f4b2de55fbfc3db5c3cdb7145eac623d986d9102
6
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
085a84abb2 |
Navigation's Move Left/Right learn a real card — the context menu's disabled rows compute a per-card cross-lane destination and land it through the drop's own rank machinery
CardMoveTarget (BoardCommands.swift), LaneMoveTarget's cousin: validates the clicked card's own current lane against the live lane order rather than the board's live selection, refuses a target that reaches outside that lane (no coherent left for a spread), and answers an index — the clicked card's own position in its lane, clamped — for the adjacent live lane in either direction. Trash is never a candidate (not a Lane); a collapsed lane is a fine landing (a fold hides cards, it doesn't close the lane). CardFaceView's Navigation rows now call moveCardAcrossLane(by:), which hands CardMoveTarget's answer straight to BoardStore.moveCards(_:toLane:at:) — the exact call a released drag makes, so rank-minting, the undo step, the watcher echo and the banner all come free. Targeting is Copy/Cut's own widening (targetIDs): the clicked card, or the live selection when the clicked card is a member of it. Enablement stays render-safe the way isSelected/selectedCount already are: three new CardFaceView parameters (hasLeftNeighbor, hasRightNeighbor, selectionSpansLanes) are hoisted once per lane in LaneView.scrollableCards and handed down as compared parameters, never read from inside a card face's own .disabled. Caught and fixed a real regression here during development: an early cut of the multi-lane-spread check answered true for any lane that simply didn't contain the selected card, which flipped a compared parameter for most of the board on an ordinary single-card select and defeated CardFaceView's equality gate wholesale (BoardRenderPerformanceTests.selectionStillRepaints caught it at 151 of 180 card faces). Tests: CardMoveTargetTests (KeyboardGrammarTests.swift) pins the pure predicate — leftmost/rightmost lane, single lane, index clamping, a widened group anchoring on the clicked member rather than its own extent, the multi-lane-spread refusal, and an integration test feeding the answer straight through moveCards. CardFaceViewEquatableTests gains a case pinning the three new compared parameters. Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy |
||
|
|
c87616f3fb |
Comments join attachments on the card face — a quiet bubble-and-count chip, present-only
A card whose thread holds one comment or more now draws a second trailing chip beside the paperclip: a secondary-tinted bubble glyph plus its count, shown only when the count is above zero (design ruling 2026-08-09, card e729e30a). Same styling family as the attachments chip — caption size, secondary tint, decorative and hidden outright from the accessibility tree — but this one carries a visible count rather than staying icon-only, per the ruling's own "bubble-style SF Symbol + count." It sits after the attachments chip at the row's trailing edge, in both the live title row and the drag replica. The count is a new `Card.commentCount` field the loader fills with a readdir over `comments/`'s identity-shaped children that carry their own `index.md` — `BoardLoader.commentCount(in:)`, built on the same `identityShapedChildren` predicate a trash entry's held-card count already uses. Never a parse: `.draft` and `.trash/` are excluded for free, the same dot-prefixed hidden-entry skip `CommentThread.load` documents for both, so the walk stays exactly the O(cards) shape 01-storage-format.md § Enhanced schema already commits to. Because the count rides inside the `card: Card` parameter `CardFaceView` already takes — not a new parameter of its own — drawing the chip costs nothing beyond a field read on an already-compared value: no new Observable read joins the body, and the equatable gate already covers it via `Card`'s synthesized `Equatable`. The one divergence from the comments pane's parsed count is documented rather than hidden: a comment folder whose `index.md` exists but fails to parse is a `Stray` the thread read excludes by opening and rejecting it, a cost this readdir does not pay. The face may then read one comment high until that folder is fixed or removed — the trade the ruling's "cheap directory-entry count… not a parse" asks for, over paying full parse cost on every card of every load. Every well-formed comment, and every card with no malformed one, agrees with the pane exactly. VoiceOver: `AccessibilityPhrases.cardValue` gains a `comments: Int` parameter, appended after attachments and before the cut-pending phrase — the same left-to-right order the two chips draw in, so a sighted read and a VoiceOver read never disagree about which comes first. The trashed lane row's own call site (an opaque unit with no comments to speak of) passes `comments: 0`. Docs: DESIGN/03-board-ui.md's card-face section describes both chips and retires the stale "closed with no growth" sentence, honestly recording the 2026-08-09 growth (the hero banner landed hours earlier, this chip after it) as exposure of facts the card already carries rather than a body excerpt. DESIGN/10-accessibility.md's flattened-element sentence gains the comment count. DESIGN/01-storage-format.md's Enhanced schema paragraph records the chip as shipped. WISHLIST #9 is marked shipped in place — not renumbered, since #10 and #11 are cross-referenced elsewhere. Tests: CardCommentCountListingTests (BoardLoaderTests.swift) pins the readdir against a synthetic tree — no comments/ folder, an empty one, non-identity-shaped and index-less strays excluded, .draft/.trash/ excluded for free, agreement with CommentThread.load's parsed count in the well-formed case, and the one documented divergence on a malformed index.md. AccessibilityPhrasesTests covers cardValue's new parameter alone, alongside attachments, and all three fragments together. ViewEquatableTests pins that a comment landing on a card is a gate difference. BoardRenderPerformanceTests adds a render-cost guard: one comment added to one card on a hosted 180-card board re-renders a handful of bodies, not the board. Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy |
||
|
|
ce92c24190 |
Hero image for cards — one of the card's own attachments, banded across its face
A card whose `hero:` names one of its own attachments draws that picture as a banner across the full width of its plate, above the icon-and-title row, aspect-fill cropped into a fixed 2.75 em band — 36pt at the standard body, and em-scaled like every other figure the board draws, so it grows with the system text size and with the board's zoom rather than shrinking against a title twice its usual size. The figure sits deliberately under the 44pt a plain one-line card is tall: a hero card should read as a card with a picture on it rather than a picture with a caption, which is 03's standing rule that the title dominates. The key's grammar is a **bare filename**, and that is what separates it from the board background's `image` subkey rather than a nervousness about paths. A board names a file anywhere under its root, so a path is that key's reading and where it leads is the renderer's question. A card names one of the files it already owns — the flat `attachments/` folder the app lists, relocates into, and carries through every move, copy, trash and restore — so `hero: art/sketch.png` is not an awkward spelling of a hero image, it is a value the key cannot mean. It therefore has no reading at all: a value carrying a separator, or spelling `.`/`..`, or empty, is malformed at the document layer, which renders it as absent and leaves the coerce tier's trace, exactly as `width: 1.5` does. The bytes stay as written, the resolver re-checks containment anyway, and the whole degrade family below that — a name pointing at a missing file, an unreadable one, or one that is not an image — ends the same way: no banner, no defect, nothing written. That last promise is about *height* as much as about ink, so the band is given no height at all until a picture has actually decoded. A card whose hero cannot be drawn lays out identically to a card with no key, structurally rather than by a branch somebody has to remember; the price is one settle per hero as a board opens, and none after that. Everything else the face draws is attached outside the new stack and is untouched by it — the accent stripe still runs the plate's full leading edge across the band's corner, the selection and file-hover strokes still ring the whole plate, the cut and drag dims still cover it, and the drop model still registers the plate's real height, so a hero card is simply a taller card the masonry already understands. The trash draws it too, by the one-face rule. Decoding is ImageIO's downsampling path off the main actor at a quarter of the backdrop's pixel budget (`BoardBackdrop.decode` gained the limit as a parameter rather than being copied), and the results live in one app-wide, deliberately non-observable cache keyed on path plus the file's date and size. Non-observable because a tracked write there would invalidate every hero face on the board, which is the O(board) invalidation this view was rebuilt once already to shed; each face holds its own picture in view state and seeds it from the cache, which is also what lets the drag replica — whose preview builder is non-escaping and cannot await anything — carry the band at the face's real height. Taking a stamp twice from one URL value turned out to answer with the first read's date and size however many times the bytes had changed, so `stamp(of:)` now drops its cached resource values first; noticing a replacement is the only thing a stamp is for. The face takes the resolved URL as a compared input rather than resolving it, for selected-ness's reason one axis over: resolving needs the card's folder, which a face does not know, and finding it from the snapshot would be a board walk per face. The lane and the trash column each know their own container and compute it once for the whole strip. There is no in-app setter this version — the key is written by hand or by an agent, which is why the guide bumps to v13 with a clause spelling the grammar out beside the other card keys, and why `attachments/` gets the one-line pointer an agent that has just written `` will need. "Set as Hero" from the attachment row is future work, as is the card window and print, which draw the same model and show no banner today. Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy |
||
|
|
9c857ae0cc |
Selected-ness rides down as a compared parameter — a marquee crossing repaints its faces, not the board
A selection change re-ran every CardFaceView on the board (180 bodies ≈ 85 ms on the 6×30 fixture, 515 ≈ 233 ms on a real 515-card board, debug): the face's body read store.selection in three places — isSelected, the drag replica's count, and the context menu's styleTarget — and Observation invalidates every reader of the property, past the equatable gate entirely. The band overlay stayed cheap, which is why the marquee tracked the cursor while the highlight lagged ~0.4 s behind. Now LaneView and TrashLaneView hoist one selection read per body and hand each face isSelected/selectedCount as compared parameters; StyleMenuItems takes its target as a deferred closure; TrashLaneRowView gains the same treatment plus the Equatable gate it never needed before. Select-one-card: 180 bodies → 1. A growing band costs the selection's own running size; the real board's crossing fell 233 → 112 ms — the remainder is lane bodies re-measuring their masonry, a separate lane-level finding recorded in RENDER-INSTRUMENTATION.md. Also: select() gains defaultsSoleMember — the marquee's explicit nils never avoided the sole-member default, so a one-card band acquired a selectionHead and could scroll the lane out from under its own drag. MarqueeRenderCostTests pins the shape: redundant samples cost zero bodies, a growing band pays per crossing, and selectionStillRepaints holds a ≤8 budget. |
||
|
|
8aefaf23ce |
The empty provider was never load-bearing — the dragless layer frees the rubber band
Measured on real events 2026-08-07, correcting the 2026-08-06 hosted finding: a bare count-1 tap on LaneView's empty-space layer fires in ~1-3 ms with no drag source at all — the hold that made the empty .onDrag look necessary was the sterile NSApp.postEvent stream over-disambiguating. And the provider was actively harmful: even an empty drag source claims the mouse-drag at threshold, starving the marquee's simultaneous DragGesture after one sample — the band froze and the mouseUp never arrived. The layer goes dragless; drags from empty space belong wholly to MarqueeControl. PointerClick's and the layer's comments retell the corrected story. Alongside: openCard is typed @MainActor throughout, which makes the closure Sendable and lets CardFaceRole carry it under CardFaceView's nonisolated ==. Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy |
||
|
|
84f909a720 |
Proposal changes stop rebuilding the whole board — lanes and card faces gate on their values
LaneView and CardFaceView become Equatable and are instantiated through .equatable(): the strip's body re-runs on every drop-proposal change, and without the gates that rebuilt every lane and every card face on every cursor move of a drag. The == compares value inputs and window-lived collaborator identities; the closures BoardView rebuilds each pass are deliberately excluded (BoardDropContext.isEquivalent / MarqueeControl. isEquivalent / CardFaceRole.isEquivalent own that judgment). Observation reads inside the bodies still self-invalidate — the lane under the drag keeps re-running; the other lanes stop. Ports the pathfinder's CardView/ColumnView gating pattern (drag-perf suspect #2, card cbb6e476). Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97 |