Commit Graph
8 Commits
Author SHA1 Message Date
rzen 72ca22251b A card's context menu finds its four groups — style, clipboard, navigation, and the trash
CardFaceView.boardMenu/boardActions restructured to the owner's shape (card
fe66c461): Open/Copy Link/Rename/Style▸(Symbol,Color), a divider, then
Copy/Cut/Paste/Paste Special▸(Paste Image into Card), a divider, then
Navigation▸(Move Left,Move Right), a divider, then Send to Trash. Every row
routes through existing machinery — no new commands.

ClipboardStore gains copy(from:targeting:)/cut(from:targeting:) and their
canCopy/canCut twins, so Copy and Cut can widen to the clicked card exactly
as Delete and Style already do ("right-clicking something outside the
selection acts on what was clicked"), without disturbing the Edit-menu path.

LaneMoveTarget.destination is extracted out of MoveLaneCommands so the
card menu's Navigation rows validate against the identical sole-live-lane
predicate as Board ▸ Move Left/Right. Since a card id can never itself
satisfy that predicate, the two rows are wired to the real store call but
unconditionally disabled — reading the live selection per card face would
reproduce the O(board) render regression isSelected/selectedCount exist to
prevent (contextMenu's builder is not lazy).

Style ▸ Symbol and ▸ Color both open the one existing style popover — no
per-section pre-focus (StyleEditorSession has no such concept, and
StyleEditorView internals are out of scope while another pass redesigns
the pickers). Paste and Paste Image into Card reduce their .disabled
checks to selection/snapshot-free forms, proven safe by construction (a
rendered card face already guarantees a live lane / a live board card).

Journaled on the card: Copy Link kept (shipped same day, not in the
owner's list), "Delete" relabeled "Send to Trash" (board-side move, not
the permanent trash delete), quick-style recents row dropped from this
menu, Navigation's always-disabled rows, and Paste not retargeting to the
clicked card — all flagged needs owner review. DESIGN/11-command-nexus.md's
Card row is owed a rewrite, left for the main session.

Tests: LaneMoveTarget.destination (new), targeted copy/cut (new), plus
existing ClipboardStore/PasteTarget/MoveLane/CopyLink/Trash-menu/PasteImage/
PasteFile/Style/CaretChord/render-performance/equatable-gate suites —
156 tests, all passing.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-09 09:44:30 -04:00
rzen f9f284cac9 Keyboard ←/→ keep their place — a sticky ordinal that outlives the clamp
Lateral card navigation was pure geometry: the nearest drawn frame in the
direction. That loses the walk in the card's own title — stepping from a
10-card lane's 8th card into a 3-card lane clamps to its 3rd, and coming
back out, "the nearest frame at that height" is the 3rd card's height. The
information the user was walking at stopped being on screen, so no rule
over rectangles could have recovered it.

So it is remembered instead. `TransientBoardState.lateralOrdinal` holds the
1-based position a run of ←/→ started from, counted over the cards the board
is showing, and `NavigationMath.lateralHop` lands each hop on
`min(ordinal, target lane's count)` of the next lane that is showing cards —
collapsed and query-emptied lanes hopped over on `firstCard`'s rule rather
than by the accident of registering no frames. 8th → 3rd → 8th.

Every reset comes from one funnel and needs no enumeration anywhere: the
ordinal is a defaulted `nil` parameter on `select`, so a click, a marquee, a
↑/↓ step, an ⌥-jump, a ⌫ successor, a lane-domain arrow and the reload's
focus recovery all end the run by saying nothing. `resolve` adds the one
rule a value referencing no item can need — the ordinal never outlives the
head it was counted from — while a reload that leaves the cursor standing
leaves the run standing too.

A wide lane's interior masonry columns keep their spatial step and carry the
ordinal through untouched: a column hop is not a lane hop, and stickiness is
lane-granular over the logical order. With no lane in the direction the
geometry has the last word, which is how → still reaches the shown trash.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-08 23:28:05 -04:00
rzen bab456c08d Collapsible lanes — frontmatter-backed slim strips outside the width division
A lane folds to a fixed slim vertical strip carrying its glyph, its card-count
badge and its title turned on its side, and the strip is deliberately not part
of the window's division: the expanded lanes' units divide what is left once
each folded strip's fixed width has come off the top, so folding a lane is a
re-divide trigger of the Show/Hide Trash family — the window never moves and
the siblings grow into what the lane gave up.

The state is a first-class lane frontmatter key, `collapsed: true`, and
document state exactly as `width` is: the files are the board, so an agent
folds a lane by writing one key. Absent means expanded, expanding removes the
key rather than writing `false` (the remove-at-default family beside a
one-unit `width`, the empty rename's `title` and the None well's
`background`), and the lane's `width` rides along untouched so expanding
restores the lane the user had. The read is `width`'s leniency one type over —
a boolean scalar or a quoted boolean word reads as itself, everything else has
no reading at all and renders as expanded, bytes preserved either way.

Toggling is the header's always-visible collapse chevron, the lane context
menu's single Collapse Lane / Expand Lane row, and a plain click anywhere on
the strip; a modified click on the strip stays the ordinary selection grammar,
so a folded lane is still selectable by pointer. The title reads bottom-up and
is justified to the top of the room below the strip's chrome (owner ruling
2026-08-08), truncating against the strip's own height.

While folded the lane draws no cards at all, which is what makes every
exclusion true by construction rather than by a guard per gesture: no card
face means no marquee target and no navigation frame, and no registered grid
means the masonry's drop zones have nothing to resolve against. What did need
code is the half that names absolute destinations — the option-arrow jumps and
the arrow seed scan past a folded lane, the lane domain's down-arrow is inert
on one, and New Card skips it (a selection inside one falls through to the
last-active lane, the stale selection's rule). A drop on the strip appends at
the lane's end, cards and Finder files alike, with an accent edge standing in
for the shadow the strip has no masonry to open; there is no hover-to-auto-
expand yet. Lane reorder works on the strip, and a dragged folded lane carries
its fold, so its shadow and its replica are the strip rather than its units.

The write is `writeLaneWidths` clause for clause — one `updateIndex` bracket,
the same stamp behaviour, the same three do-nothing paths — with two new
`WriteOperation` cases and two new undo verbs rather than one of each, because
a banner or an Edit-menu row that said "resize" after Collapse Lane would name
a control the user never touched.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-08 22:53:10 -04:00
rzen f6105d4389 The marquee registry stops being observable — reflow writes cost a dictionary store and nothing else
Drops @Observable from MarqueeTargetRegistry (MarqueeSession keeps it —
its rect genuinely renders the band). The audit found no body read
anywhere: the begin guard and sample loop read from inside the drag
gesture, the arrows from inside a key handler, so nothing ever needed
invalidating when a frame moved — while every make-room reflow had each
sliding face re-firing onGeometryChange per display frame, each write
paying Observation registrar bookkeeping on top of the reflow's own
render work (the confirmed A/B culprit of 2026-07-31). Write-gating on
drag-active was rejected: a suppressed write never replays, leaving the
band and arrows navigating stale rectangles. A tripwire test pins the
registry against anyone re-adding the macro.

Drag-perf confirmed culprit, card eb7b75ce.

Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
2026-08-01 19:14:11 -04:00
rzen f7c8088783 Lanes delete into the trash — rendering, grammar, drag, clipboard, a11y
Phase 2 completes the lanes-in-trash card. TrashEntry merges the
trash's two kinds by rank in exactly ONE place (ItemPath.resolve's
own merge deleted in favor of it — the three-merge-points finding
shrinks instead of growing). TrashLaneRowView renders the opaque
row — tertiary plate, level-default lane glyph never the lane's own
icon, title + card count, no accents, no expansion; the column badge
counts rendered rows. Selection grammar: kind-homogeneous trash
selections — ranges skip the other kind, ⇧-extension stops at the
kind boundary, plain arrows walk the merged order, marquee stays
card-only (now load-bearing: rows register frames for arrows),
Select All card-scoped; successor-on-purge crosses kinds like
navigation as the interim for open Gap 7b5cbc90. Drag: TrashDrop
accepts lane sessions (drop on shown trash deletes), restoreLanes
routes a trash-sourced strip drop as an arrival-ranked within-board
move with an undo step. Clipboard: ⌘X/⌘V lane restore via opaque
lane subjects; fixed boardRoot(ofLaneFolder:) returning .trash as
the root — a same-board restore looked like an import and would
have reminted the lane it was restoring (pinned by test). A11y:
row = one flattened "title, deleted lane, N cards" element with
Delete/Reveal actions; BoardDiff crossings read lanes as
deleted/restored, shown-trash churn digested at row level. Agent
guide stays v7 — the literal already teaches lanes-trash-by-move
and kind stamping; drift-guard pins those lines. README trash
paragraph notes lanes.

Both schemes 1893 tests / 322 suites green.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-30 17:04:30 -04:00
rzen c339b4cecf Implement live accessibility announcements
The board speaks when files change under the user, per DESIGN/10 § Live
board announcements. BoardDiff is the pure snapshot summarizer (identity
sets for cards/lanes added/edited/moved/deleted — ids, not tallies, so
pro-m1's semantic commit engine can build on it; edited = rendered
content only, moved beats edited, implied events don't steal the
subject). BoardAnnouncer is the decision seam: focusOutcome computes the
vanishing-focus sentence and the walk-up-then-sideways recovery (next
lane by order, else previous, board container only when none remain,
never the trash); speech(for:) is the one-sentence precedence ladder —
raised condition > bracket completion > cleared condition > vanished
focus > digest — foreign-only for the last two rungs, so app-mediated
echoes stay silent.

BoardStore.land assembles ReloadFacts and posts exactly one sentence per
reload through the injectable announce outlet (AccessibilityAnnouncer,
medium priority, never interrupting). Selection recovery layers on top
of ItemReferenceSet re-resolution — survivors veto, the emptied
selection lands on the vanished item's lane and re-arms ⌘N's active-lane
memory. performWholesale(announcing:) arms a completion phrase consumed
by the closing reload — nil on every base bracket today; pro-m1 fills
git phrasings. Locks raised outside the reload path (vanished root,
unwritable location) announce through the same ladder, and the banner
strip is a labeled "Board status" container whose row labels are the
announced sentences (AccessibilityPhrases.bannerLabel — one string for
eye and ear).

Announcements classify at reload granularity (WatchOrigin) as a
deliberate interim: DESIGN/02's EchoLedger (per-file classification, the
announcer's specified input, git-free) was scheduled with the
auto-committer that the edition split moved to pro-m1 — filed on the
Redesign board for a ruling. 1533 unit tests green, both schemes build.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-29 08:15:53 -04:00
rzen 53bc71f7fb Materialize the trash — store, undo, and the container universe
Phase 2 swaps every consumer: Liveness and its ancestor walk are gone,
replaced by ItemContainer — a UUID set plus the container side it
lives on, presence the whole test, one selection boundary instead of
the old liveness law. Deletion stages by place: board cards move to
the trash at a store-minted head rank, trash-side delete is permanent
behind its confirmation, Delete Immediately skips the trash from
anywhere, lane delete captures the subtree and removes the folder.
Restore has no method at all — moveCards resolves members in either
container, so drag-out and cut-paste are the ordinary moves 13 calls
them, registering ordinary Move steps. The delete inverse moves the
card back to its captured lane and rank; redo replays the captured
trash rank, a value the gesture actually wrote; lane undo recreates
the subtree byte-faithfully in session. Purges register nothing —
where 13's trash section contradicts its own Rules on that, Rules
wins, filed for ruling. Staleness collapsed to present-or-absent: a
container is a path, so a foreign restore fails the delete step's
expectation structurally. Legacy tombstones migrate on the loose-file
tail hook, cards oldest-first so minting above top reproduces the
retired newest-first column, lanes returning live, one folded loss
row naming both directions. Put Back, restoreByDrag,
receiveRestoredCards, TrashEntry, and the kind machinery are deleted;
the trash column renders the container correctly with its full face
rework left to phase 3.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-28 17:47:56 -04:00
rzen 4035ba7986 Implement the keyboard grammar and full command map
The board's fixed grammar keys and the menu-backed chords of
04-interactions.md § Keyboard, per the Command Nexus inventory:

- Spatial arrow navigation (NavigationMath.nearest over the marquee
  registry's frames — one geometry source), walking across interior
  masonry columns, lanes, and into the shown trash; ⇧-arrows extend via
  the same range function as ⇧-click and go inert at the liveness and
  kind boundaries; ⌥-jumps with the ⌥↑ lane-domain escalation and ↓
  descent; the empty selection seeds at the first lane's first card;
  selection scrolls into view.
- selectionHead — the navigation cursor beside the anchor, set by every
  click, moved by every arrow, dropped by the reload vanish rule.
- Board ▸ Open Card ⌘↩ (the one command enabled mid-edit: commits the
  placeholder or rename and opens), Move Up/Move Down ⌥⌘↑/⌥⌘↓
  (within-lane sort, gather-then-step, rank-permuting writes in one
  bracket), Move Left/Move Right ⌘←/⌘→ (sole lane, one slot, never the
  trash) — all validating and acting off one shared answer.
- Delete now selects the Finder-style successor sibling from the
  pre-write snapshot, so repeated ⌫ walks down a lane; external
  vanishing still only shrinks the selection.
- handleReturn rejects modified Returns; the trash column renders
  eagerly so every row stays registered for navigation and the marquee.

686 unit tests (27 new).

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-27 19:32:30 -04:00