Commit Graph
3 Commits
Author SHA1 Message Date
rzen db863ba011 Three curated symbol vocabularies — boards, lanes, and cards each pick from their own shelf
`CuratedSymbols` was one flat ~65-glyph list serving every style-editor target alike. It is
now three level-specific sets — `boards` (project/container/identity), `lanes`
(workflow/stage/status), `cards` (work-item/content) — each ~30-40 entries, seeded from the
original list and `SymbolPickerCatalog.defaultSet`, reorganized by which level a glyph actually
reads as being about. Overlap is kept where a glyph genuinely fits everywhere (`flag`, `star`).

Wiring:
- `BoardInfoPopover`'s board-glyph `SymbolPicker` now passes `CuratedSymbols.availableBoards`
  instead of the picker's domain-agnostic default.
- The card sidebar's `SymbolPicker` (`CardSidebarSections`) now passes
  `CuratedSymbols.availableCards` instead of the old flat `available`.
- The style editor's own curated grid (`StyleEditorView`, the Style… popover's only remaining
  anchor) reads `CuratedSymbols.availableForStyleEditor(level:spansLevels:)`: a homogeneous
  target reads its own level's set, and a target that somehow spans more than one level (today
  unreachable — 04-interactions.md's cards-XOR-lanes rule keeps a live selection homogeneous)
  reads the three combined, via a new `BoardStore.styleTargetSpansLevels` seam that asks the
  question `styleLevel(of:)` deliberately collapses.
- `CuratedSymbols.combined` (the three sets' stable-order union) also replaces the old `.all`
  in `SymbolPickerCatalog`'s full-catalog fallback.
- `SymbolPickerCatalog.defaultSet` is kept as the fallback for a caller naming no level (a
  future saved-search picker, say) rather than retired.

DESIGN/03-board-ui.md and DESIGN/05-card-window.md's Styling/sidebar prose amended minimally
where they named "the curated set" as a single list.

Tests: three new/rewritten suites in KanbanTests/StyleModelTests.swift (set shape, availability,
overlap, `combined`, the style-editor level/span decision, the board-anchor width tripwire), one
new test in KanbanTests/StyleWriteTests.swift (`styleTargetSpansLevels`), and the old
single-list-pinning tests in KanbanTests/SymbolPickerTests.swift and KanbanTests/CardSidebarTests.swift
updated to the new set names. 2834 tests, 487 suites green (KanbanTests, arm64); one unrelated
flaky failure (RootRecoveryTests.vanishAndReturn under full-suite load) passed clean in isolation.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-09 01:26:36 -04:00
rzen 53bc71f7fb Materialize the trash — store, undo, and the container universe
Phase 2 swaps every consumer: Liveness and its ancestor walk are gone,
replaced by ItemContainer — a UUID set plus the container side it
lives on, presence the whole test, one selection boundary instead of
the old liveness law. Deletion stages by place: board cards move to
the trash at a store-minted head rank, trash-side delete is permanent
behind its confirmation, Delete Immediately skips the trash from
anywhere, lane delete captures the subtree and removes the folder.
Restore has no method at all — moveCards resolves members in either
container, so drag-out and cut-paste are the ordinary moves 13 calls
them, registering ordinary Move steps. The delete inverse moves the
card back to its captured lane and rank; redo replays the captured
trash rank, a value the gesture actually wrote; lane undo recreates
the subtree byte-faithfully in session. Purges register nothing —
where 13's trash section contradicts its own Rules on that, Rules
wins, filed for ruling. Staleness collapsed to present-or-absent: a
container is a path, so a foreign restore fails the delete step's
expectation structurally. Legacy tombstones migrate on the loose-file
tail hook, cards oldest-first so minting above top reproduces the
retired newest-first column, lanes returning live, one folded loss
row naming both directions. Put Back, restoreByDrag,
receiveRestoredCards, TrashEntry, and the kind machinery are deleted;
the trash column renders the container correctly with its full face
rework left to phase 3.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-28 17:47:56 -04:00
rzen c6298c2e41 Build the styling system and shared style editor
One style-editor component, anchor-agnostic: a background grid (None
well plus the 12 palette colors) and a curated symbol grid (the
pathfinder's five-dozen set, leading well removing the icon key for
the level default), selection-aware across cards, lanes, and the
board itself. Batch edits compute per-dimension state — uniform,
mixed (no well selected), or an off-palette value labeled verbatim
outside the grids — and choosing a well applies to the whole target
set as one write bracket, skipping no-ops per field. The popover
tracks its target set live per the freshly ratified rule: targets
re-resolve by UUID on every reload, a vanished target leaves the set,
an emptied set dismisses the editor, and nothing ever silently
retargets to the board. Anchors landing now: Board > Style
(Opt-Cmd-S) and the card/lane context menus, which also carry the
quick-style recents row (app-wide, persisted, capped at six, None
never recorded) and the lane's width control twinning the menu
chords. The styling system's other two renders arrive with it: a
lane's background paints the C7 top-edge band, the board's paints
the window content background — malformed values paint nothing and
stay byte-identical on disk. 31 new tests.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-27 14:47:26 -04:00