DESIGN edits landing from the parallel session, honored:
- Caret chords yield to any focused text control (04 ▸ Grammar): Move
Left/Right ⌘←/⌘→ and the width pair ⌥⌘←/⌥⌘→ now disable while the board
popover is open — its fields are the one non-inline text surface a board
window has today; the search field and card-window fields extend the rule
with their own cards.
- The width pair batches over a multi-lane selection (03 ▸ Lane, the styling
precedent): each selected lane steps one unit through one bracket
(stepLaneWidths); floor members hold on a decrease; the context-menu
stepper stays single-lane by nature.
- A width write landing on 1 removes the width key (03 ▸ Lane, the
remove-at-default family), every mechanism alike — writeLaneWidths is the
one commit point; a hand-written width: 1 is preserved by the unchanged
guard until the app itself next edits width.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
The board's fixed grammar keys and the menu-backed chords of
04-interactions.md § Keyboard, per the Command Nexus inventory:
- Spatial arrow navigation (NavigationMath.nearest over the marquee
registry's frames — one geometry source), walking across interior
masonry columns, lanes, and into the shown trash; ⇧-arrows extend via
the same range function as ⇧-click and go inert at the liveness and
kind boundaries; ⌥-jumps with the ⌥↑ lane-domain escalation and ↓
descent; the empty selection seeds at the first lane's first card;
selection scrolls into view.
- selectionHead — the navigation cursor beside the anchor, set by every
click, moved by every arrow, dropped by the reload vanish rule.
- Board ▸ Open Card ⌘↩ (the one command enabled mid-edit: commits the
placeholder or rename and opens), Move Up/Move Down ⌥⌘↑/⌥⌘↓
(within-lane sort, gather-then-step, rank-permuting writes in one
bracket), Move Left/Move Right ⌘←/⌘→ (sole lane, one slot, never the
trash) — all validating and acting off one shared answer.
- Delete now selects the Finder-style successor sibling from the
pre-write snapshot, so repeated ⌫ walks down a lane; external
vanishing still only shrinks the selection.
- handleReturn rejects modified Returns; the trash column renders
eagerly so every row stays registered for navigation and the marquee.
686 unit tests (27 new).
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
The window-title widget arrives as a leading titlebar accessory — a
quiet chevron on board windows only, installed and removed by the
window controller's own attach lifecycle — anchoring the one
board-level surface as a transient popover (the board window
deliberately grows no toolbar item for it). Inside: board rename
editing frontmatter title only (the folder is never renamed; an empty
commit removes the key and the window title falls back to the folder
name), the embedded shared style editor permanently targeting the
board, and the labeled Git section that this milestone only reserves
— a mode-none explanation and a disabled stub where m7's add-git,
branch, remote, and authentication controls land. Cmd-I (File >
Board Info) toggles it per window through a focused scene value,
kept apart from board-scoped transient state since a titlebar
popover belongs to one window, not to the board. Escape reverts a
dirty rename field and falls through to dismiss otherwise; a foreign
rename resyncs the field only while unfocused. 12 new tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
One style-editor component, anchor-agnostic: a background grid (None
well plus the 12 palette colors) and a curated symbol grid (the
pathfinder's five-dozen set, leading well removing the icon key for
the level default), selection-aware across cards, lanes, and the
board itself. Batch edits compute per-dimension state — uniform,
mixed (no well selected), or an off-palette value labeled verbatim
outside the grids — and choosing a well applies to the whole target
set as one write bracket, skipping no-ops per field. The popover
tracks its target set live per the freshly ratified rule: targets
re-resolve by UUID on every reload, a vanished target leaves the set,
an emptied set dismisses the editor, and nothing ever silently
retargets to the board. Anchors landing now: Board > Style
(Opt-Cmd-S) and the card/lane context menus, which also carry the
quick-style recents row (app-wide, persisted, capped at six, None
never recorded) and the lane's width control twinning the menu
chords. The styling system's other two renders arrive with it: a
lane's background paints the C7 top-edge band, the board's paints
the window content background — malformed values paint nothing and
stay byte-identical on disk. 31 new tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
The lane title bar becomes real: leading SF Symbol (hand-written names
render leniently, unknown ones fall back to the level default), title
or secondary untitled placeholder, a quiet count badge that counts
exactly the cards the body renders (so the m5 search filter is
followed by construction), and a new-card button. The whole bar is
the reorder drag surface — no grip — with click-vs-movement splitting
select from drag; a pure proposal function maps the drag to an
insertion index and release commits through the Writer's same-parent
degenerate reorder, compacting and retrying when midpoint precision
runs out. Clicking never edits: inline rename is Return on the sole
selected card or Board > Rename for either kind, a third transient
editor beside the placeholder that tracks its target by UUID, commits
on focus loss, discards silently when the target vanishes, and
removes the title key on an empty commit. The new-card placeholder
renders at last — the settled Cmd-N target rule (pure, tested) files
it after the anchor card, at a selected lane's bottom, or into the
last-active lane; Return commits and re-selects the lane, Cmd-Return
also opens the card window, and a failed create discards the overlay.
New Card / New Lane / Rename land in the menus with focused-editor
and read-only validation; rename gets its own WriteOperation case in
the banner vocabulary. 59 new tests.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
The lane strip replaces the placeholder board: window width divides
across the lanes' width units (no horizontal scroll, no minimum width,
degenerate compression accepted), a lane of n units flowing its cards
into n round-robin masonry columns via a measurement-cached Layout.
Width has two deliberately opposite controls, both landing here: the
right-edge drag (ported verbatim from the pathfinder's ColumnResize)
freezes the 1x standard at drag start, snaps between integer widths
with the asymmetric shadow-leads tick and 10pt re-entry, grows the
window one standard width per snap so siblings keep their exact
pixels, and rubber-bands at the screen's visible frame — uncapped
otherwise; the Increase/Decrease Lane Width items (new Board menu,
Cmd-Opt-arrows) are the stepper's keyboard face and re-divide the
existing window width instead, never touching the window. Width
changes write through the new .resize WriteOperation ("Couldn't
resize…" in the banner vocabulary, which grows with the surfaces by
design); malformed width values render as one unit and stay untouched
on disk. 27 new tests port the pathfinder's resize-math suite onto
the uncapped range and pin the write path's fidelity.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY