⌘X/⌘C/⌘V for cards and lanes per 04-interactions.md § Clipboard:
- ClipboardStore stages full folder snapshots eagerly at the gesture into
Application Support (at most the current copy; sweep at launch and on
each copy purges what the pasteboard no longer references; a copy made
before quitting pastes whole after restart) and writes the pasteboard a
JSON manifest — every entry embedding its index.md, lane entries their
cards' too — plus plain-text titles.
- Cut is Finder-style deferred: items dim in place off pendingCut, void on
pasteboard takeover (changeCount, no timers), source-board close, or
per-item external tombstoning; the first armed paste moves the surviving
originals whole (tombstoned interior cards land in the destination's
trash), a second paste materializes copies from staging.
- Paste anchors by the shared flatten-order rule (NewCardTarget's anchor,
extracted); a tombstoned selection never anchors; lane paste reaches the
right end and stays enabled on a zero-lane board; paste into the source
board is the within-board lane duplicate; copies keep created, take
fresh GUIDs, and strip tombstoned cards; trash-sourced copies strip
deleted: at materialization; ⌘X is disabled on the trash side.
- A degraded paste is loud, never silent: staging gone → the embedded
index.md fallback lands content-intact, attachments absent, and a
BannerCenter-phrased row names what was lost.
- The standard Edit items validate through conditionally-attached
onCommand handlers, so AppKit's enablement mirrors the availability
predicates; text fields keep their own clipboard while focused.
879 unit tests (68 new).
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
The second half: system drag sessions over phase 1's model, per
DRAG-REORDER.md and 04-interactions.md § Drag & drop.
- Card faces, lane headers, and trash rows drag as NSItemProvider sessions
(two exported UTTypes, JSON payload in flatten order, plain-text titles as
the secondary representation) — replacing m4's custom lane-reorder gesture
and trash drag-out wholesale; the app-wide DragSession carries the members,
the frozen dragged sizes, the live proposal, and the effective operation.
- Three drop delegates (lane masonry, strip, window fallback), each accepting
both types and routing internally per the single-target-dispatch rule; the
cursor is the physical mouse converted to strip space; proposals come from
DropSlotMath with hysteresis threaded through, and the lane-strip proposal
clamps in front of the shown trash.
- Locality picks the default — move within a board, copy across, the badge
tracking live; ⌥ forces copy (ignored on within-board lane drags), ⌘
forces move; trash rows restore within their board (positional), copy out
across boards by default, ⌘ forcing the true restore-move.
- N contiguous shadows with reflow keyed on the proposal; the
committed-overlay hold renders the dropped arrangement until the reload
echo lands (1.5 s dissolution deadline for refused writes); the
re-grounding trio: geometry re-derives per render, proposals re-validate
by liveness at release, an emptied drag cancels itself.
- Edge autoscroll (ticking driver over DragAutoScrollMath, re-targeting per
step), the mouse-up-gated late-event cleanup, and the polling watchdog —
the pathfinder's lifecycle traps, ported.
- Store: moveLanes and multi-card restoreByDrag join the one-bracket drop
commits.
784 unit tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
BoardRecord carries icon/iconColor; recordOpen/recordClose stamp them with the
display name, and a displayStateDelegate on the store (wired in BoardWindowHost
beside onFrameChanged) syncs all three through BoardRegistry.syncDisplayState on
every successful reload — welcome rows now wear the board's own icon and follow
in-app renames live. recordOpen now runs before the load with the folder name as
a brand-new record's provisional display name, so a first open that fails
fail-fast still lands in recents carrying the failure row-level (02's rule); an
existing record's cached name survives a failing retry, and the welcome fallback
list remains only for failures naming no record at all.
Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
The welcome window becomes the real thing: Xcode-style, hidden title
bar with background drag, branding and actions left, recents right —
rows carrying the board symbol, name, location, and the registry's
cached lane/card counts (stamped at close, never a scan at welcome
time), sorted by last opened. Launch failures surface row-level per
02: a failure joins its recents row as a warning caption, an
unresolvable bookmark renders unavailable with Forget its one
affordance, and only a failure with no row to carry it falls back to
a compact list; a board opening again heals its row. New Board
(Opt-Cmd-N) opens the Pages-style template chooser — shipped with
the single Basic template and the m9 seams marked — flowing through
the save panel into createBoard/createLane and straight into a board
window. Open Recent gains its submenu with Clear Menu (byte-identical
to forgetting every row, pinned by test), and File > Duplicate forks
the frontmost board to a Finder-style copy sibling: pending work
flushes first through the close flush's step two alone (sessions stay
open — 09's stated exception), every GUID and tombstone carries (the
whole-board carve-out from copies-remint), and the copy opens in its
own window while the original stays put. 36 new tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
One style-editor component, anchor-agnostic: a background grid (None
well plus the 12 palette colors) and a curated symbol grid (the
pathfinder's five-dozen set, leading well removing the icon key for
the level default), selection-aware across cards, lanes, and the
board itself. Batch edits compute per-dimension state — uniform,
mixed (no well selected), or an off-palette value labeled verbatim
outside the grids — and choosing a well applies to the whole target
set as one write bracket, skipping no-ops per field. The popover
tracks its target set live per the freshly ratified rule: targets
re-resolve by UUID on every reload, a vanished target leaves the set,
an emptied set dismisses the editor, and nothing ever silently
retargets to the board. Anchors landing now: Board > Style
(Opt-Cmd-S) and the card/lane context menus, which also carry the
quick-style recents row (app-wide, persisted, capped at six, None
never recorded) and the lane's width control twinning the menu
chords. The styling system's other two renders arrive with it: a
lane's background paints the C7 top-edge band, the board's paints
the window content background — malformed values paint nothing and
stay byte-identical on disk. 31 new tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
Four scenes (welcome, restore bootstrap, board group, card group) with
system restoration disabled in favor of the registry's open-now flags:
set when a window actually opens, cleared only on user close, so quit —
and crash — leave exactly the restoration set behind. AppModel joins
windows to sessions (shared store, registry record, card refs, held
security scope); CloseFlushCoordinator pins 02's strict close order as
a seam-injected machine (card sessions end, windows drain, store
flushes, record stamps, teardown) with named slots where m6/m7 flushes
land. HostedWindowController proxies — never replaces — SwiftUI's
window delegate to intercept windowShouldClose for the flush, report
frames, and place saved frames onto live screens. Card windows are
(board path, case-folded card id) values: reopen focuses, and a
snapshot-pure fate function dismisses on delete, tombstone, tombstoned
lane, or cross-board move.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY