Implement the hybrid clipboard with deferred cut

⌘X/⌘C/⌘V for cards and lanes per 04-interactions.md § Clipboard:

- ClipboardStore stages full folder snapshots eagerly at the gesture into
  Application Support (at most the current copy; sweep at launch and on
  each copy purges what the pasteboard no longer references; a copy made
  before quitting pastes whole after restart) and writes the pasteboard a
  JSON manifest — every entry embedding its index.md, lane entries their
  cards' too — plus plain-text titles.
- Cut is Finder-style deferred: items dim in place off pendingCut, void on
  pasteboard takeover (changeCount, no timers), source-board close, or
  per-item external tombstoning; the first armed paste moves the surviving
  originals whole (tombstoned interior cards land in the destination's
  trash), a second paste materializes copies from staging.
- Paste anchors by the shared flatten-order rule (NewCardTarget's anchor,
  extracted); a tombstoned selection never anchors; lane paste reaches the
  right end and stays enabled on a zero-lane board; paste into the source
  board is the within-board lane duplicate; copies keep created, take
  fresh GUIDs, and strip tombstoned cards; trash-sourced copies strip
  deleted: at materialization; ⌘X is disabled on the trash side.
- A degraded paste is loud, never silent: staging gone → the embedded
  index.md fallback lands content-intact, attachments absent, and a
  BannerCenter-phrased row names what was lost.
- The standard Edit items validate through conditionally-attached
  onCommand handlers, so AppKit's enablement mirrors the availability
  predicates; text fields keep their own clipboard while focused.

879 unit tests (68 new).

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
This commit is contained in:
2026-07-27 22:18:58 -04:00
parent 8f116934b4
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/// Where V lands (04-interactions.md Clipboard), as pure functions of the selection, the
/// last-active lane, and the snapshot (`PasteTargetTests`).
///
/// The two rules verbatim, and each clause's branch below:
///
/// > Paste lands after the anchor card (or appends to a selected lane); a multi-selection anchors at
/// > its last member in flatten order the N target rule's shared anchor. **A tombstoned
/// > selection never anchors paste**: V stays enabled and behaves exactly as with nothing selected
/// > a card payload appends to the last-active lane, a lane payload lands at the board's right end.
///
/// > **Lane paste** lands after the anchor lane the selected lane, or the selected card's lane
/// > (several selected: the last, per the shared anchor rule); nothing selected = the board's right
/// > end.
///
/// Plus 04 The map's zero-lane clause: "New Card, Return-creation, and Paste with a *card* payload
/// disable via menu validation until a lane exists Paste with a **lane** payload stays enabled
/// and lands at the board's right end".
///
/// **Pure, for `NewCardTarget`'s reason** the branches become lines of test rather than gestures to
/// drive, and the menu item's `disabled` reads the *same* answer as the paste's own target rather
/// than a second, hand-kept-in-sync condition.
///
/// ### What it deliberately reuses
///
/// The anchor is `NewCardTarget.flattenAnchor`, not a second walk: 04 says creation and paste share
/// one anchor ("the N target rule's shared anchor"), and two derivations of "the last member in
/// flatten order" would be two chances for them to disagree. The card branch goes further and reuses
/// `NewCardTarget.resolve` whole, because a card paste's *fallback* is the N rule's fallback too
/// the last-active lane, then the first lane. Only the lane branch stops at the anchor, because its
/// fallback is the board's right end instead.
enum PasteTarget {
/// Where a card payload lands: which lane, and the position among that lane's rendered cards.
struct Cards: Equatable {
let laneID: ItemID
/// A position in the lane's logical card order, counted among what it renders *now* the
/// convention every arrival path here takes (`BoardStore.receiveCards`).
let index: Int
}
/// The card payload's target, or `nil` on a **zero-lane board** which is therefore the menu
/// item's `disabled` condition as well as the paste's refusal, so the two cannot disagree.
static func cards(
selection: ItemReferenceSet,
lastActiveLaneID: ItemID?,
snapshot: BoardModel
) -> Cards? {
guard let resolution = NewCardTarget.resolve(
selection: selection,
lastActiveLaneID: lastActiveLaneID,
snapshot: snapshot
),
let lane = snapshot.lanes.first(where: { $0.id == resolution.laneID && !$0.isDeleted })
else { return nil }
let rendered = lane.cards.filter { !$0.isDeleted }
// `insertionIndex` answers `nil` for "append", which is `rendered.count` the same position
// said two ways, and the creation path's own degradation for an anchor that has since gone.
let index = BoardStore.insertionIndex(after: resolution.anchorCardID, among: rendered) ?? rendered.count
return Cards(laneID: lane.id, index: index)
}
/// The lane payload's slot among the board's live lanes **always an answer**, zero-lane board
/// included, because lane paste "stays enabled and lands at the board's right end" whatever the
/// board holds. That is what makes it the other way out of a board with no lanes.
static func lanes(selection: ItemReferenceSet, snapshot: BoardModel) -> Int {
let lanes = snapshot.lanes.filter { !$0.isDeleted }
guard let anchor = NewCardTarget.flattenAnchor(selection: selection, snapshot: snapshot),
let position = lanes.firstIndex(where: { $0.id == anchor.laneID })
else {
// Nothing selected, a tombstoned selection, or a stale one: the right end.
return lanes.count
}
return position + 1
}
}