import Foundation
import Markdown
// MARK: - BodyMarkup
/// A card body parsed into the shapes Preview renders — **the whole of the Markdown subset
/// 05-card-window.md ▸ Preview settles, and nothing else**.
///
/// ### Why a model at all, rather than parser → attributed string
///
/// Three of Preview's rules are decisions, not drawing, and every one of them is invisible in a
/// pile of `NSAttributedString` attributes:
///
/// - **HTML is literal text.** `x` in a body is code-styled characters, never a rendered
/// bold — "never interpreted — no web view, per 00-vision.md's no-web-tech stance". That is a
/// *classification*, and `BodyInline.html` is where it is made once.
/// - **An image is local or it is not.** A relative path resolves against the card's own folder and
/// renders inline; anything carrying a URL scheme is **never fetched** — Preview does no
/// networking — and renders as a quiet placeholder chip. `BodyTarget` is that fork, and it is the
/// same fork a link takes (browser vs. default app), which is why one type serves both.
/// - **A task checkbox knows where it came from.** Clicking one flips *exactly that character* in
/// the source, every other byte untouched, so the model has to carry the source offset the write
/// will aim at (`BodyTask.markerOffset`) — a render that lost it could only re-serialize the
/// whole body, which is precisely what the storage contract forbids.
///
/// Keeping those three in a value type also makes them testable without a window, which is the
/// other half of the reason: `BodyMarkupTests` asserts the mapping construct by construct, and the
/// renderer beneath it is then only ever wrong about *typography*.
///
/// ### Offsets are UTF-8 byte offsets into the body
///
/// Not `String.Index`, not character counts. Two reasons, and they agree:
/// swift-markdown's `SourceLocation.column` is itself "the number of bytes in UTF-8 encoding from
/// the start of the line", so byte offsets are the units the parser already speaks; and the write
/// this model feeds is a **byte** edit (`BodyMarkup.flippingTaskMarker`), so anything else would
/// have to be converted at the one point where being off by one corrupts a file.
///
/// Offsets are into the **body** — the text after the frontmatter's closing delimiter, which is
/// exactly `FrontmatterDocument.body` — never into the whole `index.md`.
public struct BodyMarkup: Equatable, Sendable {
/// The body's top-level blocks, in document order.
public let blocks: [BodyBlock]
public init(blocks: [BodyBlock]) {
self.blocks = blocks
}
/// Whether there is nothing to preview — **the mode rule's input** (05 ▸ Mode grammar: a card
/// opens in Preview "unless its body is empty, which opens straight into Edit"). Whitespace
/// counts as empty: a body of one newline previews as a blank page, and sending the user to a
/// blank *preview* of a blank body is the ceremony the rule exists to remove.
public static func isEmpty(_ body: String) -> Bool {
body.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty
}
/// Parses a card body.
///
/// **Total** — there is no error case. A body is whatever the user (or an agent, or a hand
/// edit) put there; CommonMark has no parse failures, and a file that reached this point
/// already passed the loader's strict UTF-8 and frontmatter gates. Anything the subset does not
/// model degrades to its plain text rather than disappearing.
///
/// **Smart typography is off** (`.disableSmartOpts`). Preview renders the bytes on disk: a
/// `--` that silently became an en dash would be a preview of a document the file does not
/// contain, and would also put the rendered text out of step with ⌘F over it.
public static func parse(_ body: String) -> BodyMarkup {
let document = Document(parsing: body, options: [.disableSmartOpts])
let builder = Builder(body: body)
return BodyMarkup(blocks: builder.blocks(of: document))
}
}
// MARK: - Blocks
/// A span of the body, in UTF-8 byte offsets — `start..` is five code-styled characters.
case html(String)
/// A hard break (two trailing spaces, or a backslash).
case lineBreak
/// An ordinary newline inside a paragraph.
case softBreak
case link(target: BodyTarget, inlines: [BodyInline])
case image(BodyImage)
}
/// An image reference. `alt` is the bracket text — the placeholder chip's label for an image
/// Preview will not fetch, and the accessibility description for one it will.
public struct BodyImage: Equatable, Sendable {
public let target: BodyTarget
public let alt: String
public let title: String?
public init(target: BodyTarget, alt: String, title: String? = nil) {
self.target = target
self.alt = alt
self.title = title
}
}
/// Where a link or an image points — **the one classification both need**, and the reason it is
/// one type: a link and an image ask the same question of a destination (does it carry a URL
/// scheme?) and act on the two answers differently.
///
/// - `.absolute` — the destination has a scheme: `https:`, `mailto:`, `file:`, `data:`. A **link**
/// opens it with the system (external URLs open in the browser); an **image** is *never fetched*
/// — Preview does no networking, sandbox-quiet and files-first — and renders as a quiet
/// placeholder chip carrying its alt text or the URL (05 ▸ Preview).
/// - `.relative` — no scheme: a path resolved against the card's own folder. This is the supported
/// image story (`` renders inline) and, for links, the "open the target
/// file with its default app" path.
///
/// An empty destination is `.relative("")`: it names nothing, resolves to nothing, and both
/// surfaces already have to cope with a path that does not exist on disk.
public enum BodyTarget: Equatable, Sendable {
case absolute(String)
case relative(String)
/// The classifier itself. A scheme is what `URLComponents` finds *and* what a human would call
/// one: `URL(string:)` alone would happily read `attachments/shot.png` as a relative URL and
/// report no scheme, which is the answer we want, but it also tolerates shapes that differ
/// between OS versions — asking for the scheme explicitly keeps the question narrow.
///
/// A Windows-style `C:\path` is *not* treated as a scheme: a single-letter scheme is
/// vanishingly unlikely to be a real URL and overwhelmingly likely to be a path.
public static func classify(_ destination: String?) -> BodyTarget {
let text = destination ?? ""
guard let scheme = URLComponents(string: text)?.scheme, scheme.count > 1 else {
return .relative(text)
}
return .absolute(text)
}
/// The destination as written, whichever case it took.
public var text: String {
switch self {
case let .absolute(text), let .relative(text): text
}
}
/// The URL this destination names, given the card's own folder — the **one** place a body's
/// text becomes something the system can be asked to open or read.
///
/// - `.absolute` is handed to `URL(string:)` as written. A malformed one is `nil`, which is
/// the honest answer: a link that is not a URL opens nothing.
/// - `.relative` resolves against `cardFolder` — 05-card-window.md's rule for both images
/// ("resolved against the card's own folder") and links ("relative links open the target file
/// with its default app … resolved against the card folder, like images"). Percent-encoding
/// is undone first, because `attachments/my%20shot.png` names a file with a space in it.
/// - A **rooted** path (`/Users/…`) is taken as the absolute file path it plainly is rather
/// than being glued onto the card folder, which would name a file nobody meant.
///
/// `nil` for an empty destination and for a relative one with no card folder to stand on.
/// Deliberately **not** confined to the card's folder: `../sibling/notes.md` is a link a
/// files-first app has no business silently refusing, and the app opens files with the system
/// rather than reading them into itself.
func resolve(inCardFolder cardFolder: URL?) -> URL? {
switch self {
case let .absolute(text):
return URL(string: text)
case let .relative(text):
guard !text.isEmpty else { return nil }
let decoded = text.removingPercentEncoding ?? text
if decoded.hasPrefix("/") { return URL(fileURLWithPath: decoded).standardizedFileURL }
guard let cardFolder else { return nil }
return URL(fileURLWithPath: decoded, relativeTo: cardFolder).standardizedFileURL
}
}
}
// MARK: - Building the model
/// The swift-markdown → `BodyMarkup` conversion, kept private so the model above is the only
/// vocabulary anything else sees. A `Markup` tree is a reference-flavoured API with a `_data`
/// escape hatch on every node; letting it past this file would put a second, richer, mutable
/// representation of a card body into the app for no gain.
private struct Builder {
/// The body's bytes, and where each 1-based line starts in them — the two facts every
/// `SourceLocation` → byte-offset conversion needs, computed once for the whole parse.
private let utf8: [UInt8]
private let lineStarts: [Int]
init(body: String) {
utf8 = Array(body.utf8)
lineStarts = Self.lineStarts(of: utf8)
}
/// Byte offsets at which each line begins, `lineStarts[0]` being line 1.
///
/// Every ending is honoured — `\n`, `\r\n`, and a lone `\r` — because a card body is whatever
/// its author's editor writes and "line endings are preserved per line, never normalized"
/// (01-storage-format.md ▸ Fractal layout ▸ Rules). A CRLF file's `\r` sits at the end of the
/// line it terminates, which is exactly where cmark's columns leave it.
private static func lineStarts(of utf8: [UInt8]) -> [Int] {
var starts = [0]
var index = 0
while index < utf8.count {
if utf8[index] == 0x0A {
starts.append(index + 1)
} else if utf8[index] == 0x0D {
let isCRLF = index + 1 < utf8.count && utf8[index + 1] == 0x0A
starts.append(index + (isCRLF ? 2 : 1))
if isCRLF { index += 1 }
}
index += 1
}
return starts
}
/// A parser location as a byte offset into the body, or `nil` when it names a line that is not
/// there — which a well-formed parse never produces, and a defensive `nil` is cheaper than a
/// crash if it ever did.
private func offset(of location: SourceLocation) -> Int? {
let line = location.line - 1
guard line >= 0, line < lineStarts.count else { return nil }
let offset = lineStarts[line] + max(0, location.column - 1)
return offset <= utf8.count ? offset : utf8.count
}
private func span(of markup: Markup) -> BodySpan? {
guard let range = markup.range,
let start = offset(of: range.lowerBound),
let end = offset(of: range.upperBound)
else { return nil }
return BodySpan(start: start, end: max(start, end))
}
// MARK: Blocks
func blocks(of parent: Markup) -> [BodyBlock] {
parent.children.compactMap(block(_:))
}
private func block(_ markup: Markup) -> BodyBlock? {
switch markup {
case let heading as Heading:
.heading(level: heading.level, inlines: inlines(of: heading), range: span(of: heading))
case let paragraph as Paragraph:
.paragraph(inlines: inlines(of: paragraph), range: span(of: paragraph))
case let code as CodeBlock:
.code(code: code.code, language: code.language, range: span(of: code))
case let html as HTMLBlock:
.html(raw: html.rawHTML, range: span(of: html))
case let rule as ThematicBreak:
.thematicBreak(range: span(of: rule))
case let quote as BlockQuote:
.quote(blocks: blocks(of: quote), range: span(of: quote))
case let list as UnorderedList:
.list(BodyList(isOrdered: false, start: 1, items: items(of: list)), range: span(of: list))
case let list as OrderedList:
.list(BodyList(isOrdered: true, start: Int(list.startIndex), items: items(of: list)), range: span(of: list))
case let table as Table:
.table(self.table(table), range: span(of: table))
case let container as BlockContainer:
// Nothing else in the subset nests, so anything that lands here is a shape the parser
// produced and Preview does not model (a block directive, a custom block). Rendering
// its children keeps the user's words on screen instead of swallowing them.
.quote(blocks: blocks(of: container), range: span(of: container))
default:
// A leaf outside the subset degrades to its own plain text, same reasoning.
markup.childCount == 0
? nil
: .paragraph(inlines: inlines(of: markup), range: span(of: markup))
}
}
private func items(of list: ListItemContainer) -> [BodyListItem] {
list.listItems.map { item in
BodyListItem(task: task(of: item), blocks: blocks(of: item))
}
}
/// The item's checkbox, located in the source.
///
/// cmark hands over the *state* and the item's start; the marker's own offset is found by
/// scanning forward from that start for the first `[ ]`/`[x]`/`[X]` on the item's opening line
/// (`BodyMarkup.taskMarkerOffset`). Scanning rather than arithmetic because the distance from
/// the item's start to its bracket is not fixed — `-`, `*`, `+`, `1.`, `12)` and any amount of
/// indentation all lead the same checkbox.
private func task(of item: ListItem) -> BodyTask? {
guard let checkbox = item.checkbox else { return nil }
let isChecked = checkbox == .checked
guard let range = item.range, let start = offset(of: range.lowerBound) else {
return BodyTask(isChecked: isChecked, markerOffset: nil)
}
return BodyTask(
isChecked: isChecked,
markerOffset: BodyMarkup.taskMarkerOffset(in: utf8, scanningFrom: start)
)
}
private func table(_ table: Table) -> BodyTable {
let header = cells(of: table.head)
let rows: [[BodyTableCell]] = table.body.rows.map { cells(of: $0) }
let width = max(table.maxColumnCount, max(header.count, rows.map(\.count).max() ?? 0))
var alignments = table.columnAlignments.map(Self.alignment(_:))
if alignments.count < width {
alignments.append(contentsOf: Array(repeating: BodyTable.Alignment.unspecified, count: width - alignments.count))
} else if alignments.count > width {
alignments = Array(alignments.prefix(width))
}
return BodyTable(alignments: alignments, header: header, rows: rows)
}
private static func alignment(_ alignment: Table.ColumnAlignment?) -> BodyTable.Alignment {
switch alignment {
case .none: .unspecified
case .some(.left): .leading
case .some(.center): .center
case .some(.right): .trailing
}
}
private func cells(of container: any TableCellContainer) -> [BodyTableCell] {
container.cells.map { cell in
BodyTableCell(inlines: inlines(of: cell), colspan: Int(cell.colspan))
}
}
// MARK: Inlines
private func inlines(of parent: Markup) -> [BodyInline] {
parent.children.compactMap(inline(_:))
}
private func inline(_ markup: Markup) -> BodyInline? {
switch markup {
case let text as Markdown.Text:
.text(text.string)
case let emphasis as Emphasis:
.emphasis(inlines(of: emphasis))
case let strong as Strong:
.strong(inlines(of: strong))
case let struck as Strikethrough:
.strikethrough(inlines(of: struck))
case let code as InlineCode:
.code(code.code)
case let html as InlineHTML:
// The rule, in one line: what the author typed is what the reader sees.
.html(html.rawHTML)
case is LineBreak:
.lineBreak
case is SoftBreak:
.softBreak
case let image as Image:
.image(BodyImage(
target: BodyTarget.classify(image.source),
alt: image.plainText,
title: image.title
))
case let link as Link:
.link(target: BodyTarget.classify(link.destination), inlines: inlines(of: link))
case let plain as PlainTextConvertibleMarkup:
// Anything else the parser can still say in words (a symbol link, a custom inline).
.text(plain.plainText)
default:
nil
}
}
}
// MARK: - The task marker, found and flipped
/// The two halves of the checkbox contract that are **pure byte work** — finding the marker, and
/// flipping it — kept together and kept out of the renderer, because the write side
/// (`BoardWriter.toggleTaskMarker`) needs the second one and must not import a Markdown parser to
/// get it.
public extension BodyMarkup {
/// Whether a byte is a checkbox marker, and what it means: `" "` unchecked, `x`/`X` checked.
static func markerState(_ byte: UInt8) -> Bool? {
switch byte {
case 0x20: false
case 0x78, 0x58: true
default: nil
}
}
/// The offset of the character between the first `[…]` checkbox brackets at or after `start`,
/// **on that line only** — the scan `BodyTask.markerOffset` is built from.
///
/// Line-scoped because a task item's checkbox is by definition the first thing on the item's
/// own line; letting the scan run past the newline would let a later line's literal `[x]` be
/// mistaken for this item's box.
static func taskMarkerOffset(in utf8: [UInt8], scanningFrom start: Int) -> Int? {
var index = max(0, start)
while index + 2 < utf8.count {
let byte = utf8[index]
if byte == 0x0A || byte == 0x0D { return nil }
if byte == 0x5B, markerState(utf8[index + 1]) != nil, utf8[index + 2] == 0x5D {
return index + 1
}
index += 1
}
return nil
}
/// `body` with the checkbox at `offset` flipped — **one byte changed, and nothing else** — or
/// `nil` when the bytes there are not the checkbox the caller was shown.
///
/// The `expecting` guard is the reason this returns an optional rather than a `String`. A
/// Preview click carries the state the *user saw*; between the render and the write the file
/// may have been rewritten by an agent, a hand edit, or a pull. Flipping blindly at a stale
/// offset would put an `x` in the middle of whatever now lives there. So the write refuses
/// unless three things still hold: the brackets are where they were, what sits between them is
/// a marker, and it reads the way the user saw it.
///
/// Rebuilding through `String(decoding:as:)` is lossless here by construction: the bytes came
/// from a `String`, and the one byte replaced is ASCII in both directions.
static func flippingTaskMarker(in body: String, at offset: Int, expecting checked: Bool) -> String? {
var bytes = Array(body.utf8)
guard offset > 0, offset + 1 < bytes.count,
bytes[offset - 1] == 0x5B, bytes[offset + 1] == 0x5D,
let state = markerState(bytes[offset]), state == checked
else { return nil }
bytes[offset] = checked ? 0x20 : 0x78
return String(decoding: bytes, as: UTF8.self)
}
}