live in
/// (03-board-ui.md § Trash, resettled 2026-07-28 the materialized trash).
///
/// ### A pure view, and a quasi-lane
/// ### A rendering of `snapshot.trash`, and a quasi-lane
///
/// **Nothing here moves anything on disk.** Tombstoned items keep their `deleted:` key and stay
/// exactly where they are; this column is a rendering of `TrashModel.entries(of:)` and nothing more.
/// It is a *quasi*-lane because it wears a lane's shape while sharing none of a lane's machinery:
/// **Its contents are ordinary cards in a special place**, so there is nothing to derive: the column
/// renders `store.snapshot.trash`, which the loader parsed with the same card parse the lanes use
/// and sorted by `order` like any lane's children. Newest-first falls out of the ranks (every
/// arrival mints one above the current top), so there is no timestamp sort and no entry type here at
/// all. It is a *quasi*-lane because it wears a lane's shape while sharing none of a lane's
/// machinery:
///
/// - it spans a **fixed one width unit** no `width` frontmatter, no stepper, no resize handle, and
/// the edge drag never reaches it (`LaneLayoutMath.totalUnits(of:trashUnits:)` supplies the unit,
/// so there is no `Lane` value for any of those to act on);
/// - it is **not draggable and not reorderable** the header carries no gesture, and it is absent
/// from the drop proposal's slot list by construction, since `BoardView` builds that from the
/// snapshot's live lanes;
/// - it is **no destination for a move** "no move or paste ever targets the trash"
/// (04-interactions.md The trash). It is a destination for exactly one thing, below;
/// snapshot's lanes;
/// - it has **no new-card button**: nothing is created in the trash.
///
/// ### The one drop it takes: the delete gesture
/// ### The drop it takes, and the drag it starts
///
/// **"Dropping a live card on the shown trash deletes it"** (04-interactions.md The trash, settled
/// 2026-07-28) "the drag becomes the pointer's delete gesture; release tombstones the dragged
/// card(s), exactly the tombstone". So the column does declare an `onDrop`
/// (`TrashDropDelegate`), and it is the narrowest one on the board: a **live** card drag from **this**
/// board, unmodified. Lanes are not deliverable this way, a foreign board's card is not (that would
/// be a transfer-and-delete compound), is not (copying into the trash is not a thing), and hidden
/// the column is not rendered at all, so it has no region to enter. Every one of those refusals hands
/// the session back to the strip's own logic, which is exactly what happened here before this target
/// existed so nothing about the column's behaviour changed except the gesture that is new
/// (`TrashDrop`).
/// **"Dropping a live card on the shown trash deletes it"** (04-interactions.md The trash) the
/// drag becomes the pointer's delete gesture, and release moves the dragged card(s) into `.trash/`.
/// So the column declares an `onDrop` (`TrashDropDelegate`), and it is the narrowest one on the
/// board: a board card drag from **this** board, unmodified. It diverges from every other drop in one
/// way, and the ranks are what make the divergence honest: **the shadow always takes the topmost
/// row**, because every arrival mints a rank above the current top.
///
/// It diverges from every other drop on the board in one way, and the sort is what makes the
/// divergence honest: **the shadow always takes the topmost row**, because the trash orders by
/// `deleted` newest-first and a fresh tombstone genuinely lands on top. The drop still lands exactly
/// where the shadow shows.
/// The drag *out* is the restore, and it is deliberately not special: a trash card's drag is an
/// ordinary `.cards` session in the `.trash` container, and `BoardDropContext.commitDrop` hands it
/// to the same `moveCards`/`copyCards`/`receiveCards` every board card uses. "Restoring is an
/// ordinary move out there is no restore-specific machinery and no Put Back" (03 § Trash).
///
/// **Finder file drops stay inert** "attachment import on tombstoned cards is inert" ( The trash)
/// and now say so directly: the delegate clears the file highlight over the column rather than
/// relying on the strip resolving to no lane.
/// **Finder file drops stay inert** "Finder file drops on trash cards are inert" ( The trash)
/// and say so directly: the delegate clears the file highlight over the column.
///
/// ### No editing in the trash
///
/// "Tombstoned cards don't open double-click does nothing beyond selection; Put Back or drag out
/// first." There is deliberately no double-tap recogniser, no rename editor, and no Style row: the
/// trash is for restoring or purging, not working.
/// "No editing in the trash: trash cards don't open double-click stops at selection; move it out
/// first." There is deliberately no double-tap recogniser, no rename editor, and no Style row.
///
/// ### What is still a later card's
/// ### What is still phase 3's
///
/// **C copy-out** is still owed. The **search filter** ("shown, it participates in the filter like
/// any lane") arrived with m5 and is one line see `entries`, which every other surface here reads
/// through. The *pointer* grammar is here: a row's click runs the same `SelectionGrammar` the
/// board does, and the column's empty space rubber-bands on the trashed side. So is the drop, with
/// the target lane highlighted and the source row dimmed in place; the drag's replica is not. The
/// **keyboard** reaches the column entirely through the frames the rows register arrow walks in
/// and out, -arrows inert at both the liveness and the kind boundary so nothing in this file
/// implements it beyond keeping every row drawn and registered (see `rows`).
/// The column renders the materialized trash correctly and its selection, drag, drop, filter and
/// context menu all speak the new container vocabulary but its *visual* treatment is still the
/// tombstone era's compact dimmed plate rather than the card face 03 now implies ("a trashed card is
/// an ordinary card in a special place"). Reworking the plate into the ordinary face, and the
/// accessibility labelling 10-accessibility.md asks for, is the trash's own phase-3 card.
struct TrashLaneView: View {
let store: BoardStore
@@ -71,13 +63,13 @@ struct TrashLaneView: View {
/// does.
let confirmations: TrashConfirmations
/// The board window's drop machinery a row's drag is an ordinary card session on the
/// **trashed** side (`DragSession`, 04-interactions.md The trash).
/// The board window's drop machinery a card's drag is an ordinary card session in the
/// **trash** container (`DragSession`, 04-interactions.md The trash).
let drops: BoardDropContext
/// The strip's rubber band. The column's empty space is its third surface, on the **trashed**
/// side "a rubber-band stays on the side of the boundary it started on" (04-interactions.md
/// The trash) and every row registers its frame into the same registry.
/// The strip's rubber band. The column's empty space is its third surface, in the **trash**
/// container "the rubber band stays on the side it started on" (04-interactions.md The
/// trash) and every row registers its frame into the same registry.
let marquee: MarqueeControl
/// Reduce Motion, for the row transition below 10-accessibility.md names the trash
@@ -91,9 +83,9 @@ struct TrashLaneView: View {
private let rowSpacing: CGFloat = 6
/// The height a shadow row holds open. A trash row's height is content-driven (one or two title
/// lines, plus a lane entry's count line) and the cards being proposed have no row yet to be
/// measured, so the shadow is drawn at the nominal single-line plate `LaneDropRegistry`'s own
/// answer to the same question, in this column's smaller idiom.
/// lines) and the cards being proposed have no row yet to be measured, so the shadow is drawn at
/// the nominal single-line plate `LaneDropRegistry`'s own answer to the same question, in this
/// column's smaller idiom.
private let nominalRowHeight: CGFloat = 32
var body: some View {
@@ -113,16 +105,16 @@ struct TrashLaneView: View {
.onDrop(of: boardDropTypes, delegate: TrashDropDelegate(context: drops))
}
/// The rows the column shows.
/// The cards the column shows.
///
/// **The shown trash "participates in the filter like any lane"** (03-board-ui.md § Trash), so
/// the search predicate narrows this collection exactly as it narrows `LaneView.renderedCards`
/// card rows and lane rows alike, each by its own title and body (`SearchFilter`) and the
/// count badge follows for free, because it reads this same value. Hidden, the column renders
/// nothing and registers nothing, so "hidden trash is invisible to search" needs no code at all.
private var entries: [TrashEntry] {
/// **Shown, the trash's cards "participate in the filter exactly like any other card"**
/// (03-board-ui.md § Trash "the point of the pivot"), so the search predicate narrows this
/// collection exactly as it narrows `LaneView.renderedCards`, and the count badge follows for
/// free because it reads this same value. Hidden, the column renders nothing and registers
/// nothing, so "hidden trash is invisible to search" needs no code at all.
private var cards: [Card] {
let filter = store.searchFilter
return TrashModel.entries(of: store.snapshot).filter { filter.matches($0) }
return store.snapshot.trash.filter { filter.matches($0) }
}
// MARK: - The delete gesture's landing
@@ -140,7 +132,7 @@ struct TrashLaneView: View {
/// keeps the arrangement the release proposed on screen for that round trip, exactly as every
/// other container's does (`CommittedHold`).
private var slots: [TrashSlot] {
var result = entries.map(TrashSlot.entry)
var result = cards.map(TrashSlot.card)
guard let proposal else { return result }
let run = (0..<drops.session.shadowCount).map(TrashSlot.shadow)
result.insert(contentsOf: run, at: min(max(0, proposal), result.count))
@@ -186,11 +178,10 @@ struct TrashLaneView: View {
.accessibilityElement(children: .combine)
}
/// The entry count the same collection the body renders, so the badge cannot disagree with
/// what is on screen (`LaneView.countBadge`'s rule, and it is why m5's filter needs no second
/// change here).
/// The card count the same collection the body renders, so the badge cannot disagree with
/// what is on screen (`LaneView.countBadge`'s rule).
private var countBadge: some View {
Text("\(entries.count)")
Text("\(cards.count)")
.font(.caption)
.monospacedDigit()
.foregroundStyle(.secondary)
@@ -210,7 +201,7 @@ struct TrashLaneView: View {
ScrollViewReader { proxy in
scrollableRows
.onChange(of: store.transient.selectionHead) { _, head in
guard let head, entries.contains(where: { $0.id == head }) else { return }
guard let head, cards.contains(where: { $0.id == head }) else { return }
proxy.scrollTo(TrashSlot.identity(of: head))
}
}
@@ -227,10 +218,10 @@ struct TrashLaneView: View {
ForEach(slots) { slot in
Group {
switch slot {
case let .entry(entry):
TrashEntryRow(
case let .card(card):
TrashCardRow(
store: store,
entry: entry,
card: card,
confirmations: confirmations,
drops: drops,
registry: marquee.registry
@@ -243,10 +234,10 @@ struct TrashLaneView: View {
.frame(height: nominalRowHeight)
}
}
// A row is a tombstoned item, so it arrives and leaves in the card's dialect
// a delete files one in, a Put Back or a purge takes one out, and both halves of
// that pair should read alike from either side of the strip. The transaction is
// the reload's, like the lanes' (`Motion.reloadAnimates`).
// A row is a card, so it arrives and leaves in the card's dialect a delete
// files one in, a restore or a purge takes one out, and both halves of that pair
// should read alike from either side of the strip. The transaction is the
// reload's, like the lanes' (`Motion.reloadAnimates`).
.transition(Motion.cardTransition(reduced: reduceMotion))
// The scroll target `LaneView`'s rule, and outermost for its reason.
.id(slot.id)
@@ -271,7 +262,7 @@ struct TrashLaneView: View {
// as the board background allows on the live side a drag begun on a row instead is that
// row's drag-out, and the begin guard makes that geometric rather than a matter of
// gesture priority (`MarqueeControl`).
.simultaneousGesture(marquee.gesture(side: .trashed))
.simultaneousGesture(marquee.gesture(in: .trash))
}
}
}
@@ -289,13 +280,10 @@ private struct TrashRowPlate: View {
let symbol: String
/// The title as written, or `nil` for an untitled item "Untitled" is a rendering, never a value
/// The title as written, or `nil` for an untitled card "Untitled" is a rendering, never a value
/// (03-board-ui.md § Card face).
let title: String?
/// A lane entry's returning-card count, and nothing else takes a second line.
let subtitle: String?
var isSelected: Bool = false
private let cornerRadius: CGFloat = 6
@@ -305,17 +293,10 @@ private struct TrashRowPlate: View {
Image(systemName: symbol)
.foregroundStyle(.secondary)
.imageScale(.small)
VStack(alignment: .leading, spacing: 2) {
Text(title ?? "Untitled")
.font(.callout)
.foregroundStyle(.secondary)
.lineLimit(2)
if let subtitle {
Text(subtitle)
.font(.caption)
.foregroundStyle(.tertiary)
}
}
.frame(maxWidth: .infinity, alignment: .leading)
}
.padding(.horizontal, 8)
@@ -336,22 +317,22 @@ private struct TrashRowPlate: View {
/// echo reload reads as a *swap* or as a removal and an insertion.
private enum TrashSlot: Identifiable {
/// A tombstone the snapshot already holds.
case entry(TrashEntry)
/// A card the snapshot's trash already holds.
case card(Card)
/// One of the drag's N shadows, holding the topmost rows open (04-interactions.md The trash).
case shadow(index: Int)
var id: String {
switch self {
case let .entry(entry): Self.identity(of: entry.id)
case let .card(card): Self.identity(of: card.id)
// Constant per position in the run, so a run that grows or shrinks animates as slots rather
// than blinking (`LaneSlot`'s rule).
case let .shadow(index): "shadow:\(index)"
}
}
/// An entry slot's id, spelled once so `scrollTo` and the slot cannot disagree about what the
/// A card slot's id, spelled once so `scrollTo` and the slot cannot disagree about what the
/// scroll reader is looking for (`LaneSlot.identity(of:)`).
static func identity(of item: ItemID) -> String { "entry:\(item.rawValue)" }
}
@@ -381,145 +362,113 @@ private struct DiagonalHatch: Shape {
// MARK: - Rows
/// One trash row: a compact, dimmed plate carrying the item's symbol and title and, for a lane
/// entry, the count of cards Put Back would return with it.
/// One trash row: a compact, dimmed plate carrying the card's symbol and title.
///
/// **Face-like but not a card face.** It shares the plate, the symbol and the title, and it
/// deliberately shares none of the face's *editing* affordances: no rename editor, no Open, no
/// Style. That is 03-board-ui.md's no-editing-in-the-trash rule expressed as an absence rather
/// than as a pile of `disabled` modifiers.
private struct TrashEntryRow: View {
/// than as a pile of `disabled` modifiers. (Making it the ordinary card face is phase 3's see
/// `TrashLaneView`.)
private struct TrashCardRow: View {
let store: BoardStore
let entry: TrashEntry
let card: Card
let confirmations: TrashConfirmations
let drops: BoardDropContext
/// Where the rubber band looks up what it is sweeping the card face's rule, on the trashed
/// side (`View.marqueeTarget`).
/// Where the rubber band looks up what it is sweeping the card face's rule, in the trash
/// container (`View.marqueeTarget`).
let registry: MarqueeTargetRegistry
/// **Lane entries are not draggable** (03-board-ui.md § Trash: "a lane entry is not draggable
/// its entry is a compact row, not the lane; its move-out is Put Back"), so the drag half is
/// simply *absent* for them rather than refused no session, no image, no snap-back. A click
/// still selects either way.
@ViewBuilder
var body: some View {
if entry.isLaneEntry {
plate
} else {
plate.onDrag(startRowDrag, preview: { dragReplica })
}
}
private var plate: some View {
rowFace
// The row being dragged out dims in place the source stays visible in the trash,
// because a restore is not a removal until the write lands.
.opacity(drops.session.isDragging(entry.id) ? ClipboardTreatment.dimmedOpacity : 1)
// The deferred cut wears the same dim wherever it lands, so the treatment is stated for
// every surface a `pendingCut` could name rather than for two of the three. In practice
// it never fires here: X is disabled on tombstoned selections (04-interactions.md The
// trash), and a pending cut is homogeneous by liveness a reload that tombstones a cut
// card *ejects* it from the set rather than moving it to the other side.
.cutTreatment(of: entry.id, in: store)
.opacity(drops.session.isDragging(card.id) ? ClipboardTreatment.dimmedOpacity : 1)
// The deferred cut wears the same dim wherever it lands. It genuinely fires here now:
// "X works cut in the trash, paste into a lane is the keyboard-native restore"
// (04-interactions.md The trash, resettled 2026-07-28).
.cutTreatment(of: card.id, in: store)
.contentShape(Rectangle())
.onTapGesture { select() }
.marqueeTarget(entry.id, kind: entry.isLaneEntry ? .lane : .card, side: .trashed, in: registry)
.marqueeTarget(card.id, kind: .card, container: .trash, in: registry)
.contextMenu { menu }
}
/// This entry as the shared plate draws it appearance only, no gesture, no context menu and
/// This card as the shared plate draws it appearance only, no gesture, no context menu and
/// crucially no marquee registration, which is what makes it safe for the drag replica to render
/// (see `TrashRowPlate`).
private var rowFace: some View {
TrashRowPlate(
symbol: ItemSymbol.name(entry.icon, fallback: symbolFallback),
title: entry.title,
subtitle: laneSubtitle,
symbol: ItemSymbol.name(card.icon, fallback: ItemSymbol.card),
title: card.title.value,
isSelected: isSelected
)
}
private var symbolFallback: String {
entry.isLaneEntry ? ItemSymbol.lane : ItemSymbol.card
}
/// "N cards" what Put Back brings back with a tombstoned lane, not how many folders sit inside
/// it (`TrashModel.entries`' returning-count rule). Card entries have no second line.
private var laneSubtitle: String? {
guard case let .lane(_, returning) = entry else { return nil }
return "\(returning) card\(returning == 1 ? "" : "s")"
}
// MARK: - Selection
private var isSelected: Bool {
store.selection.liveness == .trashed && store.selection.ids.contains(entry.id)
store.selection.container == .trash && store.selection.ids.contains(card.id)
}
/// A click selects this row on the **trashed** side, through the same grammar the board's
/// A click selects this card in the **trash** container, through the same grammar the board's
/// surfaces use plain replaces, toggles, ranges (`SelectionGrammar`).
///
/// The row's kind travels with the click, and that is what keeps the trash's second homogeneity
/// axis true: a -click across the card/lane-entry boundary replaces rather than mixing, and a
/// -range walks only its own kind's rows (04-interactions.md The trash). No `togglesOnRepeat`
/// click-again-to-unselect is the lane's behaviour, not a row's.
/// The container travels with the click, and that is what keeps the one remaining homogeneity
/// boundary true: a -click across it replaces rather than mixing (04-interactions.md The
/// trash). There is no kind axis inside the trash any more lanes are never trashed. No
/// `togglesOnRepeat` click-again-to-unselect is the lane's behaviour, not a card's.
///
/// **A double click is two of these and nothing more**: no editor, no card window, no timer.
private func select() {
store.click(
SelectionTarget(id: entry.id, kind: entry.isLaneEntry ? .lane : .card, side: .trashed),
SelectionTarget(id: card.id, kind: .card, container: .trash),
modifier: .current
)
}
// MARK: - Drag out
/// Begins the row's drag out of the trash an ordinary **card session on the trashed side**,
/// which is the whole of what makes it a restore rather than a move (04-interactions.md The
/// trash; `DragLocality.operation`).
/// Begins the card's drag out of the trash an ordinary **card session in the trash container**,
/// which is the whole of what makes it a restore (04-interactions.md The trash;
/// `DragLocality.operation`).
///
/// Where it lands is the ordinary drop model's answer: `DropSlotMath.cardSlot` over the
/// destination lane's masonry, so "restores it at the drop position" is the same arithmetic every
/// other card drop uses. What a release *means* differs by locality and modifier, and that lives
/// in one place (`BoardDropContext.commitDrop`): within the board a restore, a live copy-out,
/// across boards a live copy with forcing the true restore-move.
/// destination lane's masonry, so "an ordinary move to the drop position" is the same arithmetic
/// every other card drop uses, committed by the same `moveCards`.
///
/// **Multi-drag carries the whole trashed selection**, in the trash's own sorted order the
/// order the rows are drawn in, which is the only relative order a set of tombstones has.
/// **Multi-drag carries the whole trash selection**, in the column's own order the order the
/// rows are drawn in, which is `order` ascending like any lane's.
///
/// Refused under the read-only lock and while an inline editor is focused, like every other
/// mutating gesture.
private func startRowDrag() -> NSItemProvider {
guard !store.isReadOnly, !store.isEditingInline else { return NSItemProvider() }
let selection = store.selection
let ids: Set<ItemID> = selection.liveness == .trashed
&& selection.ids.contains(entry.id)
let ids: Set<ItemID> = selection.container == .trash
&& selection.ids.contains(card.id)
&& selection.ids.count > 1
? selection.ids
: [entry.id]
: [card.id]
// Card entries only: a lane entry cannot be dragged at all, so one caught up in a mixed
// selection is simply not carried. (The selection is homogeneous by kind anyway this is
// belt over braces.)
let rows: [(id: ItemID, laneID: ItemID, title: String?)] = TrashModel.entries(of: store.snapshot)
.compactMap { candidate in
guard ids.contains(candidate.id), case let .card(card, laneID) = candidate else { return nil }
return (card.id, laneID, card.title.value)
}
let rows = store.snapshot.trash.filter { ids.contains($0.id) }
guard !rows.isEmpty else { return NSItemProvider() }
let root = store.rootURL
let payload = DragPayload(
boardRoot: root,
kind: .cards,
side: .trashed,
container: .trash,
items: rows.map {
DragPayload.Item(
id: $0.id.rawValue,
folder: TrashModel.ItemPath(laneID: $0.laneID, cardID: $0.id).folder(under: root).path,
title: $0.title
folder: ItemPath.trashCard($0.id).folder(under: root).path,
title: $0.title.value
)
}
)
@@ -527,7 +476,7 @@ private struct TrashEntryRow: View {
rows.map(\.id),
folders: payload.folders,
heights: rows.map { _ in LaneDropRegistry.nominalCardHeight },
side: .trashed,
container: .trash,
source: store
)
return payload.itemProvider()
@@ -536,7 +485,7 @@ private struct TrashEntryRow: View {
/// The image under the cursor: the row as it is drawn, fanned with a count badge for a
/// multi-drag the card replica's treatment, at a trash row's size.
private var dragReplica: some View {
let count = store.selection.liveness == .trashed && store.selection.ids.contains(entry.id)
let count = store.selection.container == .trash && store.selection.ids.contains(card.id)
? max(1, store.selection.ids.count)
: 1
return ZStack {
@@ -549,22 +498,18 @@ private struct TrashEntryRow: View {
.padding(12)
}
// MARK: - The trash entry's context menu
// MARK: - The trash card's context menu
/// Put Back, Delete Immediately, Reveal in Finder the three rows 11-command-nexus.md gives a
/// trash entry, and no others.
/// Delete and Reveal in Finder the two rows 11-command-nexus.md gives a trash card, and no
/// others ("Trash cards | Delete (permanent 03's recoverability confirm), Reveal in Finder").
///
/// **Put Back is gone** with the tombstone model: restoring is drag-out or X/V (03 § Trash).
/// Reveal in Finder is the odd one out and deliberately so: it is "not edit-shaped and stays
/// enabled on tombstoned selections", read-only lock included inspecting a folder before a
/// purge is exactly the errand it exists for.
/// enabled on trash selections", read-only lock included inspecting a folder before a purge is
/// exactly the errand it exists for.
@ViewBuilder
private var menu: some View {
Button("Put Back") {
store.putBack(targetIDs)
}
.disabled(!store.acceptsBoardMutations)
Button("Delete Immediately") {
Button("Delete") {
confirmations.requestPurge(of: targetIDs, in: store)
}
.disabled(!store.acceptsBoardMutations)
@@ -578,17 +523,16 @@ private struct TrashEntryRow: View {
/// What this row's menu acts on: the whole selection when this row is part of it, else this row
/// alone standard macOS context-menu targeting, and the same rule the card face and the lane
/// header apply to Style. Right-clicking something outside the selection acts on what was
/// clicked, which is also what keeps a cross-kind menu from ever acting on a mixed set.
/// header apply to Style.
private var targetIDs: Set<ItemID> {
guard store.selection.liveness == .trashed, store.selection.ids.contains(entry.id) else {
return [entry.id]
guard store.selection.container == .trash, store.selection.ids.contains(card.id) else {
return [card.id]
}
return store.selection.ids
}
private var targetFolders: [URL] {
TrashModel.paths(of: targetIDs, on: .trashed, in: store.snapshot)
ItemPath.resolve(targetIDs, in: .trash, snapshot: store.snapshot)
.map { $0.folder(under: store.rootURL) }
}
}
+19 -48
View File
@@ -24,22 +24,12 @@ private func makeMixedBoard() throws -> WriterFixture {
try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "First"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", Item.rich(order: "2048", title: "Second"))
try fixture.item(
"\(Ident.lane1)/\(Ident.card3)",
"---\nschema: 1\norder: 3072\ntitle: Gone\ndeleted: 2026-01-01T00:00:00Z\n---\nbody\n"
)
try fixture.item(
Ident.lane2,
"---\nschema: 1\norder: 2048\ntitle: Archive\ndeleted: 2026-01-01T00:00:00Z\n---\nbody\n"
)
try fixture.item("\(Ident.lane2)/\(Ident.card4)", Item.rich(order: "1024", title: "Buried"))
try fixture.item(
"\(Ident.lane2)/\(Ident.indexless)",
"---\nschema: 1\norder: 2048\ntitle: Also buried\n---\nbody\n"
)
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Archive"))
try fixture.item(Ident.lane3, Item.rich(order: "3072", title: "Doing"))
// The trash: cards in a sibling container, never lanes (03-board-ui.md § Trash).
try fixture.item(".trash/\(Ident.card3)", Item.rich(order: "1024", title: "Gone"))
try fixture.item(".trash/\(Ident.card4)", Item.rich(order: "2048", title: "Also gone"))
return fixture
}
@@ -76,54 +66,35 @@ struct AppModelTests {
// MARK: Live-only counts
@Test("The recents counts are live items only, at both levels")
func liveCountsIgnoreTombstonesAndWhatHidesBeneathThem() throws {
@Test("The recents counts are working items only — the trash is an errand, not inventory")
func liveCountsExcludeTheTrash() throws {
let fixture = try makeMixedBoard()
defer { fixture.tearDown() }
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// The snapshot itself keeps everything tombstones are what the trash renders so this is a
// genuine filter, not a property of the load.
#expect(snapshot.lanes.count == 3)
#expect(snapshot.lanes.flatMap(\.cards).count == 5)
// The snapshot itself keeps everything the trash is a sibling container so this is a
// genuine exclusion, not a property of the load.
#expect(snapshot.lanes.count == 2)
#expect(snapshot.trash.count == 2)
let counts = AppModel.liveCounts(of: snapshot)
#expect(counts.lanes == 2, "the tombstoned lane is not part of the board's working size")
#expect(counts.cards == 2, "one tombstoned card, and two more hidden beneath a tombstoned lane")
#expect(counts.lanes == 2)
// 02 § Per-board app state, re-grounded 2026-07-28: "cards in `.trash/` don't count; the row
// advertises the board's working size". The walk reads `snapshot.lanes` and the trash is
// `snapshot.trash`, so the exclusion is by construction and none could be forgotten.
