A selection change re-ran every CardFaceView on the board (180 bodies ≈ 85 ms on
the 6×30 fixture, 515 ≈ 233 ms on a real 515-card board, debug): the face's body
read store.selection in three places — isSelected, the drag replica's count, and
the context menu's styleTarget — and Observation invalidates every reader of the
property, past the equatable gate entirely. The band overlay stayed cheap, which
is why the marquee tracked the cursor while the highlight lagged ~0.4 s behind.
Now LaneView and TrashLaneView hoist one selection read per body and hand each
face isSelected/selectedCount as compared parameters; StyleMenuItems takes its
target as a deferred closure; TrashLaneRowView gains the same treatment plus the
Equatable gate it never needed before. Select-one-card: 180 bodies → 1. A
growing band costs the selection's own running size; the real board's crossing
fell 233 → 112 ms — the remainder is lane bodies re-measuring their masonry, a
separate lane-level finding recorded in RENDER-INSTRUMENTATION.md.
Also: select() gains defaultsSoleMember — the marquee's explicit nils never
avoided the sole-member default, so a one-card band acquired a selectionHead and
could scroll the lane out from under its own drag.
MarqueeRenderCostTests pins the shape: redundant samples cost zero bodies, a
growing band pays per crossing, and selectionStillRepaints holds a ≤8 budget.
View ▸ Zoom In / Zoom Out / Actual Size (⌘+ / ⌘− / ⌘0): 75%–200% in eight
rungs, app-wide and persisted (the Show Comments precedent) — a viewing
comfort, not a property of any one board. The level travels as
BoardZoomContext in the environment, injected on BoardView alone so the
banner strip, search bar, sheets and popovers stay at the system size; the
environment is also what carries it through CardFaceView's equality gate,
which compares nothing that moves with the level. Every BoardMetrics figure
follows zoom.bodyPointSize — card and lane chrome, drag replicas and the
count badge, the resize handle, the trash column — and the drop registry
carries the ruler for event-time reads, with the autoscroller's three
reaches turning font-derived (reachSide named as the stripGap it always
equalled). Lanes still divide the window; zoom never moves the window or
its floor. The toolbar gains a catalog-only Zoom In/Out pair mirroring the
menu rows' predicate; zoom holds shut mid-drag (frozen geometry), each rung
announces itself to VoiceOver, and the render suite pins both invariants:
a rung repaints every face, a no-op Actual Size repaints nothing.
Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
Gap #12 ruled into 04 ▸ the trash-drop bullet: the refusal fall-through's
honest reading (the column declines to be a target, it does not cancel
the held drag) covers only promises the refusal leaves keepable — lane
shadows keep drawing and an ⌥-copy lands where they are. A standing
proposal naming the trash itself is the promise the refusal just broke,
so it withdraws: the drag goes proposal-less over the column, release
with no proposal cancels in agreement with the empty picture, and
lifting ⌥ re-asks at the same address. Implementation filed on the
Implementation board.
Claude-Session: https://claude.ai/code/session_014PtZdPwqZuqEDLc6wZMtEy
DragReplicaStyle spells the pathfinder's constant ambient shadow once
(black 16%, radius 2.5, y 1.5) and all three replica faces — card,
lane, trashed lane — wear it via one modifier; the ghost fans compose
from the same faces so every copy inherits it, dimmed by its own
opacity. 03 § Motion's "pickup lift (scale + shadow)" supplies the
scale from the system session but no shadow on the preview image — the
replica is the only place it can come from. BoardMetrics.replicaPadding
was already written to keep exactly this shadow from clipping and was
simply unused until now.
Drag-perf card 24397310.
Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
The trash sorts by modified descending — the arrival rank mint retires
(Ranks.isOrderedForTrash one comparator, loader + merged order agree;
the legacy deleted: migration stamps modified from the tombstone
timestamp where parseable; delete undo steps validate existence-only;
agent guide v8). Trash selection goes kind-blind — ranges, marquee,
Select All, and the successor walk sweep both kinds; the guard moves to
the exits (mixed-payload drop refusal, copy/cut validation). The copy
stamping preflight widens back to comment depth (load-scoped posture —
the board always loads, the gesture refuses whole). Fixes a latent
no-op: trashed-lane drag restore never fired (DragSession.beginLanes
hard-coded the board container).
2403 tests in 413 suites green.
Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
Phase 2 completes the lanes-in-trash card. TrashEntry merges the
trash's two kinds by rank in exactly ONE place (ItemPath.resolve's
own merge deleted in favor of it — the three-merge-points finding
shrinks instead of growing). TrashLaneRowView renders the opaque
row — tertiary plate, level-default lane glyph never the lane's own
icon, title + card count, no accents, no expansion; the column badge
counts rendered rows. Selection grammar: kind-homogeneous trash
selections — ranges skip the other kind, ⇧-extension stops at the
kind boundary, plain arrows walk the merged order, marquee stays
card-only (now load-bearing: rows register frames for arrows),
Select All card-scoped; successor-on-purge crosses kinds like
navigation as the interim for open Gap 7b5cbc90. Drag: TrashDrop
accepts lane sessions (drop on shown trash deletes), restoreLanes
routes a trash-sourced strip drop as an arrival-ranked within-board
move with an undo step. Clipboard: ⌘X/⌘V lane restore via opaque
lane subjects; fixed boardRoot(ofLaneFolder:) returning .trash as
the root — a same-board restore looked like an import and would
have reminted the lane it was restoring (pinned by test). A11y:
row = one flattened "title, deleted lane, N cards" element with
Delete/Reveal actions; BoardDiff crossings read lanes as
deleted/restored, shown-trash churn digested at row level. Agent
guide stays v7 — the literal already teaches lanes-trash-by-move
and kind stamping; drift-guard pins those lines. README trash
paragraph notes lanes.
Both schemes 1893 tests / 322 suites green.
Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY