#!/usr/bin/env bash # # release.sh — archive Kanban (macOS) and upload to TestFlight / App Store Connect. # # Usage: Scripts/release.sh # # No third-party tooling: pure xcodebuild + the App Store Connect API key. # Credentials live in .env.release (gitignored); see .env.release.example. # # What it does: # 1. Regenerates the Xcode project with XcodeGen. # 2. CFBundleVersion is stamped with the git commit count during the archive # by the postBuildScripts phase (app-versioning skill) — this script does # not touch the build number itself, so commit everything before releasing. # 3. xcodebuild archive -> .xcarchive (Release config; the full app-sandbox # entitlements come from project.yml's Release config). # 4. xcodebuild -exportArchive with destination=upload -> App Store Connect. # set -euo pipefail SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" ROOT="$(cd "$SCRIPT_DIR/.." && pwd)" cd "$ROOT" APP_NAME="Kanban" PROJECT="Kanban.xcodeproj" SCHEME="Kanban" BUNDLE_ID="dev.rzen.indie.Kanban" BUILD_DIR="$ROOT/build" # ---- credentials ------------------------------------------------------------ ENV_FILE="$ROOT/.env.release" if [ -f "$ENV_FILE" ]; then set -a; . "$ENV_FILE"; set +a fi : "${APPLE_TEAM_ID:?Set APPLE_TEAM_ID (copy .env.release.example -> .env.release)}" : "${ASC_KEY_ID:?Set ASC_KEY_ID in .env.release}" : "${ASC_ISSUER_ID:?Set ASC_ISSUER_ID in .env.release}" : "${ASC_KEY_PATH:?Set ASC_KEY_PATH in .env.release}" [ -f "$ASC_KEY_PATH" ] || { echo "❌ API key not found at: $ASC_KEY_PATH"; exit 1; } AUTH=( -authenticationKeyPath "$ASC_KEY_PATH" -authenticationKeyID "$ASC_KEY_ID" -authenticationKeyIssuerID "$ASC_ISSUER_ID" -allowProvisioningUpdates ) # ---- regenerate project ----------------------------------------------------- if command -v xcodegen >/dev/null 2>&1; then echo "🧩 Generating $PROJECT ..." xcodegen generate elif [ ! -d "$PROJECT" ]; then echo "❌ $PROJECT missing and xcodegen not installed."; exit 1 fi # ---- versioning ------------------------------------------------------------- # CFBundleVersion is stamped during the archive by the postBuildScripts phase # (app-versioning skill). MARKETING_VERSION is read here only for the log line. BUILD_NUMBER="$(git rev-list HEAD --count)" VERSION="$(grep -m1 'MARKETING_VERSION:' project.yml | sed -E 's/.*"([^"]+)".*/\1/')" echo "📦 $APP_NAME $VERSION — build $BUILD_NUMBER" mkdir -p "$BUILD_DIR" ARCHIVE_PATH="$BUILD_DIR/$SCHEME.xcarchive" EXPORT_PATH="$BUILD_DIR/$SCHEME-export" rm -rf "$ARCHIVE_PATH" "$EXPORT_PATH" echo "" echo "🛠 Archiving $SCHEME (macOS, Release) ..." xcodebuild archive \ -project "$PROJECT" \ -scheme "$SCHEME" \ -configuration Release \ -destination "generic/platform=macOS" \ -archivePath "$ARCHIVE_PATH" \ CODE_SIGN_STYLE=Automatic \ DEVELOPMENT_TEAM="$APPLE_TEAM_ID" \ "${AUTH[@]}" echo "🚀 Exporting + uploading to App Store Connect ..." xcodebuild -exportArchive \ -archivePath "$ARCHIVE_PATH" \ -exportPath "$EXPORT_PATH" \ -exportOptionsPlist "$SCRIPT_DIR/ExportOptions-macOS.plist" \ "${AUTH[@]}" echo "✅ $APP_NAME uploaded (build $BUILD_NUMBER)." echo "" echo "🎉 Done. The build appears in App Store Connect > TestFlight after processing (~5–15 min)." echo "" echo "➡️ App Store listing + review (macOS). The asc scripts default to iOS, so" echo " pass --platform macos here — REQUIRED, or they create a spurious iOS version:" echo " set -a; source .env.release; set +a; swift ../indie-skills/skills/appstore-publish/scripts/asc-metadata.swift --bundle $BUNDLE_ID --version $VERSION --platform macos --dry-run" echo " set -a; source .env.release; set +a; swift ../indie-skills/skills/appstore-publish/scripts/asc-submit.swift --bundle $BUNDLE_ID --version $VERSION --platform macos" echo " Use the version matching the macOS App Store version in ASC (see Scripts/metadata/README.md)."