LaneWidthHold: after the release the session's frozen standard and the
WRITTEN unit count keep governing the strip until a landed snapshot
carries that width back — dividing the already-grown window by the
stale unit total in between was the visible two-step. A deliberately
separate type from CommittedHold: that hold stands in for an
arrangement and any landing retires it; this one stands in for a value
and only a landing that carries it will do. Echo reads through
LaneLayoutMath.displayUnits so the width-1 key-removal case compares
right; the watch rides landedReloads so a value-equal echo still
answers; width writes now return whether bytes reached disk so a
refused or no-op write dissolves the hold instead of arming it; the
1500ms timeout family covers the rest.
Drag-perf card 231e3693.
Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
Full relative text scaling per DESIGN/10: BoardMetrics is the board
strip's geometry as a pure function of the body point size
(CardWindowMetrics' twin) — lane plate/header/band, card
corner/stripe/padding, masonry spacing, the drop model's nominal card
height, resize-handle geometry, trash hatch pitch, and both window
floors all derive from an em; CardFaceMetrics folded in. The two fixed
font sizes (welcome brand/glyph) went relative; the toolbar search
field is 17 ems like the transient bar's. The no-horizontal-scroll
invariant is pinned by test at six text sizes by twelve lane counts.
Accommodations is Motion's sibling for the visual settings: Increase
Contrast adds a flat point to strokes (monotone, hierarchy-preserving),
gives borderless card/lane plates a resting separator hairline, and
takes faded accents to full alpha; Reduce Transparency turns the
transient search bar's glass solid and does the same for the alpha
washes that composite over a user-chosen board background (trash plate,
hatched header, drag shadow). Reduce Motion audited — every animated
surface already routes through Motion with a reduced variant; no gaps.
Full Keyboard Access: the template chooser's tiles were pointer-only —
now focusable, arrow-navigable (clamped, StyleWellGrid's rule), Space
picks, Return stays the sheet's default action, focus names the
selection one-way. The board's single tab stop shows its focus ring
under FKA (focusEffectDisabled inverts). Style editor verified already
conformant. Edge accents verified text-free; trash hatch pitch now
font-derived so it still reads as hatching at large text.
1549 unit tests green, both schemes build.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
The board window's accessibility tree per DESIGN/10: lanes are containers
labeled "<title>, lane, N cards" (filter-aware count = renderedCards, the
badge's own collection); cards are one flattened element each — label =
title or the untitled placeholder, value = attachment count + "cut,
pending paste", selection via trait; face icon, stripe, and paperclip are
decorative and hidden. Masonry never leaks into traversal: slots carry
order-keyed accessibilitySortPriority, so a wide lane reads by card order,
not column-major. Lane titles carry the heading trait for the rotor.
VO-Space is the ⌘-click analogue routed through the existing
BoardStore.click funnel (SelectionGrammar stays the single answer for
toggle and container-boundary rules) — cards and lane headers both.
Context-menu rows double as custom accessibility actions, each calling
the same private method as its menu row so the surfaces cannot drift;
trash cards expose Delete and Reveal in Finder and never Open. The trash
column is pinned last via sort priority 0, its label/value re-routed
through the new AccessibilityPhrases seam; toggling trash visibility
posts a one-line announcement from the store seam (both command faces).
The invisible lane-resize drag strip leaves the tree — the stepper and
menu items are the accessible width path.
AccessibilityPhrases is the pure vocabulary seam (labels, values, plural
folding shared with TrashModel.phrase), pinned by its own test suite.
Both schemes build; 1466 unit tests green.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
The lane strip replaces the placeholder board: window width divides
across the lanes' width units (no horizontal scroll, no minimum width,
degenerate compression accepted), a lane of n units flowing its cards
into n round-robin masonry columns via a measurement-cached Layout.
Width has two deliberately opposite controls, both landing here: the
right-edge drag (ported verbatim from the pathfinder's ColumnResize)
freezes the 1x standard at drag start, snaps between integer widths
with the asymmetric shadow-leads tick and 10pt re-entry, grows the
window one standard width per snap so siblings keep their exact
pixels, and rubber-bands at the screen's visible frame — uncapped
otherwise; the Increase/Decrease Lane Width items (new Board menu,
Cmd-Opt-arrows) are the stepper's keyboard face and re-divide the
existing window width instead, never touching the window. Width
changes write through the new .resize WriteOperation ("Couldn't
resize…" in the banner vocabulary, which grows with the surfaces by
design); malformed width values render as one unit and stay untouched
on disk. 27 new tests port the pathfinder's resize-math suite onto
the uncapped range and pin the write path's fidelity.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY