import AppKit import SwiftUI import UniformTypeIdentifiers // MARK: - What each lane draws, as the drag reads it /// Where each lane's card grid and title bar are drawn and how tall its cards are — the measured /// half of the card masonry's drop geometry, one registry per board window. /// /// **Deliberately not `@Observable`.** Nothing renders off it: it exists so a drop delegate and the /// autoscroll driver can ask, at *event* time, where the grid is and what the resting row extents /// are. Observing it would invalidate the strip on every layout pass, which is the animation /// feedback loop this whole model exists to avoid. /// /// ### What is measured here, and why that is animation-proof /// /// 03-board-ui.md § Motion forbids reading *mid-flight* measurements. Two things are read here and /// neither is one: /// /// - **The grid's frame.** A lane's card area does not move while a card session is in flight: the /// masonry reflows *inside* it, and the strip only reflows for a lane session, which reads none of /// this. /// - **Each card's height.** A card's height is content-driven — the column width is fixed by the /// lane's unit count — so it does not animate under the reflow; only positions do. The positions /// are never measured: they are replayed analytically from these heights through /// `MasonryPlacement.frames(heights:)`, which is the very function `MasonryLayout` places with /// (DRAG-REORDER.md § The card masonry). /// - **Each lane's header frame.** The title bar sits outside the card scroll view and above it, so /// it neither scrolls nor reflows for anything a drop can do; it is read for one rule only — "a /// release on the lane header resolves to the topmost position" (04-interactions.md ▸ Drag and /// drop, settled 2026-07-28), which needs an edge the scrolling masonry cannot supply. /// /// The one input that *is* frozen at drag start is the **dragged** cards' own heights, which live on /// `DragSession`: the pickup transition scales the replica and corrupts its last measured frame. @MainActor final class LaneDropRegistry { /// One lane's masonry, as drawn. struct Grid: Equatable, Sendable { /// The card area's frame in the window's SwiftUI global space — the space the physical /// cursor is converted into (`BoardDropContext.globalCursor`). var frame: CGRect /// Interior masonry columns — the lane's width units. var columns: Int /// Spacing between columns and between stacked cards. var spacing: CGFloat } /// The height a card with no registered measurement is assumed to have — a lane whose faces have /// not laid out yet. Nominal rather than zero, so the resting rows still tile. static let nominalCardHeight: CGFloat = 44 /// The board strip's own frame in the window's SwiftUI global space — the origin the strip /// coordinates `DropSlotMath.laneExtents` is written in are measured from. It lives here rather /// than in the view's `@State` so a delegate reads the *current* rectangle at event time. var stripFrame: CGRect = .zero private(set) var grids: [ItemID: Grid] = [:] private(set) var heights: [ItemID: CGFloat] = [:] /// Each lane's title bar, in the same global space `Grid.frame` is written in — the topmost-rule /// stripe (`FileDropZones.landing`). Absent for a lane that has not laid its header out yet, and /// the file zones then let the masonry answer alone. private(set) var headers: [ItemID: CGRect] = [:] func update(_ grid: Grid, for laneID: ItemID) { grids[laneID] = grid } func removeGrid(_ laneID: ItemID) { grids.removeValue(forKey: laneID) } func update(header frame: CGRect, for laneID: ItemID) { headers[laneID] = frame } func removeHeader(_ laneID: ItemID) { headers.removeValue(forKey: laneID) } func update(height: CGFloat, for cardID: ItemID) { heights[cardID] = height } func removeHeight(_ cardID: ItemID) { heights.removeValue(forKey: cardID) } } // MARK: - The board window's half of a drop /// Everything a drop delegate — and the autoscroll driver — needs to answer "where would this land", /// read at **event** time rather than captured at body-evaluation time. /// /// The closures are the point: a captured snapshot of the strip's frame or its standard width goes /// stale the moment the layout animates, and two delegates holding different snapshots would flap /// the proposal between them. @MainActor struct BoardDropContext { let store: BoardStore let session: DragSession let registry: LaneDropRegistry /// The strip's inter-lane gap, which is also its outer margin. let gap: CGFloat /// The window hosting this board — the physical cursor is converted through it. let window: @MainActor () -> NSWindow? /// The strip's frame in the window's SwiftUI global space. let stripFrame: @MainActor () -> CGRect /// The strip's 1× lane width for the current drag context (`LaneLayoutMath.standardWidth`). let standard: @MainActor () -> CGFloat // MARK: The cursor /// The physical cursor in the window's SwiftUI global space. /// /// **`NSEvent.mouseLocation`, never `DropInfo.location`** (DRAG-REORDER.md § Animation-proof /// inputs): the drop callback's location is expressed in the target view's space, and that view /// may itself be mid-reflow. This is also what `LaneResizeSession` and `MarqueeSession` already /// read. func globalCursor() -> CGPoint? { guard let window = window(), let content = window.contentView else { return nil } let inWindow = window.convertPoint(fromScreen: NSEvent.mouseLocation) let inContent = content.convert(inWindow, from: nil) // SwiftUI's global space is top-left-origin; an unflipped `NSView` is bottom-left. let y = content.isFlipped ? inContent.y : content.bounds.height - inContent.y return CGPoint(x: inContent.x, y: y) } /// The cursor in strip coordinates — 0 at the strip's leading edge, outer margin included, which /// is the origin `DropSlotMath.laneExtents` assumes. func stripCursor() -> CGPoint? { guard let cursor = globalCursor() else { return nil } let frame = stripFrame() return CGPoint(x: cursor.x - frame.minX, y: cursor.y - frame.minY) } // MARK: Re-grounding /// **Rule 2 of the mid-drag re-grounding trio** (04-interactions.md ▸ Drag and drop): a proposal /// whose target lane was tombstoned or vanished in a reload is invalidated — tombstoned lanes are /// never drop targets — the shadow withdraws, and no proposal stands until the pointer reaches a /// live target. /// /// Run at the top of every callback *and* again at release, against the snapshot as it is then; /// the store's commits enforce the same rule independently, so the gesture and the write cannot /// disagree. func revalidateProposal() { guard let proposal = session.proposal, DragLocality.isSameBoard(proposal.boardRoot, store.rootURL), let laneID = proposal.laneID else { return } guard !store.snapshot.lanes.contains(where: { $0.id == laneID && !$0.isDeleted }) else { return } session.propose(nil) } // MARK: Retargeting — the one shared answer /// Where a **lane** session would land on this board's strip. /// /// The zones are analytic — `DropSlotMath.laneExtents` over the remaining lanes' unit counts and /// this strip's standard width — and the cursor is the physical mouse, so neither input is a /// measured frame (03-board-ui.md § Motion). /// /// **The terminal slot is clamped before the trash.** The quasi-lane consumes one unit while /// shown and is never a landing spot for anything (04-interactions.md ▸ The trash: "no move or /// paste ever targets the trash"), so it is absent from the slot list by construction and the end /// slot's uncapped reach past the last real lane lands *before* it. func retargetLanes() { guard session.isDraggingLanes, let cursor = stripCursor() else { return } let hidden = session.hiddenMembers(onBoardRooted: store.rootURL) let resting = store.snapshot.lanes.filter { !$0.isDeleted && !hidden.contains($0.id) } let restingUnits = resting.map { LaneLayoutMath.displayUnits(of: $0) } let slot = DropSlotMath.laneSlot( cursorX: cursor.x, restingUnits: restingUnits, draggedUnits: session.laneUnits, standard: standard(), gap: gap, current: session.stripProposal(onBoardRooted: store.rootURL) ) guard let slot else { return } // a dead region: hold the current proposal let index = min(max(0, slot), restingUnits.count) session.propose(DropTarget(boardRoot: store.rootURL, container: .strip, index: index)) } /// Where a **card** session would land in `laneID`'s masonry. /// /// The single answer the lane's own drop delegate, the strip's fall-through, and the autoscroll /// driver all go through — "the lane's drop delegate and the autoscroll driver must go through /// one shared retarget, so they can never disagree" (DRAG-REORDER.md § Edge autoscroll). func retargetCards(inLane laneID: ItemID) { guard session.isDraggingCards, let cursor = globalCursor() else { return } guard let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }) else { revalidateProposal() return } guard let grid = registry.grids[laneID] else { return } let hidden = session.hiddenMembers(onBoardRooted: store.rootURL) let rendered = lane.cards.filter { !$0.isDeleted && !hidden.contains($0.id) } let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight } let placement = MasonryPlacement( columnCount: grid.columns, columnWidth: MasonryPlacement.columnWidth( totalWidth: grid.frame.width, columnCount: grid.columns, spacing: grid.spacing), spacing: grid.spacing, origin: grid.frame.origin ) let slot = DropSlotMath.cardSlot( cursor: cursor, placement: placement, heights: heights, // The run's footprint at the landing spot: the first dragged card's frozen height, which // is the trigger rect the cursor is over (the rest stack below it). draggedHeight: session.cardHeights.first ?? LaneDropRegistry.nominalCardHeight, current: session.laneProposal(onBoardRooted: store.rootURL, laneID: laneID) ) guard let slot else { return } // a dead region: hold session.propose(DropTarget(boardRoot: store.rootURL, container: .lane(laneID), index: slot)) } /// The strip's fall-through for card sessions: which lane is under the cursor, analytically. /// /// This is both the safety net for a lane whose own drop region goes dead (DRAG-REORDER.md § /// Single-target dispatch) and the live handler for the strip's own regions. A cursor over a gap, /// the outer margin, or the trash column is over no lane at all — `LaneLayoutMath.laneIndex` /// answers `nil` there — and the proposal simply **holds**, which is the hysteresis contract. func retargetCardsFromStrip() { guard session.isDraggingCards, let cursor = stripCursor() else { return } let lanes = store.snapshot.lanes.filter { !$0.isDeleted } let index = LaneLayoutMath.laneIndex( atX: cursor.x, unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) }, standard: standard(), gap: gap ) guard let index, lanes.indices.contains(index) else { return } retargetCards(inLane: lanes[index].id) } /// The retarget for whichever session type is in flight, from the strip's own surfaces. func retargetFromStrip() { revalidateProposal() if session.isDraggingLanes { retargetLanes() } else { retargetCardsFromStrip() } } // MARK: Retargeting — the trash column /// Whether the trash column would take the session in flight right now — `TrashDrop.accepts` /// with this board's state read in (04-interactions.md ▸ The trash, settled 2026-07-28). /// /// A method rather than a property because it is not free of consequence: the operation is /// re-resolved against the modifiers *at this instant*, which is also what keeps the badge honest /// while the cursor sits over the column (`dropProposal`). func acceptsTrashDrop() -> Bool { guard let sourceRoot = session.sourceRoot else { return false } return TrashDrop.accepts( kind: session.kind, side: session.side, isWithinBoard: DragLocality.isSameBoard(sourceRoot, store.rootURL), operation: session.resolveOperation(destinationRoot: store.rootURL), isTrashShown: store.transient.isTrashVisible, acceptsMutations: store.acceptsBoardMutations ) } /// Where a session over the **trash column** would land: the topmost row, or nowhere. /// /// **A refusal falls through to the strip's own answer rather than withdrawing the proposal**, /// which is precisely what this column did before it had a drop target of its own: a cursor over /// it resolves to no lane, so `retargetCardsFromStrip` holds whatever the shadows already show /// and `retargetLanes` clamps the terminal slot in front of the quasi-lane. That is the /// hysteresis contract (DRAG-REORDER.md § Hysteresis) and it is also the honest reading of "the /// trash proposes nothing for you": the column declines to be a target, it does not cancel the /// drag the user is still holding. So a lane drag reorders across the column exactly as it always /// did, and an ⌥-copy released over it still lands where its shadows are. func retargetTrash() { revalidateProposal() guard acceptsTrashDrop() else { retargetFromStrip() return } session.propose(DropTarget( boardRoot: store.rootURL, container: .trash, index: TrashDrop.landingIndex )) } // MARK: Retargeting — external Finder file sessions /// Whether `info` is an **external Finder file** session rather than one of ours. /// /// Never ambiguous: our own drags arm `DragSession` synchronously at `.onDrag` time, before any /// drop callback can arrive, so a session that is not active but carries `.fileURL` items came /// from outside the app. (A board drag also carries a plain-text representation and no file URL, /// so the two type sets never overlap.) func isFileSession(_ info: DropInfo) -> Bool { !session.isActive && info.hasItemsConforming(to: [.fileURL]) } /// Whether this board accepts a file drop at all — **the mutating-gesture rule, applied to the /// one gesture that arrives from outside the app**: under the read-only lock (02-architecture.md /// § The lock's scope) or with an inline title editor focused (04-interactions.md ▸ Grammar's /// focused-editor rule) a file drop refuses at the board, with no highlight and no proposal — /// the same refusal `.onDrag` makes by handing back an empty item provider. var acceptsFileDrops: Bool { !store.isReadOnly && !store.isEditingInline } /// Whether this board accepts *this* drag — the board's own state **and the payload's** /// (04-interactions.md ▸ Drag and drop: "Folders are refused at hover"). /// /// A drag carrying nothing but folders is refused here, at every delegate's `validateDrop` and /// again before any retarget, which is the whole of "a drag containing only folders never /// engages — no highlight, no drop proposal, the standard incompatible-payload read". A mixed /// drag engages for its files alone: it has something to import, and the folders are named at /// the drop (`FinderDrop.land`). func acceptsFileDrop(_ info: DropInfo) -> Bool { acceptsFileDrops && FinderDrop.importableCount(info.itemProviders(for: [.fileURL])) > 0 } /// Where a **file** session would land in `laneID` — the file mode's twin of `retargetCards`, /// resolved against the very same analytic masonry geometry. /// /// The three answers and the order they are asked in are `FileDropZones.landing`'s, kept there so /// the ruling is checkable without a window; this is the adapter that feeds it the snapshot and /// the registry and turns its answer into a proposal. In short: the **header** is the topmost /// position, a **card under the cursor** attaches, and everything else is the **create slot** the /// ordinary card zones produce. /// /// **Created cards land at the drop position** (04-interactions.md ▸ Drag and drop, settled /// 2026-07-28): "resolved through the same card-grid zones an ordinary card drag uses, shadow /// included — drops are positional everywhere, and append-at-bottom stays the creation *trio*'s /// rule, not the drop's." /// /// **The landing shadow is the create path's whole feedback** (settled, same bullet): no lane-level /// highlight is proposed here or drawn anywhere, because "each target gets one clear signal, and /// the card-attach highlight exists precisely because that target has no shadow". /// /// While a create shadow is open the *drawn* cards sit lower than their resting frames, which is /// exactly the tradeoff every proposal in this app makes: the answer stays a pure function of the /// cursor and the snapshot, so it cannot oscillate — the drawn layout never feeds back into it. func retargetFile(inLane laneID: ItemID, info: DropInfo) { guard acceptsFileDrop(info), let cursor = globalCursor(), let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }), let grid = registry.grids[laneID] else { session.proposeFile(nil) return } let rendered = lane.cards.filter { !$0.isDeleted } let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight } let placement = MasonryPlacement( columnCount: grid.columns, columnWidth: MasonryPlacement.columnWidth( totalWidth: grid.frame.width, columnCount: grid.columns, spacing: grid.spacing), spacing: grid.spacing, origin: grid.frame.origin ) let count = FinderDrop.shadowCount(info.itemProviders(for: [.fileURL])) let landing = FileDropZones.landing( cursor: cursor, headerBottom: registry.headers[laneID]?.maxY, placement: placement, heights: heights, nominalHeight: LaneDropRegistry.nominalCardHeight, current: session.fileLaneProposal(onBoardRooted: store.rootURL, laneID: laneID)?.index ) switch landing { case .hold: return // a dead region: hold whatever the create slot already was case let .attach(index): guard rendered.indices.contains(index) else { return } session.proposeFile(FileDropTarget( boardRoot: store.rootURL, landing: .attach(cardID: rendered[index].id), fileCount: count )) case let .create(index): session.proposeFile(FileDropTarget( boardRoot: store.rootURL, landing: .create(laneID: laneID, index: index), fileCount: count )) } } /// The strip's fall-through for file sessions: which lane is under the cursor, analytically. /// /// Both a safety net for a lane whose own drop region goes dead (DRAG-REORDER.md § Single-target /// dispatch) and the live handler for the strip's own surfaces — and unlike a card session, those /// surfaces genuinely clear the proposal rather than holding it. A cursor over a gap, the outer /// margin, or **the trash column** is over no lane at all (`LaneLayoutMath.laneIndex` answers /// `nil` there, since the quasi-lane is absent from the live lane list by construction), so the /// highlight withdraws and a release refuses: "Finder file drops (attachment import) on /// tombstoned cards are inert" and the trash column is never a target (04-interactions.md ▸ The /// trash). func retargetFileFromStrip(_ info: DropInfo) { guard acceptsFileDrop(info), let cursor = stripCursor() else { session.proposeFile(nil) return } let lanes = store.snapshot.lanes.filter { !$0.isDeleted } let index = LaneLayoutMath.laneIndex( atX: cursor.x, unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) }, standard: standard(), gap: gap ) guard let index, lanes.indices.contains(index) else { session.proposeFile(nil) return } retargetFile(inLane: lanes[index].id, info: info) } /// What `dropUpdated` answers for a file session: always `.copy` — importing a file leaves the /// original where it was, which is what the badge should say — and `.cancel` when nothing under /// the cursor will take it. func fileDropProposal() -> DropProposal { session.fileTarget != nil ? DropProposal(operation: .copy) : DropProposal(operation: .cancel) } /// Commits a file drop: the files land where the highlight or the shadows showed. /// /// **The target is captured and the hover state cleared before the load starts.** A provider's /// file URL loads asynchronously — it is never synchronous for a Finder drag — and a fast second /// drag arriving in the meantime must not find a stale target sitting there. The store call then /// happens back on the main actor, one `performWrite` bracket per gesture, whatever the file /// count (`BoardStore.importAttachments` / `createCards`). /// /// **The resolved URLs are the authority on what is a folder** (04-interactions.md ▸ Drag and /// drop): the hover read is a declared-type guess and the drop is a filesystem fact, so /// `FinderDrop.land` re-partitions here and writes only the files — see its own note on why the /// two reads cannot be one. func commitFileDrop(_ info: DropInfo) -> Bool { guard acceptsFileDrops, let target = session.fileTarget, DragLocality.isSameBoard(target.boardRoot, store.rootURL) else { session.proposeFile(nil) return false } let providers = info.itemProviders(for: [.fileURL]) session.proposeFile(nil) guard !providers.isEmpty else { return false } let store = self.store Task { @MainActor in var urls: [URL] = [] for provider in providers { if let url = await FileDropLoading.url(from: provider) { urls.append(url) } } guard !urls.isEmpty else { return } // The sandbox's half: a Finder drag hands the app an extension for what it dropped, and // the copy is the read that needs it. `start…` answers false for a URL that carries no // scope of its own — an ordinary in-container path — so only the ones that opened are // closed again. let scoped = urls.filter { $0.startAccessingSecurityScopedResource() } defer { for url in scoped { url.stopAccessingSecurityScopedResource() } } // Inside the scope: the directory read is itself a read of the dropped item, and the // extension the drag handed over is what makes it answer honestly. FinderDrop.land(urls, landing: target.landing, into: store) } return true } // MARK: The drop proposal the badge tracks /// What `dropUpdated` answers: the effective operation while the shadows are on *this* board, /// `.cancel` otherwise. /// /// The operation is re-resolved here rather than at pickup, which is what makes the badge track /// live as the cursor crosses a board boundary (04-interactions.md ▸ Drag and drop). func dropProposal() -> DropProposal { guard let proposal = session.proposal, DragLocality.isSameBoard(proposal.boardRoot, store.rootURL) else { return DropProposal(operation: .cancel) } let operation = session.resolveOperation(destinationRoot: store.rootURL) return DropProposal(operation: operation == .copy ? .copy : .move) } // MARK: The commit /// Commits the current proposal — **the drop always lands exactly where the shadows show** /// (DRAG-REORDER.md § The pieces). /// /// The three re-grounding rules are applied here, against the snapshot as it is *now* rather than /// against whatever the last render believed: /// /// 1. the geometry was re-derived on every sample and the proposal is what it produced; /// 2. a proposal naming a vanished or tombstoned lane is invalidated, and **release with no valid /// proposal cancels** — items return, nothing is written; /// 3. an emptied drag cancels itself, and a partly emptied one drops the survivors. /// /// The commit is the **destination** store's, one `performWrite` bracket per gesture whatever the /// set's size (DRAG-REORDER.md § The drop commits). /// /// **One of the containers is not a destination but a verb.** A proposal naming the trash commits /// a tombstone — the same write ⌫ performs, through the same `BoardWriter.deleteItem` in the same /// bracket (`BoardStore.deleteByDrag`), so a card deleted by drop is indistinguishable on disk /// from one deleted by keystroke (04-interactions.md ▸ The trash, settled 2026-07-28). /// /// The write is the first half; the second is the **settle** (`DragSession.commit`). The write is /// still in flight when this returns, so the session flips from proposing to committed and the /// slot the shadows were holding starts drawing the dropped cards themselves — "at release the /// shadow is replaced by the dropped card(s) drawn in place immediately, the appear never waiting /// for the echo" (03-board-ui.md § Motion, sharpened 2026-07-28). The survivors and the resolved /// operation are handed over rather than re-derived, because the overlay must show exactly what /// this call wrote: the same run, and a copy's originals back where a copy leaves them. func commitDrop() -> Bool { guard session.isActive, let kind = session.kind, let sourceRoot = session.sourceRoot else { return false } revalidateProposal() guard let target = session.proposal, DragLocality.isSameBoard(target.boardRoot, store.rootURL) else { cancelDrop() return false } let survivors = session.survivors guard !survivors.isEmpty else { cancelDrop() return false } let ids = survivors.map { session.members[$0] } let folders = survivors.map { session.folders[$0] } let within = DragLocality.isSameBoard(sourceRoot, store.rootURL) let operation = session.resolveOperation(destinationRoot: store.rootURL) switch kind { case .lanes: // **A lane drag never targets the trash**, and never a masonry either — a lane session // proposes only lane slots (04-interactions.md ▸ The trash). True by construction, since // `retargetLanes` is the only thing that proposes for one and the quasi-lane is absent // from its slot list; written down because a commit that trusted the container implicitly // would be the one place the invariant could break silently. guard target.container == .strip else { cancelDrop() return false } if within { store.moveLanes(Set(ids), toIndex: target.index) } else { store.receiveLanes(folders, operation: operation, at: target.index) } case .cards: if target.isTrash { // **The pointer's delete gesture** (04-interactions.md ▸ The trash, settled // 2026-07-28): "release tombstones the dragged card(s), exactly the ⌫ tombstone". // // The gate is re-asked here rather than trusted from the hover, because the one input // that can change between them arrives through no callback at all: ⌥ pressed after // the proposal stood would otherwise tombstone an original the copy grammar had just // promised to leave alone. A refusal cancels — items return, nothing is written. guard TrashDrop.accepts( kind: kind, side: session.side, isWithinBoard: within, operation: operation, isTrashShown: store.transient.isTrashVisible, acceptsMutations: store.acceptsBoardMutations ) else { cancelDrop() return false } store.deleteByDrag(cardIDs: ids) break } guard let laneID = target.laneID else { cancelDrop() return false } switch (session.side, within) { case (.live, true): if operation == .copy { store.copyCards(Set(ids), toLane: laneID, at: target.index) } else { store.moveCards(Set(ids), toLane: laneID, at: target.index) } case (.live, false): store.receiveCards(folders, operation: operation, toLane: laneID, at: target.index) case (.trashed, true): // Drag-to-restore, and its ⌥ twin. "Dropping a tombstoned card into one of its own // board's lanes restores it at the drop position"; ⌥ is the copy-out instead — a // live copy lands and the tombstoned original stays (04-interactions.md ▸ The trash, // "⌘C, ⌥-drag … always yield live copies"). if operation == .copy { store.receiveRestoredCards(folders, operation: .copy, toLane: laneID, at: target.index) } else { store.restoreByDrag(cardIDs: ids, intoLane: laneID, at: target.index) } case (.trashed, false): store.receiveRestoredCards(folders, operation: operation, toLane: laneID, at: target.index) } } // The committed-overlay hold: keep drawing the arrangement — the dropped cards included — // until this store's next snapshot. session.commit(into: store, survivors: survivors, operation: operation) return true } /// Release with nothing valid to write: the items return and nothing is written. func cancelDrop() { withAnimation(Motion.dragReflow(reduced: Motion.prefersReducedMotion)) { session.end() } } } // MARK: - Loading what Finder dropped /// The one place an `NSItemProvider` from an external drag is unwrapped into a file URL. enum FileDropLoading { /// The file URL a dropped provider carries, or `nil` when it carries none. /// /// **`loadItem` on `.fileURL`, not `loadInPlaceFileRepresentation`.** A `public.file-url` item is /// what Finder actually puts on the dragging pasteboard, and the drag itself is what grants the /// sandbox the extension to read it — the caller opens the scope and copies. The in-place /// representation would hand back a URL valid only for the duration of its own completion block, /// forcing the copy to happen off the main actor inside a callback, for no benefit here. /// /// The completion fires on an arbitrary queue — never assume the main actor — so this is a plain /// continuation wrapper; a `CheckedContinuation` resumes from any queue whatever isolation the /// call site started from. Both shapes a `.fileURL` item arrives in are accepted: the `Data` /// encoding it normally takes, and a bare `URL`. /// /// `@MainActor` for a concurrency reason rather than a behavioural one: the provider comes off a /// `DropInfo` on the main actor and is not `Sendable`, so a nonisolated entry point would be /// *sending* it across domains. Staying on the actor it came from keeps the hand-off to the /// completion handler — which fires wherever AppKit likes — the only crossing there is. @MainActor static func url(from provider: NSItemProvider) async -> URL? { await withCheckedContinuation { continuation in provider.loadItem(forTypeIdentifier: UTType.fileURL.identifier, options: nil) { item, _ in if let data = item as? Data, let url = URL(dataRepresentation: data, relativeTo: nil) { continuation.resume(returning: url) } else if let url = item as? URL { continuation.resume(returning: url) } else { continuation.resume(returning: nil) } } } } } // MARK: - Files in, folders out /// What a Finder drag is carrying and where it lands — **the folder refusal, both halves** /// (04-interactions.md ▸ Drag and drop: "Folders are refused at hover … the attachment model is flat /// top-level files, and the importer refuses directories by design"). /// /// ### Why the payload is read twice /// /// The rule is a *hover* rule, and hover has only the providers' declared types to go on: a file URL /// is not resolved until the drop, and resolving one during hover is neither offered nor affordable. /// So the drag is read twice, and the two reads have different jobs: /// /// - **At hover, from `registeredTypeIdentifiers`** — Finder registers the concrete UTI beside /// `public.file-url`, so a folder announces itself as `public.folder` before anything is loaded. /// That is what makes a folders-only drag refuse *at the cursor*: no highlight, no shadows, the /// incompatible-payload read (`BoardDropContext.acceptsFileDrop`). /// - **At the drop, from the URLs themselves** — `FinderDrop.partition`, which is a filesystem fact /// rather than a declaration and therefore the authority. It is what actually decides what gets /// written. /// /// **Unknown at hover is treated as a file**, deliberately: a provider that registers only /// `public.file-url` and no concrete type — a synthetic drag, or an unusual source — cannot be /// classified until its URL resolves, and the optimistic read means such a drag still engages, still /// shows its shadows, and is sorted out authoritatively at the drop. The pessimistic read would make /// an ordinary file drag silently dead, which is the far worse failure. /// /// **A package is a directory.** Conformance to `public.directory` — not equality with /// `public.folder` — is the test, so a `.app`, an `.rtfd`, or any other bundle is refused exactly as /// a plain folder is: the flat top-level attachment model has no more room for one than for the /// other, and `isDirectory(at:)` says the same thing at the drop. enum FinderDrop { // MARK: The hover read — declared types /// Whether a provider's registered types describe a directory (folders and packages alike). /// /// An identifier the system does not know, and an empty list, are *not* directories: this is the /// optimistic side of the unknown-at-hover rule above. nonisolated static func isDirectory(typeIdentifiers: [String]) -> Bool { typeIdentifiers.contains { identifier in UTType(identifier)?.conforms(to: .directory) ?? false } } /// How many of these providers are importable — the file count every hover-time proposal is /// sized by, and `0` is the refusal that keeps a folders-only drag from ever engaging. /// /// `@MainActor` for the same reason `FileDropLoading.url(from:)` is: an `NSItemProvider` off a /// `DropInfo` is not `Sendable`, so it stays on the actor it arrived on. @MainActor static func importableCount(_ providers: [NSItemProvider]) -> Int { providers.filter { !isDirectory(typeIdentifiers: $0.registeredTypeIdentifiers) }.count } /// How many shadows the create path draws — **one nominal-height shadow per incoming file** /// (04-interactions.md ▸ Drag and drop, settled 2026-07-28: the multi-drag precedent), **floored /// at one**: "when macOS withholds item counts during hover the count floors at one shadow, the /// commit unaffected". /// /// The floor is a *hover* concession and nothing more. A drag whose providers cannot be counted /// still opens a slot the user can aim at, and the write is `FinderDrop.land`'s — resolved URLs, /// partitioned against the filesystem — so one shadow standing in for three files costs the drop /// nothing. It is read from the drag on every sample rather than captured at `dropEntered`: a /// delegate can be entered without this window ever having seen the enter callback (single-target /// dispatch hands the session to whichever region is deepest), and a count that was never set /// would draw the wrong number of shadows. @MainActor static func shadowCount(_ providers: [NSItemProvider]) -> Int { max(1, importableCount(providers)) } // MARK: The drop read — the filesystem /// Whether `url` is a directory, as the filesystem answers it — the authoritative read. /// /// `resourceValues` first (the real answer, packages included), `fileExists` as the fallback for /// a URL whose resource values cannot be read, and the purely lexical `hasDirectoryPath` last, /// for a source that has already vanished between the drag and the drop. nonisolated static func isDirectory(at url: URL) -> Bool { if let flag = try? url.resourceValues(forKeys: [.isDirectoryKey]).isDirectory { return flag } var isDirectory: ObjCBool = false if FileManager.default.fileExists(atPath: url.path, isDirectory: &isDirectory) { return isDirectory.boolValue } return url.hasDirectoryPath } /// Splits a dropped set into what will be written and what will be named as skipped, preserving /// input order in both halves — the create path mints its cards in drop order, and the order the /// user dropped in is the only order there is. nonisolated static func partition(_ urls: [URL]) -> (files: [URL], folders: [URL]) { var files: [URL] = [] var folders: [URL] = [] for url in urls { if isDirectory(at: url) { folders.append(url) } else { files.append(url) } } return (files, folders) } // MARK: The write /// The drop's **write half**: the files land where the highlight or the shadows showed, and the /// folders are named in a loss row rather than attempted. /// /// **No card is ever minted for an import that cannot succeed** (04-interactions.md): the folders /// are gone before `createCards` sees the list, so the create path only ever fires with files — /// "the mint-fail-remove dance is gone" for this reason, not because the store stopped doing it. /// `BoardStore.createCards` still removes a card whose import failed for a *genuine* reason (an /// unreadable source, a full disk), and `BoardWriter.importAttachments` still refuses a directory /// outright: that throw stays as the model layer's backstop for every other caller, and folders /// simply never reach it from here. /// /// **Zero files is a valid arrival, and writes nothing.** The hover refusal means a folders-only /// drag normally never gets here at all; a payload whose types were unknown at hover can, and the /// honest answer is the loss row alone — no write, no empty card, nothing to undo. /// /// A **loss row, not a failure one-shot** (02-architecture.md § the banner vocabulary): nothing /// failed here. The files the user dropped arrived; the folders were never things this app could /// take, and `postSkippedFolders` is silent at zero, so an all-files drop says nothing at all. @MainActor static func land(_ urls: [URL], landing: FileDropTarget.Landing, into store: BoardStore) { let (files, folders) = partition(urls) if !files.isEmpty { switch landing { case let .attach(cardID): store.importAttachments(files, toCard: cardID) case let .create(laneID, index): store.createCards(fromFiles: files, inLane: laneID, at: index) } } store.banners.postSkippedFolders(count: folders.count) } } // MARK: - Drop delegates // **Single-target dispatch** (DRAG-REORDER.md, the constraint of the same name): SwiftUI/macOS // delivers a drag session to the *deepest* drop region under the cursor with no fall-through, not // even when that target's declared content types don't match the session's payload. So every // delegate below accepts **all three** session types — cards, lanes, and external Finder file drags // — and routes internally; a region whose topmost target understood only some of them would be a // dead zone for the rest — no hover callbacks, and a release there would snap back instead of // committing. // // **The file routing is resolved inside these delegates, not by a drop target of the card's own.** // A per-face `onDrop` would be the deepest region under the cursor and would therefore have to // re-implement card and lane routing too, just to avoid becoming a dead zone for them — a second // copy of the dispatch, able to disagree with this one. Instead a card under the cursor is found by // hit-testing the *analytic* masonry frames the card zones are already built from // (`BoardDropContext.retargetFile`), which adds no drop region at all and cannot drift from the // geometry the shadows use. // // **A file session is validated by its payload, not only by its type** (04-interactions.md ▸ Drag // and drop: "Folders are refused at hover"). Every `validateDrop` below asks // `BoardDropContext.acceptsFileDrop`, which answers false for a drag carrying nothing but folders — // so the system reads the board as an incompatible target for it: no `dropEntered`, no highlight, no // shadows, and a refusal cursor at the drop. A *mixed* drag validates, proposes for its files alone, // and names the folders it left behind when it lands (`FinderDrop`). /// The board's own drag types. Spelled once so no target can accidentally accept fewer. let boardDragTypes: [UTType] = [.laneworkCards, .laneworkLanes] /// Every type a board surface's `onDrop` declares: our own two, plus the external Finder file drag /// (04-interactions.md ▸ Drag and drop). **A target that left `.fileURL` off would be a dead zone /// that strands a file session** — no hover callbacks, and a refused release with nothing to explain /// why (DRAG-REORDER.md § Single-target dispatch). let boardDropTypes: [UTType] = boardDragTypes + [.fileURL] /// One lane's drop target, attached to the whole lane body. /// /// **Card sessions** resolve against this lane's masonry zones. **Lane sessions** are forwarded to /// the strip's logic (cursor converted to strip space by the shared context), so lane reordering /// keeps working while the cursor crosses lane bodies. **File sessions** resolve against those same /// masonry zones — onto a card they become attachments, onto the grid one card per file at the drop /// position, and onto the **header** the topmost position, since the target is the whole lane body /// and a dead stripe across its top would be the one place a file drop refused for no reason /// (04-interactions.md ▸ Drag and drop, settled 2026-07-28). struct LaneDropDelegate: DropDelegate { let context: BoardDropContext let laneID: ItemID func validateDrop(info: DropInfo) -> Bool { if context.isFileSession(info) { return context.acceptsFileDrop(info) } return context.session.isActive && info.hasItemsConforming(to: boardDragTypes) } func dropEntered(info: DropInfo) { retarget(info) } func dropUpdated(info: DropInfo) -> DropProposal? { retarget(info) return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal() } /// **Only file sessions have an exit hook.** A card or lane proposal is meant to *hold* while the /// cursor leaves for ambiguous territory — that is the hysteresis contract (DRAG-REORDER.md § /// Hysteresis) — while a file proposal is only ever "what is under the cursor now", so leaving /// the lane body clears the highlight. func dropExited(info: DropInfo) { guard context.isFileSession(info) else { return } context.session.proposeFile(nil) } func performDrop(info: DropInfo) -> Bool { context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop() } private func retarget(_ info: DropInfo) { if context.isFileSession(info) { context.retargetFile(inLane: laneID, info: info) return } context.revalidateProposal() if context.session.isDraggingLanes { context.retargetLanes() } else { context.retargetCards(inLane: laneID) } } } /// The strip's drop target — the backdrop, the gaps and the outer margin. /// /// The trash column used to fall through to here too, being no landing spot of its own; it has its /// own target now that a live card drag can *delete* into it (`TrashDropDelegate`), and that target /// hands every session it declines straight back to this logic, so the behaviour over the column is /// unchanged for everything but the one gesture that is new. /// /// Lane sessions retarget against the strip's analytic zones; card sessions retarget through the /// same shared function the lane delegates use, resolving the lane under the cursor analytically — /// the safety net for a lane whose own drop region goes dead. /// File sessions are the strip's twin safety net, and here its own surfaces are a *live* handler for /// them rather than only a fallback: a file drag has no proposal to hold, so hovering a gap, the /// outer margin, or the trash column clears the target outright. struct StripDropDelegate: DropDelegate { let context: BoardDropContext func validateDrop(info: DropInfo) -> Bool { if context.isFileSession(info) { return context.acceptsFileDrop(info) } return context.session.isActive && info.hasItemsConforming(to: boardDragTypes) } func dropEntered(info: DropInfo) { retarget(info) } func dropUpdated(info: DropInfo) -> DropProposal? { retarget(info) return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal() } /// See `LaneDropDelegate.dropExited` — the file mode's clear, and nothing for our own sessions. func dropExited(info: DropInfo) { guard context.isFileSession(info) else { return } context.session.proposeFile(nil) } func performDrop(info: DropInfo) -> Bool { context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop() } private func retarget(_ info: DropInfo) { if context.isFileSession(info) { context.retargetFileFromStrip(info) } else { context.retargetFromStrip() } } } /// The **trash column's** drop target — the pointer's delete gesture (04-interactions.md ▸ The /// trash, settled 2026-07-28: "dropping a live card on the shown trash deletes it"). /// /// It exists only while the column does. Hidden, the trash renders nothing, so there is no region /// here to enter and "the trash stays undroppable-into while hidden, like every gesture" needs no /// code — `TrashDrop.accepts` restates it anyway, because an invariant that is only true by /// construction is worth being able to point at. /// /// Like every other delegate it accepts **all three** session types, because single-target dispatch /// gives the deepest region the session whether it wants it or not (see the note above), and it /// routes them three ways: /// /// - **card sessions** through `retargetTrash`, which proposes the topmost row for the ones the trash /// takes and falls through to the strip's own answer for the rest; /// - **lane sessions** the same way, and `TrashDrop.accepts` refuses them there, so what actually /// runs is the strip's `retargetLanes` — lane reordering keeps working across the column exactly as /// it did when the column was a hole in the strip's target; /// - **Finder file sessions** by clearing the highlight outright: "Finder file drops (attachment /// import) on tombstoned cards are inert" (▸ The trash), and the column has nothing else to offer /// them — no lane, no card, nothing to attach to. struct TrashDropDelegate: DropDelegate { let context: BoardDropContext func validateDrop(info: DropInfo) -> Bool { if context.isFileSession(info) { return context.acceptsFileDrop(info) } return context.session.isActive && info.hasItemsConforming(to: boardDragTypes) } func dropEntered(info: DropInfo) { retarget(info) } func dropUpdated(info: DropInfo) -> DropProposal? { retarget(info) return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal() } /// See `LaneDropDelegate.dropExited` — the file mode's clear, and nothing for our own sessions, /// whose proposals are meant to hold across ambiguous territory. func dropExited(info: DropInfo) { guard context.isFileSession(info) else { return } context.session.proposeFile(nil) } /// A release on the column commits whatever stands — the tombstone when the trash is the /// proposal, and otherwise the proposal the column declined to displace, which is the same /// "the drop lands where the shadows show" promise as anywhere else. func performDrop(info: DropInfo) -> Bool { context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop() } private func retarget(_ info: DropInfo) { if context.isFileSession(info) { context.session.proposeFile(nil) return } context.retargetTrash() } } /// The window-level fallback, behind every specific target: a release over any in-window region they /// do not cover (the banner strip, the window's edges) commits the current proposal rather than /// leaking the session into a cancel-snapback. It retargets nothing — the drop lands where the /// shadows already show, which is what the shadows promise. /// A file session released over uncovered window chrome commits whatever the file target currently /// names, exactly as this commits the current card/lane proposal — and with no target standing it /// simply refuses, which is the honest answer for a release over nothing. struct BoardFallbackDropDelegate: DropDelegate { let context: BoardDropContext func validateDrop(info: DropInfo) -> Bool { if context.isFileSession(info) { return context.acceptsFileDrop(info) } return context.session.isActive && info.hasItemsConforming(to: boardDragTypes) } func dropUpdated(info: DropInfo) -> DropProposal? { context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal() } /// The drag left the window's last covering region — with nothing below this one to take over, /// a standing file highlight would be stale. func dropExited(info: DropInfo) { guard context.isFileSession(info) else { return } context.session.proposeFile(nil) } func performDrop(info: DropInfo) -> Bool { context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop() } }