#expect(counts.cards == 2)
}
@Test("A board with nothing live counts zero rather than declining to answer")
@Test("A board with nothing on it counts zero rather than declining to answer")
func liveCountsOfAnEmptyBoard() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(
Ident.lane1,
"---\nschema: 1\norder: 1024\ntitle: Gone\ndeleted: 2026-01-01T00:00:00Z\n---\nbody\n"
)
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "Buried"))
try fixture.item(".trash/\(Ident.card1)", Item.rich(order: "1024", title: "Gone"))
let counts = AppModel.liveCounts(of: try BoardLoader.load(boardRoot: fixture.root).model)
#expect(counts.lanes == 0)
#expect(counts.cards == 0)
}
@Test("A malformed deleted: still counts as deleted")
func liveCountsFollowPresenceNotValidity() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo"))
try fixture.item(
"\(Ident.lane1)/\(Ident.card1)",
"---\nschema: 1\norder: 1024\ntitle: Gone\ndeleted: yesterday\n---\nbody\n"
)
// The presence of the key is what encodes deletion intent (`Card.isDeleted`), so an
// unparseable timestamp hides the card here exactly as it hides it on the board.
let counts = AppModel.liveCounts(of: try BoardLoader.load(boardRoot: fixture.root).model)
#expect(counts.lanes == 1)
#expect(counts.cards == 0)
#expect(counts.cards == 0, "a board whose only content is trash advertises no working size")
}
// MARK: Display name
@@ -241,7 +212,7 @@ struct AppModelTests {
#expect(model.storeRegistry.liveStore(for: fixture.root) == nil, "the last reference went with the session")
let record = try #require(model.boardRegistry.record(id: recordID))
#expect(record.laneCount == 2, "the counts the welcome row will show are the live ones")
#expect(record.laneCount == 2, "the counts the welcome row will show are the working ones")
#expect(record.cardCount == 2)
#expect(record.isOpenNow == false)
#expect(model.boardRegistry.restorables().isEmpty)
+21 -23
View File
@@ -364,7 +364,7 @@ struct BoardStoreTests {
#expect(!ran)
// Reading stays live throughout keeping the last-good snapshot is the point of the lock.
store.select([ItemID(rawValue: Ident.card2)], liveness: .live)
store.select([ItemID(rawValue: Ident.card2)], in: .board)
#expect(store.selection.ids.count == 1)
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "Repaired"))
@@ -421,50 +421,48 @@ struct BoardStoreTests {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], liveness: .live)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], in: .board)
try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card1)"))
store.handleWatcherEvent(.treeChanged(.foreign))
await store.awaitQuiescence()
#expect(store.selection.ids == [ItemID(rawValue: Ident.card2)])
#expect(store.selection.liveness == .live)
#expect(store.selection.container == .board)
}
@Test("A liveness flip is a vanish: a selected card tombstoned externally leaves the selection")
func selectionEjectsALivenessFlip() async throws {
@Test("A container crossing is a vanish: a selected card trashed externally leaves the selection")
func selectionEjectsAContainerCrossing() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], liveness: .live)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], in: .board)
try fixture.item("\(Ident.lane1)/\(Ident.card1)", tombstoned(order: "1024", title: "First"))
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
store.handleWatcherEvent(.treeChanged(.foreign))
await store.awaitQuiescence()
// Still in the snapshot the trash renders it but no longer on the selection's side of
// the boundary, so the homogeneous-by-liveness invariant survives a foreign edit.
let flipped = lane(Ident.lane1, in: store.snapshot)?.cards.first { $0.id.rawValue == Ident.card1 }
#expect(flipped?.isDeleted == true)
// Still in the snapshot the trash renders it but no longer in the selection's container,
// so 04's one-container invariant survives a foreign edit (02-architecture.md's reload rule,
// resettled 2026-07-28: "re-resolution matches UUID *and* container side").
#expect(store.snapshot.trash.map(\.id.rawValue) == [Ident.card1])
#expect(store.selection.ids == [ItemID(rawValue: Ident.card2)])
}
@Test("Tombstoning a lane ejects its cards from a live selection — liveness is effective")
func selectionEjectsCardsUnderATombstonedLane() async throws {
@Test("Deleting a lane externally takes its cards out of the selection with it")
func selectionEjectsCardsUnderARemovedLane() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], liveness: .live)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], in: .board)
try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Lane one"))
// A lane delete is physical now (03-board-ui.md § Trash), so the cards genuinely go with it
// no ancestor walk needed, and none left to do: presence is the whole test.
try FileManager.default.removeItem(at: fixture.url(Ident.lane1))
store.handleWatcherEvent(.treeChanged(.foreign))
await store.awaitQuiescence()
// The cards' own flags never changed, but their lane's did and liveness is
// ancestor-walked (02, settled): the cards render nowhere once 03 collapses the lane to
// a single trash entry, and nothing invisible may stay selected.
let survivor = lane(Ident.lane1, in: store.snapshot)?.cards.first { $0.id.rawValue == Ident.card1 }
#expect(survivor?.isDeleted == false, "the card's own flag is untouched")
#expect(store.snapshot.lanes.first { $0.id.rawValue == Ident.lane1 } == nil)
#expect(store.selection.ids.isEmpty)
}
@@ -473,7 +471,7 @@ struct BoardStoreTests {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], liveness: .live)
store.select([ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)], in: .board)
try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card1)"))
try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card2)"))
@@ -481,9 +479,9 @@ struct BoardStoreTests {
await store.awaitQuiescence()
#expect(store.selection.ids.isEmpty)
#expect(store.selection.liveness == .live, "the side survives even when the membership does not")
#expect(store.selection.container == .board, "the container survives even when the membership does not")
store.select([ItemID(rawValue: Ident.lane1)], liveness: .live)
store.select([ItemID(rawValue: Ident.lane1)], in: .board)
store.clearSelection()
#expect(store.selection == .empty)
}
+1 -2
View File
@@ -191,13 +191,12 @@ struct RemoveAttachmentStoreTests {
try fixture.file("\(Ident.lane1)/\(Ident.card1)/attachments/shot.png", Data([0x02]))
let store = try BoardStore(rootURL: fixture.root)
store.removeAttachment(named: "shot.png", fromCard: card2) // tombstoned
store.removeAttachment(named: "shot.png", fromCard: ItemID(rawValue: Ident.lane2)) // a lane
store.removeAttachment(named: "shot.png", fromCard: ItemID(rawValue: Ident.indexless)) // no such card
store.removeAttachment(named: "shot.png", fromCard: lane1) // a lane
store.removeAttachment(named: "", fromCard: card1) // no name
#expect(try fixture.entryNames("\(Ident.lane1)/\(Ident.card1)/attachments") == ["shot.png"])
#expect(try fixture.entryNames("\(Ident.lane1)/\(Ident.card2)/attachments") == ["shot.png"])
#expect(store.banners.oneShots.isEmpty, "a vanished target is a silent no-op, not a failure")
}
+22 -28
View File
@@ -3,14 +3,18 @@ import Testing
@testable import Kanban
/// A card window's whole lifecycle is one decision re-taken on every snapshot: does this key still
/// name a card? Four answers, three of which are "no" for different reasons, and the one that is
/// easiest to get wrong a live card under a tombstoned lane is invisible in the card's own data.
/// So the decision is a pure function and this is its suite; nothing here needs a window.
/// name a card **on the board**? The decision is a pure function and this is its suite; nothing here
/// needs a window.
///
/// **The walk got simpler with the materialized trash** (05-card-window.md Deletion & lifecycle,
/// resettled 2026-07-28): "entering the trash counts as deleted", and a trashed card's folder has
/// physically left its lane so "is it under one of this board's lanes" is the whole question, and
/// the tombstone era's ancestor walk is gone.
// MARK: - Fixtures
/// - lane 1 (live): one live card, one tombstoned card
/// - lane 2 (**tombstoned**): one live card, whose own flag is clear
/// - lane 1: one card
/// - the trash: one card, moved there by a delete
@MainActor
private func makeBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
@@ -18,16 +22,7 @@ private func makeBoard() throws -> WriterFixture {
try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "Fix login"))
try fixture.item(
"\(Ident.lane1)/\(Ident.card2)",
"---\nschema: 1\norder: 2048\ntitle: Gone\ndeleted: 2026-01-01T00:00:00Z\n---\nbody\n"
)
try fixture.item(
Ident.lane2,
"---\nschema: 1\norder: 2048\ntitle: Archive\ndeleted: 2026-01-01T00:00:00Z\n---\nbody\n"
)
try fixture.item("\(Ident.lane2)/\(Ident.card3)", Item.rich(order: "1024", title: "Buried alive"))
try fixture.item(".trash/\(Ident.card2)", Item.rich(order: "1024", title: "Gone"))
return fixture
}
@@ -62,30 +57,29 @@ struct CardWindowFateTests {
#expect(laneTitle(fate) == "Todo")
}
@Test("A tombstoned card dismisses its window")
func aTombstonedCardDismisses() throws {
@Test("A card in the trash dismisses its window")
func aTrashedCardDismisses() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// on the board closes the card's open window "a tombstone counts as deleted"
// (05-card-window.md). The card is still in the snapshot; the trash renders it.
#expect(snapshot.lanes[0].cards.contains { $0.id.rawValue == Ident.card2 })
// on the board closes the card's open window "entering the trash counts as deleted"
// (05-card-window.md). The card is still in the snapshot; the trash column renders it.
#expect(snapshot.trash.contains { $0.id.rawValue == Ident.card2 })
#expect(CardWindowHost.cardWindowFate(cardID: Ident.card2, in: snapshot) == .dismisses)
}
@Test("A live card under a tombstoned lane dismisses too — liveness is ancestor-walked")
func aLaneTombstoneDismissesItsCards() throws {
@Test("Deleting a card's lane dismisses its window, because the card is gone with it")
func aLaneDeleteDismissesItsCards() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try FileManager.default.removeItem(at: fixture.url(Ident.lane1))
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// The card's own flag says nothing is wrong. Its lane's does, and 03-board-ui.md collapses a
// tombstoned lane to one restorable trash entry so the card renders nowhere, and a window
// onto something that renders nowhere is the case this walk exists for.
let buried = try #require(snapshot.lanes.first { $0.id.rawValue == Ident.lane2 }?.cards.first)
#expect(!buried.isDeleted)
#expect(CardWindowHost.cardWindowFate(cardID: Ident.card3, in: snapshot) == .dismisses)
// "Deleting the card's *lane* deletes the card with it the window dismisses because the
// card is gone" (05). A lane delete is physical, so this needs no ancestor walk: the card
// is simply not in the snapshot.
#expect(CardWindowHost.cardWindowFate(cardID: Ident.card1, in: snapshot) == .dismisses)
}
@Test("A card that is not in this board's snapshot dismisses — the cross-board move")
+57 -54
View File
@@ -52,21 +52,21 @@ let clipboardCard2 = ItemID(rawValue: Ident.card2)
let clipboardCard3 = ItemID(rawValue: Ident.card3)
let clipboardCard4 = ItemID(rawValue: Ident.card4)
func tombstonedItem(order: String, title: String) -> String {
/// An ordinary card body, for the trash's resident.
func trashResidentItem(order: String, title: String) -> String {
"""
---
schema: 1
title: \(title)
order: \(order)
created: 2026-01-01T09:00:00Z
deleted: 2026-03-03T09:00:00Z
---
\(title) body.
"""
}
/// Two lanes: `lane1` holds three live cards and one tombstoned one, `lane2` holds a single card.
/// Two lanes: `lane1` holds two cards, `lane2` holds a single card, and one card sits in the trash.
/// `card1` carries two attachments, which is what makes "the snapshot travels whole" and "the
/// fallback lost exactly two files" both assertable.
@MainActor
@@ -78,9 +78,9 @@ func makeClipboardBoard() throws -> WriterFixture {
try fixture.file("\(Ident.lane1)/\(Ident.card1)/attachments/photo.png", Data("png bytes".utf8))
try fixture.file("\(Ident.lane1)/\(Ident.card1)/attachments/notes.txt", Data("notes".utf8))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", Item.rich(order: "2048", title: "Second"))
try fixture.item("\(Ident.lane1)/\(Ident.card3)", tombstonedItem(order: "3072", title: "Trashed"))
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing"))
try fixture.item("\(Ident.lane2)/\(Ident.card4)", Item.rich(order: "1024", title: "Fourth"))
try fixture.item(".trash/\(Ident.card3)", trashResidentItem(order: "1024", title: "Trashed"))
return fixture
}
@@ -140,7 +140,7 @@ struct ClipboardManifestTests {
copyID: "abc",
boardRoot: URL(fileURLWithPath: "/tmp/Board.kanban", isDirectory: true),
kind: .card,
side: .live,
container: .board,
entries: [entry(Ident.card1)]
)
let data = try #require(manifest.encoded())
@@ -153,7 +153,7 @@ struct ClipboardManifestTests {
copyID: "abc",
boardRoot: URL(fileURLWithPath: "/tmp/B", isDirectory: true),
kind: .card,
side: .live,
container: .board,
entries: [entry(Ident.card1)]
)
manifest.version = ClipboardManifest.currentVersion + 1
@@ -167,7 +167,7 @@ struct ClipboardManifestTests {
copyID: "abc",
boardRoot: URL(fileURLWithPath: "/tmp/B", isDirectory: true),
kind: .card,
side: .live,
container: .board,
entries: []
)
let data = try #require(manifest.encoded())
@@ -200,7 +200,7 @@ struct ClipboardManifestTests {
copyID: "abc",
boardRoot: URL(fileURLWithPath: "/tmp/B", isDirectory: true),
kind: .card,
side: .live,
container: .board,
entries: [titled, untitled]
)
#expect(manifest.plainText == "First\nUntitled")
@@ -218,7 +218,7 @@ struct ClipboardCopyTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
@@ -238,12 +238,12 @@ struct ClipboardCopyTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1, clipboardCard2], liveness: .live)
harness.store.select([clipboardCard1, clipboardCard2], in: .board)
harness.clipboard.copy(from: harness.store)
let manifest = try #require(harness.clipboard.payload)
#expect(manifest.kind == .card)
#expect(manifest.side == .live)
#expect(manifest.container == .board)
#expect(manifest.rootURL.path == harness.fixture.root.path)
// Flatten order lane `order`, then card `order`.
#expect(manifest.entries.map(\.id) == [Ident.card1, Ident.card2])
@@ -258,7 +258,7 @@ struct ClipboardCopyTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
let manifest = try #require(harness.clipboard.payload)
@@ -266,12 +266,12 @@ struct ClipboardCopyTests {
#expect(manifest.entries[0].index == onDisk)
}
@Test("A lane copy embeds its live cards and leaves the tombstoned one out")
func laneEntryEmbedsLiveCards() async throws {
@Test("A lane copy embeds exactly its cards — the trash is board-level, so none is nested")
func laneEntryEmbedsItsCards() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardLane1], liveness: .live)
harness.store.select([clipboardLane1], in: .board)
harness.clipboard.copy(from: harness.store)
let manifest = try #require(harness.clipboard.payload)
@@ -281,17 +281,17 @@ struct ClipboardCopyTests {
#expect(manifest.entries[0].lostAttachmentCount == 2)
}
@Test("A trashed selection copies out, side recorded")
func trashedSide() async throws {
@Test("A trash selection copies out, container recorded")
func trashContainerRecorded() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.transient.isTrashVisible = true
harness.store.select([clipboardCard3], liveness: .trashed)
harness.store.select([clipboardCard3], in: .trash)
harness.clipboard.copy(from: harness.store)
let manifest = try #require(harness.clipboard.payload)
#expect(manifest.side == .trashed)
#expect(manifest.container == .trash)
#expect(manifest.entries.map(\.id) == [Ident.card3])
}
@@ -310,12 +310,12 @@ struct ClipboardCopyTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
let first = try #require(harness.clipboard.payload?.copyID)
harness.store.select([clipboardCard2], liveness: .live)
harness.store.select([clipboardCard2], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
let second = try #require(harness.clipboard.payload?.copyID)
@@ -365,7 +365,7 @@ struct ClipboardSweepTests {
withIntermediateDirectories: true
)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
@@ -378,7 +378,7 @@ struct ClipboardSweepTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
#expect(try harness.stagedCopyIDs().count == 1)
@@ -402,7 +402,7 @@ struct ClipboardTakeoverTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
#expect(harness.clipboard.payload != nil)
@@ -417,7 +417,7 @@ struct ClipboardTakeoverTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
let before = harness.pasteboard.changeCount
harness.clipboard.refresh()
@@ -432,7 +432,7 @@ struct ClipboardTakeoverTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.cut(from: harness.store)
#expect(harness.store.transient.pendingCut.ids == [clipboardCard1])
@@ -453,11 +453,11 @@ struct ClipboardCutTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1, clipboardCard4], liveness: .live)
harness.store.select([clipboardCard1, clipboardCard4], in: .board)
harness.clipboard.cut(from: harness.store)
#expect(harness.store.transient.pendingCut.ids == [clipboardCard1, clipboardCard4])
#expect(harness.store.transient.pendingCut.liveness == .live)
#expect(harness.store.transient.pendingCut.container == .board)
}
@Test("A second copy voids the pending cut — its pasteboard entry has been overwritten")
@@ -465,21 +465,21 @@ struct ClipboardCutTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.cut(from: harness.store)
#expect(!harness.store.transient.pendingCut.isEmpty)
harness.store.select([clipboardCard2], liveness: .live)
harness.store.select([clipboardCard2], in: .board)
harness.clipboard.copy(from: harness.store)
#expect(harness.store.transient.pendingCut.isEmpty)
}
@Test("Deletion voids per item: a tombstoned cut member leaves the pending set on reload")
@Test("Deletion voids per item: a deleted cut member leaves the pending set on reload")
func deletionVoidsPerItem() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1, clipboardCard2], liveness: .live)
harness.store.select([clipboardCard1, clipboardCard2], in: .board)
harness.clipboard.cut(from: harness.store)
harness.store.delete([clipboardCard1])
@@ -502,19 +502,22 @@ struct ClipboardAvailabilityTests {
defer { harness.tearDown() }
#expect(harness.clipboard.canCopy(from: harness.store) == false)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
#expect(harness.clipboard.canCopy(from: harness.store))
}
@Test("Copy works on a trashed selection; cut does not")
func trashIsCopyOutOnly() throws {
/// 04-interactions.md The trash, resettled 2026-07-28: "X **works** (it was disabled under
/// the tombstone model): cut in the trash, paste into a lane is the keyboard-native restore, an
/// ordinary folder move."
@Test("Both copy and cut work on a trash selection — cut is the keyboard restore")
func trashTakesCopyAndCut() throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.transient.isTrashVisible = true
harness.store.select([clipboardCard3], liveness: .trashed)
harness.store.select([clipboardCard3], in: .trash)
#expect(harness.clipboard.canCopy(from: harness.store))
#expect(harness.clipboard.canCut(from: harness.store) == false)
#expect(harness.clipboard.canCut(from: harness.store))
}
@Test("The read-only lock blocks cut but never copy")
@@ -522,7 +525,7 @@ struct ClipboardAvailabilityTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.store.enterVanishedRootLock()
#expect(harness.clipboard.canCopy(from: harness.store))
#expect(harness.clipboard.canCut(from: harness.store) == false)
@@ -534,7 +537,7 @@ struct ClipboardAvailabilityTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
harness.store.transient.beginRename(of: clipboardCard1, currentTitle: "First")
@@ -549,7 +552,7 @@ struct ClipboardAvailabilityTests {
defer { harness.tearDown() }
#expect(harness.clipboard.canPaste(into: harness.store) == false)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
#expect(harness.clipboard.canPaste(into: harness.store))
}
@@ -573,11 +576,11 @@ struct ClipboardAvailabilityTests {
let sourceStore = try BoardStore(rootURL: source.root)
let emptyStore = try BoardStore(rootURL: empty.root)
sourceStore.select([clipboardCard1], liveness: .live)
sourceStore.select([clipboardCard1], in: .board)
clipboard.copy(from: sourceStore)
#expect(clipboard.canPaste(into: emptyStore) == false)
sourceStore.select([clipboardLane1], liveness: .live)
sourceStore.select([clipboardLane1], in: .board)
clipboard.copy(from: sourceStore)
#expect(clipboard.canPaste(into: emptyStore))
}
@@ -600,7 +603,7 @@ struct PasteTargetTests {
let model = try snapshot(fixture)
let target = PasteTarget.cards(
selection: ItemReferenceSet(ids: [clipboardCard1], liveness: .live),
selection: ItemReferenceSet(ids: [clipboardCard1], container: .board),
lastActiveLaneID: nil,
snapshot: model
)
@@ -614,11 +617,11 @@ struct PasteTargetTests {
let model = try snapshot(fixture)
let target = PasteTarget.cards(
selection: ItemReferenceSet(ids: [clipboardLane1], liveness: .live),
selection: ItemReferenceSet(ids: [clipboardLane1], container: .board),
lastActiveLaneID: nil,
snapshot: model
)
// Two rendered cards the tombstoned third is not in the layout.
// Two rendered cards.
#expect(target == PasteTarget.Cards(laneID: clipboardLane1, index: 2))
}
@@ -629,7 +632,7 @@ struct PasteTargetTests {
let model = try snapshot(fixture)
let target = PasteTarget.cards(
selection: ItemReferenceSet(ids: [clipboardCard4, clipboardCard1], liveness: .live),
selection: ItemReferenceSet(ids: [clipboardCard4, clipboardCard1], container: .board),
lastActiveLaneID: nil,
snapshot: model
)
@@ -637,18 +640,18 @@ struct PasteTargetTests {
#expect(target == PasteTarget.Cards(laneID: clipboardLane2, index: 1))
}
@Test("A tombstoned selection never anchors: it behaves as nothing selected")
func tombstonedSelectionNeverAnchors() throws {
@Test("A trash selection never anchors: it behaves as nothing selected")
func trashSelectionNeverAnchors() throws {
let fixture = try makeClipboardBoard()
defer { fixture.tearDown() }
let model = try snapshot(fixture)
let target = PasteTarget.cards(
selection: ItemReferenceSet(ids: [clipboardCard3], liveness: .trashed),
selection: ItemReferenceSet(ids: [clipboardCard3], container: .trash),
lastActiveLaneID: clipboardLane2,
snapshot: model
)
// The last-active lane, appended never `card3`'s live disk-lane.
// The last-active lane, appended the trash is never the destination.
#expect(target == PasteTarget.Cards(laneID: clipboardLane2, index: 1))
}
@@ -679,7 +682,7 @@ struct PasteTargetTests {
let model = try snapshot(fixture)
#expect(PasteTarget.lanes(
selection: ItemReferenceSet(ids: [clipboardLane1], liveness: .live),
selection: ItemReferenceSet(ids: [clipboardLane1], container: .board),
snapshot: model
) == 1)
}
@@ -691,12 +694,12 @@ struct PasteTargetTests {
let model = try snapshot(fixture)
#expect(PasteTarget.lanes(
selection: ItemReferenceSet(ids: [clipboardCard1], liveness: .live),
selection: ItemReferenceSet(ids: [clipboardCard1], container: .board),
snapshot: model
) == 1)
}
@Test("Nothing (or something tombstoned) selected lands a lane at the board's right end")
@Test("Nothing (or a trash selection) lands a lane at the board's right end")
func rightEnd() throws {
let fixture = try makeClipboardBoard()
defer { fixture.tearDown() }
@@ -704,7 +707,7 @@ struct PasteTargetTests {
#expect(PasteTarget.lanes(selection: .empty, snapshot: model) == 2)
#expect(PasteTarget.lanes(
selection: ItemReferenceSet(ids: [clipboardCard3], liveness: .trashed),
selection: ItemReferenceSet(ids: [clipboardCard3], container: .trash),
snapshot: model
) == 2)
}
+32 -32
View File
@@ -15,11 +15,11 @@ import Testing
@Suite("DragPayload")
struct DragPayloadTests {
private static func payload(kind: DragKind = .cards, side: Liveness = .live) -> DragPayload {
private static func payload(kind: DragKind = .cards, container: ItemContainer = .board) -> DragPayload {
DragPayload(
boardRoot: URL(fileURLWithPath: "/Boards/Work.kanban", isDirectory: true),
kind: kind,
side: side,
container: container,
items: [
DragPayload.Item(id: "aaa", folder: "/Boards/Work.kanban/lane/aaa", title: "First"),
DragPayload.Item(id: "bbb", folder: "/Boards/Work.kanban/lane/bbb", title: nil)
@@ -30,8 +30,8 @@ struct DragPayloadTests {
@Test("A payload round-trips through its JSON representation unchanged")
func roundTrip() throws {
for kind in [DragKind.cards, .lanes] {
for side in [Liveness.live, .trashed] {
let original = Self.payload(kind: kind, side: side)
for container in [ItemContainer.board, .trash] {
let original = Self.payload(kind: kind, container: container)
let data = try #require(original.encoded())
#expect(DragPayload(data: data) == original)
}
@@ -62,10 +62,10 @@ struct DragPayloadTests {
#expect(Self.payload().plainText == "First\nUntitled")
}
@Test("The side survives the round trip, because it is what makes a trash drag a trash drag")
func sideSurvives() throws {
let data = try #require(Self.payload(side: .trashed).encoded())
#expect(DragPayload(data: data)?.side.liveness == .trashed)
@Test("The container survives the round trip, because it is what makes a trash drag a trash drag")
func containerSurvives() throws {
let data = try #require(Self.payload(container: .trash).encoded())
#expect(DragPayload(data: data)?.container == .trash)
}
}
@@ -95,25 +95,25 @@ struct DragLocalityTests {
/// The Finder volume model: within a board a drag rearranges, between boards it transfers.
@Test("Locality picks the default — within is a move, across is a copy")
func theDefault() {
#expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: true, modifiers: none) == .move)
#expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: false, modifiers: none) == .copy)
#expect(DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: false, modifiers: none) == .copy)
#expect(DragLocality.operation(kind: .cards, container: .board, isWithinBoard: true, modifiers: none) == .move)
#expect(DragLocality.operation(kind: .cards, container: .board, isWithinBoard: false, modifiers: none) == .copy)
#expect(DragLocality.operation(kind: .lanes, container: .board, isWithinBoard: false, modifiers: none) == .copy)
}
@Test("⌥ forces copy and ⌘ forces move, each a no-op where it is already the default")
func modifiersOverride() {
#expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: true, modifiers: option) == .copy)
#expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: false, modifiers: command) == .move)
#expect(DragLocality.operation(kind: .cards, container: .board, isWithinBoard: true, modifiers: option) == .copy)
#expect(DragLocality.operation(kind: .cards, container: .board, isWithinBoard: false, modifiers: command) == .move)
// The no-ops.
#expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: true, modifiers: command) == .move)
#expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: false, modifiers: option) == .copy)
#expect(DragLocality.operation(kind: .cards, container: .board, isWithinBoard: true, modifiers: command) == .move)
#expect(DragLocality.operation(kind: .cards, container: .board, isWithinBoard: false, modifiers: option) == .copy)
}
@Test("⌘ wins over ⌥ when both are held")
func commandWinsOverOption() {
// Finder's own reduction, and the same precedence `ClickModifier.current` applies to clicks.
#expect(DragLocality.operation(
kind: .cards, side: .live, isWithinBoard: false, modifiers: [.option, .command]) == .move)
kind: .cards, container: .board, isWithinBoard: false, modifiers: [.option, .command]) == .move)
}
/// The first carve-out: "Lane drags never copy *within their board*. is simply ignored there:
@@ -122,13 +122,13 @@ struct DragLocalityTests {
func laneDragsNeverCopyWithinTheirBoard() {
for modifiers in [none, option, command, [.option, .command] as NSEvent.ModifierFlags] {
#expect(
DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: true, modifiers: modifiers) == .move,
DragLocality.operation(kind: .lanes, container: .board, isWithinBoard: true, modifiers: modifiers) == .move,
"a within-board lane drag is a reorder whatever is held"
)
}
// Across boards the lane obeys the ordinary grammar again.
#expect(DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: false, modifiers: option) == .copy)
#expect(DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: false, modifiers: command) == .move)
#expect(DragLocality.operation(kind: .lanes, container: .board, isWithinBoard: false, modifiers: option) == .copy)
#expect(DragLocality.operation(kind: .lanes, container: .board, isWithinBoard: false, modifiers: command) == .move)
}
/// The second: a trash row's drag is copy-out grammar (04-interactions.md The trash). Within its
@@ -137,11 +137,11 @@ struct DragLocalityTests {
/// live copy either way.
@Test("A trash row drags as a restore at home and as a copy-out abroad")
func trashDragDefaults() {
#expect(DragLocality.operation(kind: .cards, side: .trashed, isWithinBoard: true, modifiers: none) == .move)
#expect(DragLocality.operation(kind: .cards, side: .trashed, isWithinBoard: false, modifiers: none) == .copy)
#expect(DragLocality.operation(kind: .cards, container: .trash, isWithinBoard: true, modifiers: none) == .move)
#expect(DragLocality.operation(kind: .cards, container: .trash, isWithinBoard: false, modifiers: none) == .copy)
#expect(DragLocality.operation(
kind: .cards, side: .trashed, isWithinBoard: false, modifiers: command) == .move)
#expect(DragLocality.operation(kind: .cards, side: .trashed, isWithinBoard: true, modifiers: option) == .copy)
kind: .cards, container: .trash, isWithinBoard: false, modifiers: command) == .move)
#expect(DragLocality.operation(kind: .cards, container: .trash, isWithinBoard: true, modifiers: option) == .copy)
}
}
@@ -158,7 +158,7 @@ struct TrashDropTests {
/// The accepted session, with one clause at a time knocked out by the cases.
private func accepts(
kind: DragKind? = .cards,
side: Liveness = .live,
container: ItemContainer = .board,
isWithinBoard: Bool = true,
operation: TransferOperation = .move,
isTrashShown: Bool = true,
@@ -166,7 +166,7 @@ struct TrashDropTests {
) -> Bool {
TrashDrop.accepts(
kind: kind,
side: side,
container: container,
isWithinBoard: isWithinBoard,
operation: operation,
isTrashShown: isTrashShown,
@@ -196,12 +196,12 @@ struct TrashDropTests {
#expect(!accepts(kind: nil))
}
/// A trash row's drag is restore/copy-out grammar; dropped back where it came from it writes
/// nothing, so it never proposes.
@Test("A trash row dropped back on the trash is refused")
func theTrashedSideIsRefused() {
#expect(!accepts(side: .trashed))
#expect(!accepts(side: .trashed, isWithinBoard: false))
/// A trash card's drag is the restore; dropped back where it came from it writes nothing, so it
/// never proposes.
@Test("A trash card dropped back on the trash is refused")
func theTrashContainerIsRefused() {
#expect(!accepts(container: .trash))
#expect(!accepts(container: .trash, isWithinBoard: false))
}
/// "No move or paste ever targets the trash": a foreign card delivered into this board's trash
@@ -340,7 +340,7 @@ struct DropSettleTests {
.appendingPathComponent($0.id.rawValue, isDirectory: true)
},
heights: members.map { _ in 44 },
side: .live,
container: .board,
source: store
)
}
+110 -107
View File
@@ -16,20 +16,6 @@ import Testing
// MARK: - Fixtures
private func tombstoned(order: String, title: String) -> String {
"""
---
schema: 1
title: \(title)
order: \(order)
created: 2026-01-01T09:00:00Z
deleted: 2026-03-03T09:00:00Z
---
\(title) body.
"""
}
/// Three cards in the first lane, one in the second enough room for a run of two to insert
/// between siblings without either end being the answer.
@MainActor
@@ -55,12 +41,12 @@ private enum Foreign {
static let trashed = "dddddddd-dddd-4ddd-8ddd-dddddddddddd"
}
/// The board every cross-board test drags *out of*: one lane holding a live card and a tombstoned
/// one, so the lane-copy rule has something to strip and the restore rules have a row to carry.
/// The board every cross-board test drags *out of*: one lane holding two cards, plus a card sitting
/// in the source board's own `.trash/` for the cross-board restore cases.
///
/// `colliding` puts the lane and its live card under identities the **destination** already holds,
/// which is the import boundary's whole question; the tombstoned card keeps its foreign identity
/// either way, so a colliding arrival can prove the degradation is per folder.
/// `colliding` puts the lane and its first card under identities the **destination** already holds,
/// which is the import boundary's whole question; the second card keeps its foreign identity either
/// way, so a colliding arrival can prove the degradation is per folder.
@MainActor
private func makeSourceBoard(colliding: Bool = false) throws -> WriterFixture {
let fixture = try WriterFixture()
@@ -69,7 +55,8 @@ private func makeSourceBoard(colliding: Bool = false) throws -> WriterFixture {
let cardName = colliding ? Ident.card1 : Foreign.card
try fixture.item(laneName, Item.rich(order: "1024", title: "Imported"))
try fixture.item("\(laneName)/\(cardName)", Item.rich(order: "1024", title: "Travelling"))
try fixture.item("\(laneName)/\(Foreign.trashed)", tombstoned(order: "2048", title: "Trashed"))
try fixture.item("\(laneName)/\(Foreign.second)", Item.rich(order: "2048", title: "Second"))
try fixture.item(".trash/\(Foreign.trashed)", Item.rich(order: "1024", title: "Trashed"))
return fixture
}
@@ -90,14 +77,14 @@ private func loaded(_ fixture: WriterFixture) throws -> BoardModel {
/// A lane's rendered card titles, in display order.
private func titles(_ laneID: ItemID, in fixture: WriterFixture) throws -> [String] {
guard let lane = try loaded(fixture).lanes.first(where: { $0.id == laneID }) else { return [] }
return lane.cards.filter { !$0.isDeleted }.compactMap(\.title.value)
return lane.cards.compactMap(\.title.value)
}
/// A lane's rendered card folder names, in display order identity, where titles would not
/// distinguish an original from its copy.
private func ids(_ laneID: ItemID, in fixture: WriterFixture) throws -> [String] {
guard let lane = try loaded(fixture).lanes.first(where: { $0.id == laneID }) else { return [] }
return lane.cards.filter { !$0.isDeleted }.map(\.id.rawValue)
return lane.cards.map(\.id.rawValue)
}
private func order(_ fixture: WriterFixture, _ relativePath: String) throws -> FieldValue<Double> {
@@ -183,18 +170,16 @@ struct MoveCardsTests {
#expect(store.banners.oneShots.isEmpty)
}
@Test("A destination that is gone, tombstoned, or empty of members writes nothing")
@Test("A destination that is gone, or a set that names nothing, writes nothing")
func noOps() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try fixture.item(Ident.lane3, tombstoned(order: "3072", title: "Gone"))
let store = try BoardStore(rootURL: fixture.root)
let stamp = try stat(fixture, "\(Ident.lane1)/\(Ident.card1)")
store.moveCards([card1], toLane: lane3, at: 0) // tombstoned lane
store.moveCards([card1], toLane: ItemID(rawValue: Ident.indexless), at: 0) // no such lane
store.moveCards([], toLane: lane2, at: 0) // nothing dragged
store.moveCards([ItemID(rawValue: Ident.indexless)], toLane: lane2, at: 0) // nothing live
store.moveCards([ItemID(rawValue: Ident.indexless)], toLane: lane2, at: 0) // nothing there
#expect(try stat(fixture, "\(Ident.lane1)/\(Ident.card1)") == stamp)
#expect(try titles(lane2, in: fixture) == ["Fourth"])
@@ -315,14 +300,13 @@ struct CopyCardsTests {
func noOps() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try fixture.item(Ident.lane3, tombstoned(order: "3072", title: "Gone"))
let store = try BoardStore(rootURL: fixture.root)
store.copyCards([card1], toLane: lane3, at: 0)
store.copyCards([card1], toLane: ItemID(rawValue: Ident.lane3), at: 0)
store.copyCards([], toLane: lane2, at: 0)
#expect(try titles(lane2, in: fixture) == ["Fourth"])
#expect(try fixture.entryNames(Ident.lane3) == ["index.md"])
#expect(!fixture.exists(Ident.lane3))
#expect(store.banners.oneShots.isEmpty)
}
}
@@ -411,14 +395,13 @@ struct ReceiveCardsTests {
defer { destination.tearDown() }
let source = try makeSourceBoard()
defer { source.tearDown() }
try destination.item(Ident.lane3, tombstoned(order: "3072", title: "Gone"))
let store = try BoardStore(rootURL: destination.root)
store.receiveCards([source.url("\(Foreign.lane)/\(Foreign.card)")],
operation: .copy, toLane: lane3, at: 0)
operation: .copy, toLane: ItemID(rawValue: Ident.lane3), at: 0)
store.receiveCards([], operation: .copy, toLane: lane2, at: 0)
#expect(try destination.entryNames(Ident.lane3) == ["index.md"])
#expect(!destination.exists(Ident.lane3))
#expect(try titles(lane2, in: destination) == ["Fourth"])
#expect(source.exists("\(Foreign.lane)/\(Foreign.card)"))
#expect(store.banners.oneShots.isEmpty)
@@ -524,8 +507,12 @@ struct MoveLanesTests {
@Suite("BoardStore ▸ receiveLanes")
struct ReceiveLanesTests {
@Test("A lane copy transfers the content and strips the tombstoned cards")
func laneCopyStripsTombstones() throws {
/// 04-interactions.md Drag and drop, resettled 2026-07-28: "A lane carries exactly its cards
/// the trash is board-level (`.trash/`), so there is nothing lane-nested to strip or carry: copy
/// and -drag move alike transfer the lane's folder as it is; the old tombstone-stripping rule is
/// retired with the tombstone model."
@Test("A lane copy transfers the whole lane, minting fresh identities at every level")
func laneCopyRemintsThroughout() throws {
let destination = try makeBoard()
defer { destination.tearDown() }
let source = try makeSourceBoard()
@@ -538,19 +525,15 @@ struct ReceiveLanesTests {
#expect(model.lanes.map(\.title.value) == ["Imported", "Todo", "Doing"])
let arrived = try #require(model.lanes.first)
#expect(arrived.id.rawValue != Foreign.lane, "a copy mints fresh UUIDs at every level")
#expect(arrived.cards.map(\.title.value) == ["Travelling"],
"trash isn't content — the tombstoned card did not come")
#expect(arrived.cards.allSatisfy { !$0.isDeleted })
#expect(arrived.cards[0].id.rawValue != Foreign.card, "a copied lane's cards are new cards")
// The tombstoned original stays recoverable in the source board.
#expect(source.exists("\(Foreign.lane)/\(Foreign.trashed)"))
#expect(try source.indexText("\(Foreign.lane)/\(Foreign.trashed)").contains("deleted:"))
#expect(arrived.cards.map(\.title.value) == ["Travelling", "Second"], "nothing to strip")
#expect(arrived.cards.allSatisfy { $0.id.rawValue != Foreign.card },
"a copied lane's cards are new cards")
#expect(model.trash.isEmpty, "the source's trash is board-level and never travels with a lane")
#expect(store.banners.oneShots.isEmpty)
}
@Test("A lane move carries its tombstoned cards whole, into the destination's trash")
func laneMoveCarriesTombstones() throws {
@Test("A lane move carries its cards whole, identity and all")
func laneMoveCarriesItsCards() throws {
let destination = try makeBoard()
defer { destination.tearDown() }
let source = try makeSourceBoard()
@@ -563,10 +546,9 @@ struct ReceiveLanesTests {
#expect(model.lanes.map(\.id.rawValue) == [Ident.lane1, Ident.lane2, Foreign.lane],
"identity travels, and the drop position is honoured")
let arrived = try #require(model.lanes.last)
#expect(arrived.cards.map(\.id.rawValue) == [Foreign.card, Foreign.trashed])
#expect(arrived.cards[1].isDeleted, "the tombstone came along as-is")
#expect(TrashModel.entries(of: model).map(\.id) == [ItemID(rawValue: Foreign.trashed)],
"and it renders in the destination's trash")
#expect(arrived.cards.map(\.id.rawValue) == [Foreign.card, Foreign.second],
"a lane carries exactly its cards: nothing lane-nested to strip or carry")
#expect(model.trash.isEmpty, "and nothing arrived in the destination's own trash")
#expect(!source.exists(Foreign.lane))
#expect(store.banners.oneShots.isEmpty)
}
@@ -591,7 +573,7 @@ struct ReceiveLanesTests {
let arrivedCards = arrived.cards.map(\.id.rawValue)
#expect(arrivedCards.count == 2)
#expect(arrivedCards[0] != Ident.card1, "the colliding card was repaired too")
#expect(arrivedCards[1] == Foreign.trashed, "and nothing else was — degradation is per folder")
#expect(arrivedCards[1] == Foreign.second, "and nothing else was — degradation is per folder")
#expect(try titles(lane1, in: destination) == ["First", "Second", "Third"],
"the residents kept their identities and their ranks")
}
@@ -609,26 +591,37 @@ struct ReceiveLanesTests {
}
}
// MARK: - Drag to restore, positionally
// MARK: - Restore is an ordinary move out
/// A lane holding a live card, a tombstoned one, and another live one so a restore has somewhere
/// to land that is neither the head nor the tail.
/// A lane holding two cards, plus one card in the board's `.trash/` so a restore has somewhere to
/// land that is neither the head nor the tail.
///
/// **There is no tombstone anywhere in it.** "Restoring is an ordinary move out: drag a trash card
/// into any lane at any position there is no restore-specific machinery and no Put Back"
/// (03-board-ui.md § Trash, resettled 2026-07-28), so the fixture is an ordinary board plus a
/// reserved folder.
@MainActor
private func makeTrashBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "First"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", tombstoned(order: "2048", title: "Trashed"))
try fixture.item("\(Ident.lane1)/\(Ident.card3)", Item.rich(order: "3072", title: "Third"))
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing"))
try fixture.item("\(Ident.lane2)/\(Ident.card4)", Item.rich(order: "1024", title: "Fourth"))
try fixture.item(".trash/\(Ident.card2)", Item.rich(order: "1024", title: "Trashed"))
return fixture
}
/// Restoring out of the trash **through `moveCards` and `copyCards`, with no method of its own**.
///
/// That is the claim these tests exist to pin. The tombstone model needed `restoreByDrag` and
/// `receiveRestoredCards` because a restore had to clear a key as well as place a rank; a
/// materialized trash makes it "an ordinary move" (03-board-ui.md § Trash), so the ordinary drop
/// commits take a trash-side source and the retired pair is gone.
@MainActor
@Suite("BoardStore ▸ positional drag-to-restore")
struct RestoreByDragPositionTests {
@Suite("BoardStore ▸ restore by move-out")
struct RestoreByMoveOutTests {
@Test("The drop position sets the restored card's order")
func dropPositionSetsTheOrder() throws {
@@ -636,76 +629,89 @@ struct RestoreByDragPositionTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
// Index 0 among the lane's two live cards: ahead of both, not back at its recorded 2048.
store.restoreByDrag(cardID: card2, intoLane: lane1, at: 0)
// Index 0 among the lane's two cards: ahead of both.
store.moveCards([card2], toLane: lane1, at: 0)
#expect(try titles(lane1, in: fixture) == ["Trashed", "First", "Third"])
#expect(try order(fixture, "\(Ident.lane1)/\(Ident.card2)") == .valid(0))
#expect(fixture.exists("\(Ident.lane1)/\(Ident.card2)"), "same lane never moves a folder")
#expect(TrashModel.isEmpty(try loaded(fixture)))
#expect(!fixture.exists(".trash/\(Ident.card2)"), "the folder physically left the trash")
#expect(try loaded(fixture).trash.isEmpty)
#expect(store.banners.oneShots.isEmpty)
}
@Test("A cross-lane restore lands at the drop position, not at the bottom")
func crossLanePositional() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.restoreByDrag(cardID: card2, intoLane: lane2, at: 0)
#expect(try titles(lane2, in: fixture) == ["Trashed", "Fourth"])
#expect(!fixture.exists("\(Ident.lane1)/\(Ident.card2)"))
#expect(try order(fixture, "\(Ident.lane2)/\(Ident.card2)") == .valid(0))
let text = try fixture.indexText("\(Ident.lane2)/\(Ident.card2)")
#expect(!text.contains("deleted:"))
}
@Test("An out-of-range index clamps to the lane's bottom")
func indexClamps() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.restoreByDrag(cardID: card2, intoLane: lane1, at: 99)
store.moveCards([card2], toLane: lane1, at: 99)
#expect(try titles(lane1, in: fixture) == ["First", "Third", "Trashed"])
#expect(try order(fixture, "\(Ident.lane1)/\(Ident.card2)") == .valid(4096))
}
@Test("A multi-row restore lands the run contiguously, in drop order, in one bracket")
@Test("The identity travels, exactly as it does for any move")
func identityTravels() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.moveCards([card2], toLane: lane2, at: 0)
#expect(try ids(lane2, in: fixture) == [Ident.card2, Ident.card4])
#expect(!fixture.exists(".trash/\(Ident.card2)"))
// Nothing about the restored card says it was ever deleted: there is no key to remove,
// because there is no key.
#expect(!(try fixture.indexText("\(Ident.lane2)/\(Ident.card2)").contains("deleted:")))
}
@Test("A multi-card restore lands the run contiguously, in one bracket")
func multiRestore() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "First"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", tombstoned(order: "2048", title: "TrashedA"))
try fixture.item("\(Ident.lane1)/\(Ident.card3)", tombstoned(order: "3072", title: "TrashedB"))
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing"))
try fixture.item("\(Ident.lane2)/\(Ident.card4)", Item.rich(order: "1024", title: "Fourth"))
// The trash's own order is its display order `card3` above `card2`, newest-first.
try fixture.item(".trash/\(Ident.card2)", Item.rich(order: "2048", title: "TrashedA"))
try fixture.item(".trash/\(Ident.card3)", Item.rich(order: "1024", title: "TrashedB"))
let store = try BoardStore(rootURL: fixture.root)
store.restoreByDrag(cardIDs: [card3, card2], intoLane: lane2, at: 0)
store.moveCards([card3, card2], toLane: lane2, at: 0)
#expect(try titles(lane2, in: fixture) == ["TrashedB", "TrashedA", "Fourth"],
"the payload's order is the landing order")
#expect(TrashModel.isEmpty(try loaded(fixture)))
#expect(!fixture.exists("\(Ident.lane1)/\(Ident.card2)"))
#expect(!fixture.exists("\(Ident.lane1)/\(Ident.card3)"))
"the trash's own order is the landing order")
#expect(try loaded(fixture).trash.isEmpty)
#expect(store.banners.oneShots.isEmpty)
}
@Test("A row that is not a trash row is skipped, and an empty list writes nothing")
func skipsWhatIsNotARow() throws {
@Test("⌥ copies out and leaves the original in the trash")
func copyOutLeavesTheOriginal() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.copyCards([card2], toLane: lane2, at: 0)
#expect(try titles(lane2, in: fixture) == ["Trashed", "Fourth"])
let landed = try #require(try ids(lane2, in: fixture).first)
#expect(landed != Ident.card2, "a copy out of the trash is still a copy")
#expect(fixture.exists(".trash/\(Ident.card2)"), "the original stays in the trash")
#expect(try loaded(fixture).trash.count == 1)
}
@Test("A card that is not in the trash and an empty list both write nothing")
func skipsWhatIsNotThere() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
let untouched = try stat(fixture, "\(Ident.lane1)/\(Ident.card1)")
// `card1` is live it has no trash row to drag and `indexless` names nothing.
store.restoreByDrag(cardIDs: [card1, ItemID(rawValue: Ident.indexless)], intoLane: lane2, at: 0)
store.restoreByDrag(cardIDs: [], intoLane: lane2, at: 0)
store.moveCards([ItemID(rawValue: Ident.indexless)], toLane: lane2, at: 0)
store.moveCards([], toLane: lane2, at: 0)
#expect(try titles(lane2, in: fixture) == ["Fourth"])
#expect(try stat(fixture, "\(Ident.lane1)/\(Ident.card1)") == untouched)
@@ -713,52 +719,49 @@ struct RestoreByDragPositionTests {
}
}
/// The cross-board half **`receiveCards`, with no restore variant** (04-interactions.md The
/// trash: "Dropped on *another* board it follows the copy default a live copy lands there, the
/// original stays in the source trash; -drag forces the true cross-board restore-move").
@MainActor
@Suite("BoardStore ▸ receiveRestoredCards")
struct ReceiveRestoredCardsTests {
@Suite("BoardStore ▸ cross-board restore")
struct CrossBoardRestoreTests {
@Test("A cross-board restore-copy lands live and leaves the source tombstone standing")
func restoreCopyStripsDeletedAndKeepsTheOriginal() throws {
@Test("A cross-board copy out of the trash lands a fresh identity and leaves the original")
func copyLeavesTheOriginal() throws {
let destination = try makeBoard()
defer { destination.tearDown() }
let source = try makeSourceBoard()
defer { source.tearDown() }
let store = try BoardStore(rootURL: destination.root)
store.receiveRestoredCards([source.url("\(Foreign.lane)/\(Foreign.trashed)")],
store.receiveCards([source.url(".trash/\(Foreign.trashed)")],
operation: .copy, toLane: lane2, at: 0)
#expect(try titles(lane2, in: destination) == ["Trashed", "Fourth"])
let landedIDs = try ids(lane2, in: destination)
let landed = try #require(landedIDs.first)
let landed = try #require(try ids(lane2, in: destination).first)
#expect(landed != Foreign.trashed, "a copy out of the trash is still a copy")
let text = try destination.indexText("\(Ident.lane2)/\(landed)")
#expect(!text.contains("deleted:"), "`deleted:` is stripped on paste/duplicate/drop")
#expect(text.contains("created: 2026-01-01T09:00:00Z"), "a copy is a fork")
// The tombstoned original stays recoverable in the source board's trash.
#expect(source.exists("\(Foreign.lane)/\(Foreign.trashed)"))
#expect(try source.indexText("\(Foreign.lane)/\(Foreign.trashed)").contains("deleted:"))
#expect(source.exists(".trash/\(Foreign.trashed)"), "the original stays in the source trash")
#expect(store.banners.oneShots.isEmpty)
}
@Test("A cross-board restore-move clears the tombstone and the source loses the folder")
func restoreMoveClearsTheTombstone() throws {
@Test("A ⌘-drag move out of another board's trash carries the identity and empties it")
func moveCarriesTheIdentity() throws {
let destination = try makeBoard()
defer { destination.tearDown() }
let source = try makeSourceBoard()
defer { source.tearDown() }
let store = try BoardStore(rootURL: destination.root)
store.receiveRestoredCards([source.url("\(Foreign.lane)/\(Foreign.trashed)")],
store.receiveCards([source.url(".trash/\(Foreign.trashed)")],
operation: .move, toLane: lane2, at: 1)
#expect(try ids(lane2, in: destination) == [Ident.card4, Foreign.trashed], "identity travels")
let text = try destination.indexText("\(Ident.lane2)/\(Foreign.trashed)")
#expect(!text.contains("deleted:"))
#expect(!source.exists("\(Foreign.lane)/\(Foreign.trashed)"), "the tombstone left the source")
#expect(TrashModel.isEmpty(try loaded(source)))
#expect(TrashModel.isEmpty(try loaded(destination)))
#expect(!source.exists(".trash/\(Foreign.trashed)"), "the card left the source trash")
#expect(try loaded(source).trash.isEmpty)
#expect(try loaded(destination).trash.isEmpty)
#expect(store.banners.oneShots.isEmpty)
}
}
+10 -13
View File
@@ -184,27 +184,25 @@ struct ImportAttachmentsToCardTests {
#expect(store.banners.oneShots.isEmpty)
}
@Test("A tombstoned, ancestor-tombstoned, or vanished target writes nothing")
@Test("A trashed or vanished target writes nothing")
func inertTargets() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let sources = try DropSources()
defer { sources.tearDown() }
// A tombstoned card, and a live card under a tombstoned lane effective liveness is
// ancestor-walked, so both render nowhere and both are inert.
try fixture.item("\(Ident.lane1)/\(Ident.card2)", tombstoned(order: "2048", title: "Second"))
try fixture.item(Ident.lane3, tombstoned(order: "3072", title: "Gone"))
try fixture.item("\(Ident.lane3)/\(Ident.card4)", Item.rich(order: "1024", title: "Buried"))
// "Finder file drops on trash cards are inert" (04 The trash), and a card whose lane was
// deleted is simply not there.
try fixture.move("\(Ident.lane1)/\(Ident.card2)", toTrash: Ident.card2)
let store = try BoardStore(rootURL: fixture.root)
let shot = try sources.file("shot.png")
store.importAttachments([shot], toCard: card2) // tombstoned card
store.importAttachments([shot], toCard: ItemID(rawValue: Ident.card4)) // under a tombstoned lane
store.importAttachments([shot], toCard: card2) // a trash card
store.importAttachments([shot], toCard: ItemID(rawValue: Ident.card4)) // its lane is gone
store.importAttachments([shot], toCard: ItemID(rawValue: Ident.indexless)) // no such card
store.importAttachments([shot], toCard: lane1) // a lane, not a card
store.importAttachments([], toCard: card1) // nothing dropped
#expect(!fixture.exists("\(Ident.lane1)/\(Ident.card2)/attachments"))
#expect(!fixture.exists(".trash/\(Ident.card2)/attachments"))
#expect(!fixture.exists("\(Ident.lane3)/\(Ident.card4)/attachments"))
#expect(!fixture.exists("\(Ident.lane1)/attachments"))
#expect(!fixture.exists("\(Ident.lane1)/\(Ident.card1)/attachments"))
@@ -387,21 +385,20 @@ struct CreateCardsFromFilesTests {
#expect(store.banners.oneShots.isEmpty)
}
@Test("A tombstoned, vanished, or empty destination writes nothing")
@Test("A deleted, vanished, or empty destination writes nothing")
func inertDestinations() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let sources = try DropSources()
defer { sources.tearDown() }
try fixture.item(Ident.lane3, tombstoned(order: "3072", title: "Gone"))
let store = try BoardStore(rootURL: fixture.root)
let shot = try sources.file("shot.png")
store.createCards(fromFiles: [shot], inLane: lane3, at: 0) // tombstoned
store.createCards(fromFiles: [shot], inLane: lane3, at: 0) // no such lane
store.createCards(fromFiles: [shot], inLane: ItemID(rawValue: Ident.indexless), at: 0) // no such lane
store.createCards(fromFiles: [], inLane: lane1, at: 0) // nothing dropped
#expect(try fixture.entryNames(Ident.lane3) == ["index.md"])
#expect(!fixture.exists(Ident.lane3))
#expect(try titles(lane1, in: fixture) == ["First", "Second", "Third"])
#expect(store.banners.oneShots.isEmpty)
}
+7 -7
View File
@@ -220,21 +220,21 @@ struct InlineRenameWriteTests {
#expect(store.banners.oneShots.isEmpty)
}
@Test("A commit at a card under a tombstoned lane writes nothing — liveness is effective")
func targetUnderATombstonedLaneWritesNothing() throws {
@Test("A commit at a card that entered the trash writes nothing")
func targetInTheTrashWritesNothing() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
// The lane carries the tombstone; the card's own flag is untouched, and it renders nowhere
// regardless (03-board-ui.md collapses the lane to one trash entry).
try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Todo"))
// "Entering the trash is a vanish from the board; nothing is ever written into a vanished
// folder" (04 Grammar).
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
let store = try BoardStore(rootURL: fixture.root)
let before = try fixture.indexData("\(Ident.lane1)/\(Ident.card1)")
let before = try fixture.indexData(".trash/\(Ident.card1)")
store.transient.beginRename(of: card1, currentTitle: "First")
store.transient.updateRenameDraft("Never lands")
store.commitRename()
#expect(try fixture.indexData("\(Ident.lane1)/\(Ident.card1)") == before)
#expect(try fixture.indexData(".trash/\(Ident.card1)") == before)
#expect(store.banners.oneShots.isEmpty)
}
+39 -48
View File
@@ -75,9 +75,9 @@ private func target(
width: CGFloat = 100,
height: CGFloat = 100,
kind: SelectionKind = .card,
side: Liveness = .live
container: ItemContainer = .board
) -> MarqueeTarget {
MarqueeTarget(id: id, kind: kind, side: side, frame: CGRect(x: x, y: y, width: width, height: height))
MarqueeTarget(id: id, kind: kind, container: container, frame: CGRect(x: x, y: y, width: width, height: height))
}
/// A two-by-two grid: `card1` `card3` on the top row, `card2` `card4` beneath them the smallest
@@ -145,7 +145,7 @@ struct NavigationMathTests {
@Test("The predicate is the ⇧-arrow's restriction — the trash side is simply not a candidate")
func predicateRestrictsCandidates() {
let trashed = target(card2, x: 0, y: 100, side: .trashed)
let trashed = target(card2, x: 0, y: 100, container: .trash)
let live = target(card3, x: 0, y: 400)
let all = [trashed, live]
@@ -154,7 +154,7 @@ struct NavigationMathTests {
"a plain arrow walks across the boundary"
)
#expect(
NavigationMath.nearest(from: originFrame, direction: .down, among: all, where: { $0.side == .live }) == card3
NavigationMath.nearest(from: originFrame, direction: .down, among: all, where: { $0.container == .board }) == card3
)
}
}
@@ -216,10 +216,10 @@ struct SuccessorTests {
defer { fixture.tearDown() }
let snapshot = try load(fixture)
#expect(SelectionGrammar.successor(afterDeleting: [card2], in: snapshot) == card3)
#expect(SelectionGrammar.successor(afterDeleting: [card1], in: snapshot) == card2)
#expect(SelectionGrammar.successor(afterDeleting: [card2], snapshot: snapshot) == card3)
#expect(SelectionGrammar.successor(afterDeleting: [card1], snapshot: snapshot) == card2)
#expect(
SelectionGrammar.successor(afterDeleting: [card1, card2], in: snapshot) == card3,
SelectionGrammar.successor(afterDeleting: [card1, card2], snapshot: snapshot) == card3,
"a block's successor is the first survivor after its last member"
)
}
@@ -230,8 +230,8 @@ struct SuccessorTests {
defer { fixture.tearDown() }
let snapshot = try load(fixture)
#expect(SelectionGrammar.successor(afterDeleting: [card4], in: snapshot) == card3)
#expect(SelectionGrammar.successor(afterDeleting: [card3, card4], in: snapshot) == card2)
#expect(SelectionGrammar.successor(afterDeleting: [card4], snapshot: snapshot) == card3)
#expect(SelectionGrammar.successor(afterDeleting: [card3, card4], snapshot: snapshot) == card2)
}
@Test("A survivor between the members is found forwards first")
@@ -242,7 +242,7 @@ struct SuccessorTests {
// Doomed at positions 0 and 2: forward from the last one finds card4, which is what makes
// repeated keep moving down rather than bouncing back up the lane.
#expect(SelectionGrammar.successor(afterDeleting: [card1, card3], in: snapshot) == card4)
#expect(SelectionGrammar.successor(afterDeleting: [card1, card3], snapshot: snapshot) == card4)
}
@Test("An emptied container selects nothing")
@@ -251,10 +251,10 @@ struct SuccessorTests {
defer { fixture.tearDown() }
let snapshot = try load(fixture)
#expect(SelectionGrammar.successor(afterDeleting: [card1, card2, card3, card4], in: snapshot) == nil)
#expect(SelectionGrammar.successor(afterDeleting: [], in: snapshot) == nil)
#expect(SelectionGrammar.successor(afterDeleting: [card1, card2, card3, card4], snapshot: snapshot) == nil)
#expect(SelectionGrammar.successor(afterDeleting: [], snapshot: snapshot) == nil)
#expect(
SelectionGrammar.successor(afterDeleting: [ItemID(rawValue: "nobody")], in: snapshot) == nil,
SelectionGrammar.successor(afterDeleting: [ItemID(rawValue: "nobody")], snapshot: snapshot) == nil,
"ids naming nothing name no container either"
)
}
@@ -267,7 +267,7 @@ struct SuccessorTests {
// card5 is later than card2 in flatten order (lane `order`, then card `order`), so the
// container is lane2 the same "last member" anchor N and paste already share.
#expect(SelectionGrammar.successor(afterDeleting: [card2, card5], in: snapshot) == card6)
#expect(SelectionGrammar.successor(afterDeleting: [card2, card5], snapshot: snapshot) == card6)
}
@Test("Lanes follow the same rule in the live lane order")
@@ -276,9 +276,9 @@ struct SuccessorTests {
defer { fixture.tearDown() }
let snapshot = try load(fixture)
#expect(SelectionGrammar.successor(afterDeleting: [lane1], in: snapshot) == lane2)
#expect(SelectionGrammar.successor(afterDeleting: [lane3], in: snapshot) == lane2, "the last lane's predecessor")
#expect(SelectionGrammar.successor(afterDeleting: [lane1, lane2, lane3], in: snapshot) == nil)
#expect(SelectionGrammar.successor(afterDeleting: [lane1], snapshot: snapshot) == lane2)
#expect(SelectionGrammar.successor(afterDeleting: [lane3], snapshot: snapshot) == lane2, "the last lane's predecessor")
#expect(SelectionGrammar.successor(afterDeleting: [lane1, lane2, lane3], snapshot: snapshot) == nil)
}
@Test("⌫ selects the successor immediately, before the reload echoes the tombstone back")
@@ -287,7 +287,7 @@ struct SuccessorTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card2], liveness: .live)
store.select([card2], in: .board)
store.deleteSelection()
#expect(store.selection.ids == [card3])
@@ -306,7 +306,7 @@ struct SuccessorTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card5, card6], liveness: .live)
store.select([card5, card6], in: .board)
store.deleteSelection()
#expect(store.selection.isEmpty)
@@ -324,13 +324,13 @@ struct SelectionHeadTests {
func headDefaults() throws {
let state = TransientBoardState()
state.select([card1], liveness: .live)
state.select([card1], in: .board)
#expect(state.selectionHead == card1)
state.select([card1, card2], liveness: .live)
state.select([card1, card2], in: .board)
#expect(state.selectionHead == nil, "a set with no gesture behind it names no cursor")
state.select([card1, card2], liveness: .live, anchor: card1, head: card2)
state.select([card1, card2], in: .board, anchor: card1, head: card2)
#expect(state.selectionAnchor == card1)
#expect(state.selectionHead == card2, "an explicit head is kept whatever the count")
@@ -346,9 +346,9 @@ struct SelectionHeadTests {
let snapshot = try load(fixture)
let outcome = SelectionGrammar.click(
SelectionTarget(id: card3, kind: .card, side: .live),
SelectionTarget(id: card3, kind: .card, container: .board),
modifier: .shift,
selection: ItemReferenceSet(ids: [card1], liveness: .live),
selection: ItemReferenceSet(ids: [card1], container: .board),
anchor: card1,
snapshot: snapshot
)
@@ -364,7 +364,7 @@ struct SelectionHeadTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card1, card2], liveness: .live, anchor: card1, head: card2)
store.select([card1, card2], in: .board, anchor: card1, head: card2)
try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card2)"))
store.handleWatcherEvent(.treeChanged(.foreign))
@@ -375,25 +375,16 @@ struct SelectionHeadTests {
#expect(store.transient.selectionAnchor == card1, "the anchor survived — it is still in the tree")
}
@Test("A liveness flip is a vanish for the head too")
func resolveDropsALivenessFlippedHead() async throws {
@Test("A container crossing is a vanish for the head too")
func resolveDropsAContainerCrossedHead() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card1], liveness: .live)
store.select([card1], in: .board)
#expect(store.transient.selectionHead == card1)
try fixture.item("\(Ident.lane1)/\(Ident.card1)", """
---
schema: 1
title: First
order: 1024
deleted: 2026-03-03T09:00:00Z
---
First body.
""")
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
store.handleWatcherEvent(.treeChanged(.foreign))
await store.awaitQuiescence()
@@ -416,7 +407,7 @@ struct SortWriteTests {
let untouchedFirst = try fixture.indexText("\(Ident.lane1)/\(Ident.card1)")
let untouchedFourth = try fixture.indexText("\(Ident.lane1)/\(Ident.card4)")
store.select([card3], liveness: .live)
store.select([card3], in: .board)
store.sortSelection(.up)
#expect(try cardOrder(Ident.lane1, in: fixture) == [card1, card3, card2, card4])
@@ -435,7 +426,7 @@ struct SortWriteTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card2, card4], liveness: .live)
store.select([card2, card4], in: .board)
store.sortSelection(.up)
#expect(try cardOrder(Ident.lane1, in: fixture) == [card1, card2, card4, card3])
@@ -447,7 +438,7 @@ struct SortWriteTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card1, card2], liveness: .live)
store.select([card1, card2], in: .board)
store.sortSelection(.down)
#expect(try cardOrder(Ident.lane1, in: fixture) == [card3, card1, card2, card4])
@@ -467,7 +458,7 @@ struct SortWriteTests {
#expect(try cardOrder(Ident.lane1, in: fixture) == [card1, card2])
store.select([card2], liveness: .live)
store.select([card2], in: .board)
store.sortSelection(.up)
#expect(try cardOrder(Ident.lane1, in: fixture) == [card2, card1])
@@ -482,16 +473,16 @@ struct SortWriteTests {
#expect(store.sortPlan(.up) == nil, "nothing selected")
store.select([lane1], liveness: .live)
store.select([lane1], in: .board)
#expect(store.sortPlan(.up) == nil, "a lane selection — ⌥⌘↑/⌥⌘↓ are inert on lanes")
store.select([card2, card5], liveness: .live)
store.select([card2, card5], in: .board)
#expect(store.sortPlan(.up) == nil, "a card selection spanning lanes — cards never change lanes by ⌘-arrow")
store.select([card1], liveness: .trashed)
store.select([card1], in: .trash)
#expect(store.sortPlan(.up) == nil, "a tombstoned selection")
store.select([card1], liveness: .live)
store.select([card1], in: .board)
#expect(store.sortPlan(.up) == nil, "already at the top")
#expect(store.sortPlan(.down) != nil, "but the other direction is live")
}
@@ -513,7 +504,7 @@ struct MoveLaneConventionTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
let lanes = SelectionGrammar.liveLanes(in: store.snapshot)
let lanes = SelectionGrammar.lanes(in: store.snapshot)
#expect(lanes == [lane1, lane2, lane3])
let from = try #require(lanes.firstIndex(of: lane2))
@@ -527,7 +518,7 @@ struct MoveLaneConventionTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
let lanes = SelectionGrammar.liveLanes(in: store.snapshot)
let lanes = SelectionGrammar.lanes(in: store.snapshot)
let from = try #require(lanes.firstIndex(of: lane1))
store.moveLane(lane1, toIndex: from + 1)
+9 -9
View File
@@ -665,9 +665,9 @@ struct LooseFilePasteTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([ItemID(rawValue: Ident.card1)], liveness: .live)
harness.store.select([ItemID(rawValue: Ident.card1)], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([ItemID(rawValue: Ident.lane4)], liveness: .live)
target.select([ItemID(rawValue: Ident.lane4)], in: .board)
await harness.clipboard.paste(into: target)?.value
let arrived = try arrivedCard(in: destination)
@@ -693,9 +693,9 @@ struct LooseFilePasteTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([ItemID(rawValue: Ident.card1)], liveness: .live)
harness.store.select([ItemID(rawValue: Ident.card1)], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([ItemID(rawValue: Ident.lane4)], liveness: .live)
target.select([ItemID(rawValue: Ident.lane4)], in: .board)
await harness.clipboard.paste(into: target)?.value
let arrived = try arrivedCard(in: destination)
@@ -718,9 +718,9 @@ struct LooseFilePasteTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([ItemID(rawValue: Ident.card1)], liveness: .live)
harness.store.select([ItemID(rawValue: Ident.card1)], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([ItemID(rawValue: Ident.lane4)], liveness: .live)
target.select([ItemID(rawValue: Ident.lane4)], in: .board)
await harness.clipboard.paste(into: target)?.value
#expect(harness.fixture.exists("\(cardPath)/notes.txt"))
@@ -735,7 +735,7 @@ struct LooseFilePasteTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([ItemID(rawValue: Ident.lane1)], liveness: .live)
harness.store.select([ItemID(rawValue: Ident.lane1)], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.paste(into: target)?.value
@@ -760,7 +760,7 @@ struct LooseFilePasteTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([ItemID(rawValue: Ident.card1)], liveness: .live)
harness.store.select([ItemID(rawValue: Ident.card1)], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
// The snapshot goes missing between the copy and the paste 04's degraded paste.
@@ -768,7 +768,7 @@ struct LooseFilePasteTests {
try FileManager.default.removeItem(at: harness.staging.appendingPathComponent(staged))
}
target.select([ItemID(rawValue: Ident.lane4)], liveness: .live)
target.select([ItemID(rawValue: Ident.lane4)], in: .board)
await harness.clipboard.paste(into: target)?.value
let arrived = try arrivedCard(in: destination)
+28 -28
View File
@@ -38,7 +38,6 @@ private func makeBoard() throws -> WriterFixture {
try fixture.item("\(Ident.lane1)/\(Ident.card2)", Item.rich(order: "2048", title: "Second"))
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing"))
try fixture.item("\(Ident.lane2)/\(Ident.card3)", Item.rich(order: "1024", title: "Third"))
try fixture.item(Ident.lane3, tombstoned(order: "3072", title: "Archive"))
return fixture
}
@@ -71,14 +70,14 @@ struct NewCardTargetTests {
// "With a card selected, the new card is created in that card's lane, immediately after it
// (paste-anchor consistency)."
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1], liveness: .live))
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1], container: .board))
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: card1))
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card3], liveness: .live))
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card3], container: .board))
== NewCardTarget.Resolution(laneID: lane2, anchorCardID: card3))
// The last card in a lane is still an anchor here "after the last card" and "at the
// bottom" coincide, and it is the commit that notices (`BoardStore.insertionIndex`).
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card2], liveness: .live))
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card2], container: .board))
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: card2))
}
@@ -89,7 +88,7 @@ struct NewCardTargetTests {
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// "With a lane selected, appended at its bottom (Return consistency)."
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [lane2], liveness: .live))
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [lane2], container: .board))
== NewCardTarget.Resolution(laneID: lane2, anchorCardID: nil))
}
@@ -107,25 +106,25 @@ struct NewCardTargetTests {
#expect(resolve(snapshot) == NewCardTarget.Resolution(laneID: lane1, anchorCardID: nil))
#expect(resolve(snapshot, lastActive: ItemID(rawValue: Ident.indexless))
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: nil))
// A *tombstoned* lane is not a target either it renders nowhere, and the trash is never a
// creation destination.
// A lane that has been deleted is not a target either a lane delete is physical, so the
// memory simply names nothing.
#expect(resolve(snapshot, lastActive: lane3)
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: nil))
}
@Test("A tombstoned selection never anchors creation — it behaves as nothing selected")
func aTombstonedSelectionNeverAnchors() throws {
@Test("A trash selection never anchors creation — it behaves as nothing selected")
func aTrashSelectionNeverAnchors() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// Settled in 04 The map, on the N rule's own wording: "a **tombstoned** selection, which
// never anchors creation". The trash-side lane is a real lane on disk with a live sibling
// list the rule must not let its identity leak in as a target.
let trashed = ItemReferenceSet(ids: [lane3], liveness: .trashed)
#expect(resolve(snapshot, selection: trashed, lastActive: lane2)
// 04 The map, on the N rule's own wording: "with nothing selected or a **trash**
// selection, which never anchors creation". A trashed card's board-side lane must not leak
// in as a target.
let inTrash = ItemReferenceSet(ids: [card1], container: .trash)
#expect(resolve(snapshot, selection: inTrash, lastActive: lane2)
== NewCardTarget.Resolution(laneID: lane2, anchorCardID: nil))
#expect(resolve(snapshot, selection: trashed)
#expect(resolve(snapshot, selection: inTrash)
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: nil))
}
@@ -140,21 +139,22 @@ struct NewCardTargetTests {
// target New Card, Return-creation, and Paste with a card payload disable via menu
// validation until a lane exists."
#expect(resolve(empty) == nil)
#expect(resolve(empty, selection: ItemReferenceSet(ids: [card1], liveness: .live)) == nil)
#expect(resolve(empty, selection: ItemReferenceSet(ids: [card1], container: .board)) == nil)
#expect(resolve(empty, lastActive: lane1) == nil)
}
@Test("A board whose every lane is tombstoned is a zero-lane board")
func everyLaneTombstonedIsAlsoZeroLane() throws {
let fixture = try WriterFixture()
@Test("A board whose every lane has been deleted is a zero-lane board")
func everyLaneDeletedIsAlsoZeroLane() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Todo"))
for lane in [Ident.lane1, Ident.lane2, Ident.lane3] where fixture.exists(lane) {
try FileManager.default.removeItem(at: fixture.url(lane))
}
let snapshot = try BoardLoader.load(boardRoot: fixture.root).model
// The lanes are still in the snapshot the trash renders them but none is on the board,
// and "every lane deleted" is the design's own second reading of the zero-lane case.
#expect(snapshot.lanes.count == 1)
// "Every lane deleted" is the design's own second reading of the zero-lane case and a lane
// delete is physical now, so it is literally the same board as the hand-made one above.
#expect(snapshot.lanes.isEmpty)
#expect(resolve(snapshot) == nil)
}
@@ -167,15 +167,15 @@ struct NewCardTargetTests {
// "A multi-selection anchors at its last member in flatten order (lane `order`, then card
// `order`, the multi-drag order)": card3 lives in lane2, which sorts after lane1's pair, so
// creation follows card3 the last-active lane never enters into it.
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1, card3], liveness: .live), lastActive: lane1)
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1, card3], container: .board), lastActive: lane1)
== NewCardTarget.Resolution(laneID: lane2, anchorCardID: card3))
// Within one lane the flatten order is card order: card2 sorts after card1.
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1, card2], liveness: .live), lastActive: lane2)
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [card1, card2], container: .board), lastActive: lane2)
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: card2))
// A multi-LANE selection appends to the last selected lane's bottom.
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [lane1, lane2], liveness: .live))
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [lane1, lane2], container: .board))
== NewCardTarget.Resolution(laneID: lane2, anchorCardID: nil))
}
@@ -187,7 +187,7 @@ struct NewCardTargetTests {
// A selection naming something the board does not render the reload that drops it has not
// landed yet must not refuse the creation the user just asked for.
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [ItemID(rawValue: Ident.indexless)], liveness: .live))
#expect(resolve(snapshot, selection: ItemReferenceSet(ids: [ItemID(rawValue: Ident.indexless)], container: .board))
== NewCardTarget.Resolution(laneID: lane1, anchorCardID: nil))
}
}
+84 -93
View File
@@ -61,9 +61,9 @@ struct PasteFromStagingTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
let arrived = try #require(try pastedIDs(destinationLane, in: destination).last)
@@ -85,9 +85,9 @@ struct PasteFromStagingTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
let arrived = try #require(try pastedIDs(destinationLane, in: destination).last)
@@ -107,9 +107,9 @@ struct PasteFromStagingTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
#expect(try pastedTitles(clipboardLane1, in: harness.fixture) == ["First", "Second"])
@@ -123,13 +123,13 @@ struct PasteFromStagingTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
target.handleWatcherEvent(.treeChanged(.appMediated))
await target.awaitQuiescence()
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
let ids = try pastedIDs(destinationLane, in: destination)
@@ -142,7 +142,7 @@ struct PasteFromStagingTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.paste(into: harness.store)?.value
@@ -159,15 +159,15 @@ struct PasteFromStagingTests {
@Suite("Paste ▸ lanes")
struct PasteLaneTests {
@Test("A pasted lane copy takes fresh GUIDs throughout and strips tombstoned cards")
func laneCopyStripsTombstones() async throws {
@Test("A pasted lane copy takes fresh GUIDs throughout and carries exactly its cards")
func laneCopyRemintsThroughout() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
let destination = try makeDestination()
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardLane1], liveness: .live)
harness.store.select([clipboardLane1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.paste(into: target)?.value
@@ -176,12 +176,11 @@ struct PasteLaneTests {
let arrived = try #require(model.lanes.last)
#expect(arrived.id.rawValue != Ident.lane1)
#expect(arrived.title.value == "Todo")
// The tombstoned card is gone "the copy transfers content, and trash isn't content".
// "A lane carries exactly its cards the trash is board-level, so there is nothing
// lane-nested to strip or carry" (04 Drag and drop, resettled 2026-07-28).
#expect(arrived.cards.count == 2)
#expect(arrived.cards.allSatisfy { !$0.isDeleted })
#expect(arrived.cards.map(\.id.rawValue).allSatisfy { $0 != Ident.card1 && $0 != Ident.card2 })
// The tombstoned original is still recoverable where it always was.
#expect(try lane(clipboardLane1, in: harness.fixture)?.cards.count == 3)
#expect(try pasted(harness.fixture).trash.count == 1, "and the source's trash is untouched")
}
@Test("A lane paste with nothing selected lands at the board's right end")
@@ -192,7 +191,7 @@ struct PasteLaneTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardLane1], liveness: .live)
harness.store.select([clipboardLane1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.paste(into: target)?.value
@@ -208,30 +207,30 @@ struct PasteLaneTests {
try empty.item("", Item.board)
let target = try BoardStore(rootURL: empty.root)
harness.store.select([clipboardLane1], liveness: .live)
harness.store.select([clipboardLane1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.paste(into: target)?.value
#expect(try pasted(empty).lanes.compactMap(\.title.value) == ["Todo"])
}
@Test("A lane cut-move carries its tombstoned cards whole")
func laneCutMoveCarriesTombstones() async throws {
@Test("A lane cut-move carries its cards whole, identity and all")
func laneCutMoveCarriesItsCards() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
let destination = try makeDestination()
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardLane1], liveness: .live)
harness.store.select([clipboardLane1], in: .board)
harness.clipboard.cut(from: harness.store)
await harness.clipboard.paste(into: target)?.value
let model = try pasted(destination)
let arrived = try #require(model.lanes.first { $0.id == clipboardLane1 })
// Identity travelled, and the tombstone landed in the destination's trash.
#expect(arrived.cards.count == 3)
#expect(arrived.cards.contains { $0.isDeleted })
// Identity travelled, and every card came with it nothing to strip.
#expect(arrived.cards.count == 2)
#expect(model.trash.isEmpty, "the source board's trash is board-level and stays there")
// The lane left the source board entirely.
#expect(try pasted(harness.fixture).lanes.map(\.id) == [clipboardLane2])
}
@@ -241,7 +240,7 @@ struct PasteLaneTests {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.select([clipboardLane1], liveness: .live)
harness.store.select([clipboardLane1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.paste(into: harness.store)?.value
@@ -259,8 +258,8 @@ struct PasteLaneTests {
@Suite("Paste ▸ from the trash")
struct PasteFromTrashTests {
@Test("A card copied out of the trash arrives live")
func cardArrivesLive() async throws {
@Test("A card copied out of the trash is an ordinary copy of an ordinary card")
func cardCopiesOutOrdinarily() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
let destination = try makeDestination()
@@ -268,46 +267,39 @@ struct PasteFromTrashTests {
let target = try BoardStore(rootURL: destination.root)
harness.store.transient.isTrashVisible = true
harness.store.select([clipboardCard3], liveness: .trashed)
harness.store.select([clipboardCard3], in: .trash)
harness.clipboard.copy(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
#expect(try pastedTitles(destinationLane, in: destination) == ["Resident", "Trashed"])
// And the tombstoned original stays in the source trash copy-out, never a move.
#expect(try lane(clipboardLane1, in: harness.fixture)?
.cards.first { $0.id == clipboardCard3 }?.isDeleted == true)
// The original stays in the source trash a copy is a copy (04 The trash: "C copies a
// trash card; a live copy lands wherever pasted, like copying out of Finder's Trash").
#expect(try pasted(harness.fixture).trash.map(\.id) == [clipboardCard3])
// And nothing had to be stripped on arrival: a trashed card carries no key at all.
let landed = try #require(try lane(destinationLane, in: destination)?.cards.last)
#expect(landed.deleted.isMissing)
}
@Test("A lane entry copied out of the trash arrives live, its tombstoned interior cards stripped")
func laneEntryStripsBothWays() async throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
// A tombstoned lane holding one plain card and one that carries its own tombstone.
try fixture.item(Ident.lane1, tombstonedItem(order: "1024", title: "Archive"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "Kept"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", tombstonedItem(order: "2048", title: "Gone"))
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing"))
let harness = try ClipboardHarness(fixture: fixture)
defer { try? FileManager.default.removeItem(at: harness.staging) }
let destination = try makeDestination()
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
/// **Cut in the trash, paste into a lane, is the keyboard-native restore** (04-interactions.md
/// The trash, resettled 2026-07-28) "an ordinary folder move", which is exactly what the
/// armed cut already does.
@Test("Cut in the trash and paste into a lane is the keyboard restore — the folder moves")
func cutFromTheTrashIsTheKeyboardRestore() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
harness.store.transient.isTrashVisible = true
harness.store.select([clipboardLane1], liveness: .trashed)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.paste(into: target)?.value
harness.store.select([clipboardCard3], in: .trash)
harness.clipboard.cut(from: harness.store)
harness.store.select([clipboardLane2], in: .board)
await harness.clipboard.paste(into: harness.store)?.value
let model = try pasted(destination)
let arrived = try #require(model.lanes.last)
#expect(arrived.isDeleted == false)
#expect(arrived.title.value == "Archive")
#expect(arrived.cards.count == 1)
#expect(arrived.cards.first?.title.value == "Kept")
#expect(arrived.cards.first?.isDeleted == false)
let model = try pasted(harness.fixture)
#expect(model.trash.isEmpty, "the folder left the trash")
let lane = try #require(model.lanes.first { $0.id == clipboardLane2 })
#expect(lane.cards.map(\.id).contains(clipboardCard3), "identity travels — it is a move")
#expect(harness.store.transient.pendingCut.isEmpty, "the cut was consumed")
}
}
@@ -337,9 +329,9 @@ struct PasteSearchAndStalenessTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
// "First" would be hidden by this query exactly the card that must not arrive invisible.
target.searchQuery = "resident"
await harness.clipboard.paste(into: target)?.value
@@ -356,7 +348,7 @@ struct PasteSearchAndStalenessTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardLane2], liveness: .live)
harness.store.select([clipboardLane2], in: .board)
harness.clipboard.copy(from: harness.store)
target.searchQuery = "resident"
await harness.clipboard.paste(into: target)?.value
@@ -373,10 +365,10 @@ struct PasteSearchAndStalenessTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
harness.pasteboard.takeOver()
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
target.searchQuery = "resident"
// `refresh()` at the front of the paste sees the moved changeCount, so there is no payload
@@ -395,9 +387,9 @@ struct PasteSearchAndStalenessTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
target.searchQuery = "resident"
// The gesture passed validation; the takeover lands while the task is still waiting on the
@@ -427,9 +419,9 @@ struct PasteCutTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.cut(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
// Identity travelled.
@@ -450,13 +442,13 @@ struct PasteCutTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.cut(from: harness.store)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
target.handleWatcherEvent(.treeChanged(.appMediated))
await target.awaitQuiescence()
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
let ids = try pastedIDs(destinationLane, in: destination)
@@ -474,12 +466,12 @@ struct PasteCutTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.cut(from: harness.store)
// The source board closes its store goes, and with it the cut's arming.
harness.store.transient.pendingCut = .empty
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
// A copy: a fresh identity at the destination, and the original still at home.
@@ -496,22 +488,21 @@ struct PasteCutTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1, clipboardCard2], liveness: .live)
harness.store.select([clipboardCard1, clipboardCard2], in: .board)
harness.clipboard.cut(from: harness.store)
// One of the two is tombstoned before the paste: the reload ejects it from the pending cut.
// One of the two is deleted before the paste: the reload ejects it from the pending cut.
harness.store.delete([clipboardCard1])
harness.store.handleWatcherEvent(.treeChanged(.appMediated))
await harness.store.awaitQuiescence()
#expect(harness.store.transient.pendingCut.ids == [clipboardCard2])
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
#expect(try pastedIDs(destinationLane, in: destination) == [Ident.indexless, Ident.card2])
// The tombstoned one stayed behind, in the source board's trash.
#expect(try lane(clipboardLane1, in: harness.fixture)?
.cards.first { $0.id == clipboardCard1 }?.isDeleted == true)
// The deleted one stayed behind, in the source board's trash.
#expect(try pasted(harness.fixture).trash.map(\.id).contains(clipboardCard1))
}
@Test("A cut emptied down to nothing is simply void — a paste copies instead")
@@ -522,14 +513,14 @@ struct PasteCutTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.cut(from: harness.store)
harness.store.delete([clipboardCard1])
harness.store.handleWatcherEvent(.treeChanged(.appMediated))
await harness.store.awaitQuiescence()
#expect(harness.store.transient.pendingCut.isEmpty)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
// The staged snapshot is still there, so the paste is a copy content intact.
@@ -551,7 +542,7 @@ struct PasteFallbackTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
// The snapshot goes a swept tree, a full disk, an unreadable container.
@@ -560,7 +551,7 @@ struct PasteFallbackTests {
at: harness.staging.appendingPathComponent(copyID, isDirectory: true)
)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
let arrived = try #require(try pastedIDs(destinationLane, in: destination).last)
@@ -585,7 +576,7 @@ struct PasteFallbackTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardCard1], liveness: .live)
harness.store.select([clipboardCard1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
let copyID = try #require(harness.clipboard.payload?.copyID)
@@ -593,7 +584,7 @@ struct PasteFallbackTests {
at: harness.staging.appendingPathComponent(copyID, isDirectory: true)
)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
#expect(target.banners.losses.map(\.message) == ["Pasted 'First' without its 2 attachments"])
@@ -608,7 +599,7 @@ struct PasteFallbackTests {
let target = try BoardStore(rootURL: destination.root)
// `card2` has no attachments, so a fallback loses nothing at all.
harness.store.select([clipboardCard2], liveness: .live)
harness.store.select([clipboardCard2], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
let copyID = try #require(harness.clipboard.payload?.copyID)
@@ -616,7 +607,7 @@ struct PasteFallbackTests {
at: harness.staging.appendingPathComponent(copyID, isDirectory: true)
)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
#expect(try pastedTitles(destinationLane, in: destination) == ["Resident", "Second"])
@@ -631,7 +622,7 @@ struct PasteFallbackTests {
defer { destination.tearDown() }
let target = try BoardStore(rootURL: destination.root)
harness.store.select([clipboardLane1], liveness: .live)
harness.store.select([clipboardLane1], in: .board)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
let copyID = try #require(harness.clipboard.payload?.copyID)
@@ -643,14 +634,14 @@ struct PasteFallbackTests {
let arrived = try #require(try pasted(destination).lanes.last)
#expect(arrived.title.value == "Todo")
// The two live cards, and not the tombstoned third.
// Both of the lane's cards.
