Materialize the trash — faces, menus, and grammar
Phase 3 finishes the pivot at the surface. One card face serves two containers: CardFaceView extracted with a role — board or trash — so stripe, tint, chip, selection stroke, cut dim, marquee registration, and drag are shared by construction, the trash side differing only in its absences: no Open, no rename, no Style, no file-hover highlight, and a Delete that goes through the confirmation host. The column rewrote around the lanes' own single-column masonry so drag reflow reads as positional slides; chrome stays the hatched header, symbol, and count — 11 gives Empty Trash to the File menu alone. Two real grammar bugs die here: plain Backspace on a trash selection purged without the confirmation the menu raises, and the context menu's Delete resolved against the standing selection, so right-clicking a trash card under a board selection silently did nothing — it now stages the clicked set explicitly. Open, Rename, Style, and Empty Trash validation became testable store seams; the column is one named accessibility container of ordinary card elements. The tombstone era is swept: deleteItem, restoreItem, stripTombstonedChildren — dead since lane copies stopped nesting trash — the restore verb, the unreachable put-back banner row, and every quasi-lane doc comment. Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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@@ -154,7 +154,7 @@ enum Motion {
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reduced ? .crossfade : .scaleAndFade(from: AppearScale.lane)
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}
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/// A card arriving or leaving — a create, a delete, a Put Back, and the search filter's leavers
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/// A card arriving or leaving — a create, a delete, a restore, and the search filter's leavers
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/// and arrivers ("Search-hiding rides the same structural transition — hiding is removal, not a
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/// special fade"). The trash's rows wear it too: they are cards, and 10 requires the trash
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/// animations to have a reduced variant like everything else.
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@@ -162,7 +162,7 @@ enum Motion {
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cardAppearance(reduced: reduced).transition
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}
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/// A lane arriving or leaving — and the trash quasi-lane joining or leaving the width division,
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/// A lane arriving or leaving — and the trash column joining or leaving the width division,
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/// which is lane-shaped and reads as one.
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static func laneTransition(reduced: Bool) -> AnyTransition {
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laneAppearance(reduced: reduced).transition
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