BoardRecord carries icon/iconColor; recordOpen/recordClose stamp them with the
display name, and a displayStateDelegate on the store (wired in BoardWindowHost
beside onFrameChanged) syncs all three through BoardRegistry.syncDisplayState on
every successful reload — welcome rows now wear the board's own icon and follow
in-app renames live. recordOpen now runs before the load with the folder name as
a brand-new record's provisional display name, so a first open that fails
fail-fast still lands in recents carrying the failure row-level (02's rule); an
existing record's cached name survives a failing retry, and the welcome fallback
list remains only for failures naming no record at all.
Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
The welcome window becomes the real thing: Xcode-style, hidden title
bar with background drag, branding and actions left, recents right —
rows carrying the board symbol, name, location, and the registry's
cached lane/card counts (stamped at close, never a scan at welcome
time), sorted by last opened. Launch failures surface row-level per
02: a failure joins its recents row as a warning caption, an
unresolvable bookmark renders unavailable with Forget its one
affordance, and only a failure with no row to carry it falls back to
a compact list; a board opening again heals its row. New Board
(Opt-Cmd-N) opens the Pages-style template chooser — shipped with
the single Basic template and the m9 seams marked — flowing through
the save panel into createBoard/createLane and straight into a board
window. Open Recent gains its submenu with Clear Menu (byte-identical
to forgetting every row, pinned by test), and File > Duplicate forks
the frontmost board to a Finder-style copy sibling: pending work
flushes first through the close flush's step two alone (sessions stay
open — 09's stated exception), every GUID and tombstone carries (the
whole-board carve-out from copies-remint), and the copy opens in its
own window while the original stays put. 36 new tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
One style-editor component, anchor-agnostic: a background grid (None
well plus the 12 palette colors) and a curated symbol grid (the
pathfinder's five-dozen set, leading well removing the icon key for
the level default), selection-aware across cards, lanes, and the
board itself. Batch edits compute per-dimension state — uniform,
mixed (no well selected), or an off-palette value labeled verbatim
outside the grids — and choosing a well applies to the whole target
set as one write bracket, skipping no-ops per field. The popover
tracks its target set live per the freshly ratified rule: targets
re-resolve by UUID on every reload, a vanished target leaves the set,
an emptied set dismisses the editor, and nothing ever silently
retargets to the board. Anchors landing now: Board > Style
(Opt-Cmd-S) and the card/lane context menus, which also carry the
quick-style recents row (app-wide, persisted, capped at six, None
never recorded) and the lane's width control twinning the menu
chords. The styling system's other two renders arrive with it: a
lane's background paints the C7 top-edge band, the board's paints
the window content background — malformed values paint nothing and
stay byte-identical on disk. 31 new tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
Four scenes (welcome, restore bootstrap, board group, card group) with
system restoration disabled in favor of the registry's open-now flags:
set when a window actually opens, cleared only on user close, so quit —
and crash — leave exactly the restoration set behind. AppModel joins
windows to sessions (shared store, registry record, card refs, held
security scope); CloseFlushCoordinator pins 02's strict close order as
a seam-injected machine (card sessions end, windows drain, store
flushes, record stamps, teardown) with named slots where m6/m7 flushes
land. HostedWindowController proxies — never replaces — SwiftUI's
window delegate to intercept windowShouldClose for the flush, report
frames, and place saved frames onto live screens. Card windows are
(board path, case-folded card id) values: reopen focuses, and a
snapshot-pure fate function dismisses on delete, tombstone, tombstoned
lane, or cross-board move.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY