Comments, phase 1 — storage, writer primitives, and the undo inventory
The kind: comment field table lands in IntegrityRules (the per-kind hook's first exercise), CommentThread reads one card's thread window-scoped (the board walk stays O(cards)), and CommentWriter gains the five gestures: draft save, post (rename .draft to a fresh UUID, created/modified restamped in the bracket), edit, delete into comments/.trash/, and the purge with its crash-residue memo. Post and delete register move-based undo steps; draft saves, edits, and the purge deliberately register nothing (13's no-capture rule). Copy boundaries strip comments/.trash, carry .draft verbatim, and remint threads; comments graduates to a displacing claimed name, with .draft, .trash, and a comment's attachments claimed one level down. CommentPath classifies changed paths into the 06 verb family for later announcer/composer wiring. One stated narrowing pending a ruling (filed on the findings board): the copy transaction's refuse-whole preflight stays cards-and-lanes — an unstampable copied comment copies verbatim with a log line, because comment defects never refuse. Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
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import Foundation
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// MARK: - The comment gestures
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/// **The comment thread at the store boundary** — every comment write the app makes, bracketed, with
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/// its inverse registered where 13-native-undo.md says one belongs.
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///
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/// An extension in its own file for `BoardStoreHistory.swift`'s reason, and with its reason for
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/// living on `BoardStore` at all: comments are read by the *card window* and written through the
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/// *board's* store, because "one stack per board, owned by the board session. Not per-window: every
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/// window over a board (board window, its card windows) shares the store and shares the stack"
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/// (13 ▸ Rules). A comment posted in a card window is undone by ⌘Z in the board window, which is only
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/// true if the step was registered here.
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///
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/// ### What registers a step, and what deliberately does not
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///
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/// Two of the five (13 ▸ Interaction with the trash, the comment clause; 13 ▸ Rules):
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///
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/// - **`postComment`** — inverse: the rename back to `.draft`. Move-based, no capture.
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/// - **`deleteComment`** — inverse: the move back out of `comments/.trash/`. Move-based, no capture.
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/// - **`saveCommentDraft` and `editComment` register nothing**, and that is the no-capture rule
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/// rather than a deferral: undoing a body edit means holding the prior bytes, which 13 forbids in
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/// every tier. An inline edit's revert is its *session*'s (Cancel/Escape reverts to session-start
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/// bytes — 05-card-window.md), which is a live buffer, not a stack entry.
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/// - **`purgeCommentTrash` registers nothing** — the permanent-delete posture. It is also what makes
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/// the interaction with the stack correct for free: leftover comment steps go stale after a purge
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/// and skip with the ordinary info-tone banner, because the folders their expectations name are
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/// gone. **The expectations validate disk, never the snapshot** (`HistoryStaleness`), which is
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/// exactly why this works — comments are not in the snapshot at all.
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@MainActor
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extension BoardStore {
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// MARK: Reading
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/// One card's thread, read fresh from disk — **window-scoped**, never cached on the store and
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/// never part of `snapshot` (01-storage-format.md § Enhanced schema: "the board snapshot never
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/// loads comment content", so the board walk stays O(cards)).
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///
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/// `.empty` for an id that names no card on the board — the same vanished-target answer every
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/// other card-scoped call gives (`boardItem`).
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public func commentThread(inCard id: ItemID) -> CommentThread {
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guard let card = commentSubject(id) else { return .empty }
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return CommentThread.load(inCard: card.folder, path: card.path)
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}
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// MARK: The draft
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/// Saves the composer's draft — one bracket, no step.
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///
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/// - Returns: what landed, or `nil` when the write failed (the banner is already
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/// `performWrite`'s) or the card is gone.
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@discardableResult
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public func saveCommentDraft(inCard id: ItemID, body: String) -> CommentDraftOutcome? {
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guard let card = commentSubject(id) else { return nil }
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return try? performWrite { () throws(BoardWriteError) -> CommentDraftOutcome in
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try BoardWriter.saveCommentDraft(inCard: card.folder, body: body, cardTitle: card.title)
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}
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}
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/// **Posts the draft, and registers the one step the gesture owes** (⌘↩ or the Comment button).
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///
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/// The step's predicate is the brief the ruling gives it: the undo needs the posted folder still
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/// at its path **and `.draft` still absent** — a draft the user has started typing since is not
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/// this step's to overwrite — and the redo needs the mirror. Both are `HistoryExpectation`s over
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/// disk, and the `.absent` half is the same one an undone create uses.
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///
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/// **The redo replays the captured identity and the captured instant**, never fresh ones: a redo
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/// that re-minted would post a *different* comment, and any step registered above this one naming
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/// the posted id would name nothing.
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@discardableResult
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public func postComment(inCard id: ItemID) -> ItemID? {
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guard let card = commentSubject(id) else { return nil }
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guard let posted = try? performWrite({ () throws(BoardWriteError) -> PostedComment in
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try BoardWriter.postComment(inCard: card.folder, cardTitle: card.title)
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}) else {
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return nil
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}
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let folder = card.folder
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let title = card.title
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let draftFolder = CommentThread.draftFolder(inCard: folder)
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let postedFolder = CommentThread.commentFolder(posted.id, inCard: folder)
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registerStep(
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HistoryPhrase.comment,
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subject: title,
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undoExpects: [.present(postedFolder), .absent(draftFolder)],
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redoExpects: [.present(draftFolder), .absent(postedFolder)]
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) { _ in
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try BoardWriter.unpostComment(posted.id, inCard: folder, cardTitle: title)
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} redo: { _ in
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try BoardWriter.repostComment(
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as: posted.id,
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inCard: folder,
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stamping: posted.posted,
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cardTitle: title
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)
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}
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return posted.id
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}
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// MARK: Editing
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/// An inline edit session's save — one bracket, **no step** (13's no-capture rule; the session
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/// owns Cancel).
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///
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/// - Returns: whether bytes were written; `false` also for a card or comment that is gone.
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@discardableResult
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public func editComment(_ commentID: ItemID, inCard id: ItemID, body: String) -> Bool {
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guard let card = commentSubject(id) else { return false }
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let folder = CommentThread.commentFolder(commentID, inCard: card.folder)
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let wrote = try? performWrite { () throws(BoardWriteError) -> Bool in
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try BoardWriter.editComment(at: folder, body: body, cardTitle: card.title)
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}
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return wrote ?? false
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}
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// MARK: Delete and its inverse
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/// **Deletes a comment — a move into `comments/.trash/`, immediate, no confirm, undoable**
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/// (01-storage-format.md § Enhanced schema; 05-card-window.md ▸ The comments column).
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///
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/// The step is the move read backwards, `moveToTrash`'s registration one level down and without
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/// its rank half: a comment's trash has no order, so there is no `.order` after-value to compare
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/// and existence is the whole predicate. The container rides in the path exactly as it does at
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/// board level — the undo expects the comment in `comments/.trash/`, the redo expects it back in
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/// the thread — so a foreign restore or a foreign re-delete skips the right half by itself.
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@discardableResult
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public func deleteComment(_ commentID: ItemID, inCard id: ItemID) -> Bool {
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guard let card = commentSubject(id) else { return false }
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let folder = card.folder
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let title = card.title
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let live = CommentThread.commentFolder(commentID, inCard: folder)
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let landed: Void? = try? performWrite { () throws(BoardWriteError) -> Void in
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_ = try BoardWriter.deleteComment(at: live, cardTitle: title)
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}
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guard landed != nil else { return false }
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let trashed = CommentThread.trashedCommentFolder(commentID, inCard: folder)
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registerStep(
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HistoryPhrase.name(.delete, kind: .comment),
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subject: title,
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undoExpects: [.present(trashed)],
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redoExpects: [.present(live)]
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) { _ in
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try BoardWriter.restoreComment(commentID, inCard: folder, cardTitle: title)
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} redo: { _ in
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_ = try BoardWriter.deleteComment(at: live, cardTitle: title)
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}
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return true
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}
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// MARK: The purge, and the crash residue it leaves
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/// **Empties one card's `comments/.trash/`** — the card window's close flush (01-storage-format.md
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/// § Enhanced schema: "purged when the card window closes (rides the close flush)").
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///
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/// One bracket, no step. Leftover comment steps on the board's stack are not pruned here and must
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/// not be: invalidation is lazy (13 ▸ Rules), so they stay on the stack, look full, and skip with
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/// the ordinary info-tone banner the first time one is crossed.
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public func purgeCommentTrash(inCard id: ItemID) {
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guard let card = commentSubject(id) else { return }
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try? performWrite { () throws(BoardWriteError) -> Void in
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_ = try BoardWriter.purgeCommentTrash(inCard: card.folder)
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}
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}
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/// **The crash-residue sweep**, run when a card window opens (§ Enhanced schema: "crash residue
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/// sweeps at the next card-window open, armed-then-cleared like every heal memo").
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///
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/// The same six steps every scheduled heal gets, through the same engine: **rest** when the trash
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/// is empty (which is every open on a board that closed cleanly, and costs no bracket at all),
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/// defer under a read-only lock, compare the signature, arm before attempting, one bracket, clear
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/// on success.
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///
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/// **Silent** — `HealNotice.none`. `comments/.trash/` is "never a UI surface", and the residue is
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/// the app's own leftovers from a session that died; there is nothing here a user could act on.
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///
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/// The memo is board-wide and keyed by class, so two cards' residue swept in turn re-arm each
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/// other's picture. That is harmless rather than tolerated: the picture *is* the work, the write
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/// half re-verifies against disk, and a sweep with nothing to remove is a no-op.
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public func sweepCommentTrashResidue(inCard id: ItemID) {
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guard let card = commentSubject(id) else { return }
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let folder = card.folder
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let residue = CommentThread.trashedCommentIDs(inCard: folder)
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heals.run(
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.commentTrashResidue,
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signature: Set(residue.map { "comment-trash:\(card.path)/\($0.rawValue)" }),
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on: self
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) { () throws(BoardWriteError) -> Void in
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_ = try BoardWriter.purgeCommentTrash(inCard: folder)
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}
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}
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// MARK: The thread's claimed names
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/// Displaces the claimed names one thread read found squatted — `comments/.draft`,
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/// `comments/.trash`, and a comment's own `attachments` (01-storage-format.md § Fractal layout
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/// ▸ Rules, the level-uniform displacement, applied at the two levels the thread adds).
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///
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/// **One bracket over the batch, and no memo**, which is the one place this heal differs from its
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/// board-level twin (`displaceClaimedNames`) — deliberately, and worth stating:
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/// `HealScheduler`'s memo is keyed by defect *class*, and these squatters are the same class as
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/// the board walk's. Sharing the key would have one card's thread picture overwrite the board's
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/// and back again on every reload, so the two would spend their memos fighting instead of guarding.
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/// What replaces the memo here is the trigger: a thread is re-read when its window opens or its
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/// files change, not on a timer, so there is no hot loop for a memo to break.
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///
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/// - Parameter squatters: the defects a `CommentThread` read reported (its `defects`, filtered).
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/// - Returns: what was actually moved aside, for the caller's warning-tone notice — the Writer
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/// re-verifies each against disk and answers `nil` for one that freed itself.
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@discardableResult
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public func displaceCommentClaimedNames(_ squatters: [ClaimedNameSquatter]) -> [BannerCenter.Displacement] {
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guard !squatters.isEmpty else { return [] }
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let root = rootURL
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var displaced: [BannerCenter.Displacement] = []
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try? performWrite { () throws(BoardWriteError) -> Void in
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for squatter in squatters {
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guard let freed = try BoardWriter.displaceClaimedName(squatter, atBoardRoot: root) else {
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continue
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}
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displaced.append(BannerCenter.Displacement(name: squatter.name, movedTo: freed))
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}
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}
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return displaced
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}
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// MARK: - Resolving the card
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/// Where a card's thread lives and what to call the gesture — the three facts every comment write
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/// needs, resolved off the snapshot the way every other card-scoped call resolves them
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/// (`boardItem`): `nil` for an id that names no live card, which is the vanished-target guard.
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///
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/// The path is rebuilt from `rootURL` rather than remembered, so a board renamed mid-session
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/// writes at its new location.
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private func commentSubject(_ id: ItemID) -> (folder: URL, path: String, title: String?)? {
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guard let item = Self.boardItem(id, in: snapshot), let cardID = item.cardID else { return nil }
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return (
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folder: ItemPath.card(lane: item.laneID, id: cardID).folder(under: rootURL),
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path: "\(item.laneID.rawValue)/\(cardID.rawValue)",
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title: item.title
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)
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}
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}
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