Materialize the trash — faces, menus, and grammar
Phase 3 finishes the pivot at the surface. One card face serves two containers: CardFaceView extracted with a role — board or trash — so stripe, tint, chip, selection stroke, cut dim, marquee registration, and drag are shared by construction, the trash side differing only in its absences: no Open, no rename, no Style, no file-hover highlight, and a Delete that goes through the confirmation host. The column rewrote around the lanes' own single-column masonry so drag reflow reads as positional slides; chrome stays the hatched header, symbol, and count — 11 gives Empty Trash to the File menu alone. Two real grammar bugs die here: plain Backspace on a trash selection purged without the confirmation the menu raises, and the context menu's Delete resolved against the standing selection, so right-clicking a trash card under a board selection silently did nothing — it now stages the clicked set explicitly. Open, Rename, Style, and Empty Trash validation became testable store seams; the column is one named accessibility container of ordinary card elements. The tombstone era is swept: deleteItem, restoreItem, stripTombstonedChildren — dead since lane copies stopped nesting trash — the restore verb, the unreachable put-back banner row, and every quasi-lane doc comment. Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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@@ -4,7 +4,7 @@
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/// The two rules verbatim, and each clause's branch below:
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///
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/// > Paste lands after the anchor card (or appends to a selected lane); a multi-selection anchors at
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/// > its last member in flatten order — the ⌘N target rule's shared anchor. … **A tombstoned
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/// > its last member in flatten order — the ⌘N target rule's shared anchor. … **A trash
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/// > selection never anchors paste**: ⌘V stays enabled and behaves exactly as with nothing selected —
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/// > a card payload appends to the last-active lane, a lane payload lands at the board's right end.
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///
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@@ -68,7 +68,7 @@ enum PasteTarget {
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guard let anchor = NewCardTarget.flattenAnchor(selection: selection, snapshot: snapshot),
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let position = lanes.firstIndex(where: { $0.id == anchor.laneID })
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else {
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// Nothing selected, a tombstoned selection, or a stale one: the right end.
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// Nothing selected, a trash selection, or a stale one: the right end.
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return lanes.count
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}
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return position + 1
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