#expect(arrived.cards.count == 2)
#expect(Set(arrived.cards.compactMap(\.title.value)) == ["First", "Second"])
#expect(target.banners.losses.map(\.message) == ["Pasted 'Todo' without its 2 attachments"])
}
@Test("A trash-sourced fallback still strips `deleted:` at materialization")
func trashedFallbackStripsDeleted() async throws {
@Test("A trash-sourced fallback materializes an ordinary card — there is no key to strip")
func trashedFallbackIsOrdinary() async throws {
let harness = try makeClipboardHarness()
defer { harness.tearDown() }
let destination = try makeDestination()
@@ -658,7 +649,7 @@ struct PasteFallbackTests {
let target = try BoardStore(rootURL: destination.root)
harness.store.transient.isTrashVisible = true
harness.store.select([clipboardCard3], liveness: .trashed)
harness.store.select([clipboardCard3], in: .trash)
harness.clipboard.copy(from: harness.store)
await harness.clipboard.stagingSettled()
let copyID = try #require(harness.clipboard.payload?.copyID)
@@ -666,7 +657,7 @@ struct PasteFallbackTests {
at: harness.staging.appendingPathComponent(copyID, isDirectory: true)
)
target.select([destinationLane], liveness: .live)
target.select([destinationLane], in: .board)
await harness.clipboard.paste(into: target)?.value
#expect(try pastedTitles(destinationLane, in: destination) == ["Resident", "Trashed"])
+7 -7
View File
@@ -423,18 +423,18 @@ struct RawSourceStoreTests {
func aTombstonedCardIsRefused() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try BoardWriter.deleteItem(at: fixture.url(cardPath))
try fixture.move(cardPath, toTrash: Ident.card1)
let store = try BoardStore(rootURL: fixture.root)
let before = try fixture.indexData(cardPath)
let before = try fixture.indexData(".trash/\(Ident.card1)")
let card = ItemID(rawValue: Ident.card1)
// 05 Deletion & lifecycle: "An open raw-source buffer discards instead: its Apply writes
// the *whole* pre-tombstone `index.md` and would silently undelete the card a foreign
// delete is never reverted by a stale buffer." The Edit buffer's flush is the opposite rule,
// deliberately, which is why the two walks differ (`liveItem` vs `cardBodyTarget`).
// 05 Deletion & lifecycle: "An open raw-source buffer discards instead: its Apply would
// write a whole stale `index.md` over the trashed card a delete is never fought by a stale
// buffer." The Edit buffer's flush is the opposite rule, deliberately, which is why the two
// walks differ (`boardItem` vs `cardBodyTarget`).
#expect(store.readCardSource(inCard: card) == .vanished)
#expect(store.applyCardSource(inCard: card, text: handEditedSource) == .vanished)
#expect(try fixture.indexData(cardPath) == before)
#expect(try fixture.indexData(".trash/\(Ident.card1)") == before)
}
@Test("A card that is not in the board at all is vanished too")
+48 -75
View File
@@ -105,18 +105,8 @@ private func makeTrashBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, item(order: "1024", title: "Todo", body: "Inbox lane."))
try fixture.item(
"\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "Fix login", body: "Auth.", deleted: "2026-03-05T10:00:00Z")
)
try fixture.item(
"\(Ident.lane1)/\(Ident.card2)",
tombstoned(order: "2048", title: "Polish", body: "Wording.", deleted: "2026-03-05T06:00:00Z")
)
try fixture.item(
More.laneX,
tombstoned(order: "2048", title: "Old login lane", body: "Retired.", deleted: "2026-03-05T08:00:00Z")
)
try fixture.item(".trash/\(Ident.card1)", item(order: "1024", title: "Fix login", body: "Auth."))
try fixture.item(".trash/\(Ident.card2)", item(order: "2048", title: "Polish", body: "Wording."))
return fixture
}
@@ -238,17 +228,17 @@ struct SearchFilterPredicateTests {
#expect(!SearchFilter(query: "csv").matches(unrelated))
}
@Test("A lane matches by its own title and body — the trash's rows, not the board's lanes")
func lanesMatchByTheirOwnText() throws {
@Test("There is no lane predicate: the filter is a card predicate, end to end")
func lanesAreNeverFiltered() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
let todo = try #require(model.lanes.first { $0.id == lane1 })
#expect(SearchFilter(query: "todo").matches(todo))
#expect(SearchFilter(query: "inbox").matches(todo))
// A lane is not matched through its cards: `card1` says "login", the lane does not.
#expect(!SearchFilter(query: "login").matches(todo))
// 04 § Search filters *cards*. Under the tombstone model the trash held lane *entries* that
// had to be matched like rows, which is why `matches(_: Lane)` existed; lanes are never
// trashed now, so the overload went with them and every lane is always visible.
let visible = SearchFilter(query: "nothing-matches-this").visibleIDs(in: model, container: .board)
#expect(visible == Set(model.lanes.map(\.id)))
}
@Test("The visible universe keeps every live lane and only the matching cards")
@@ -257,7 +247,7 @@ struct SearchFilterPredicateTests {
defer { fixture.tearDown() }
let model = try load(fixture)
let visible = SearchFilter(query: "login").visibleIDs(in: model, on: .live)
let visible = SearchFilter(query: "login").visibleIDs(in: model, container: .board)
// Lanes are never hidden by a card query a lane the filter empties is still a lane on the
// board, so a lane selection survives a query that empties its body.
#expect(visible.isSuperset(of: [lane1, lane2, lane3]))
@@ -277,12 +267,9 @@ struct SearchFilterOrderTests {
defer { fixture.tearDown() }
let model = try load(fixture)
#expect(SelectionGrammar.liveCards(in: model) == [card1, card2, card3, card4, card5])
#expect(SelectionGrammar.liveCards(in: model, filter: SearchFilter(query: "login")) == [card1, card3])
#expect(SelectionGrammar.order(
of: .card,
on: .live,
in: model,
#expect(SelectionGrammar.boardCards(in: model) == [card1, card2, card3, card4, card5])
#expect(SelectionGrammar.boardCards(in: model, filter: SearchFilter(query: "login")) == [card1, card3])
#expect(SelectionGrammar.order(of: .card, in: .board, snapshot: model,
filter: SearchFilter(query: "login")
) == [card1, card3])
}
@@ -295,10 +282,7 @@ struct SearchFilterOrderTests {
// `lane3`'s only card misses the query, and the lane is still in the order: the width
// division is layout, and a `0` badge is the honest report.
#expect(SelectionGrammar.order(
of: .lane,
on: .live,
in: model,
#expect(SelectionGrammar.order(of: .lane, in: .board, snapshot: model,
filter: SearchFilter(query: "login")
) == [lane1, lane2, lane3])
}
@@ -310,16 +294,11 @@ struct SearchFilterOrderTests {
let model = try load(fixture)
// Unfiltered, card1 card3 sweeps card2 up with it.
#expect(SelectionGrammar.range(from: card1, to: card3, kind: .card, on: .live, in: model)
#expect(SelectionGrammar.range(from: card1, to: card3, kind: .card, in: .board, snapshot: model)
== [card1, card2, card3])
// Filtered, the span between the same two endpoints is the two that are on screen.
#expect(SelectionGrammar.range(
from: card1,
to: card3,
kind: .card,
on: .live,
in: model,
#expect(SelectionGrammar.range(from: card1, to: card3, kind: .card, in: .board, snapshot: model,
filter: SearchFilter(query: "login")
) == [card1, card3])
}
@@ -330,34 +309,31 @@ struct SearchFilterOrderTests {
defer { fixture.tearDown() }
let model = try load(fixture)
#expect(SelectionGrammar.range(
from: card1,
to: card2,
kind: .card,
on: .live,
in: model,
#expect(SelectionGrammar.range(from: card1, to: card2, kind: .card, in: .board, snapshot: model,
filter: SearchFilter(query: "login")
) == nil)
}
@Test("Trash entries filter like any lane — card rows and lane rows alike, by their own text")
func trashEntriesNarrow() throws {
@Test("Trash cards participate in the filter exactly like any other card")
func trashCardsNarrow() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
#expect(SelectionGrammar.trashEntries(of: .card, in: model) == [card1, card2])
#expect(SelectionGrammar.trashEntries(of: .lane, in: model) == [laneX])
#expect(SelectionGrammar.trashCards(in: model) == [card1, card2])
#expect(SelectionGrammar.trashCards(in: model, filter: SearchFilter(query: "login")) == [card1])
// And there is no lane list in the trash at all "Cards only. Lanes are never trashed".
#expect(SelectionGrammar.order(of: .lane, in: .trash, snapshot: model).isEmpty)
}
let filter = SearchFilter(query: "login")
#expect(SelectionGrammar.trashEntries(of: .card, in: model, filter: filter) == [card1])
// The lane row matches on its *own* title, not on the card buried inside it.
#expect(SelectionGrammar.trashEntries(of: .lane, in: model, filter: filter) == [laneX])
#expect(SelectionGrammar.trashEntries(
of: .lane,
in: model,
filter: SearchFilter(query: "polish")
).isEmpty)
@Test("The trash's visible universe is its matching cards")
func trashUniverseNarrows() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
#expect(SearchFilter(query: "login").visibleIDs(in: model, container: .trash) == [card1])
#expect(SearchFilter.inactive.visibleIDs(in: model, container: .trash) == [card1, card2])
}
@Test("The delete successor is drawn from what the lane is showing")
@@ -367,12 +343,12 @@ struct SearchFilterOrderTests {
let model = try load(fixture)
// Unfiltered, deleting the untitled card lands on its lane's next card.
#expect(SelectionGrammar.successor(afterDeleting: [card3], in: model) == card4)
#expect(SelectionGrammar.successor(afterDeleting: [card3], snapshot: model) == card4)
// Under `login`, card4 is hidden and there is nothing else visible in that lane, so the
// honest answer is nothing rather than a card the query animated out.
#expect(SelectionGrammar.successor(
afterDeleting: [card3],
in: model,
snapshot: model,
filter: SearchFilter(query: "login")
) == nil)
}
@@ -405,11 +381,11 @@ struct SearchFilterStoreTests {
let store = try BoardStore(rootURL: fixture.root)
store.transient.isTrashVisible = true
store.select([card2], liveness: .trashed)
store.select([card2], in: .trash)
store.selectAll()
#expect(store.selection.ids == [card1, card2])
store.select([card1], liveness: .trashed)
store.select([card1], in: .trash)
store.searchQuery = "login"
store.selectAll()
#expect(store.selection.ids == [card1])
@@ -421,7 +397,7 @@ struct SearchFilterStoreTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card1, card2], liveness: .live, anchor: card1, head: card2)
store.select([card1, card2], in: .board, anchor: card1, head: card2)
store.searchQuery = "login"
#expect(store.selection.ids == [card1])
@@ -437,7 +413,7 @@ struct SearchFilterStoreTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([lane3], liveness: .live)
store.select([lane3], in: .board)
store.searchQuery = "login"
#expect(store.selection.ids == [lane3])
}
@@ -449,12 +425,12 @@ struct SearchFilterStoreTests {
let store = try BoardStore(rootURL: fixture.root)
store.searchQuery = "login"
store.select([card1], liveness: .live)
store.select([card1], in: .board)
store.clearSearch()
#expect(store.searchQuery.isEmpty)
#expect(store.selection.ids == [card1])
#expect(SelectionGrammar.liveCards(in: store.snapshot, filter: store.searchFilter).count == 5)
#expect(SelectionGrammar.boardCards(in: store.snapshot, filter: store.searchFilter).count == 5)
}
@Test("A reload landing under an active query re-applies the filter to the selection")
@@ -464,7 +440,7 @@ struct SearchFilterStoreTests {
let store = try BoardStore(rootURL: fixture.root)
store.searchQuery = "login"
store.select([card1, card3], liveness: .live, anchor: card1, head: card3)
store.select([card1, card3], in: .board, anchor: card1, head: card3)
// An agent edits the title out of the match. The card is still there this is not a vanish,
// so only the *filter's* universe can eject it.
@@ -502,7 +478,7 @@ struct SearchFilterStoreTests {
let store = try BoardStore(rootURL: fixture.root)
store.searchQuery = "login"
store.select([card1], liveness: .live)
store.select([card1], in: .board)
store.transient.beginRename(of: card1, currentTitle: "Fix login")
#expect(store.searchQuery == "login")
@@ -526,7 +502,7 @@ struct SearchFilterStoreTests {
let store = try BoardStore(rootURL: fixture.root)
store.searchQuery = "login"
store.select([card1], liveness: .live)
store.select([card1], in: .board)
store.transient.beginRename(of: card1, currentTitle: "Fix login")
store.transient.updateRenameDraft("Fix login again")
@@ -544,7 +520,7 @@ struct SearchFilterStoreTests {
// `Todo` shows both its cards under this query, so the successor is the visible neighbour.
store.searchQuery = "the"
store.select([card1], liveness: .live)
store.select([card1], in: .board)
store.delete([card1])
#expect(store.selection.ids == [card2])
}
@@ -572,7 +548,7 @@ struct SearchFilterExemptionTests {
let filter = SearchFilter(query: "login")
// Every live lane is in the visible universe, `Done` which holds only a miss included.
let visible = filter.visibleIDs(in: model, on: .live)
let visible = filter.visibleIDs(in: model, container: .board)
#expect(visible.isSuperset(of: [lane1, lane2, lane3]))
#expect(!visible.contains(card5))
@@ -623,7 +599,7 @@ struct SearchFilterExemptionTests {
let store = try BoardStore(rootURL: fixture.root)
store.searchQuery = "login"
store.select([card1], liveness: .live)
store.select([card1], in: .board)
store.transient.beginRename(of: card1, currentTitle: "Fix login")
store.transient.updateRenameDraft("Fix login thoroughly")
@@ -644,7 +620,7 @@ struct SearchFilterExemptionTests {
#expect(try card(card1, in: store.snapshot).title.value == "Fix login thoroughly")
}
@Test("A vanish still discards the editor — the carve-out is the filter's, not liveness's")
@Test("A vanish still discards the editor — the carve-out is the filter's, not the container's")
func aVanishStillDiscardsTheEditor() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
@@ -652,10 +628,7 @@ struct SearchFilterExemptionTests {
store.searchQuery = "login"
store.transient.beginRename(of: card1, currentTitle: "Fix login")
try fixture.item(
"\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "Fix login", body: "The auth flow breaks on retry.")
)
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
await reload(store)
#expect(store.transient.renameEditor == nil)
+119 -148
View File
@@ -8,40 +8,27 @@ import Testing
///
/// The grammar is written as a pure function precisely so it can be tested like one: a click, a
/// selection, an anchor and a snapshot in, a selection and an anchor out no window, no gesture, no
/// modifier flags. The boards underneath are **real loads off real temp trees**, because every rule
/// here reads `isDeleted`, card ordering, or `TrashModel`'s sort, and a hand-built `BoardModel`
/// would let all three drift from what the loader actually produces.
/// modifier flags. The boards underneath are **real loads off real temp trees**, because the rules
/// read card ordering and the trash container, and a hand-built `BoardModel` would let both drift
/// from what the loader actually produces.
///
/// **Two homogeneity axes, not three** (resettled 2026-07-28): cards XOR lanes, and board XOR trash.
/// The third card entries XOR lane entries *inside* the trash retired with the lane entries it
/// separated, because lanes are never trashed.
///
/// `WriterFixture`, `Ident` and `Item` live in `WriterTestSupport.swift`.
// MARK: - Fixtures
/// More literal identities than `Ident` offers: a three-lane range needs five cards, and the trash's
/// interleaving needs entries whose folder names are distinguishable in the sort's tie-break.
/// More literal identities than `Ident` offers: a three-lane range needs five cards.
private enum More {
static let card5 = "aaaaaaaa-aaaa-4aaa-8aaa-aaaaaaaaaaaa"
static let laneX = "bbbbbbbb-bbbb-4bbb-8bbb-bbbbbbbbbbbb"
static let laneY = "cccccccc-cccc-4ccc-8ccc-cccccccccccc"
static let card6 = "bbbbbbbb-bbbb-4bbb-8bbb-bbbbbbbbbbbb"
}
private func tombstoned(order: String, title: String, deleted: String = "2026-03-03T09:00:00Z") -> String {
"""
---
schema: 1
title: \(title)
order: \(order)
deleted: \(deleted)
---
\(title) body.
"""
}
/// Three live lanes, five live cards and one tombstoned card enough that a flatten-order range
/// crosses two lane boundaries and has something to *skip* on the way.
/// Three lanes and five cards enough that a flatten-order range crosses two lane boundaries.
///
/// Flatten order of the live cards is `[card1, card2, card3, card5]`; `card4` carries its own
/// `deleted:` and is in none of it.
/// Flatten order is `[card1, card2, card3, card4, card5]`.
@MainActor
private func makeLiveBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
@@ -51,27 +38,23 @@ private func makeLiveBoard() throws -> WriterFixture {
try fixture.item("\(Ident.lane1)/\(Ident.card2)", Item.rich(order: "2048", title: "Second"))
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing"))
try fixture.item("\(Ident.lane2)/\(Ident.card3)", Item.rich(order: "1024", title: "Third"))
try fixture.item("\(Ident.lane2)/\(Ident.card4)", tombstoned(order: "2048", title: "Fourth"))
try fixture.item("\(Ident.lane2)/\(Ident.card4)", Item.rich(order: "2048", title: "Fourth"))
try fixture.item(Ident.lane3, Item.rich(order: "3072", title: "Done"))
try fixture.item("\(Ident.lane3)/\(More.card5)", Item.rich(order: "1024", title: "Fifth"))
return fixture
}
/// A trash whose two row kinds **interleave**, which is the only shape that can prove a range skips.
///
/// `TrashModel`'s sort is newest `deleted` first, so the entry order is
/// `[card1, laneX, card2, laneY, card3]` a card range from `card1` to `card3` has two lane rows
/// sitting inside its span, and a lane range from `laneX` to `laneY` has a card row inside its own.
/// A board with one lane and three cards in its `.trash/` the container the trash-side grammar
/// walks, in `order` display order (`[card1, card2, card3]`, newest first by ordinary ranks).
@MainActor
private func makeTrashBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", tombstoned(order: "1024", title: "First", deleted: "2026-03-05T10:00:00Z"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", tombstoned(order: "2048", title: "Second", deleted: "2026-03-05T08:00:00Z"))
try fixture.item("\(Ident.lane1)/\(Ident.card3)", tombstoned(order: "3072", title: "Third", deleted: "2026-03-05T06:00:00Z"))
try fixture.item(More.laneX, tombstoned(order: "2048", title: "Archive", deleted: "2026-03-05T09:00:00Z"))
try fixture.item(More.laneY, tombstoned(order: "3072", title: "Old", deleted: "2026-03-05T07:00:00Z"))
try fixture.item("\(Ident.lane1)/\(More.card6)", Item.rich(order: "1024", title: "Live"))
try fixture.item(".trash/\(Ident.card1)", Item.rich(order: "256", title: "First"))
try fixture.item(".trash/\(Ident.card2)", Item.rich(order: "512", title: "Second"))
try fixture.item(".trash/\(Ident.card3)", Item.rich(order: "1024", title: "Third"))
return fixture
}
@@ -83,19 +66,18 @@ private let card2 = ItemID(rawValue: Ident.card2)
private let card3 = ItemID(rawValue: Ident.card3)
private let card4 = ItemID(rawValue: Ident.card4)
private let card5 = ItemID(rawValue: More.card5)
private let laneX = ItemID(rawValue: More.laneX)
private let laneY = ItemID(rawValue: More.laneY)
private let card6 = ItemID(rawValue: More.card6)
private func load(_ fixture: WriterFixture) throws -> BoardModel {
try BoardLoader.load(boardRoot: fixture.root).model
}
private func target(_ id: ItemID, _ kind: SelectionKind, _ side: Liveness = .live) -> SelectionTarget {
SelectionTarget(id: id, kind: kind, side: side)
private func target(_ id: ItemID, _ kind: SelectionKind, _ container: ItemContainer = .board) -> SelectionTarget {
SelectionTarget(id: id, kind: kind, container: container)
}
private func set(_ ids: Set<ItemID>, _ side: Liveness = .live) -> ItemReferenceSet {
ItemReferenceSet(ids: ids, liveness: side)
private func set(_ ids: Set<ItemID>, _ container: ItemContainer = .board) -> ItemReferenceSet {
ItemReferenceSet(ids: ids, container: container)
}
/// One click, with the grammar's own defaults filled in.
@@ -123,7 +105,7 @@ private func click(
@Suite("SelectionGrammar ▸ order")
struct SelectionOrderTests {
@Test("Live cards flatten lane order first, then card order — tombstones excluded")
@Test("Board cards flatten lane order first, then card order")
func flattenOrder() throws {
let fixture = try makeLiveBoard()
defer { fixture.tearDown() }
@@ -131,22 +113,21 @@ struct SelectionOrderTests {
// "Lane `order` first, then card `order` (a cross-lane selection flattens left-to-right,
// top-to-bottom)" the multi-drag order (04-interactions.md Drag and drop).
#expect(SelectionGrammar.liveCards(in: snapshot) == [card1, card2, card3, card5])
#expect(SelectionGrammar.liveLanes(in: snapshot) == [lane1, lane2, lane3])
#expect(SelectionGrammar.boardCards(in: snapshot) == [card1, card2, card3, card4, card5])
#expect(SelectionGrammar.lanes(in: snapshot) == [lane1, lane2, lane3])
}
@Test("Trash order lists are one sort, filtered to one kind")
func trashOrderPerKind() throws {
@Test("The trash's list is its cards, in `order`; its lane list is empty by construction")
func trashOrder() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
// The single ordering the quasi-lane shows, newest first.
#expect(TrashModel.entries(of: snapshot).map(\.id) == [card1, laneX, card2, laneY, card3])
// Each kind's list is that ordering with the other kind's rows dropped which is exactly
// what makes a -range step over them (04-interactions.md The trash).
#expect(SelectionGrammar.trashEntries(of: .card, in: snapshot) == [card1, card2, card3])
#expect(SelectionGrammar.trashEntries(of: .lane, in: snapshot) == [laneX, laneY])
#expect(SelectionGrammar.trashCards(in: snapshot) == [card1, card2, card3])
#expect(SelectionGrammar.order(of: .card, in: .trash, snapshot: snapshot) == [card1, card2, card3])
// "Cards only. Lanes are never trashed" so there is no list to walk rather than a rule
// saying not to (03-board-ui.md § Trash).
#expect(SelectionGrammar.order(of: .lane, in: .trash, snapshot: snapshot).isEmpty)
}
@Test("A selection's kind is derived from the snapshot, and a ghost selection has none")
@@ -158,10 +139,10 @@ struct SelectionOrderTests {
#expect(SelectionGrammar.kind(of: set([card1, card3]), in: snapshot) == .card)
#expect(SelectionGrammar.kind(of: set([lane2]), in: snapshot) == .lane)
#expect(SelectionGrammar.kind(of: .empty, in: snapshot) == nil)
// A tombstoned card is on neither side's live list, and the live side is what this set says.
#expect(SelectionGrammar.kind(of: set([card4]), in: snapshot) == nil)
// A set claiming a container that does not hold its members answers nothing.
#expect(SelectionGrammar.kind(of: set([card1], .trash), in: snapshot) == nil)
// Members that name nothing are ignored; one that names something still answers.
#expect(SelectionGrammar.kind(of: set([card4, card1]), in: snapshot) == .card)
#expect(SelectionGrammar.kind(of: set([ItemID(rawValue: Ident.indexless), card1]), in: snapshot) == .card)
}
}
@@ -205,9 +186,9 @@ struct PlainClickTests {
#expect(card.selection == set([card1]))
#expect(card.anchor == card1)
// Nor does the toggle reach across the boundary: a live click on a trashed sole selection
// of the same id is a replace.
let crossed = click(target(lane1, .lane), .plain, selection: set([lane1], .trashed), anchor: lane1, in: snapshot, togglesOnRepeat: true)
// Nor does the toggle reach across the boundary: a board click on a trash-side sole
// selection of the same id is a replace.
let crossed = click(target(lane1, .lane), .plain, selection: set([lane1], .trash), anchor: lane1, in: snapshot, togglesOnRepeat: true)
#expect(crossed.selection == set([lane1]))
}
}
@@ -260,24 +241,19 @@ struct CommandClickTests {
#expect(ontoCard.anchor == card1)
}
@Test("⌘-click across the liveness boundary replaces too")
func acrossSideReplaces() throws {
@Test("⌘-click across the container boundary replaces too")
func acrossContainerReplaces() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
// "Selection is homogeneous by liveness a selection never mixes live and tombstoned"
// (04 The trash). The live lane1 is the only live thing on this board.
let intoTrash = click(target(card1, .card, .trashed), .command, selection: set([lane1]), anchor: lane1, in: snapshot)
#expect(intoTrash.selection == set([card1], .trashed))
// "A selection never mixes trash cards with board cards a single container rule replacing
// the old liveness law" (04 The trash, resettled 2026-07-28).
let intoTrash = click(target(card1, .card, .trash), .command, selection: set([card6]), anchor: card6, in: snapshot)
#expect(intoTrash.selection == set([card1], .trash))
let backOut = click(target(lane1, .lane), .command, selection: set([card1, card2], .trashed), anchor: card2, in: snapshot)
#expect(backOut.selection == set([lane1]))
// And within the trash, the second axis: card entries XOR lane entries.
let ontoLaneEntry = click(target(laneX, .lane, .trashed), .command, selection: set([card1, card2], .trashed), anchor: card2, in: snapshot)
#expect(ontoLaneEntry.selection == set([laneX], .trashed))
#expect(ontoLaneEntry.anchor == laneX)
let backOut = click(target(card6, .card), .command, selection: set([card1, card2], .trash), anchor: card2, in: snapshot)
#expect(backOut.selection == set([card6]))
}
@Test("⌘-click with nothing — or nothing real — selected replaces")
@@ -292,7 +268,8 @@ struct CommandClickTests {
// A selection whose members all name nothing the board renders counts as empty: a -click
// after a foreign delete starts a fresh set rather than extending a ghost.
let fromGhost = click(target(card1, .card), .command, selection: set([card4]), anchor: card4, in: snapshot)
let ghost = ItemID(rawValue: Ident.indexless)
let fromGhost = click(target(card1, .card), .command, selection: set([ghost]), anchor: ghost, in: snapshot)
#expect(fromGhost.selection == set([card1]))
}
}
@@ -303,18 +280,16 @@ struct CommandClickTests {
@Suite("SelectionGrammar ▸ ⇧-click")
struct ShiftClickTests {
@Test("A ⇧-range spans the flatten order across lanes, skipping tombstones, and leaves the anchor put")
@Test("A ⇧-range spans the flatten order across lanes and leaves the anchor put")
func rangeAcrossLanes() throws {
let fixture = try makeLiveBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
let outcome = click(target(card5, .card), .shift, selection: set([card1]), anchor: card1, in: snapshot)
#expect(outcome.selection == set([card1, card2, card3, card5]))
#expect(outcome.selection == set([card1, card2, card3, card4, card5]))
// Finder-list style: the anchor is unchanged, so successive -clicks sweep from one origin.
#expect(outcome.anchor == card1)
// card4 is tombstoned and in no order list, so no range can pick it up.
#expect(!outcome.selection.ids.contains(card4))
}
@Test("Direction does not matter — the range is the span between anchor and target")
@@ -324,7 +299,7 @@ struct ShiftClickTests {
let snapshot = try load(fixture)
let backwards = click(target(card1, .card), .shift, selection: set([card5]), anchor: card5, in: snapshot)
#expect(backwards.selection == set([card1, card2, card3, card5]))
#expect(backwards.selection == set([card1, card2, card3, card4, card5]))
#expect(backwards.anchor == card5)
}
@@ -350,8 +325,9 @@ struct ShiftClickTests {
#expect(noAnchor.selection == set([card3]))
#expect(noAnchor.anchor == card3)
// An anchor that names nothing the board renders (card4 is tombstoned).
let vanished = click(target(card3, .card), .shift, selection: set([card1]), anchor: card4, in: snapshot)
// An anchor that names nothing the board renders.
let ghost = ItemID(rawValue: Ident.indexless)
let vanished = click(target(card3, .card), .shift, selection: set([card1]), anchor: ghost, in: snapshot)
#expect(vanished.selection == set([card3]))
#expect(vanished.anchor == card3)
@@ -361,32 +337,35 @@ struct ShiftClickTests {
#expect(acrossKind.selection == set([card3]))
#expect(acrossKind.anchor == card3)
// Same for a side crossing: the live card list holds no trash row.
let acrossSide = click(target(card3, .card, .trashed), .shift, selection: set([card1]), anchor: card1, in: snapshot)
#expect(acrossSide.selection == set([card3], .trashed))
// Same for a container crossing: the board's card list holds no trash card.
let acrossContainer = click(target(card3, .card, .trash), .shift, selection: set([card1]), anchor: card1, in: snapshot)
#expect(acrossContainer.selection == set([card3], .trash))
}
@Test("A trash card range steps over the lane entries inside its span")
func trashCardRangeSkipsLaneEntries() throws {
@Test("A trash range walks the column's own order")
func trashRangeWalksTheColumn() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
// Sorted order is [card1, laneX, card2, laneY, card3]; a card range collects card rows only.
let outcome = click(target(card3, .card, .trashed), .shift, selection: set([card1], .trashed), anchor: card1, in: snapshot)
#expect(outcome.selection == set([card1, card2, card3], .trashed))
// The column's order is `[card1, card2, card3]`; a range between the ends takes all three,
// with no kind to step over lanes are never trashed.
let outcome = click(target(card3, .card, .trash), .shift, selection: set([card1], .trash), anchor: card1, in: snapshot)
#expect(outcome.selection == set([card1, card2, card3], .trash))
#expect(outcome.anchor == card1)
}
@Test("A trash lane range steps over the card entries inside its span")
func trashLaneRangeSkipsCardEntries() throws {
@Test("A range never crosses the container boundary")
func trashRangeStopsAtTheBoundary() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
let outcome = click(target(laneY, .lane, .trashed), .shift, selection: set([laneX], .trashed), anchor: laneX, in: snapshot)
#expect(outcome.selection == set([laneX, laneY], .trashed))
#expect(outcome.anchor == laneX)
// `card6` is on the board and `card1` is in the trash: no single order list holds both, so
// the anchor is not findable and the -click degrades to a plain one.
let outcome = click(target(card1, .card, .trash), .shift, selection: set([card6]), anchor: card6, in: snapshot)
#expect(outcome.selection == set([card1], .trash))
#expect(outcome.anchor == card1)
}
}
@@ -395,53 +374,46 @@ struct ShiftClickTests {
@Suite("MarqueeMath")
struct MarqueeMathTests {
private static func card(_ id: ItemID, _ y: CGFloat, side: Liveness = .live) -> MarqueeTarget {
MarqueeTarget(id: id, kind: .card, side: side, frame: CGRect(x: 0, y: y, width: 100, height: 40))
private static func card(_ id: ItemID, _ y: CGFloat, container: ItemContainer = .board) -> MarqueeTarget {
MarqueeTarget(id: id, kind: .card, container: container, frame: CGRect(x: 0, y: y, width: 100, height: 40))
}
private static func laneEntry(_ id: ItemID, _ y: CGFloat) -> MarqueeTarget {
MarqueeTarget(id: id, kind: .lane, side: .trashed, frame: CGRect(x: 0, y: y, width: 100, height: 40))
}
@Test("On the live side the band takes intersecting cards, and only cards")
func liveSideTakesCards() {
@Test("On the board side the band takes intersecting cards, and only cards")
func boardSideTakesCards() {
let targets = [
Self.card(card1, 0),
Self.card(card2, 100),
// A lane registered by mistake is still never swept: "click-drag rubber-bands across
// lanes" (04-interactions.md § Selection) across, not over.
MarqueeTarget(id: lane1, kind: .lane, side: .live, frame: CGRect(x: 0, y: 0, width: 200, height: 400)),
MarqueeTarget(id: lane1, kind: .lane, container: .board, frame: CGRect(x: 0, y: 0, width: 200, height: 400)),
// A trash row cannot be reached by a band that began on the board.
Self.card(card3, 10, side: .trashed)
Self.card(card3, 10, container: .trash)
]
let ids = MarqueeMath.selection(rect: CGRect(x: 0, y: 0, width: 50, height: 120), targets: targets, side: .live)
let ids = MarqueeMath.selection(rect: CGRect(x: 0, y: 0, width: 50, height: 120), targets: targets, in: .board)
#expect(ids == [card1, card2])
}
@Test("On the trash side the topmost intersecting row's kind wins")
func trashSideIsHomogeneousByKind() {
// Interleaved rows, the trash's own shape: card, lane, card.
/// **There is no kind rule any more.** The tombstone model interleaved card rows and lane rows
/// in one column, so the band needed a topmost-wins tie-break to stay homogeneous by kind; lanes
/// are never trashed now, so both containers hold cards and one line serves both.
@Test("On the trash side the band takes the trash's cards, and stays on its own side")
func trashSideTakesItsOwnCards() {
let targets = [
Self.card(card1, 0, side: .trashed),
Self.laneEntry(laneX, 50),
Self.card(card2, 100, side: .trashed)
Self.card(card1, 0, container: .trash),
Self.card(card2, 100, container: .trash),
Self.card(card3, 50)
]
let all = CGRect(x: 0, y: 0, width: 50, height: 200)
// Begun on a card row: the lane row between the two cards is stepped over, exactly as a
// -range does (04-interactions.md The trash).
#expect(MarqueeMath.selection(rect: all, targets: targets, side: .trashed) == [card1, card2])
// Begun below it, so the lane row is topmost: only lane entries come back.
let lower = CGRect(x: 0, y: 60, width: 50, height: 200)
#expect(MarqueeMath.selection(rect: lower, targets: targets, side: .trashed) == [laneX])
#expect(MarqueeMath.selection(rect: all, targets: targets, in: .trash) == [card1, card2])
#expect(MarqueeMath.selection(rect: all, targets: targets, in: .board) == [card3])
}
@Test("A band touching nothing selects nothing")
func emptyBand() {
let targets = [Self.card(card1, 0), Self.card(card2, 100)]
#expect(MarqueeMath.selection(rect: CGRect(x: 500, y: 500, width: 10, height: 10), targets: targets, side: .live).isEmpty)
#expect(MarqueeMath.selection(rect: .zero, targets: [], side: .trashed).isEmpty)
#expect(MarqueeMath.selection(rect: CGRect(x: 500, y: 500, width: 10, height: 10), targets: targets, in: .board).isEmpty)
#expect(MarqueeMath.selection(rect: .zero, targets: [], in: .trash).isEmpty)
}
}
@@ -463,15 +435,15 @@ struct SelectionAnchorTests {
func anchorDefaults() {
let state = TransientBoardState()
state.select([card1], liveness: .live)
state.select([card1], in: .board)
#expect(state.selectionAnchor == card1)
// "A marquee and wholesale selections pass no anchor deliberately."
state.select([card1, card2], liveness: .live)
state.select([card1, card2], in: .board)
#expect(state.selectionAnchor == nil)
// An explicit anchor wins over the default in both directions.
state.select([card1, card2, card3], liveness: .live, anchor: card2)
state.select([card1, card2, card3], in: .board, anchor: card2)
#expect(state.selectionAnchor == card2)
state.clearSelection()
@@ -484,7 +456,7 @@ struct SelectionAnchorTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card1, card2], liveness: .live, anchor: card1)
store.select([card1, card2], in: .board, anchor: card1)
// A survivor of the same reload proves the rule is about the anchor, not about reloading.
try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card2)"))
await reload(store)
@@ -497,17 +469,18 @@ struct SelectionAnchorTests {
#expect(store.transient.selectionAnchor == nil)
}
@Test("A liveness flip is a vanish for the anchor too")
func flippedAnchorIsDropped() async throws {
@Test("A container crossing is a vanish for the anchor too")
func crossedAnchorIsDropped() async throws {
let fixture = try makeLiveBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card1, card2], liveness: .live, anchor: card1)
try fixture.item("\(Ident.lane1)/\(Ident.card1)", tombstoned(order: "1024", title: "First"))
store.select([card1, card2], in: .board, anchor: card1)
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
await reload(store)
// "A flip is a vanish from its side of the boundary" (02-architecture.md's reload rule).
// "A container crossing is a vanish for this purpose" (02-architecture.md's reload rule,
// resettled 2026-07-28).
#expect(store.selection.ids == [card2])
#expect(store.transient.selectionAnchor == nil)
}
@@ -520,7 +493,7 @@ struct SelectionAnchorTests {
let state = TransientBoardState()
// A -click that toggled the anchor's own row out leaves the anchor standing.
state.select([card2, card3], liveness: .live, anchor: card1)
state.select([card2, card3], in: .board, anchor: card1)
#expect(state.selectionAnchor == card1)
let outcome = click(target(card3, .card), .shift, selection: state.selection, anchor: state.selectionAnchor, in: snapshot)
#expect(outcome.selection == set([card1, card2, card3]))
@@ -533,17 +506,17 @@ struct SelectionAnchorTests {
@Suite("BoardStore ▸ Select All")
struct SelectAllTests {
@Test("Select All takes every rendered card — tombstones excluded, lanes never")
@Test("Select All takes every rendered card, and never a lane")
func liveBranch() throws {
let fixture = try makeLiveBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([lane2], liveness: .live)
store.select([lane2], in: .board)
store.selectAll()
// "All visible cards on the board" (04-interactions.md The map).
#expect(store.selection == set([card1, card2, card3, card5]))
#expect(store.selection == set([card1, card2, card3, card4, card5]))
// The lane the anchor named is not in the new set, so the anchor goes with it.
#expect(store.transient.selectionAnchor == nil)
}
@@ -554,25 +527,23 @@ struct SelectAllTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.select([card3], liveness: .live)
store.select([card3], in: .board)
store.selectAll()
#expect(store.transient.selectionAnchor == card3)
}
@Test("On the trash side Select All stays within the selection's kind")
func trashBranchIsHomogeneousByKind() throws {
@Test("On the trash side Select All takes every visible trash card")
func trashBranchTakesTheColumn() throws {
let fixture = try makeTrashBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.transient.isTrashVisible = true
store.select([card2], liveness: .trashed)
// "With the trash visible and a non-empty trash selection, Select All selects all visible
// trash cards" (04 The map, resettled 2026-07-28). There is no kind clause left to honour.
store.select([card2], in: .trash)
store.selectAll()
#expect(store.selection == set([card1, card2, card3], .trashed))
store.select([laneX], liveness: .trashed)
store.selectAll()
#expect(store.selection == set([laneX, laneY], .trashed))
#expect(store.selection == set([card1, card2, card3], .trash))
}
@Test("The trash branch is narrow: hidden, live, empty, or ghost selections take the board")
@@ -582,20 +553,20 @@ struct SelectAllTests {
let store = try BoardStore(rootURL: fixture.root)
// Hidden the column is invisible to every gesture (04 The trash).
store.select([card1], liveness: .trashed)
store.select([card1], in: .trash)
store.selectAll()
#expect(store.selection.liveness == .live)
#expect(store.selection.container == .board)
// Shown, but nothing tombstoned is selected.
// Shown, but nothing in the trash is selected.
store.transient.isTrashVisible = true
store.clearSelection()
store.selectAll()
#expect(store.selection.liveness == .live)
#expect(store.selection.container == .board)
// Shown, trashed side, but the ids name no row: a guess would be worse than the board.
store.select([card5], liveness: .trashed)
// Shown, trash side, but the ids name no card there: a guess would be worse than the board.
store.select([card5], in: .trash)
store.selectAll()
#expect(store.selection.liveness == .live)
#expect(store.selection.container == .board)
}
@Test("Select All on a board with no rendered cards clears rather than selecting an empty set")
@@ -606,7 +577,7 @@ struct SelectAllTests {
try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo"))
let store = try BoardStore(rootURL: fixture.root)
store.select([lane1], liveness: .live)
store.select([lane1], in: .board)
store.selectAll()
#expect(store.selection.isEmpty)
#expect(store.transient.selectionAnchor == nil)
+5 -5
View File
@@ -109,7 +109,7 @@ struct StyleEditorSessionTests {
let store = try BoardStore(rootURL: fixture.root)
store.transient.beginStyleEditor(for: .items([card1, card2]))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", tombstoned(order: "2048", title: "Second"))
try fixture.move("\(Ident.lane1)/\(Ident.card2)", toTrash: Ident.card2)
await reload(store)
let session = try #require(store.transient.styleEditor)
@@ -126,7 +126,7 @@ struct StyleEditorSessionTests {
let store = try BoardStore(rootURL: fixture.root)
store.transient.beginStyleEditor(for: .items([card3]))
try fixture.item(Ident.lane2, tombstoned(order: "2048", title: "Doing"))
try FileManager.default.removeItem(at: fixture.url(Ident.lane2))
await reload(store)
// The card's own flag never changed its lane's did. Effective liveness is ancestor-walked,
@@ -141,7 +141,7 @@ struct StyleEditorSessionTests {
let store = try BoardStore(rootURL: fixture.root)
store.transient.beginStyleEditor(for: .items([card1]))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", tombstoned(order: "1024", title: "First"))
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
await reload(store)
#expect(store.transient.styleEditor?.target != .board)
@@ -155,8 +155,8 @@ struct StyleEditorSessionTests {
let store = try BoardStore(rootURL: fixture.root)
store.transient.beginStyleEditor(for: .board)
try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Todo"))
try fixture.item(Ident.lane2, tombstoned(order: "2048", title: "Doing"))
try FileManager.default.removeItem(at: fixture.url(Ident.lane1))
try FileManager.default.removeItem(at: fixture.url(Ident.lane2))
await reload(store)
#expect(store.transient.styleEditor?.target == .board)
+13 -12
View File
@@ -54,9 +54,9 @@ private func makeBoard() throws -> WriterFixture {
try fixture.item("\(Ident.lane1)/\(Ident.card1)", styled(order: "1024", title: "First", keys: ["background: fern", "iconColor: chalk"]))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", styled(order: "2048", title: "Second"))
try fixture.item(Ident.lane2, styled(order: "2048", title: "Doing", keys: ["background: chalk", "icon: tray"]))
try fixture.item("\(Ident.lane2)/\(Ident.card3)", styled(order: "1024", title: "Third", keys: ["deleted: 2026-03-03T09:00:00Z"]))
try fixture.item("\(Ident.lane2)/\(Ident.card3)", styled(order: "1024", title: "Third"))
try fixture.item(Ident.lane3, Item.uneditable)
try fixture.item(Ident.lane4, styled(order: "4096", title: "Gone", keys: ["deleted: 2026-03-03T09:00:00Z"]))
try fixture.item(Ident.lane4, styled(order: "4096", title: "Gone"))
try fixture.item("\(Ident.lane4)/\(Ident.card4)", styled(order: "1024", title: "Hidden"))
return fixture
}
@@ -256,26 +256,27 @@ struct StyleWriteTests {
#expect(lane(lane1, in: model)?.background.isMissing == true)
}
@Test("Vanished, tombstoned and hidden targets are skipped silently")
@Test("Vanished and trashed targets are skipped silently")
func skipsTargetsThatRenderNowhere() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try fixture.move("\(Ident.lane2)/\(Ident.card3)", toTrash: Ident.card3)
try FileManager.default.removeItem(at: fixture.url(Ident.lane4))
let store = try BoardStore(rootURL: fixture.root)
let log = BracketLog()
log.attach(to: store)
let tombstoned = try fixture.indexData("\(Ident.lane2)/\(Ident.card3)")
let hidden = try fixture.indexData("\(Ident.lane4)/\(Ident.card4)")
let trashedBytes = try fixture.indexData(".trash/\(Ident.card3)")
// An id that names nothing, a tombstoned card, and a live card under a tombstoned lane
// "nothing is ever written into a vanished folder", ancestor walk included.
// An id that names nothing, and a card that has been moved to the trash "everything
// edit-shaped is disabled on trash selections" (04 The trash), and "nothing is ever
// written into a vanished folder".
store.applyStyle(
to: .items([ItemID(rawValue: Ident.indexless), card3, card4]),
background: .set("obsidian")
)
#expect(log.begins == 0)
#expect(try fixture.indexData("\(Ident.lane2)/\(Ident.card3)") == tombstoned)
#expect(try fixture.indexData("\(Ident.lane4)/\(Ident.card4)") == hidden)
#expect(try fixture.indexData(".trash/\(Ident.card3)") == trashedBytes)
#expect(store.banners.oneShots.isEmpty)
}
@@ -314,13 +315,13 @@ struct StyleWriteTests {
// MARK: Subjects and levels
@Test("Subjects are the live targets in display order, with their current values")
func subjectsAreLiveTargetsInDisplayOrder() throws {
@Test("Subjects are the board's targets in display order, with their current values")
func subjectsAreBoardTargetsInDisplayOrder() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
let subjects = store.styleSubjects(of: .items([card2, card1, card3, lane1]))
let subjects = store.styleSubjects(of: .items([card2, card1, lane1]))
#expect(subjects.map(\.id) == [lane1, card1, card2], "lane first, then its cards top to bottom")
#expect(subjects.map(\.background) == [.missing, .valid("fern"), .missing])
#expect(subjects.last?.folder.lastPathComponent == Ident.card2)
+7 -7
View File
@@ -328,19 +328,19 @@ struct StoreToggleTaskMarkerTests {
#expect(try fixture.indexData(cardPath) == before)
}
@Test("A tombstoned card's checkbox does not write")
func aTombstonedCardWritesNothing() throws {
@Test("A trashed card's checkbox does not write")
func aTrashedCardWritesNothing() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try BoardWriter.deleteItem(at: fixture.url(cardPath))
try fixture.move(cardPath, toTrash: Ident.card1)
let store = try BoardStore(rootURL: fixture.root)
let before = try body(of: fixture, cardPath)
let before = try body(of: fixture, ".trash/\(Ident.card1)")
let offsets = markerOffsets(in: checklistBody)
// Effective liveness, ancestor-walked (`BoardStore.liveItem`): a card in the trash renders
// nowhere, so nothing may write through a preview of it.
// `BoardStore.boardItem` is the board container and only it: a trashed card does not open,
// so nothing may write through a preview of one (03 Trash's no-editing rule).
store.toggleTaskMarker(inCard: ItemID(rawValue: Ident.card1), bodyOffset: offsets[0], checked: false)
#expect(try body(of: fixture, cardPath) == before)
#expect(try body(of: fixture, ".trash/\(Ident.card1)") == before)
}
}
+66 -72
View File
@@ -76,9 +76,9 @@ struct TransientBoardStateTests {
// Overlapping but different: card1 is selected and cut, card2 is selected and dragged,
// card3 is dragged and cut. Whatever happens to one member, two of the three sets are
// always the control.
store.transient.select([card1, card2], liveness: .live)
store.transient.dragMembers = ItemReferenceSet(ids: [card2, card3], liveness: .live)
store.transient.pendingCut = ItemReferenceSet(ids: [card1, card3], liveness: .live)
store.transient.select([card1, card2], in: .board)
store.transient.dragMembers = ItemReferenceSet(ids: [card2, card3], container: .board)
store.transient.pendingCut = ItemReferenceSet(ids: [card1, card3], container: .board)
try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card1)"))
await reload(store)
@@ -98,7 +98,7 @@ struct TransientBoardStateTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
let seeded = ItemReferenceSet(ids: [card1, card2], liveness: .live)
let seeded = ItemReferenceSet(ids: [card1, card2], container: .board)
// Direction one the live search filter (04-interactions.md § Search): card1's title and
// body both miss the query, so it is not in the visible set the predicate produced, and
@@ -116,74 +116,70 @@ struct TransientBoardStateTests {
#expect(filtered == resolved, "one primitive, two universes — the two rules are one rule")
}
@Test("Tombstoning a lane ejects its cards from every referencing set — liveness is effective")
func effectiveLivenessEjectsFromEverySet() async throws {
@Test("A container crossing is a vanish for every item-referencing set")
func aContainerCrossingEjectsFromEverySet() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.transient.select([card1, card2], liveness: .live)
store.transient.pendingCut = ItemReferenceSet(ids: [card2, card3], liveness: .live)
store.transient.select([card1, card2], in: .board)
store.transient.pendingCut = ItemReferenceSet(ids: [card2, card3], container: .board)
try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Todo"))
// A foreign writer moves card1 and card2 into the board's trash the move a delete is.
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
try fixture.move("\(Ident.lane1)/\(Ident.card2)", toTrash: Ident.card2)
await reload(store)
// The cards' own flags never changed, but their lane's did and liveness is ancestor-walked
// (02, settled): they render nowhere once 03 collapses the lane to a single trash entry, and
// nothing invisible may stay selected or pending-cut.
let survivor = store.snapshot.lanes.first { $0.id == lane1 }?.cards.first { $0.id == card1 }
#expect(survivor?.isDeleted == false, "the card's own flag is untouched")
// 02-architecture.md § Live-reload resilience, resettled 2026-07-28: "re-resolution matches
// UUID *and* container side a foreign move that trashes a selected board card ejects it
// from the selection (and from the pending cut)".
let trashedIDs = Set(store.snapshot.trash.map(\.id))
#expect(trashedIDs == Set([card1, card2]))
#expect(store.transient.selection.ids.isEmpty)
#expect(store.transient.pendingCut.ids == [card3], "card3's lane is untouched, so card3 stays cut")
#expect(store.transient.pendingCut.ids == [card3], "card3 never moved, so card3 stays cut")
}
@Test("A card with its own deleted: under a tombstoned lane is in neither universe")
func ownFlaggedCardUnderATombstonedLaneIsInNeitherUniverse() async throws {
@Test("A restore ejects a trash-side set the same way, in the other direction")
func restoringEjectsATrashSideSet() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try fixture.move("\(Ident.lane2)/\(Ident.card3)", toTrash: Ident.card3)
let store = try BoardStore(rootURL: fixture.root)
// Everything that can point at an item, all aimed at card3 and on the *trashed* side, as
// if the user had clicked its trash row a moment before its lane went too.
store.transient.select([card3], liveness: .trashed, anchor: card3, head: card3)
store.transient.dragMembers = ItemReferenceSet(ids: [card3], liveness: .trashed)
store.transient.pendingCut = ItemReferenceSet(ids: [card3], liveness: .trashed)
// Everything that can point at an item, all aimed at the trashed card.
store.transient.select([card3], in: .trash, anchor: card3, head: card3)
store.transient.dragMembers = ItemReferenceSet(ids: [card3], container: .trash)
store.transient.pendingCut = ItemReferenceSet(ids: [card3], container: .trash)
store.transient.beginRename(of: card3, currentTitle: "Third")
#expect(store.snapshot.trash.map(\.id) == [card3])
// Both flags at once: the card carries its own `deleted:` *and* an agent tombstones its lane.
try fixture.item("\(Ident.lane2)/\(Ident.card3)", tombstoned(order: "1024", title: "Third"))
try fixture.item(Ident.lane2, tombstoned(order: "2048", title: "Doing"))
// An agent moves it back out a container crossing the other way.
try fixture.move(".trash/\(Ident.card3)", toLane: Ident.lane2, card: Ident.card3)
await reload(store)
let lane = try #require(store.snapshot.lanes.first { $0.id == lane2 })
#expect(lane.isDeleted)
#expect(lane.cards.first { $0.id == card3 }?.isDeleted == true, "the card's own flag is on disk")
#expect(store.snapshot.trash.isEmpty)
#expect(!ItemContainer.trash.ids(in: store.snapshot).contains(card3))
#expect(ItemContainer.board.ids(in: store.snapshot).contains(card3),
"presence is the whole test — the card is simply on the other side now")
// The lane's single entry subsumes it (03-board-ui.md's absolute ancestor walk), so it has
// no row and "the trashed side has exactly one definition: the set with trash rows"
// (02-architecture.md, settled). No row, no membership, on either side.
#expect(!TrashModel.entries(of: store.snapshot).map(\.id).contains(card3))
#expect(!ItemReferenceSet.idUniverse(of: store.snapshot, on: .trashed).contains(card3))
#expect(!ItemReferenceSet.idUniverse(of: store.snapshot, on: .live).contains(card3))
// So every set holding it is ejected from the trashed side here, and from the live side
// for the same reason, which the value function says directly since a set has one side.
#expect(store.transient.selection.ids.isEmpty)
#expect(store.transient.dragMembers.ids.isEmpty)
#expect(store.transient.pendingCut.ids.isEmpty)
#expect(ItemReferenceSet(ids: [card3], liveness: .live).resolved(against: store.snapshot).isEmpty)
// And no cursor or editor survives on it: an anchor that ranges from somewhere the board
// draws nowhere would be a range the user cannot see the origin of.
// And no cursor survives on it: an anchor that ranges from a container the selection has left
// would be a range the user cannot see the origin of.
#expect(store.transient.selectionAnchor == nil)
#expect(store.transient.selectionHead == nil)
#expect(store.transient.renameEditor == nil)
// Menu validation agrees, which is the point of the sets and the commands reading one rule:
// neither twin offers to act on it.
let stale = ItemReferenceSet(ids: [card3], liveness: .trashed)
#expect(!TrashModel.canActOnTrash(selection: stale, in: store.snapshot))
#expect(!TrashModel.canDelete(selection: ItemReferenceSet(ids: [card3], liveness: .live),
// The rename editor tracks the *board* container, so a card arriving back on the board keeps
// its editor "a foreign move mid-rename is invisible" (04 Grammar). It is the departure
// into the trash that discards it, which the delete tests cover.
#expect(store.transient.renameEditor?.targetID == card3)
// Menu validation agrees with the sets, which is the point of both reading one rule.
let stale = ItemReferenceSet(ids: [card3], container: .trash)
#expect(!TrashModel.canDelete(selection: stale, in: store.snapshot))
#expect(TrashModel.canDelete(selection: ItemReferenceSet(ids: [card3], container: .board),
in: store.snapshot))
}
@@ -193,9 +189,9 @@ struct TransientBoardStateTests {
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.transient.select([card1, lane1], liveness: .live)
store.transient.dragMembers = ItemReferenceSet(ids: [card2], liveness: .live)
store.transient.pendingCut = ItemReferenceSet(ids: [card3], liveness: .live)
store.transient.select([card1, lane1], in: .board)
store.transient.dragMembers = ItemReferenceSet(ids: [card2], container: .board)
store.transient.pendingCut = ItemReferenceSet(ids: [card3], container: .board)
store.transient.beginPlaceholder(inLane: lane2)
try FileManager.default.removeItem(at: fixture.url(Ident.lane1))
@@ -238,13 +234,12 @@ struct TransientBoardStateTests {
store.transient.beginPlaceholder(inLane: lane2)
store.transient.updateDraft("Half a title")
try fixture.item(Ident.lane2, tombstoned(order: "2048", title: "Doing"))
try FileManager.default.removeItem(at: fixture.url(Ident.lane2))
await reload(store)
// Still in the snapshot the trash renders its single entry but the lane the editor was
// sitting in is not on the board any more, which is the same vanish as far as an overlay
// anchored to it is concerned.
#expect(store.snapshot.lanes.first { $0.id == lane2 }?.isDeleted == true)
// A lane delete is physical (03-board-ui.md § Trash), so "the placeholder's lane vanished in
// the reload" is literally the whole test.
#expect(store.snapshot.lanes.first { $0.id == lane2 } == nil)
#expect(store.transient.newCardPlaceholder == nil)
}
@@ -376,37 +371,36 @@ struct TransientBoardStateTests {
#expect(store.transient.renameEditor == nil)
}
@Test("A rename whose target is tombstoned is discarded — a liveness flip is a vanish")
func renameDiscardedWhenItsTargetIsTombstoned() async throws {
@Test("A rename whose target enters the trash is discarded — a container crossing is a vanish")
func renameDiscardedWhenItsTargetIsTrashed() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.transient.beginRename(of: card1, currentTitle: "First")
try fixture.item("\(Ident.lane1)/\(Ident.card1)", tombstoned(order: "1024", title: "First"))
try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1)
await reload(store)
#expect(store.snapshot.lanes.first { $0.id == lane1 }?.cards.first { $0.id == card1 }?.isDeleted == true)
// 04 Grammar: "a target that is trashed, deleted, or gone at commit time discards the
// editor and its keystrokes silently entering the trash is a vanish from the board".
#expect(store.snapshot.trash.map(\.id) == [card1])
#expect(store.transient.renameEditor == nil)
}
@Test("A rename under a tombstoned lane is discarded too — liveness is effective")
func renameDiscardedWhenItsLaneIsTombstoned() async throws {
@Test("A rename whose lane is deleted is discarded too — the card went with it")
func renameDiscardedWhenItsLaneIsDeleted() async throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let store = try BoardStore(rootURL: fixture.root)
store.transient.beginRename(of: card1, currentTitle: "First")
try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Todo"))
try FileManager.default.removeItem(at: fixture.url(Ident.lane1))
await reload(store)
// The card's own flag never changed; its lane's did. The ancestor walk is absolute the
// card renders nowhere, so the editor sitting on it has no target
// (`CardWindowHost.cardWindowFate`'s rule, applied to the third inline editor).
let card = store.snapshot.lanes.first { $0.id == lane1 }?.cards.first { $0.id == card1 }
#expect(card?.isDeleted == false)
// A lane delete is physical, so the card is simply not in the snapshot no ancestor walk.
#expect(store.snapshot.lanes.first { $0.id == lane1 } == nil)
#expect(store.transient.renameEditor == nil)
}
@@ -457,17 +451,17 @@ struct TransientBoardStateTests {
#expect(store.transient.lastActiveLaneID == nil, "a fresh board has no history to remember")
store.select([lane2], liveness: .live)
store.select([lane2], in: .board)
#expect(store.transient.lastActiveLaneID == lane2)
// A *card* selection is its lane holding selection too 04's "the lane that most recently
// held selection or a creation".
store.select([card1], liveness: .live)
store.select([card1], in: .board)
#expect(store.transient.lastActiveLaneID == lane1)
// A cross-lane selection names no single lane, so it leaves the memory alone rather than
// guessing at one of the two.
store.select([card1, card3], liveness: .live)
store.select([card1, card3], in: .board)
#expect(store.transient.lastActiveLaneID == lane1)
// Deselecting does not un-happen where the user was working: N with nothing selected is
@@ -485,11 +479,11 @@ struct TransientBoardStateTests {
store.transient.beginPlaceholder(inLane: lane2)
#expect(store.transient.lastActiveLaneID == lane2)
try fixture.item(Ident.lane2, tombstoned(order: "2048", title: "Doing"))
try FileManager.default.removeItem(at: fixture.url(Ident.lane2))
await reload(store)
// A lane that renders nowhere is no target at all; `NewCardTarget` then falls through to
// the first lane rather than proposing the trash.
// A lane that is gone is no target at all; `NewCardTarget` then falls through to the first
// lane rather than proposing the trash.
#expect(store.transient.lastActiveLaneID == nil)
}
+246 -358
View File
@@ -2,476 +2,364 @@ import Foundation
import Testing
@testable import Kanban
/// `TrashModel` is the trash quasi-lane's whole heart, and it is a pure function so this suite is
/// the executable form of 03-board-ui.md § Trash Contents: the deterministic sort, the absolute
/// ancestor walk, and what a lane entry's card count actually counts.
/// What is left of the trash as a *model* once the trash became a folder 03-board-ui.md § Trash,
/// resettled 2026-07-28 (the materialized trash).
///
/// **The suite is much smaller than the tombstone model's was, and that is the finding.** The rows
/// no longer need deriving the trash's contents *are* `snapshot.trash`, parsed by the same card
/// parse the lanes use and already in `order` display order so the deterministic timestamp sort,
/// the absolute ancestor walk, and the returning-card count all went with the entries they described.
/// What remains is what the *commands* need: the two purge confirmations' phrasing, and the menu
/// validation that stages Delete by place. Plus `ItemPath`, the location vocabulary that replaced
/// `TrashModel.paths`.
///
/// The snapshots are **loaded from real temp boards** rather than hand-built, for the reason every
/// other model suite here does it: the interesting inputs are `FieldValue<Date>` shapes a valid
/// stamp, an unparseable one, an absent key and only the loader produces those the way production
/// does. `WriterFixture`, `Ident` and `Item` come from `WriterTestSupport.swift`.
/// other model suite here does it: only the loader produces `.trash` the way production does.
/// `WriterFixture`, `Ident` and `Item` come from `WriterTestSupport.swift`.
// MARK: - Fixtures
/// A few more literal identities than `Ident` offers: the sort tests need enough rows to prove an
/// *ordering* rather than a comparison, and folder name is the tie-break, so the names matter.
/// A few more literal identities than `Ident` offers folder name is the display tie-break, so the
/// names matter.
private enum More {
static let laneA = "aaaaaaaa-aaaa-4aaa-8aaa-aaaaaaaaaaaa"
static let laneB = "bbbbbbbb-bbbb-4bbb-8bbb-bbbbbbbbbbbb"
static let cardD = "dddddddd-dddd-4ddd-8ddd-dddddddddddd"
static let cardE = "eeeeeeee-eeee-4eee-8eee-eeeeeeeeeeee"
static let cardF = "ffffffff-ffff-4fff-8fff-ffffffffffff"
}
/// An item with a `deleted:` key `stamp` goes in verbatim, so a test can write an unparseable one.
private func tombstoned(order: String, title: String, deleted: String) -> String {
"""
---
schema: 1
title: \(title)
order: \(order)
deleted: \(deleted)
---
\(title) body.
"""
private func card(order: String, title: String) -> String {
"---\nschema: 1\ntitle: \(title)\norder: \(order)\n---\n\(title) body.\n"
}
private func live(order: String, title: String) -> String {
"---\nschema: 1\ntitle: \(title)\norder: \(order)\n---\n\(title) body.\n"
private func untitled(order: String) -> String {
"---\nschema: 1\norder: \(order)\n---\nNo title.\n"
}
private func load(_ fixture: WriterFixture) throws -> BoardModel {
try BoardLoader.load(boardRoot: fixture.root).model
}
private func ids(_ entries: [TrashEntry]) -> [String] {
entries.map(\.id.rawValue)
}
// MARK: - The sort
@Suite("TrashModel ▸ sort")
struct TrashModelSortTests {
@Test("Dated entries sort newest first, and lane entries interleave by their own stamp")
func newestFirstWithLanesInterleaved() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "Oldest card", deleted: "2026-03-01T09:00:00Z"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)",
tombstoned(order: "2048", title: "Newest card", deleted: "2026-03-03T09:00:00Z"))
// A tombstoned lane whose own stamp falls between the two cards': the sort is one ordering
// over both kinds, not cards-then-lanes.
try fixture.item(Ident.lane2,
tombstoned(order: "2048", title: "Doing", deleted: "2026-03-02T09:00:00Z"))
let entries = TrashModel.entries(of: try load(fixture))
#expect(ids(entries) == [Ident.card2, Ident.lane2, Ident.card1])
#expect(entries[1].isLaneEntry)
}
@Test("Ties on the second break by folder name, ascending")
func tiesBreakByFolderName() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
// One multi-card stamps one second onto N cards. The three are written in an order that
// is neither their folder-name order nor their `order` order, so only the rule can produce
// the expectation below.
let stamp = "2026-03-03T09:00:00Z"
try fixture.item("\(Ident.lane1)/\(More.cardF)", tombstoned(order: "1024", title: "F", deleted: stamp))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", tombstoned(order: "2048", title: "5", deleted: stamp))
try fixture.item("\(Ident.lane1)/\(More.cardD)", tombstoned(order: "3072", title: "D", deleted: stamp))
let entries = TrashModel.entries(of: try load(fixture))
#expect(ids(entries) == [Ident.card1, More.cardD, More.cardF])
}
@Test("An unparseable stamp sorts oldest — after every dated entry, however old")
func unparseableSortsOldest() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "Corrupt", deleted: "whenever"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)",
tombstoned(order: "2048", title: "Ancient", deleted: "1999-01-01T00:00:00Z"))
let model = try load(fixture)
// The premise: the key is present but has no date reading still a tombstone (presence,
// not validity), and still with no position in time.
let corrupt = try #require(model.lanes.first?.cards.first { $0.id.rawValue == Ident.card1 })
#expect(corrupt.isDeleted)
#expect(corrupt.deleted.value == nil)
// A corrupt stamp must not outrank a fresh deletion for the trash's most prominent rows
// and here it does not even outrank a 1999 one.
#expect(ids(TrashModel.entries(of: model)) == [Ident.card2, Ident.card1])
}
@Test("Undated entries order by folder name among themselves, lanes included")
func undatedOrderByFolderName() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(More.laneB, tombstoned(order: "3072", title: "B lane", deleted: "not-a-date"))
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(More.cardE)", tombstoned(order: "1024", title: "E", deleted: "corrupt"))
try fixture.item(More.laneA, tombstoned(order: "2048", title: "A lane", deleted: "later"))
// `a < b < e`: one folder-name ordering across both kinds, exactly as the dated half has
// one date ordering across both kinds.
#expect(ids(TrashModel.entries(of: try load(fixture))) == [More.laneA, More.laneB, More.cardE])
}
}
// MARK: - The ancestor walk and the returning count
@Suite("TrashModel ▸ contents")
struct TrashModelContentsTests {
/// The board every test below reads: one live lane holding a tombstoned card and a live one, and
/// one tombstoned lane holding a live card, a card with its own flag, and another live card.
/// One lane with two cards, and three cards in the board's trash.
@MainActor
private func makeBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "Trashed card", deleted: "2026-03-03T09:00:00Z"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", live(order: "2048", title: "Live card"))
try fixture.item(Ident.lane2,
tombstoned(order: "2048", title: "Doing", deleted: "2026-03-02T09:00:00Z"))
try fixture.item("\(Ident.lane2)/\(Ident.card3)", live(order: "1024", title: "Rides along"))
try fixture.item("\(Ident.lane2)/\(More.cardD)",
tombstoned(order: "2048", title: "Own flag", deleted: "2026-03-04T09:00:00Z"))
try fixture.item("\(Ident.lane2)/\(More.cardE)", live(order: "3072", title: "Rides along too"))
try fixture.item(More.laneA, card(order: "1024", title: "Todo"))
try fixture.item("\(More.laneA)/\(Ident.card1)", card(order: "1024", title: "First"))
try fixture.item("\(More.laneA)/\(Ident.card2)", card(order: "2048", title: "Second"))
// Newest-first by ordinary ranks: every arrival mints above the current top.
try fixture.item(".trash/\(More.cardD)", card(order: "1024", title: "Oldest"))
try fixture.item(".trash/\(More.cardE)", card(order: "512", title: "Middle"))
try fixture.item(".trash/\(More.cardF)", card(order: "256", title: "Newest"))
return fixture
}
@Test("A card with its own deleted: under a tombstoned lane has no row — the walk is absolute")
func ownFlagUnderTombstonedLaneHasNoRow() throws {
private let laneA = ItemID(rawValue: More.laneA)
private let card1 = ItemID(rawValue: Ident.card1)
private let card2 = ItemID(rawValue: Ident.card2)
private let cardD = ItemID(rawValue: More.cardD)
private let cardE = ItemID(rawValue: More.cardE)
private let cardF = ItemID(rawValue: More.cardF)
// MARK: - The contents
/// **There is no derivation left to test** so what this suite pins instead is that the container
/// *is* the list, in the order the column shows it, which is the pivot's whole claim.
@MainActor
@Suite("The trash's contents are the container")
struct TrashContentsTests {
@Test("The trash is `snapshot.trash`, newest first by ordinary ranks")
func theContainerIsTheList() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
let entries = TrashModel.entries(of: try load(fixture))
// `cardD`'s stamp is the newest on the board, so if it had a row at all it would be the
// first one. The lane's single entry subsumes it instead.
#expect(ids(entries) == [Ident.card1, Ident.lane2])
#expect(!ids(entries).contains(More.cardD))
#expect(snapshot.trash.compactMap(\.title.value) == ["Newest", "Middle", "Oldest"],
"03 ▸ Trash: the trash sorts by `order` like any lane, and entry is at the top")
#expect(snapshot.trash.allSatisfy { $0.deleted.isMissing },
"there is no `deleted:` key and no timestamp sort")
}
@Test("A lane entry counts what Put Back returns — cards without their own flag")
func returningCountExcludesOwnFlaggedCards() throws {
@Test("Lanes are never in it, whatever a hand-editor nests in there")
func lanesAreNeverTrashed() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
// A lane-shaped nesting inside `.trash/` is a stray by construction: the container holds
// card folders directly, and the walk does not descend.
try fixture.item(".trash/\(Ident.lane3)/\(Ident.card4)", card(order: "1024", title: "Nested"))
let snapshot = try load(fixture)
let entries = TrashModel.entries(of: try load(fixture))
let lane = try #require(entries.first { $0.id.rawValue == Ident.lane2 })
guard case let .lane(_, returning) = lane else {
Issue.record("expected a lane entry")
return
}
// Three cards sit in the folder; two come back with the lane. The third comes back to the
// *trash*, which is why it is not in this number.
#expect(returning == 2)
#expect(!snapshot.trash.map(\.id).contains(ItemID(rawValue: Ident.card4)))
#expect(snapshot.lanes.map(\.id) == [laneA], "and nothing in there is a lane")
}
@Test("A lane entry with nothing to return counts zero rather than being suppressed")
func emptyLaneEntryCountsZero() throws {
@Test("An absent container is an empty trash")
func absentIsEmpty() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, tombstoned(order: "1024", title: "Empty", deleted: "2026-03-03T09:00:00Z"))
try fixture.item(More.laneA, card(order: "1024", title: "Todo"))
let entries = TrashModel.entries(of: try load(fixture))
#expect(entries.count == 1)
guard case let .lane(_, returning) = entries[0] else {
Issue.record("expected a lane entry")
return
#expect(try load(fixture).trash.isEmpty)
}
#expect(returning == 0)
}
@Test("An empty trash is empty, and a board with any tombstone is not")
func emptiness() throws {
let clean = try WriterFixture()
defer { clean.tearDown() }
try clean.item("", Item.board)
try clean.item(Ident.lane1, live(order: "1024", title: "Todo"))
try clean.item("\(Ident.lane1)/\(Ident.card1)", live(order: "1024", title: "Card"))
#expect(TrashModel.isEmpty(try load(clean)))
#expect(TrashModel.entries(of: try load(clean)).isEmpty)
// MARK: - ItemPath
let dirty = try makeBoard()
defer { dirty.tearDown() }
#expect(!TrashModel.isEmpty(try load(dirty)))
/// The location vocabulary that replaced `TrashModel.paths` three cases because the board has
/// exactly three places an identity-bearing folder can be.
@MainActor
@Suite("ItemPath")
struct ItemPathTests {
@Test("Each case resolves to the folder it names")
func foldersResolve() throws {
let root = URL(fileURLWithPath: "/Boards/Work.kanban", isDirectory: true)
#expect(ItemPath.lane(laneA).folder(under: root).path == "/Boards/Work.kanban/\(More.laneA)")
#expect(ItemPath.card(lane: laneA, id: card1).folder(under: root).path
== "/Boards/Work.kanban/\(More.laneA)/\(Ident.card1)")
#expect(ItemPath.trashCard(cardD).folder(under: root).path
== "/Boards/Work.kanban/.trash/\(More.cardD)")
}
@Test("Paths resolve on the row set's liveness side, in display order")
func pathsResolveByEffectiveLiveness() throws {
@Test("The container is the case, and only a lane is a lane")
func containerAndKind() {
#expect(ItemPath.lane(laneA).container == .board)
#expect(ItemPath.card(lane: laneA, id: card1).container == .board)
#expect(ItemPath.trashCard(cardD).container == .trash)
#expect(ItemPath.lane(laneA).isLane)
#expect(!ItemPath.card(lane: laneA, id: card1).isLane)
#expect(!ItemPath.trashCard(cardD).isLane)
}
@Test("Resolution is per container, in display order, skipping what is not there")
func resolutionIsPerContainer() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
let everything: Set<ItemID> = [
ItemID(rawValue: Ident.lane1), ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2),
ItemID(rawValue: Ident.lane2), ItemID(rawValue: Ident.card3), ItemID(rawValue: More.cardD),
]
let snapshot = try load(fixture)
let everything: Set<ItemID> = [laneA, card1, card2, cardD, cardE, cardF]
// Live: the live lane and its live card. `card3` is live by its own flag but its lane is
// tombstoned, so the ancestor walk takes it off this side.
let liveSide = TrashModel.paths(of: everything, on: .live, in: model)
#expect(liveSide.map { ($0.laneID.rawValue, $0.cardID?.rawValue) }.map { "\($0.0)/\($0.1 ?? "-")" }
== ["\(Ident.lane1)/-", "\(Ident.lane1)/\(Ident.card2)"])
#expect(ItemPath.resolve(everything, in: .board, snapshot: snapshot)
== [.lane(laneA), .card(lane: laneA, id: card1), .card(lane: laneA, id: card2)],
"lanes left to right, each lane then its cards — never the caller's set order")
#expect(ItemPath.resolve(everything, in: .trash, snapshot: snapshot)
== [.trashCard(cardF), .trashCard(cardE), .trashCard(cardD)],
"and the trash top to bottom")
// Trashed: the tombstoned card and the tombstoned lane the trash's two rows, in display
// order, lanes left to right and each lane before its cards. Nothing under `lane2` is here:
// its cards have no rows, and the lane's *folder* is what takes them (Put Back returns them
// with it; Delete Immediately purges them with it).
let trashedSide = TrashModel.paths(of: everything, on: .trashed, in: model)
#expect(trashedSide.map { "\($0.laneID.rawValue)/\($0.cardID?.rawValue ?? "-")" }
== ["\(Ident.lane1)/\(Ident.card1)", "\(Ident.lane2)/-"])
#expect(TrashModel.paths(of: [], on: .live, in: model).isEmpty)
#expect(TrashModel.paths(of: [ItemID(rawValue: Ident.indexless)], on: .trashed, in: model).isEmpty)
#expect(ItemPath.resolve([], in: .board, snapshot: snapshot).isEmpty)
#expect(ItemPath.resolve([ItemID(rawValue: Ident.indexless)], in: .trash, snapshot: snapshot).isEmpty)
}
@Test("The trashed universe is exactly the trash's rows — one function, not two")
func trashedUniverseIsTheRowSet() throws {
@Test("A lookup that spans containers finds an item wherever it is, and nothing where it is not")
func lookupSpansContainers() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
let snapshot = try load(fixture)
// The guarantee 02-architecture.md settles: "universe and rows are one function, never a
// broader set with a pointer-side subset". Anything a set may reference on the trashed side
// is something the quasi-lane draws.
let rows = Set(TrashModel.entries(of: model).map(\.id))
let trashed = ItemReferenceSet.idUniverse(of: model, on: .trashed)
#expect(trashed == rows)
// And the two universes therefore do **not** partition the board. `cardD` carries its own
// `deleted:` under a tombstoned lane and `card3` rides along unflagged under the same one;
// both render nowhere, so neither is on either side.
let liveUniverse = ItemReferenceSet.idUniverse(of: model, on: .live)
for hidden in [ItemID(rawValue: More.cardD), ItemID(rawValue: Ident.card3)] {
#expect(!rows.contains(hidden))
#expect(!trashed.contains(hidden))
#expect(!liveUniverse.contains(hidden))
#expect(ItemReferenceSet(ids: [hidden], liveness: .trashed).resolved(against: model).isEmpty)
#expect(ItemReferenceSet(ids: [hidden], liveness: .live).resolved(against: model).isEmpty)
#expect(ItemPath.of(laneA, in: snapshot) == .lane(laneA))
#expect(ItemPath.of(card1, in: snapshot) == .card(lane: laneA, id: card1))
#expect(ItemPath.of(cardD, in: snapshot) == .trashCard(cardD))
#expect(ItemPath.of(ItemID(rawValue: Ident.indexless), in: snapshot) == nil)
}
}
// Paths are the same walk in folder form, so they name the same things one per row.
#expect(TrashModel.paths(of: rows, on: .trashed, in: model).count == rows.count)
#expect(TrashModel.emptyTrashTargets(in: model).count == rows.count)
// And `isEmpty`'s short-circuit is that walk's non-emptiness, on both a dirty board and a
// clean one.
#expect(TrashModel.isEmpty(model) == rows.isEmpty)
// MARK: - The universes
let clean = try WriterFixture()
defer { clean.tearDown() }
try clean.item("", Item.board)
try clean.item(Ident.lane1, live(order: "1024", title: "Todo"))
let cleanModel = try load(clean)
#expect(TrashModel.isEmpty(cleanModel) == TrashModel.entries(of: cleanModel).isEmpty)
#expect(ItemReferenceSet.idUniverse(of: cleanModel, on: .trashed).isEmpty)
}
@MainActor
@Suite("ItemContainer ▸ the universe")
struct ItemContainerUniverseTests {
@Test("Empty Trash targets every tombstone, a tombstoned lane contributing only its own folder")
func emptyTrashTargets() throws {
@Test("The board's universe is its lanes and their cards; the trash's is its cards")
func universesArePresenceOnly() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
let targets = TrashModel.emptyTrashTargets(in: try load(fixture))
// The own-flag card inside the tombstoned lane is not listed removing the lane folder
// takes it, and a second purge of a path that is already gone would be noise.
#expect(targets.map { "\($0.laneID.rawValue)/\($0.cardID?.rawValue ?? "-")" }
== ["\(Ident.lane1)/\(Ident.card1)", "\(Ident.lane2)/-"])
#expect(TrashModel.counts(of: targets) == TrashModel.EntryCounts(lanes: 1, cards: 1))
#expect(ItemContainer.board.ids(in: snapshot) == [laneA, card1, card2])
#expect(ItemContainer.trash.ids(in: snapshot) == [cardD, cardE, cardF])
}
@Test("A path resolves under whichever root it is given")
func pathsResolveUnderTheGivenRoot() {
let root = URL(fileURLWithPath: "/tmp/Board.kanban")
let card = TrashModel.ItemPath(laneID: ItemID(rawValue: Ident.lane1), cardID: ItemID(rawValue: Ident.card1))
#expect(card.folder(under: root).path == "/tmp/Board.kanban/\(Ident.lane1)/\(Ident.card1)")
#expect(!card.isLane)
@Test("The two universes partition the board — nothing is in both, nothing is in neither")
func theyPartition() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
let board = ItemContainer.board.ids(in: snapshot)
let trash = ItemContainer.trash.ids(in: snapshot)
let lane = TrashModel.ItemPath(laneID: ItemID(rawValue: Ident.lane1), cardID: nil)
#expect(lane.folder(under: root).path == "/tmp/Board.kanban/\(Ident.lane1)")
#expect(lane.isLane)
#expect(board.isDisjoint(with: trash))
// The tombstone model's two sides deliberately did *not* partition a card under a
// tombstoned lane was in neither. Presence being the whole test is what closed that gap.
var everything: Set<ItemID> = []
for lane in snapshot.lanes {
everything.insert(lane.id)
for card in lane.cards { everything.insert(card.id) }
}
for card in snapshot.trash { everything.insert(card.id) }
#expect(board.union(trash) == everything)
}
}
// MARK: - Counts, phrasing, and the confirmations
// MARK: - Phrasing
@Suite("TrashModel ▸ phrasing")
struct TrashModelPhrasingTests {
struct TrashPhrasingTests {
@Test("Plural folding reads counts, singular and plural, cards and lanes and both")
@Test("Plurals fold, and there is only one noun left to fold")
func pluralFolding() {
#expect(TrashModel.phrase(.init(lanes: 0, cards: 41)) == "41 cards")
#expect(TrashModel.phrase(.init(lanes: 0, cards: 1)) == "1 card")
#expect(TrashModel.phrase(.init(lanes: 1, cards: 0)) == "1 lane")
#expect(TrashModel.phrase(.init(lanes: 3, cards: 0)) == "3 lanes")
#expect(TrashModel.phrase(.init(lanes: 2, cards: 3)) == "2 lanes and 3 cards")
#expect(TrashModel.phrase(.init(lanes: 1, cards: 1)) == "1 lane and 1 card")
#expect(TrashModel.phrase(.init()) == "nothing")
#expect(TrashModel.phrase(1) == "1 card")
#expect(TrashModel.phrase(41) == "41 cards")
#expect(TrashModel.phrase(0) == "0 cards")
}
@Test("Entry counts split lane entries from card entries")
func entryCounts() throws {
let fixture = try WriterFixture()
@MainActor
@Test("A sole card is named; several fold into a count")
func purgePromptNamesOrCounts() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "One", deleted: "2026-03-01T09:00:00Z"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)",
tombstoned(order: "2048", title: "Two", deleted: "2026-03-02T09:00:00Z"))
try fixture.item(Ident.lane2, tombstoned(order: "2048", title: "Gone", deleted: "2026-03-03T09:00:00Z"))
let counts = TrashModel.counts(of: TrashModel.entries(of: try load(fixture)))
#expect(counts == TrashModel.EntryCounts(lanes: 1, cards: 2))
#expect(counts.total == 3)
#expect(!counts.isEmpty)
}
@Test("Delete Immediately names a sole item and folds several into counts")
func purgePrompt() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "Fix login", deleted: "2026-03-01T09:00:00Z"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)",
tombstoned(order: "2048", title: "Ship it", deleted: "2026-03-02T09:00:00Z"))
try fixture.item(Ident.lane2, tombstoned(order: "2048", title: "Doing", deleted: "2026-03-03T09:00:00Z"))
let model = try load(fixture)
let snapshot = try load(fixture)
let sole = try #require(TrashModel.purgePrompt(
for: [ItemID(rawValue: Ident.card1)], in: model, unrecoverable: true))
#expect(sole.title == "Permanently delete \u{201C}Fix login\u{201D}?")
for: [cardF], in: .trash, snapshot: snapshot, unrecoverable: true
))
#expect(sole.title == "Permanently delete \u{201C}Newest\u{201D}?")
#expect(sole.message == "This can\u{2019}t be undone.")
#expect(sole.confirmTitle == "Delete")
let several = try #require(TrashModel.purgePrompt(
for: [ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.card2)],
in: model, unrecoverable: true))
for: [cardE, cardF], in: .trash, snapshot: snapshot, unrecoverable: true
))
#expect(several.title == "Permanently delete 2 cards?")
// A lane in the set earns the sentence that matters most: the row says how many cards come
// *back*, while a purge takes every card in the folder.
let withLane = try #require(TrashModel.purgePrompt(
for: [ItemID(rawValue: Ident.card1), ItemID(rawValue: Ident.lane2)],
in: model, unrecoverable: true))
#expect(withLane.title == "Permanently delete 1 lane and 1 card?")
#expect(withLane.message.hasPrefix("Deleting a lane also deletes every card inside it."))
// m7-git: a board whose history keeps the content says so instead.
let recoverable = try #require(TrashModel.purgePrompt(
for: [ItemID(rawValue: Ident.card1)], in: model, unrecoverable: false))
#expect(recoverable.message == "The board\u{2019}s history still has them.")
// Nothing tombstoned in the set: no prompt, which is also the command's own refusal.
#expect(TrashModel.purgePrompt(for: [ItemID(rawValue: Ident.lane1)], in: model, unrecoverable: true) == nil)
#expect(TrashModel.purgePrompt(for: [], in: model, unrecoverable: true) == nil)
}
@Test("An untitled item is named by its rendering, never by an empty string")
func untitledPrompt() throws {
@MainActor
@Test("Delete Immediately reads the same either side of the boundary")
func purgePromptSpansContainers() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
let fromBoard = try #require(TrashModel.purgePrompt(
for: [card1], in: .board, snapshot: snapshot, unrecoverable: true
))
#expect(fromBoard.title == "Permanently delete \u{201C}First\u{201D}?",
"11 ▸ Delete Immediately skips the trash from anywhere")
}
@MainActor
@Test("A lane in the set contributes nothing — no purge path reaches one")
func lanesAreNeverPurged() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
#expect(TrashModel.purgePrompt(for: [laneA], in: .board, snapshot: snapshot, unrecoverable: true) == nil)
}
@MainActor
@Test("An untitled card reads as the untitled rendering, never as an empty pair of quotes")
func untitledReadsAsARendering() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)",
"---\nschema: 1\norder: 1024\ndeleted: 2026-03-01T09:00:00Z\n---\nbody\n")
try fixture.item(More.laneA, card(order: "1024", title: "Todo"))
try fixture.item(".trash/\(More.cardD)", untitled(order: "1024"))
let snapshot = try load(fixture)
let prompt = try #require(TrashModel.purgePrompt(
for: [ItemID(rawValue: Ident.card1)], in: try load(fixture), unrecoverable: true))
for: [cardD], in: .trash, snapshot: snapshot, unrecoverable: true
))
#expect(prompt.title == "Permanently delete \u{201C}Untitled\u{201D}?")
}
@Test("Empty Trash names the whole trash's count and refuses on an empty one")
@MainActor
@Test("A set naming nothing raises no prompt — the refusal and the action agree")
func nothingToPurgeRaisesNothing() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
#expect(TrashModel.purgePrompt(
for: [ItemID(rawValue: Ident.indexless)], in: .trash, snapshot: snapshot, unrecoverable: true
) == nil)
#expect(TrashModel.purgePrompt(for: [], in: .board, snapshot: snapshot, unrecoverable: true) == nil)
}
@MainActor
@Test("Empty Trash names the true count, and the message follows recoverability")
func emptyTrashPrompt() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let snapshot = try load(fixture)
let unrecoverable = try #require(TrashModel.emptyTrashPrompt(in: snapshot, unrecoverable: true))
#expect(unrecoverable.title == "Permanently delete 3 cards?")
#expect(unrecoverable.message == "This can\u{2019}t be undone.")
let recoverable = try #require(TrashModel.emptyTrashPrompt(in: snapshot, unrecoverable: false))
#expect(recoverable.message == "The board\u{2019}s history still has them.")
}
@MainActor
@Test("An empty trash raises no Empty Trash prompt")
func emptyTrashOnAnEmptyTrash() throws {
let fixture = try WriterFixture()
defer { fixture.tearDown() }
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
#expect(TrashModel.emptyTrashPrompt(in: try load(fixture), unrecoverable: true) == nil)
try fixture.item(More.laneA, card(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)",
tombstoned(order: "1024", title: "One", deleted: "2026-03-01T09:00:00Z"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)",
tombstoned(order: "2048", title: "Two", deleted: "2026-03-02T09:00:00Z"))
let prompt = try #require(TrashModel.emptyTrashPrompt(in: try load(fixture), unrecoverable: true))
// Counts even for a small trash: the command is about the trash, not about an item.
#expect(prompt.title == "Permanently delete 2 cards?")
#expect(TrashModel.emptyTrashPrompt(in: try load(fixture), unrecoverable: true) == nil)
}
}
// MARK: - Menu validation
@MainActor
@Suite("TrashModel ▸ validation")
struct TrashModelValidationTests {
struct TrashValidationTests {
private func makeBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
try fixture.item("", Item.board)
try fixture.item(Ident.lane1, live(order: "1024", title: "Todo"))
try fixture.item("\(Ident.lane1)/\(Ident.card1)", live(order: "1024", title: "Live"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)",
tombstoned(order: "2048", title: "Trashed", deleted: "2026-03-01T09:00:00Z"))
return fixture
}
@Test("The ⌘⌫ twins enable exactly one of themselves, by the selection's liveness side")
func chordTwinsAreBinary() throws {
/// **One Delete, one predicate.** The tombstone model needed a mirror-image pair so two twins
/// could enable exactly one of themselves; Put Back's retirement left one item, so the predicate
/// is "does this selection name anything", asked in the selection's own container.
@Test("Delete enables for either container, and for nothing that names nothing")
func canDeleteIsStagedNotSplit() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
let snapshot = try load(fixture)
let liveSelection = ItemReferenceSet(ids: [ItemID(rawValue: Ident.card1)], liveness: .live)
#expect(TrashModel.canDelete(selection: liveSelection, in: model))
#expect(!TrashModel.canActOnTrash(selection: liveSelection, in: model))
#expect(TrashModel.canDelete(selection: ItemReferenceSet(ids: [card1], container: .board), in: snapshot))
#expect(TrashModel.canDelete(selection: ItemReferenceSet(ids: [laneA], container: .board), in: snapshot))
#expect(TrashModel.canDelete(selection: ItemReferenceSet(ids: [cardD], container: .trash), in: snapshot))
let trashedSelection = ItemReferenceSet(ids: [ItemID(rawValue: Ident.card2)], liveness: .trashed)
#expect(!TrashModel.canDelete(selection: trashedSelection, in: model))
#expect(TrashModel.canActOnTrash(selection: trashedSelection, in: model))
#expect(!TrashModel.canDelete(selection: .empty, in: snapshot))
// A selection the next reload will drop: the id is real, but not in the container it claims.
#expect(!TrashModel.canDelete(
selection: ItemReferenceSet(ids: [card1], container: .trash), in: snapshot
))
#expect(!TrashModel.canDelete(
selection: ItemReferenceSet(ids: [cardD], container: .board), in: snapshot
))
}
@Test("Neither enables on an empty selection, or on one whose members have gone")
func nothingToActOn() throws {
@Test("Delete Immediately is cards only, in either container")
func canDeleteImmediatelyIsCardsOnly() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
let snapshot = try load(fixture)
#expect(!TrashModel.canDelete(selection: .empty, in: model))
#expect(!TrashModel.canActOnTrash(selection: ItemReferenceSet(ids: [], liveness: .trashed), in: model))
// A selection the next reload will drop: the id names nothing, so the item that would write
// nothing does not look available.
let stale = ItemReferenceSet(ids: [ItemID(rawValue: Ident.indexless)], liveness: .live)
#expect(!TrashModel.canDelete(selection: stale, in: model))
}
@Test("A selection whose side disagrees with the item's own flag enables neither")
func sideMustMatch() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let model = try load(fixture)
// The homogeneous-by-liveness invariant makes this unreachable through the UI, and the
// reload rule ejects it if a foreign edit ever produces it but the predicates must not
// trust that, since they are what stands between a stale set and a write.
let wrongSide = ItemReferenceSet(ids: [ItemID(rawValue: Ident.card1)], liveness: .trashed)
#expect(!TrashModel.canActOnTrash(selection: wrongSide, in: model))
#expect(!TrashModel.canDelete(selection: wrongSide, in: model))
#expect(TrashModel.canDeleteImmediately(
selection: ItemReferenceSet(ids: [card1], container: .board), in: snapshot
))
#expect(TrashModel.canDeleteImmediately(
selection: ItemReferenceSet(ids: [cardD], container: .trash), in: snapshot
))
#expect(!TrashModel.canDeleteImmediately(
selection: ItemReferenceSet(ids: [laneA], container: .board), in: snapshot
), "a lane's delete is physical already — there is nothing for 'skip the trash' to mean")
#expect(!TrashModel.canDeleteImmediately(selection: .empty, in: snapshot))
}
}
File diff suppressed because it is too large Load Diff
+151 -108
View File
@@ -18,7 +18,10 @@ import Testing
// MARK: - Fixtures
private func tombstoned(order: String, title: String, deleted: String = "2026-03-03T09:00:00Z") -> String {
/// A card sitting in `<root>/.trash/` an ordinary card in a special place (03-board-ui.md §
/// Trash), with the unknown-key overlay every other fixture card carries so an inverse's
/// verbatim-preservation claim has something to preserve.
private func trashResident(order: String, title: String) -> String {
"""
---
schema: 1
@@ -26,7 +29,6 @@ private func tombstoned(order: String, title: String, deleted: String = "2026-03
order: \(order)
project: lanework # agent overlay
created: 2026-01-01T09:00:00Z
deleted: \(deleted)
---
\(title) body.
@@ -47,8 +49,8 @@ Styled body.
"""
/// Two live lanes the first with two live cards, a styled one and a tombstoned one; the second
/// with one card. Enough for every inverse in this file.
/// Two lanes the first with two plain cards and a styled one, the second with one card plus one
/// card already sitting in the board's `.trash/`. Enough for every inverse in this file.
@MainActor
private func makeBoard() throws -> WriterFixture {
let fixture = try WriterFixture()
@@ -57,9 +59,9 @@ private func makeBoard() throws -> WriterFixture {
try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "First"))
try fixture.item("\(Ident.lane1)/\(Ident.card2)", Item.rich(order: "2048", title: "Second"))
try fixture.item("\(Ident.lane1)/\(Ident.card3)", styledCard)
try fixture.item("\(Ident.lane1)/\(Ident.card4)", tombstoned(order: "4096", title: "Trashed"))
try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing"))
try fixture.item("\(Ident.lane2)/\(Ident.indexless)", Item.rich(order: "1024", title: "Elsewhere"))
try fixture.item(".trash/\(Ident.card4)", trashResident(order: "1024", title: "Trashed"))
return fixture
}
@@ -74,7 +76,7 @@ private let elsewhere = ItemID(rawValue: Ident.indexless)
private let card1Path = "\(Ident.lane1)/\(Ident.card1)"
private let card2Path = "\(Ident.lane1)/\(Ident.card2)"
private let card3Path = "\(Ident.lane1)/\(Ident.card3)"
private let trashedPath = "\(Ident.lane1)/\(Ident.card4)"
private let trashedPath = ".trash/\(Ident.card4)"
/// A store with a stack behind it. The provider is returned because `BoardStore.history` is **weak**
/// the session owns the stack in the app, and a test that dropped it would watch its own steps
@@ -488,7 +490,7 @@ struct MoveUndoTests {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
store.select([card1], liveness: .live)
store.select([card1], in: .board)
store.sortSelection(.down)
@@ -506,13 +508,13 @@ struct MoveUndoTests {
}
}
// MARK: - The trash pair
// MARK: - Delete
@MainActor
@Suite("Undo ▸ the trash pair")
@Suite("Undo ▸ delete")
struct TrashUndoTests {
@Test("Undoing a delete is Put Back — the key goes, and nothing else moves")
@Test("Undoing a card delete moves it back out of the trash, to its lane and its rank")
func deleteRoundTrip() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
@@ -520,20 +522,42 @@ struct TrashUndoTests {
let before = try fixture.indexText(card1Path)
store.delete([card1])
#expect(try document(fixture, card1Path).deleted.value != nil)
#expect(!fixture.exists(card1Path), "the folder physically left its lane")
#expect(fixture.exists(".trash/\(Ident.card1)"))
#expect(history.undoActionName == "Delete Card")
history.undo()
#expect(fixture.exists(card1Path), "13 ▸ Interaction with the trash: the undo is the move back")
#expect(!fixture.exists(".trash/\(Ident.card1)"))
let undone = try fixture.indexText(card1Path)
#expect(try FrontmatterDocument.parse(undone).deleted.isMissing)
// Byte-identical but for the stamp: the tombstone and its inverse are one key each.
#expect(untouchedLines(undone).filter { !$0.hasPrefix("deleted:") } == untouchedLines(before))
#expect(try FrontmatterDocument.parse(undone).order.value == 1024, "at its original rank")
// Byte-identical but for the stamps every app write owns no `deleted:` key was ever
// written, so there is none to come back and none to remove.
#expect(untouchedLines(undone) == untouchedLines(before))
history.redo()
#expect(try document(fixture, card1Path).deleted.value != nil)
#expect(fixture.exists(".trash/\(Ident.card1)"))
#expect(!fixture.exists(card1Path))
}
@Test("A multi-item delete is one step with a plural title")
@Test("The redo files the card under the rank the delete minted, not a fresh one")
func redoUsesTheCapturedTrashRank() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
store.delete([card1])
let minted = try #require(try document(fixture, ".trash/\(Ident.card1)").order.value)
#expect(minted < 1024, "entry is at the top: a rank above the current topmost (order 1024)")
history.undo()
history.redo()
#expect(try document(fixture, ".trash/\(Ident.card1)").order.value == minted,
"the redo replays the write's own captured rank")
}
@Test("A multi-card delete is one step with a plural title, and lands newest-last on top")
func batchDeleteIsOneStep() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
@@ -542,69 +566,74 @@ struct TrashUndoTests {
store.delete([card1, card2])
#expect(history.undoActionName == "Delete 2 Cards")
let first = try #require(try document(fixture, ".trash/\(Ident.card1)").order.value)
let second = try #require(try document(fixture, ".trash/\(Ident.card2)").order.value)
#expect(second < first, "each arrival in the run mints a rank above the one before it")
history.undo()
#expect(try document(fixture, card1Path).deleted.isMissing)
#expect(try document(fixture, card2Path).deleted.isMissing)
#expect(fixture.exists(card1Path))
#expect(fixture.exists(card2Path))
#expect(try loadedTrash(fixture).map(\.id) == [trashed], "only the board's own resident is left")
#expect(history.canUndo == false)
}
@Test("A lane delete is named for the lane")
func laneDeleteIsNamedForTheLane() throws {
@Test("A lane delete is physical, and its undo recreates the folder byte for byte")
func laneDeleteRecreatesTheSubtree() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
let laneText = try fixture.indexText(Ident.lane2)
let cardText = try fixture.indexText("\(Ident.lane2)/\(Ident.indexless)")
store.delete([lane2])
#expect(!fixture.exists(Ident.lane2), "03 ▸ Trash: deleting a lane deletes it, physically")
#expect(try loadedTrash(fixture).map(\.id) == [trashed], "lanes are never trashed")
#expect(history.undoActionName == "Delete Lane")
history.undo()
#expect(try document(fixture, Ident.lane2).deleted.isMissing)
#expect(fixture.exists(Ident.lane2))
#expect(try fixture.indexText(Ident.lane2) == laneText, "the capture replays bytes, it does not edit")
#expect(try fixture.indexText("\(Ident.lane2)/\(Ident.indexless)") == cardText,
"and the whole subtree comes back with it — nested cards included")
history.redo()
#expect(!fixture.exists(Ident.lane2))
}
@Test("Undoing a Put Back re-tombstones with the timestamp the row was filed under")
func putBackRoundTrip() throws {
@Test("A restore-by-move-out registers as an ordinary Move, with the ordinary move inverse")
func restoreIsAnOrdinaryMove() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
let filedUnder = try #require(try document(fixture, trashedPath).deleted.value)
let trashRank = try #require(try document(fixture, trashedPath).order.value)
store.putBack([trashed])
#expect(try document(fixture, trashedPath).deleted.isMissing)
#expect(history.undoActionName == "Restore Card")
store.moveCards([trashed], toLane: lane2, at: 0)
history.undo()
#expect(try document(fixture, trashedPath).deleted.value == filedUnder,
"the trash sorts by this — a fresh stamp would reorder a list the user was reading")
history.redo()
#expect(try document(fixture, trashedPath).deleted.isMissing)
}
@Test("Drag-to-restore undoes the position half too")
func restoreByDragRoundTrip() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
let filedUnder = try #require(try document(fixture, trashedPath).deleted.value)
store.restoreByDrag(cardID: trashed, intoLane: lane2, at: 0)
#expect(fixture.exists("\(Ident.lane2)/\(Ident.card4)"))
#expect(try document(fixture, "\(Ident.lane2)/\(Ident.card4)").deleted.isMissing)
#expect(history.undoActionName == "Restore Card")
#expect(!fixture.exists(trashedPath))
#expect(history.undoActionName == "Move Card",
"13: a restore is an ordinary move between containers, named as one")
history.undo()
#expect(fixture.exists(trashedPath), "back in the lane it was trashed in")
#expect(fixture.exists("\(Ident.lane2)/\(Ident.card4)") == false)
let undone = try document(fixture, trashedPath)
#expect(undone.deleted.value == filedUnder)
#expect(undone.order.value == 4096, "at the rank it was trashed holding")
#expect(fixture.exists(trashedPath), "back in the trash it came out of")
#expect(!fixture.exists("\(Ident.lane2)/\(Ident.card4)"))
#expect(try document(fixture, trashedPath).order.value == trashRank,
"at the rank it was filed under")
history.redo()
#expect(fixture.exists("\(Ident.lane2)/\(Ident.card4)"))
#expect(try document(fixture, "\(Ident.lane2)/\(Ident.card4)").deleted.isMissing)
}
}
/// The board's trash as the loader reads it never the store's snapshot, which a write deliberately
/// does not touch.
@MainActor
private func loadedTrash(_ fixture: WriterFixture) throws -> [Card] {
try BoardLoader.load(boardRoot: fixture.root).model.trash
}
// MARK: - The Edit session
@MainActor
@@ -703,6 +732,7 @@ struct NotUndoableTests {
store.delete([card1])
let armed = try #require(history.undoActionName)
store.select([trashed], in: .trash)
store.deleteImmediately([trashed])
#expect(fixture.exists(trashedPath) == false)
@@ -758,7 +788,7 @@ struct NotUndoableTests {
store.delete([card1])
store.setLaneWidth(lane1, units: 2)
#expect(try document(fixture, card1Path).deleted.value != nil)
#expect(fixture.exists(".trash/\(Ident.card1)"))
#expect(try document(fixture, Ident.lane1).width.value == 2)
#expect(store.banners.oneShots.isEmpty)
}
@@ -803,9 +833,9 @@ struct CrossingIsAWriteTests {
store.delete([card1])
for _ in 0 ..< 3 {
history.undo()
#expect(try document(fixture, card1Path).deleted.isMissing)
#expect(fixture.exists(card1Path))
history.redo()
#expect(try document(fixture, card1Path).deleted.value != nil)
#expect(fixture.exists(".trash/\(Ident.card1)"))
}
}
}
@@ -840,8 +870,15 @@ private enum Foreign {
_ = try BoardWriter.writeBody(inItemFolder: fixture.url(path), body: body)
}
static func delete(_ fixture: WriterFixture, _ path: String) throws {
try BoardWriter.deleteItem(at: fixture.url(path))
/// A foreign delete of a **card** the shape a delete has on disk now: the folder moves into
/// `.trash/`. `FileManager` and nothing else, so no rank is minted and no stamp is written.
static func trash(_ fixture: WriterFixture, _ path: String, id: String) throws {
try fixture.move(path, toTrash: id)
}
/// A foreign delete of a **lane** physical, since lanes are never trashed.
static func removeLane(_ fixture: WriterFixture, _ path: String) throws {
try FileManager.default.removeItem(at: fixture.url(path))
}
static func purge(_ fixture: WriterFixture, _ path: String) throws {
@@ -886,12 +923,13 @@ struct StaleStepTests {
store.transient.updateRenameDraft("Second!")
store.commitRename()
try Foreign.delete(fixture, card2Path)
try Foreign.trash(fixture, card2Path, id: Ident.card2)
history.undo()
// The top step's card is in the trash now, so its rename is not ours to walk back; the one
// below it is untouched and applies in the same Z.
#expect(try document(fixture, card2Path).title.value == "Second!", "the foreign writer's board, left alone")
#expect(try document(fixture, ".trash/\(Ident.card2)").title.value == "Second!",
"the foreign writer's board, left alone")
#expect(try document(fixture, card1Path).title.value == "First", "⌘Z fell through and did something")
#expect(store.banners.signposts.map(\.message)
== ["Undo skipped — 'Second!' changed outside Lanework"])
@@ -906,29 +944,33 @@ struct StaleStepTests {
let (store, history) = try makeStore(fixture)
store.delete([card1])
try Foreign.purge(fixture, card1Path)
try Foreign.purge(fixture, ".trash/\(Ident.card1)")
history.undo()
#expect(fixture.exists(card1Path) == false)
#expect(!fixture.exists(".trash/\(Ident.card1)"))
#expect(store.banners.signposts.count == 1)
#expect(store.banners.oneShots.isEmpty, "a skip is not a write failure — no error row")
#expect(history.canUndo == false)
#expect(history.canRedo == false, "a skipped step leaves nothing behind")
}
@Test("A foreign Put Back skips the delete's undo — the item is not on the side we left it")
/// The container check, and it needs no field of its own: a delete step's undo expects its card
/// at `<root>/.trash/<id>`, and a foreign restore leaves that path empty (`HistoryStaleness`).
@Test("A foreign restore skips the delete's undo — the card is not in the container we left it")
func aForeignRestoreSkipsTheDeleteStep() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
store.delete([card1])
try BoardWriter.restoreItem(at: fixture.url(card1Path))
try fixture.move(".trash/\(Ident.card1)", toLane: Ident.lane2, card: Ident.card1)
history.undo()
#expect(try document(fixture, card1Path).deleted.isMissing, "still live, as they left it")
#expect(fixture.exists("\(Ident.lane2)/\(Ident.card1)"), "where the foreign writer put it")
#expect(!fixture.exists(card1Path), "and not moved back on top of them")
#expect(store.banners.signposts.map(\.message) == ["Undo skipped — 'First' changed outside Lanework"])
}
@@ -949,23 +991,25 @@ struct StaleStepTests {
#expect(history.canUndo == false)
}
@Test("A tombstoned card is stale for a field edit, even with the field itself untouched")
func aTombstonedTargetIsStaleForAFieldEdit() throws {
@Test("A foreign lane delete is stale for a field edit — there is nothing at the path")
func aRemovedLaneIsStaleForAFieldEdit() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
store.setLaneWidth(lane1, units: 3)
try Foreign.delete(fixture, Ident.lane1)
try Foreign.removeLane(fixture, Ident.lane1)
history.undo()
#expect(try document(fixture, Ident.lane1).width.value == 3, "not resized inside the trash")
#expect(!fixture.exists(Ident.lane1), "not conjured back to be resized")
#expect(store.banners.signposts.count == 1)
}
@Test("A card under a foreign-tombstoned lane is stale too — liveness is ancestor-walked")
func anAncestorTombstoneIsStale() throws {
/// The card's own path is the check: a lane delete is physical, so a card under it is simply not
/// there any more no ancestor walk, which is what materializing the trash bought.
@Test("A card whose lane a foreign writer deleted is stale too")
func aCardUnderARemovedLaneIsStale() throws {
let fixture = try makeBoard()
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
@@ -973,11 +1017,11 @@ struct StaleStepTests {
store.transient.beginRename(of: card1, currentTitle: "First")
store.transient.updateRenameDraft("Renamed")
store.commitRename()
try Foreign.delete(fixture, Ident.lane1)
try Foreign.removeLane(fixture, Ident.lane1)
history.undo()
#expect(try document(fixture, card1Path).title.value == "Renamed", "the card renders nowhere; nothing was written")
#expect(!fixture.exists(card1Path), "the card is gone; nothing was written")
#expect(store.banners.signposts.count == 1)
}
@@ -1014,7 +1058,7 @@ struct StaleStepTests {
store.commitRename()
try Foreign.rename(fixture, card2Path, to: "Theirs")
try Foreign.delete(fixture, card3Path)
try Foreign.trash(fixture, card3Path, id: Ident.card3)
history.undo()
#expect(try document(fixture, card1Path).title.value == "First", "the step applied")
@@ -1108,7 +1152,7 @@ struct StaleStepTests {
let (store, history) = try makeStore(fixture)
store.delete([card1])
try Foreign.purge(fixture, card1Path)
try Foreign.purge(fixture, ".trash/\(Ident.card1)")
history.undo()
let row = try #require(store.bannerRows.last)
@@ -1219,7 +1263,7 @@ struct FailedCrossingTests {
try FileManager.default.setAttributes([.posixPermissions: 0o500], ofItemAtPath: fixture.url(card1Path).path)
history.undo()
#expect(try document(fixture, card2Path).deleted.value != nil,
#expect(fixture.exists(".trash/\(Ident.card2)"),
"the step below was never reached — a refused disk is not a reason to attempt more")
#expect(history.undoActionName == "Rename Card")
}
@@ -1322,34 +1366,36 @@ struct HistoryPhraseTests {
/// that the two doors reach one state rather than two similar ones, and that alternating between
/// them leaves a stack that crosses cleanly in both directions.
@MainActor
@Suite("Undo ▸ the trash's two doors")
@Suite("Undo ▸ the trash and the stack are the same folder moves")
struct TrashInterplayTests {
@Test("Undoing a delete lands exactly where Put Back would have — the same bytes, not a near miss")
/// 13-native-undo.md Interaction with the trash: "The stack and the trash never conflict they
/// are the same folder moves addressed by recency instead of by selection."
@Test("Undoing a delete lands exactly where a manual move-out would — the same bytes")
func theTwoDoorsReachOneState() async throws {
// Two identical boards, one per door: the claim is about a *state*, so the honest comparison
// is the whole board read off disk, not the one field each path happens to write.
let byUndo = try makeBoard()
defer { byUndo.tearDown() }
let byPutBack = try makeBoard()
defer { byPutBack.tearDown() }
let byMove = try makeBoard()
defer { byMove.tearDown() }
let origin = try boardTexts(byUndo)
let (undoStore, history) = try makeStore(byUndo)
undoStore.delete([card1])
history.undo()
let (putBackStore, _) = try makeStore(byPutBack)
putBackStore.delete([card1])
// Put Back reads the trashed side of the snapshot, so it has to see the tombstone first
// which is the one-way flow, not a test artefact.
await reload(putBackStore)
putBackStore.putBack([card1])
let (moveStore, _) = try makeStore(byMove)
moveStore.delete([card1])
// The move-out reads the trash side of the snapshot, so it has to see the card arrive there
// first which is the one-way flow, not a test artefact.
await reload(moveStore)
moveStore.moveCards([card1], toLane: lane1, at: 0)
expectSameBoard(try boardTexts(byUndo), try boardTexts(byPutBack), "the two doors")
expectSameBoard(try boardTexts(byUndo), try boardTexts(byMove), "the two doors")
expectSameBoard(try boardTexts(byUndo), origin, "undo against the board it started from")
#expect(try document(byUndo, card1Path).deleted.isMissing)
#expect(try document(byPutBack, card1Path).deleted.isMissing)
#expect(byUndo.exists(card1Path))
#expect(byMove.exists(card1Path))
}
@Test("Undoing a delete is position-preserving — the card comes back where it was, not at an end")
@@ -1358,25 +1404,25 @@ struct TrashInterplayTests {
defer { fixture.tearDown() }
let (store, history) = try makeStore(fixture)
/// The lane's live cards in display order, read through the loader the order the board
/// actually renders, rather than the ranks it is derived from.
func liveCards() throws -> [String] {
/// The lane's cards in display order, read through the loader the order the board actually
/// renders, rather than the ranks it is derived from.
func laneCards() throws -> [String] {
let result = try BoardLoader.load(boardRoot: fixture.root)
let lane = try #require(result.model.lanes.first { $0.id == lane1 })
return lane.cards.filter { !$0.isDeleted }.map(\.id.rawValue)
return lane.cards.map(\.id.rawValue)
}
let before = try liveCards()
let before = try laneCards()
#expect(before == [Ident.card1, Ident.card2, Ident.card3], "the middle card is genuinely in the middle")
// The middle of three: an implementation that restored by appending would pass on a first or
// last card and fail here.
store.delete([card2])
await reload(store)
#expect(try liveCards() == [Ident.card1, Ident.card3])
#expect(try laneCards() == [Ident.card1, Ident.card3])
history.undo()
#expect(try liveCards() == before, "01's deletion bullet: restore is position-perfect")
#expect(try laneCards() == before, "13: the undo returns the card to its source lane and rank")
#expect(try document(fixture, card2Path).order.value == 2048, "the rank it held all along")
}
@@ -1387,30 +1433,27 @@ struct TrashInterplayTests {
let (store, history) = try makeStore(fixture)
let live = try boardTexts(fixture)
// Three gestures over one card, alternating the doors: , Put Back, .
// Three gestures over one card, alternating the doors: , move back out, .
store.delete([card1])
await reload(store)
let filedUnder = try #require(try document(fixture, card1Path).deleted.value)
#expect(fixture.exists(".trash/\(Ident.card1)"))
store.putBack([card1])
store.moveCards([card1], toLane: lane1, at: 0)
await reload(store)
#expect(try document(fixture, card1Path).deleted.isMissing)
#expect(fixture.exists(card1Path))
store.delete([card1])
await reload(store)
#expect(history.undoActionName == "Delete Card")
let trashed = try boardTexts(fixture)
let trashedBoard = try boardTexts(fixture)
// Back up the stack: delete restore tombstone restore. The middle step is Put Back's
// inverse, which has to re-file the row under the stamp it was filed under rather than under
// now the trash sorts by it.
// Back up the stack: delete move delete, each crossed in reverse.
history.undo()
#expect(try document(fixture, card1Path).deleted.isMissing)
#expect(history.undoActionName == "Restore Card")
#expect(fixture.exists(card1Path))
#expect(history.undoActionName == "Move Card")
history.undo()
#expect(try document(fixture, card1Path).deleted.value == filedUnder,
"re-tombstoned where it was filed, not where a fresh stamp would put it")
#expect(fixture.exists(".trash/\(Ident.card1)"), "back in the trash the move took it out of")
#expect(history.undoActionName == "Delete Card")
history.undo()
@@ -1419,12 +1462,12 @@ struct TrashInterplayTests {
// And forward again, the same three steps in the other direction.
history.redo()
#expect(try document(fixture, card1Path).deleted.value != nil)
#expect(fixture.exists(".trash/\(Ident.card1)"))
history.redo()
#expect(try document(fixture, card1Path).deleted.isMissing)
#expect(fixture.exists(card1Path))
history.redo()
#expect(history.canRedo == false)
expectSameBoard(try boardTexts(fixture), trashed, "three doors forward")
expectSameBoard(try boardTexts(fixture), trashedBoard, "three doors forward")
#expect(store.banners.signposts.isEmpty, "nothing was stale: the doors never collided")
#expect(store.banners.oneShots.isEmpty)
}
+23
View File
@@ -93,6 +93,29 @@ struct WriterFixture {
func entryNames(_ relativePath: String) throws -> [String] {
try FileManager.default.contentsOfDirectory(atPath: url(relativePath).path).sorted()
}
/// Moves a folder from one place in the board to another a **foreign** move, the way an agent
/// or a hand-editor makes one: `FileManager` and nothing else, no `index.md` rewritten, no rank
/// touched. What the container-crossing rules are stated in terms of (02-architecture.md §
/// Live-reload resilience, resettled 2026-07-28).
func moveFolder(_ relativePath: String, to destinationPath: String) throws {
let destination = url(destinationPath)
try FileManager.default.createDirectory(
at: destination.deletingLastPathComponent(),
withIntermediateDirectories: true
)
try FileManager.default.moveItem(at: url(relativePath), to: destination)
}
/// A card folder moved into `<root>/.trash/` the shape of a delete on disk, made foreignly.
func move(_ relativePath: String, toTrash cardName: String) throws {
try moveFolder(relativePath, to: ".trash/\(cardName)")
}
/// A card folder moved out of the trash into a lane the shape of a restore, made foreignly.
func move(_ relativePath: String, toLane laneName: String, card cardName: String) throws {
try moveFolder(relativePath, to: "\(laneName)/\(cardName)")
}
}
// MARK: - Move/copy identities