import AppKit import Foundation import Testing @testable import Kanban /// The drag session's **value** halves — the pasteboard payload, the locality model, and the /// committed overlay's hand-off condition (DRAG-REORDER.md; 04-interactions.md ▸ Drag and drop). /// /// The session object itself, the drop delegates and the gestures are not unit-testable — they are /// deliberately thin over these three, plus `DropSlotMath`'s arithmetic, which is why the split falls /// where it does. // MARK: - The payload @Suite("DragPayload") struct DragPayloadTests { private static func payload(kind: DragKind = .cards, side: Liveness = .live) -> DragPayload { DragPayload( boardRoot: URL(fileURLWithPath: "/Boards/Work.kanban", isDirectory: true), kind: kind, side: side, items: [ DragPayload.Item(id: "aaa", folder: "/Boards/Work.kanban/lane/aaa", title: "First"), DragPayload.Item(id: "bbb", folder: "/Boards/Work.kanban/lane/bbb", title: nil) ] ) } @Test("A payload round-trips through its JSON representation unchanged") func roundTrip() throws { for kind in [DragKind.cards, .lanes] { for side in [Liveness.live, .trashed] { let original = Self.payload(kind: kind, side: side) let data = try #require(original.encoded()) #expect(DragPayload(data: data) == original) } } } @Test("Garbage decodes to nothing rather than to an empty drag") func garbageDecodesToNil() { #expect(DragPayload(data: Data("not json".utf8)) == nil) #expect(DragPayload(data: Data()) == nil) } @Test("The ids, folders and root are read back off the strings, in flatten order") func derivedValues() { let payload = Self.payload() #expect(payload.ids == [ItemID(rawValue: "aaa"), ItemID(rawValue: "bbb")]) #expect(payload.folders.map(\.path) == [ "/Boards/Work.kanban/lane/aaa", "/Boards/Work.kanban/lane/bbb" ]) #expect(payload.rootURL.path == "/Boards/Work.kanban") } @Test("The plain-text representation is the dragged titles, one per line") func plainText() { // The stray-drop-into-a-text-editor fallback. An untitled item renders as the board renders // it — "Untitled" is a rendering, never a value (03-board-ui.md § Card face). #expect(Self.payload().plainText == "First\nUntitled") } @Test("The side survives the round trip, because it is what makes a trash drag a trash drag") func sideSurvives() throws { let data = try #require(Self.payload(side: .trashed).encoded()) #expect(DragPayload(data: data)?.side.liveness == .trashed) } } // MARK: - Locality @Suite("DragLocality") struct DragLocalityTests { // Instance members, not `static`: every case below names them bare, and a static member is not // reachable unqualified from an instance method. Swift Testing builds a fresh instance per test, // so these are as constant either way. private let here = URL(fileURLWithPath: "/Boards/Work.kanban", isDirectory: true) private let there = URL(fileURLWithPath: "/Boards/Home.kanban", isDirectory: true) private let none: NSEvent.ModifierFlags = [] private let option: NSEvent.ModifierFlags = [.option] private let command: NSEvent.ModifierFlags = [.command] @Test("Roots compare by their standardized path, so the same board is the same board") func rootComparison() { #expect(DragLocality.isSameBoard(here, here)) #expect(DragLocality.isSameBoard(here, URL(fileURLWithPath: "/Boards/./Work.kanban/"))) #expect(DragLocality.isSameBoard(here, URL(fileURLWithPath: "/Boards/Other/../Work.kanban"))) #expect(!DragLocality.isSameBoard(here, there)) } /// The Finder volume model: within a board a drag rearranges, between boards it transfers. @Test("Locality picks the default — within is a move, across is a copy") func theDefault() { #expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: true, modifiers: none) == .move) #expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: false, modifiers: none) == .copy) #expect(DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: false, modifiers: none) == .copy) } @Test("⌥ forces copy and ⌘ forces move, each a no-op where it is already the default") func modifiersOverride() { #expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: true, modifiers: option) == .copy) #expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: false, modifiers: command) == .move) // The no-ops. #expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: true, modifiers: command) == .move) #expect(DragLocality.operation(kind: .cards, side: .live, isWithinBoard: false, modifiers: option) == .copy) } @Test("⌘ wins over ⌥ when both are held") func commandWinsOverOption() { // Finder's own reduction, and the same precedence `ClickModifier.current` applies to clicks. #expect(DragLocality.operation( kind: .cards, side: .live, isWithinBoard: false, modifiers: [.option, .command]) == .move) } /// The first carve-out: "Lane drags never copy *within their board*. ⌥ is simply ignored there: /// the drag stays a clean reorder and the badge never shows copy." @Test("A within-board lane drag ignores ⌥ entirely") func laneDragsNeverCopyWithinTheirBoard() { for modifiers in [none, option, command, [.option, .command] as NSEvent.ModifierFlags] { #expect( DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: true, modifiers: modifiers) == .move, "a within-board lane drag is a reorder whatever is held" ) } // Across boards the lane obeys the ordinary grammar again. #expect(DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: false, modifiers: option) == .copy) #expect(DragLocality.operation(kind: .lanes, side: .live, isWithinBoard: false, modifiers: command) == .move) } /// The second: a trash row's drag is copy-out grammar (04-interactions.md ▸ The trash). Within its /// own board the default is the restore — a move, no badge; across boards the default is the live /// copy that leaves the tombstone standing. ⌘ forces the true restore-move either way, and ⌥ the /// live copy either way. @Test("A trash row drags as a restore at home and as a copy-out abroad") func trashDragDefaults() { #expect(DragLocality.operation(kind: .cards, side: .trashed, isWithinBoard: true, modifiers: none) == .move) #expect(DragLocality.operation(kind: .cards, side: .trashed, isWithinBoard: false, modifiers: none) == .copy) #expect(DragLocality.operation( kind: .cards, side: .trashed, isWithinBoard: false, modifiers: command) == .move) #expect(DragLocality.operation(kind: .cards, side: .trashed, isWithinBoard: true, modifiers: option) == .copy) } } // MARK: - Dropping on the trash /// **The delete gesture's gate** (04-interactions.md ▸ The trash, settled 2026-07-28: "dropping a /// live card on the shown trash deletes it"). /// /// One pure function decides it, and it is asked twice — once at hover for the shadow and once at /// release for the write — so every clause below is a claim about both. @Suite("TrashDrop") struct TrashDropTests { /// The accepted session, with one clause at a time knocked out by the cases. private func accepts( kind: DragKind? = .cards, side: Liveness = .live, isWithinBoard: Bool = true, operation: TransferOperation = .move, isTrashShown: Bool = true, acceptsMutations: Bool = true ) -> Bool { TrashDrop.accepts( kind: kind, side: side, isWithinBoard: isWithinBoard, operation: operation, isTrashShown: isTrashShown, acceptsMutations: acceptsMutations ) } /// "The shadow always takes the topmost position — which the sort makes honest, not arbitrary: /// the trash orders by `deleted` newest-first, so a fresh tombstone genuinely lands on top." @Test("The landing is the topmost row, always") func theTopmostRow() { #expect(TrashDrop.landingIndex == 0) } @Test("A live, same-board, unmodified card drag is the one session the trash takes") func theOneItTakes() { #expect(accepts()) // ⌘ forces move, which is already the default here, so it changes nothing. #expect(accepts(operation: .move)) } /// "Lanes are not deliverable this way (a lane drag proposes only lane slots)." @Test("A lane drag never proposes into the trash") func lanesAreNotDeliverable() { #expect(!accepts(kind: .lanes)) // And no session at all is no proposal either — the column is inert between drags. #expect(!accepts(kind: nil)) } /// A trash row's drag is restore/copy-out grammar; dropped back where it came from it writes /// nothing, so it never proposes. @Test("A trash row dropped back on the trash is refused") func theTrashedSideIsRefused() { #expect(!accepts(side: .trashed)) #expect(!accepts(side: .trashed, isWithinBoard: false)) } /// "No move or paste ever targets the trash": a foreign card delivered into this board's trash /// would be a transfer-and-delete compound, which the design names nowhere. @Test("A foreign board's card is refused") func crossBoardIsRefused() { #expect(!accepts(isWithinBoard: false)) // Not even with ⌘, which forces the move a cross-board drag would otherwise only copy. #expect(!accepts(isWithinBoard: false, operation: .move)) } /// Copying into the trash is not a thing — and the alternative would be tombstoning an original /// the copy grammar had just promised to leave exactly where it was. @Test("⌥ is refused rather than reinterpreted") func optionCopyIsRefused() { #expect(!accepts(operation: .copy)) } /// "The trash stays undroppable-into while hidden, like every gesture." @Test("Hidden, the trash is invisible to the gesture") func hiddenIsInert() { #expect(!accepts(isTrashShown: false)) } @Test("The mutating-gesture rule applies, like every other write the pointer can start") func theLockAndTheEditorRefuse() { #expect(!accepts(acceptsMutations: false)) } } // MARK: - The committed-overlay hold @Suite("CommittedHold") struct CommittedHoldTests { private static let here = URL(fileURLWithPath: "/Boards/Work.kanban", isDirectory: true) private static let there = URL(fileURLWithPath: "/Boards/Home.kanban", isDirectory: true) private static let hold = CommittedHold(boardRoot: here, generation: 7) @Test("The hold stands until the destination board applies a *newer* snapshot") func retiredByTheNextSnapshot() { // The generation at the commit is the one already on screen — it is the pre-drop arrangement, // and retiring on it would drop the overlay before the write has round-tripped. #expect(!Self.hold.isRetired(byRoot: Self.here, generation: 7)) #expect(Self.hold.isRetired(byRoot: Self.here, generation: 8)) // *Any* snapshot hands off, not just the app-mediated echo: a foreign one that lands first // re-grounds everything anyway. #expect(Self.hold.isRetired(byRoot: Self.here, generation: 99)) } @Test("A reload on another board says nothing about this one") func otherBoardsDoNotRetireIt() { #expect(!Self.hold.isRetired(byRoot: Self.there, generation: 99)) } @Test("The board is matched by identity, not by string") func rootMatchingUsesTheLocalityComparison() { #expect(Self.hold.isRetired(byRoot: URL(fileURLWithPath: "/Boards/./Work.kanban/"), generation: 8)) } @Test("A stale generation never retires it") func staleGenerations() { #expect(!Self.hold.isRetired(byRoot: Self.here, generation: 0)) #expect(!Self.hold.isRetired(byRoot: Self.here, generation: 6)) } /// The figure 03-board-ui.md fixes for a hold with no echo coming: long enough for a write plus a /// watcher round trip, short enough that a refused write does not leave the board drawing an /// arrangement it never got. @Test("The deadline is the design's own figure") func theTimeoutFigure() { #expect(CommittedHold.timeout == .milliseconds(1500)) } /// The two questions the effective operation settles at once, which is why the hold carries it /// rather than a pair of flags (`CommittedHold`). @Test("A move takes the originals away and keeps their identities; a copy does neither") func theOperationDecidesBothHalves() { var hold = Self.hold hold.operation = .move #expect(hold.removesOriginals) #expect(hold.keepsIdentity) hold.operation = .copy #expect(!hold.removesOriginals) #expect(!hold.keepsIdentity) } } // MARK: - The settle /// **The drop settle** (03-board-ui.md § Motion, sharpened 2026-07-28): what the session renders /// between the release and the echo. The claims here are the pure state the board's surfaces read — /// what the proposal's slot draws (`DragSession.cardLanding`) and which originals stay lifted out /// (`hiddenMembers`) — so the whole ruling is checkable without a view: "at release the shadow is /// replaced by the dropped card(s) drawn in place immediately … a lingering shadow over a hidden /// card is the hold failing its one job". /// /// A **real store over a real temp board**, like the write suites: `commit` names the destination /// store, and the session's own re-grounding reads that store's transient state, so a stub would be /// standing in for exactly the thing under test. Nothing here writes. @MainActor @Suite("The drop settle") struct DropSettleTests { private static let lane1 = ItemID(rawValue: Ident.lane1) private static let card1 = ItemID(rawValue: Ident.card1) private static let card2 = ItemID(rawValue: Ident.card2) /// Two cards in the first lane — enough for a run of two, and for one of them to vanish /// mid-flight while the other still lands. private func makeBoard() throws -> WriterFixture { let fixture = try WriterFixture() try fixture.item("", Item.board) try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo")) try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "First")) try fixture.item("\(Ident.lane1)/\(Ident.card2)", Item.rich(order: "2048", title: "Second")) try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing")) return fixture } /// A session mid-drag: `members` picked up out of `lane1`, proposing into it at `index`. private func proposing( _ store: BoardStore, members: [(id: ItemID, title: String?)] = [(card1, "First")], at index: Int = 2 ) -> DragSession { let session = DragSession() pickUp(session, from: store, members: members) session.propose(DropTarget(boardRoot: store.rootURL, container: .lane(Self.lane1), index: index)) return session } /// The pickup half, on a session that may already have had a life — the second drag in /// `aRetiredHoldsTimeoutIsCancelled` is the whole reason it is separable. private func pickUp( _ session: DragSession, from store: BoardStore, members: [(id: ItemID, title: String?)] = [(card1, "First")] ) { session.beginCards( members.map(\.id), folders: members.map { store.rootURL .appendingPathComponent(Ident.lane1, isDirectory: true) .appendingPathComponent($0.id.rawValue, isDirectory: true) }, titles: members.map(\.title), heights: members.map { _ in 44 }, side: .live, source: store ) } /// Polls for `condition`, because the timeout's discard is a `Task` on this very actor: the test /// has to yield for it to run at all. Bounded, so a discard that never comes fails rather than /// hangs. private func settles(_ condition: () -> Bool) async -> Bool { for _ in 0..<200 { if condition() { return true } try? await Task.sleep(for: .milliseconds(5)) } return condition() } // MARK: In flight @Test("While the drag is in flight the slot is a run of shadows and the originals are lifted out") func inFlightDrawsShadows() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) #expect(!session.isSettled) #expect(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1)?.run == .shadows) #expect(session.hiddenMembers(onBoardRooted: store.rootURL) == [Self.card1]) } // MARK: The settle @Test("A settled move draws the dropped card at the proposal, and draws no shadow") func settledMoveDrawsTheCard() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) session.commit(into: store, survivors: [0], operation: .move) #expect(session.isSettled) let landing = try #require(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1)) // The slot has not moved — only what it contains has, which is what keeps the settle out of // every animation key on the board. #expect(landing.index == 2) let drop = try #require(landing.dropped) #expect(drop.items == [DroppedItem(id: Self.card1, title: "First")]) // A within-board move: the arriving card wears the identity it travelled under, so the // overlay's slot can key by it and the echo is a content swap inside one element. #expect(drop.keepsIdentity) #expect(drop.isLocal) // The original stays lifted, because the write really did take it away — the overlay is // drawing it at its landing slot instead. #expect(session.hiddenMembers(onBoardRooted: store.rootURL) == [Self.card1]) } @Test("A settled copy puts the originals back in the same render pass that draws the copies") func settledCopyRestoresTheOriginals() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) session.commit(into: store, survivors: [0], operation: .copy) // A copy left them exactly where they were, and the arrangement the hold renders says so. #expect(session.hiddenMembers(onBoardRooted: store.rootURL).isEmpty) let drop = try #require(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1)?.dropped) #expect(drop.items.map(\.id) == [Self.card1]) // Fresh GUIDs are coming, so no slot may claim one: the landing keys positionally. #expect(!drop.keepsIdentity) } @Test("The run the overlay draws is the run the commit wrote — a vanished member is not drawn") func onlySurvivorsAreDrawn() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store, members: [(Self.card1, "First"), (Self.card2, nil)]) // Rule 3 of the re-grounding trio: a partly emptied drag drops the survivors, and the // overlay must show exactly those. session.commit(into: store, survivors: [1], operation: .move) let drop = try #require(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1)?.dropped) #expect(drop.items == [DroppedItem(id: Self.card2, title: nil)]) } @Test("A settled release is past retargeting: a late callback cannot move or withdraw it") func settledProposalsAreFinal() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) session.commit(into: store, survivors: [0], operation: .move) session.propose(nil) session.propose(DropTarget(boardRoot: store.rootURL, container: .lane(Self.lane1), index: 0)) #expect(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1)?.index == 2) } // MARK: The trash's landing /// A session proposing into the trash column rather than into a lane — the delete gesture /// (04-interactions.md ▸ The trash). private func proposingIntoTheTrash(_ store: BoardStore, members: [(id: ItemID, title: String?)] = [(card1, "First")]) -> DragSession { let session = DragSession() pickUp(session, from: store, members: members) session.propose(DropTarget( boardRoot: store.rootURL, container: .trash, index: TrashDrop.landingIndex )) return session } @Test("The trash's shadow opens at the topmost row, and no lane draws one") func trashInFlightDrawsTheTopRow() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposingIntoTheTrash(store) let landing = try #require(session.trashLanding(onBoardRooted: store.rootURL)) #expect(landing.index == 0) #expect(landing.run == .shadows) // The proposal names one container and one only: the lane the cards came out of draws // nothing, and neither does the strip. #expect(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1) == nil) #expect(session.stripProposal(onBoardRooted: store.rootURL) == nil) // And they are still lifted out of the lane while the drag is in flight, as ever. #expect(session.hiddenMembers(onBoardRooted: store.rootURL) == [Self.card1]) } /// The settle, at the one landing whose cards would otherwise wink out of existence: the write /// takes them off the live side, so the trash has to draw them from the instant of release. @Test("A settled trash drop draws the tombstoned rows on top and keeps the originals lifted") func trashSettleDrawsTheRows() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposingIntoTheTrash(store, members: [(Self.card1, "First"), (Self.card2, "Second")]) // A delete is committed as the move it is — the write really did take the originals away. session.commit(into: store, survivors: [0, 1], operation: .move) let landing = try #require(session.trashLanding(onBoardRooted: store.rootURL)) #expect(landing.index == 0, "the slot does not move at the settle — only what it contains") let drop = try #require(landing.dropped) #expect(drop.items == [ DroppedItem(id: Self.card1, title: "First"), DroppedItem(id: Self.card2, title: "Second") ]) // A tombstone remints nothing, so the settled rows may wear the cards' own identities and the // echo reload swaps content inside one element rather than removing and inserting. #expect(drop.keepsIdentity) #expect(drop.isLocal) #expect(session.hiddenMembers(onBoardRooted: store.rootURL) == [Self.card1, Self.card2]) } @Test("A lane session never draws a trash landing") func laneSessionsHaveNoTrashLanding() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = DragSession() session.beginLanes( [Self.lane1], folders: [store.rootURL.appendingPathComponent(Ident.lane1, isDirectory: true)], titles: ["Todo"], units: [1], source: store ) session.propose(DropTarget(boardRoot: store.rootURL, container: .trash, index: 0)) #expect(session.trashLanding(onBoardRooted: store.rootURL) == nil) } // MARK: The hand-off @Test("The hand-off clears the hold and the overlay with it — the snapshot is the authority again") func handOffClearsEverything() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) session.commit(into: store, survivors: [0], operation: .move) session.handOff(root: store.rootURL, generation: store.snapshotGeneration + 1) #expect(!session.isSettled) #expect(!session.isActive) #expect(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1) == nil) #expect(session.hiddenMembers(onBoardRooted: store.rootURL).isEmpty) } @Test("Ending the session outright ends the hold with it") func endClearsTheHold() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) session.commit(into: store, survivors: [0], operation: .move) session.end() #expect(!session.isSettled) #expect(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1) == nil) #expect(session.hiddenMembers(onBoardRooted: store.rootURL).isEmpty) #expect(store.transient.dragMembers.ids.isEmpty) } // MARK: The timeout — the failed write's path /// "A failed write discards the proposal and the board animates back to snapshot order" /// (03-board-ui.md § Motion). A write refused outright produces no reload at all, so the deadline /// is the only thing standing between the board and an arrangement it never got. @Test("A hold with no echo coming times out, and the board is left with its snapshot order") func theTimeoutDiscardsTheHold() async throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) // The seam: the real figure is `CommittedHold.timeout`, and waiting it out would be 1.5 s of // wall clock in the suite for a claim about the discard rather than about the clock. session.holdTimeout = .milliseconds(20) session.commit(into: store, survivors: [0], operation: .move) #expect(session.isSettled) #expect(await settles { !session.isSettled }, "the deadline must dissolve an overlay with no hand-off coming") #expect(!session.isActive) #expect(session.cardLanding(onBoardRooted: store.rootURL, laneID: Self.lane1) == nil) #expect(session.hiddenMembers(onBoardRooted: store.rootURL).isEmpty) #expect(store.transient.dragMembers.ids.isEmpty) } /// The discard's own body, called directly — the half of the timeout that is a decision rather /// than a wait, and the guard that makes the wait harmless. @Test("The discard ends the hold it was armed for, and no other") func theDiscardEndsOnlyItsOwnHold() throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) session.commit(into: store, survivors: [0], operation: .move) let hold = try #require(session.hold) session.expire(CommittedHold(boardRoot: store.rootURL, generation: 999)) #expect(session.isSettled, "a hold this session is not holding is not this session's to end") session.expire(hold) #expect(!session.isSettled) #expect(!session.isActive) } @Test("A retired hold's deadline never reaches the next drag") func aRetiredHoldsTimeoutIsCancelled() async throws { let fixture = try makeBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) let session = proposing(store) session.holdTimeout = .milliseconds(20) session.commit(into: store, survivors: [0], operation: .move) // The echo lands well inside the deadline, and the user starts another drag immediately — // the lifecycle trap the watchdog was written for, at the hold's end of the session. session.handOff(root: store.rootURL, generation: store.snapshotGeneration + 1) pickUp(session, from: store, members: [(Self.card2, "Second")]) try? await Task.sleep(for: .milliseconds(80)) #expect(session.isActive, "the retired hold's deadline must not end the drag that followed it") #expect(session.hold == nil) } } // MARK: - Reading a landing extension DropLanding { /// The dropped run, or `nil` while the slot is still a run of shadows — a test-side convenience /// so a claim about the settle reads as one line rather than as a `case let` dance. var dropped: Dropped? { if case let .dropped(drop) = run { return drop } return nil } }