Commit Graph
6 Commits
Author SHA1 Message Date
rzen 085a84abb2 Navigation's Move Left/Right learn a real card — the context menu's disabled rows compute a per-card cross-lane destination and land it through the drop's own rank machinery
CardMoveTarget (BoardCommands.swift), LaneMoveTarget's cousin: validates
the clicked card's own current lane against the live lane order rather
than the board's live selection, refuses a target that reaches outside
that lane (no coherent left for a spread), and answers an index —
the clicked card's own position in its lane, clamped — for the
adjacent live lane in either direction. Trash is never a candidate
(not a Lane); a collapsed lane is a fine landing (a fold hides cards,
it doesn't close the lane).

CardFaceView's Navigation rows now call moveCardAcrossLane(by:), which
hands CardMoveTarget's answer straight to BoardStore.moveCards(_:toLane:at:)
— the exact call a released drag makes, so rank-minting, the undo step,
the watcher echo and the banner all come free. Targeting is Copy/Cut's
own widening (targetIDs): the clicked card, or the live selection when
the clicked card is a member of it.

Enablement stays render-safe the way isSelected/selectedCount already
are: three new CardFaceView parameters (hasLeftNeighbor, hasRightNeighbor,
selectionSpansLanes) are hoisted once per lane in LaneView.scrollableCards
and handed down as compared parameters, never read from inside a card
face's own .disabled. Caught and fixed a real regression here during
development: an early cut of the multi-lane-spread check answered true
for any lane that simply didn't contain the selected card, which
flipped a compared parameter for most of the board on an ordinary
single-card select and defeated CardFaceView's equality gate wholesale
(BoardRenderPerformanceTests.selectionStillRepaints caught it at 151 of
180 card faces).

Tests: CardMoveTargetTests (KeyboardGrammarTests.swift) pins the pure
predicate — leftmost/rightmost lane, single lane, index clamping, a
widened group anchoring on the clicked member rather than its own
extent, the multi-lane-spread refusal, and an integration test feeding
the answer straight through moveCards. CardFaceViewEquatableTests
gains a case pinning the three new compared parameters.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-09 10:37:55 -04:00
rzen c87616f3fb Comments join attachments on the card face — a quiet bubble-and-count chip, present-only
A card whose thread holds one comment or more now draws a second trailing chip beside the
paperclip: a secondary-tinted bubble glyph plus its count, shown only when the count is above
zero (design ruling 2026-08-09, card e729e30a). Same styling family as the attachments chip —
caption size, secondary tint, decorative and hidden outright from the accessibility tree — but
this one carries a visible count rather than staying icon-only, per the ruling's own "bubble-style
SF Symbol + count." It sits after the attachments chip at the row's trailing edge, in both the
live title row and the drag replica.

The count is a new `Card.commentCount` field the loader fills with a readdir over `comments/`'s
identity-shaped children that carry their own `index.md` — `BoardLoader.commentCount(in:)`, built
on the same `identityShapedChildren` predicate a trash entry's held-card count already uses. Never
a parse: `.draft` and `.trash/` are excluded for free, the same dot-prefixed hidden-entry skip
`CommentThread.load` documents for both, so the walk stays exactly the O(cards) shape
01-storage-format.md § Enhanced schema already commits to. Because the count rides inside the
`card: Card` parameter `CardFaceView` already takes — not a new parameter of its own — drawing the
chip costs nothing beyond a field read on an already-compared value: no new Observable read joins
the body, and the equatable gate already covers it via `Card`'s synthesized `Equatable`.

The one divergence from the comments pane's parsed count is documented rather than hidden: a
comment folder whose `index.md` exists but fails to parse is a `Stray` the thread read excludes by
opening and rejecting it, a cost this readdir does not pay. The face may then read one comment
high until that folder is fixed or removed — the trade the ruling's "cheap directory-entry count…
not a parse" asks for, over paying full parse cost on every card of every load. Every well-formed
comment, and every card with no malformed one, agrees with the pane exactly.

VoiceOver: `AccessibilityPhrases.cardValue` gains a `comments: Int` parameter, appended after
attachments and before the cut-pending phrase — the same left-to-right order the two chips draw
in, so a sighted read and a VoiceOver read never disagree about which comes first. The trashed
lane row's own call site (an opaque unit with no comments to speak of) passes `comments: 0`.

Docs: DESIGN/03-board-ui.md's card-face section describes both chips and retires the stale "closed
with no growth" sentence, honestly recording the 2026-08-09 growth (the hero banner landed hours
earlier, this chip after it) as exposure of facts the card already carries rather than a body
excerpt. DESIGN/10-accessibility.md's flattened-element sentence gains the comment count.
DESIGN/01-storage-format.md's Enhanced schema paragraph records the chip as shipped. WISHLIST #9
is marked shipped in place — not renumbered, since #10 and #11 are cross-referenced elsewhere.

Tests: CardCommentCountListingTests (BoardLoaderTests.swift) pins the readdir against a synthetic
tree — no comments/ folder, an empty one, non-identity-shaped and index-less strays excluded,
.draft/.trash/ excluded for free, agreement with CommentThread.load's parsed count in the
well-formed case, and the one documented divergence on a malformed index.md.
AccessibilityPhrasesTests covers cardValue's new parameter alone, alongside attachments, and
all three fragments together. ViewEquatableTests pins that a comment landing on a card is a gate
difference. BoardRenderPerformanceTests adds a render-cost guard: one comment added to one card
on a hosted 180-card board re-renders a handful of bodies, not the board.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-09 01:21:33 -04:00
rzen ce92c24190 Hero image for cards — one of the card's own attachments, banded across its face
A card whose `hero:` names one of its own attachments draws that picture as a
banner across the full width of its plate, above the icon-and-title row,
aspect-fill cropped into a fixed 2.75 em band — 36pt at the standard body, and
em-scaled like every other figure the board draws, so it grows with the system
text size and with the board's zoom rather than shrinking against a title twice
its usual size. The figure sits deliberately under the 44pt a plain one-line
card is tall: a hero card should read as a card with a picture on it rather than
a picture with a caption, which is 03's standing rule that the title dominates.

The key's grammar is a **bare filename**, and that is what separates it from the
board background's `image` subkey rather than a nervousness about paths. A board
names a file anywhere under its root, so a path is that key's reading and where
it leads is the renderer's question. A card names one of the files it already
owns — the flat `attachments/` folder the app lists, relocates into, and carries
through every move, copy, trash and restore — so `hero: art/sketch.png` is not an
awkward spelling of a hero image, it is a value the key cannot mean. It therefore
has no reading at all: a value carrying a separator, or spelling `.`/`..`, or
empty, is malformed at the document layer, which renders it as absent and leaves
the coerce tier's trace, exactly as `width: 1.5` does. The bytes stay as written,
the resolver re-checks containment anyway, and the whole degrade family below
that — a name pointing at a missing file, an unreadable one, or one that is not
an image — ends the same way: no banner, no defect, nothing written.

That last promise is about *height* as much as about ink, so the band is given no
height at all until a picture has actually decoded. A card whose hero cannot be
drawn lays out identically to a card with no key, structurally rather than by a
branch somebody has to remember; the price is one settle per hero as a board
opens, and none after that. Everything else the face draws is attached outside
the new stack and is untouched by it — the accent stripe still runs the plate's
full leading edge across the band's corner, the selection and file-hover strokes
still ring the whole plate, the cut and drag dims still cover it, and the drop
model still registers the plate's real height, so a hero card is simply a taller
card the masonry already understands. The trash draws it too, by the one-face
rule.

Decoding is ImageIO's downsampling path off the main actor at a quarter of the
backdrop's pixel budget (`BoardBackdrop.decode` gained the limit as a parameter
rather than being copied), and the results live in one app-wide, deliberately
non-observable cache keyed on path plus the file's date and size. Non-observable
because a tracked write there would invalidate every hero face on the board,
which is the O(board) invalidation this view was rebuilt once already to shed;
each face holds its own picture in view state and seeds it from the cache, which
is also what lets the drag replica — whose preview builder is non-escaping and
cannot await anything — carry the band at the face's real height. Taking a stamp
twice from one URL value turned out to answer with the first read's date and size
however many times the bytes had changed, so `stamp(of:)` now drops its cached
resource values first; noticing a replacement is the only thing a stamp is for.

The face takes the resolved URL as a compared input rather than resolving it, for
selected-ness's reason one axis over: resolving needs the card's folder, which a
face does not know, and finding it from the snapshot would be a board walk per
face. The lane and the trash column each know their own container and compute it
once for the whole strip.

There is no in-app setter this version — the key is written by hand or by an
agent, which is why the guide bumps to v13 with a clause spelling the grammar out
beside the other card keys, and why `attachments/` gets the one-line pointer an
agent that has just written `![](attachments/x.png)` will need. "Set as Hero"
from the attachment row is future work, as is the card window and print, which
draw the same model and show no banner today.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-08 23:41:15 -04:00
rzen 9c857ae0cc Selected-ness rides down as a compared parameter — a marquee crossing repaints its faces, not the board
A selection change re-ran every CardFaceView on the board (180 bodies ≈ 85 ms on
the 6×30 fixture, 515 ≈ 233 ms on a real 515-card board, debug): the face's body
read store.selection in three places — isSelected, the drag replica's count, and
the context menu's styleTarget — and Observation invalidates every reader of the
property, past the equatable gate entirely. The band overlay stayed cheap, which
is why the marquee tracked the cursor while the highlight lagged ~0.4 s behind.

Now LaneView and TrashLaneView hoist one selection read per body and hand each
face isSelected/selectedCount as compared parameters; StyleMenuItems takes its
target as a deferred closure; TrashLaneRowView gains the same treatment plus the
Equatable gate it never needed before. Select-one-card: 180 bodies → 1. A
growing band costs the selection's own running size; the real board's crossing
fell 233 → 112 ms — the remainder is lane bodies re-measuring their masonry, a
separate lane-level finding recorded in RENDER-INSTRUMENTATION.md.

Also: select() gains defaultsSoleMember — the marquee's explicit nils never
avoided the sole-member default, so a one-card band acquired a selectionHead and
could scroll the lane out from under its own drag.

MarqueeRenderCostTests pins the shape: redundant samples cost zero bodies, a
growing band pays per crossing, and selectionStillRepaints holds a ≤8 budget.
2026-08-07 15:10:35 -04:00
rzen 8aefaf23ce The empty provider was never load-bearing — the dragless layer frees the rubber band
Measured on real events 2026-08-07, correcting the 2026-08-06 hosted
finding: a bare count-1 tap on LaneView's empty-space layer fires in
~1-3 ms with no drag source at all — the hold that made the empty
.onDrag look necessary was the sterile NSApp.postEvent stream
over-disambiguating. And the provider was actively harmful: even an
empty drag source claims the mouse-drag at threshold, starving the
marquee's simultaneous DragGesture after one sample — the band froze
and the mouseUp never arrived. The layer goes dragless; drags from
empty space belong wholly to MarqueeControl. PointerClick's and the
layer's comments retell the corrected story. Alongside: openCard is
typed @MainActor throughout, which makes the closure Sendable and
lets CardFaceRole carry it under CardFaceView's nonisolated ==.

Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
2026-08-07 12:55:54 -04:00
rzen 84f909a720 Proposal changes stop rebuilding the whole board — lanes and card faces gate on their values
LaneView and CardFaceView become Equatable and are instantiated through
.equatable(): the strip's body re-runs on every drop-proposal change, and
without the gates that rebuilt every lane and every card face on every
cursor move of a drag. The == compares value inputs and window-lived
collaborator identities; the closures BoardView rebuilds each pass are
deliberately excluded (BoardDropContext.isEquivalent / MarqueeControl.
isEquivalent / CardFaceRole.isEquivalent own that judgment). Observation
reads inside the bodies still self-invalidate — the lane under the drag
keeps re-running; the other lanes stop.

Ports the pathfinder's CardView/ColumnView gating pattern (drag-perf
suspect #2, card cbb6e476).

Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
2026-08-01 18:28:33 -04:00