import CoreGraphics import Foundation import Testing @testable import Kanban /// 04-interactions.md § Selection's pointer grammar and § The trash's extensions to it, branch by /// branch — plus the anchor that makes ⇧-click mean anything, and the rubber band's arithmetic. /// /// The grammar is written as a pure function precisely so it can be tested like one: a click, a /// selection, an anchor and a snapshot in, a selection and an anchor out — no window, no gesture, no /// modifier flags. The boards underneath are **real loads off real temp trees**, because the rules /// read card ordering and the trash container, and a hand-built `BoardModel` would let both drift /// from what the loader actually produces. /// /// **One container axis, and a kind axis that stops at it** (resettled 2026-07-28; kind-blind trash /// re-ruled 2026-07-31): a selection never mixes trash rows with board items, and *on the board* it /// is cards XOR lanes — but inside the trash "cards and lane rows select together", so the kind axis /// does not reach into the second container. The guard that used to live there moved to the exits /// (⌘C/⌘X validation and the mixed-payload drop refusal). /// /// `WriterFixture`, `Ident` and `Item` live in `WriterTestSupport.swift`. // MARK: - Fixtures /// More literal identities than `Ident` offers: a three-lane range needs five cards. private enum More { static let card5 = "aaaaaaaa-aaaa-4aaa-8aaa-aaaaaaaaaaaa" static let card6 = "bbbbbbbb-bbbb-4bbb-8bbb-bbbbbbbbbbbb" } /// Three lanes and five cards — enough that a flatten-order range crosses two lane boundaries. /// /// Flatten order is `[card1, card2, card3, card4, card5]`. @MainActor private func makeLiveBoard() throws -> WriterFixture { let fixture = try WriterFixture() try fixture.item("", Item.board) try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo")) try fixture.item("\(Ident.lane1)/\(Ident.card1)", Item.rich(order: "1024", title: "First")) try fixture.item("\(Ident.lane1)/\(Ident.card2)", Item.rich(order: "2048", title: "Second")) try fixture.item(Ident.lane2, Item.rich(order: "2048", title: "Doing")) try fixture.item("\(Ident.lane2)/\(Ident.card3)", Item.rich(order: "1024", title: "Third")) try fixture.item("\(Ident.lane2)/\(Ident.card4)", Item.rich(order: "2048", title: "Fourth")) try fixture.item(Ident.lane3, Item.rich(order: "3072", title: "Done")) try fixture.item("\(Ident.lane3)/\(More.card5)", Item.rich(order: "1024", title: "Fifth")) return fixture } /// A board with one lane and three cards in its `.trash/` — the container the trash-side grammar /// walks, newest first by `modified` (`[card1, card2, card3]`). @MainActor private func makeTrashBoard() throws -> WriterFixture { let fixture = try WriterFixture() try fixture.item("", Item.board) try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo")) try fixture.item("\(Ident.lane1)/\(More.card6)", Item.rich(order: "1024", title: "Live")) // **The trash's order is `modified` descending** (01-storage-format.md § Deletion, re-ruled // 2026-07-31), so the stamps are what these fixtures state their sequence in; the `order` values // ride along and are deliberately in the *opposite* direction, so nothing here can pass by // accident of the retired rank rule. try fixture.item(".trash/\(Ident.card1)", trashItem(order: "1024", title: "First", modified: "2026-05-05T09:00:00Z")) try fixture.item(".trash/\(Ident.card2)", trashItem(order: "512", title: "Second", modified: "2026-05-03T09:00:00Z")) try fixture.item(".trash/\(Ident.card3)", trashItem(order: "256", title: "Third", modified: "2026-05-01T09:00:00Z")) return fixture } /// One trash entry, stated in the key the container actually sorts by. private func trashItem(order: String, title: String, modified: String, kind: String? = nil) -> String { """ --- schema: 1 title: \(title) order: \(order) modified: \(modified) \(kind.map { "kind: \($0)\n" } ?? "")--- \(title) body. """ } /// The same trash with **two lane rows interleaved among its cards** (03-board-ui.md § Trash, lanes /// rejoined 2026-07-29): the column order is `[card1, lane2, card2, lane3, card3]`, so every /// kind-crossing claim below has a row of the other kind sitting inside the span it asks about. @MainActor private func makeMixedTrashBoard() throws -> WriterFixture { let fixture = try makeTrashBoard() try fixture.item( ".trash/\(Ident.lane2)", trashItem(order: "384", title: "Doing", modified: "2026-05-04T09:00:00Z", kind: "lane") ) try fixture.item( ".trash/\(Ident.lane3)", trashItem(order: "768", title: "Done", modified: "2026-05-02T09:00:00Z", kind: "lane") ) return fixture } private let lane1 = ItemID(rawValue: Ident.lane1) private let lane2 = ItemID(rawValue: Ident.lane2) private let lane3 = ItemID(rawValue: Ident.lane3) private let card1 = ItemID(rawValue: Ident.card1) private let card2 = ItemID(rawValue: Ident.card2) private let card3 = ItemID(rawValue: Ident.card3) private let card4 = ItemID(rawValue: Ident.card4) private let card5 = ItemID(rawValue: More.card5) private let card6 = ItemID(rawValue: More.card6) private func load(_ fixture: WriterFixture) throws -> BoardModel { try BoardLoader.load(boardRoot: fixture.root).model } private func target(_ id: ItemID, _ kind: SelectionKind, _ container: ItemContainer = .board) -> SelectionTarget { SelectionTarget(id: id, kind: kind, container: container) } private func set(_ ids: Set, _ container: ItemContainer = .board) -> ItemReferenceSet { ItemReferenceSet(ids: ids, container: container) } /// One click, with the grammar's own defaults filled in. private func click( _ target: SelectionTarget, _ modifier: ClickModifier, selection: ItemReferenceSet = .empty, anchor: ItemID? = nil, in snapshot: BoardModel, togglesOnRepeat: Bool = false ) -> SelectionGrammar.Outcome { SelectionGrammar.click( target, modifier: modifier, selection: selection, anchor: anchor, snapshot: snapshot, togglesOnRepeat: togglesOnRepeat ) } // MARK: - The order lists @MainActor @Suite("SelectionGrammar ▸ order") struct SelectionOrderTests { @Test("Board cards flatten lane order first, then card order") func flattenOrder() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // "Lane `order` first, then card `order` (a cross-lane selection flattens left-to-right, // top-to-bottom)" — the multi-drag order (04-interactions.md ▸ Drag and drop). #expect(SelectionGrammar.boardCards(in: snapshot) == [card1, card2, card3, card4, card5]) #expect(SelectionGrammar.lanes(in: snapshot) == [lane1, lane2, lane3]) } @Test("The trash's list is its rows, newest first; a trash with no lane rows is all cards") func trashOrder() throws { let fixture = try makeTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) #expect(SelectionGrammar.trashCards(in: snapshot) == [card1, card2, card3]) #expect(SelectionGrammar.order(of: .card, in: .trash, snapshot: snapshot) == [card1, card2, card3]) // Kind-blind: with no lane rows in the container the two lists coincide, which is the point — // there is only ever *one* trash list to walk (04 ▸ The trash, re-ruled 2026-07-31). #expect(SelectionGrammar.order(of: .lane, in: .trash, snapshot: snapshot) == [card1, card2, card3]) #expect(SelectionGrammar.trashLanes(in: snapshot).isEmpty) } /// **The column has one list, and the kind argument does not narrow it** (04-interactions.md ▸ /// The trash, re-ruled 2026-07-31 — kind-blind trash selection): navigation and ranging read the /// same merged sequence, so a ⇧-range sweeps the rows of the other kind rather than skipping /// them. The kind-scoped slices survive as `trashCards`/`trashLanes` for the consumers that /// genuinely mean one kind, and they are still slices of the same order. @Test("The trash's rows interleave by stamp, and `order(of:in:)` returns them whatever the kind") func trashRowsInterleave() throws { let fixture = try makeMixedTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let rows = [card1, lane2, card2, lane3, card3] #expect(SelectionGrammar.trashRows(in: snapshot) == rows) #expect(SelectionGrammar.order(of: .card, in: .trash, snapshot: snapshot) == rows) #expect(SelectionGrammar.order(of: .lane, in: .trash, snapshot: snapshot) == rows) // The kind-scoped slices are still slices of it. #expect(SelectionGrammar.trashCards(in: snapshot) == [card1, card2, card3]) #expect(SelectionGrammar.trashLanes(in: snapshot) == [lane2, lane3]) // One merge, one order: the path resolver batches in exactly the order the column draws. #expect(ItemPath.resolve([card2, lane2, lane3], in: .trash, snapshot: snapshot) == [.trashLane(lane2), .trashCard(card2), .trashLane(lane3)]) } @Test("The trash's kind is derived from the snapshot for both kinds") func trashKindDerivation() throws { let fixture = try makeMixedTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) #expect(SelectionGrammar.kind(of: set([card1, card2], .trash), in: snapshot) == .card) #expect(SelectionGrammar.kind(of: set([lane2, lane3], .trash), in: snapshot) == .lane) // A board id claimed on the trash side names nothing there — the container is the question. #expect(SelectionGrammar.kind(of: set([card6], .trash), in: snapshot) == nil) #expect(SelectionGrammar.kind(of: set([lane2]), in: snapshot) == nil, "and the reverse") } @Test("A selection's kind is derived from the snapshot, and a ghost selection has none") func kindDerivation() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) #expect(SelectionGrammar.kind(of: set([card1, card3]), in: snapshot) == .card) #expect(SelectionGrammar.kind(of: set([lane2]), in: snapshot) == .lane) #expect(SelectionGrammar.kind(of: .empty, in: snapshot) == nil) // A set claiming a container that does not hold its members answers nothing. #expect(SelectionGrammar.kind(of: set([card1], .trash), in: snapshot) == nil) // Members that name nothing are ignored; one that names something still answers. #expect(SelectionGrammar.kind(of: set([ItemID(rawValue: Ident.indexless), card1]), in: snapshot) == .card) } } // MARK: - Plain @MainActor @Suite("SelectionGrammar ▸ plain click") struct PlainClickTests { @Test("A plain click replaces the selection and becomes the anchor") func replacesAndAnchors() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let outcome = click(target(card3, .card), .plain, selection: set([card1, card2]), anchor: card1, in: snapshot) #expect(outcome.selection == set([card3])) #expect(outcome.anchor == card3) } @Test("Click again unselects — but only where the design gives that behaviour, and only on a sole selection") func toggleOffIsSoleMembershipOnly() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // "Single click selects the lane (click again to unselect)", and the header "toggles like // empty space (settled)". let off = click(target(lane1, .lane), .plain, selection: set([lane1]), anchor: lane1, in: snapshot, togglesOnRepeat: true) #expect(off.selection.isEmpty) #expect(off.anchor == nil) // A multi-lane selection containing this lane is *narrowed*, not wiped: the toggle is about // the lane the user already had alone, not about a set they built with ⌘. let narrowed = click(target(lane1, .lane), .plain, selection: set([lane1, lane2]), anchor: lane2, in: snapshot, togglesOnRepeat: true) #expect(narrowed.selection == set([lane1])) #expect(narrowed.anchor == lane1) // A card face never toggles off — Finder does not deselect a file by clicking it twice. let card = click(target(card1, .card), .plain, selection: set([card1]), anchor: card1, in: snapshot) #expect(card.selection == set([card1])) #expect(card.anchor == card1) // Nor does the toggle reach across the boundary: a board click on a trash-side sole // selection of the same id is a replace. let crossed = click(target(lane1, .lane), .plain, selection: set([lane1], .trash), anchor: lane1, in: snapshot, togglesOnRepeat: true) #expect(crossed.selection == set([lane1])) } } // MARK: - Command @MainActor @Suite("SelectionGrammar ▸ ⌘-click") struct CommandClickTests { @Test("⌘-click toggles within one kind, and the click is the new anchor either way") func togglesWithinKind() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let added = click(target(card3, .card), .command, selection: set([card1]), anchor: card1, in: snapshot) #expect(added.selection == set([card1, card3])) #expect(added.anchor == card3) let removed = click(target(card1, .card), .command, selection: set([card1, card3]), anchor: card3, in: snapshot) #expect(removed.selection == set([card3])) #expect(removed.anchor == card1) } @Test("Toggling the last member out leaves nothing selected and nothing to range from") func emptyingClearsTheAnchor() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let outcome = click(target(card1, .card), .command, selection: set([card1]), anchor: card1, in: snapshot) #expect(outcome.selection.isEmpty) #expect(outcome.anchor == nil) } @Test("⌘-click across the kind boundary replaces — a selection is never mixed") func acrossKindReplaces() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // "Selection is homogeneous: cards XOR lanes" (04-interactions.md § Selection). let ontoLane = click(target(lane2, .lane), .command, selection: set([card1, card2]), anchor: card2, in: snapshot) #expect(ontoLane.selection == set([lane2])) #expect(ontoLane.anchor == lane2) let ontoCard = click(target(card1, .card), .command, selection: set([lane1, lane2]), anchor: lane2, in: snapshot) #expect(ontoCard.selection == set([card1])) #expect(ontoCard.anchor == card1) } /// **Inside the trash there is no kind boundary to cross** (04-interactions.md ▸ The trash, /// re-ruled 2026-07-31, superseding the kind-homogeneous trash grammar): "within the trash cards /// and lane rows select together — clicks, ⇧-click ranges, ⇧-arrow extension, and the rubber /// band all sweep every row". So a ⌘-click that used to replace now *extends*. @Test("⌘-click adds a lane row to a card selection inside the trash") func acrossKindInTheTrashExtends() throws { let fixture = try makeMixedTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let ontoRow = click(target(lane2, .lane, .trash), .command, selection: set([card1], .trash), anchor: card1, in: snapshot) #expect(ontoRow.selection == set([card1, lane2], .trash)) let ontoCard = click(target(card1, .card, .trash), .command, selection: set([lane2, lane3], .trash), anchor: lane3, in: snapshot) #expect(ontoCard.selection == set([lane2, lane3, card1], .trash)) // Within one kind it still toggles, which is what makes the branch above a rule rather than // a refusal of ⌘ in the trash. let added = click(target(lane3, .lane, .trash), .command, selection: set([lane2], .trash), anchor: lane2, in: snapshot) #expect(added.selection == set([lane2, lane3], .trash)) } @Test("⌘-click across the container boundary replaces too") func acrossContainerReplaces() throws { let fixture = try makeTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // "A selection never mixes trash cards with board cards — a single container rule replacing // the old liveness law" (04 ▸ The trash, resettled 2026-07-28). let intoTrash = click(target(card1, .card, .trash), .command, selection: set([card6]), anchor: card6, in: snapshot) #expect(intoTrash.selection == set([card1], .trash)) let backOut = click(target(card6, .card), .command, selection: set([card1, card2], .trash), anchor: card2, in: snapshot) #expect(backOut.selection == set([card6])) } @Test("⌘-click with nothing — or nothing real — selected replaces") func emptyOrGhostSelectionReplaces() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let fromEmpty = click(target(card1, .card), .command, in: snapshot) #expect(fromEmpty.selection == set([card1])) #expect(fromEmpty.anchor == card1) // A selection whose members all name nothing the board renders counts as empty: a ⌘-click // after a foreign delete starts a fresh set rather than extending a ghost. let ghost = ItemID(rawValue: Ident.indexless) let fromGhost = click(target(card1, .card), .command, selection: set([ghost]), anchor: ghost, in: snapshot) #expect(fromGhost.selection == set([card1])) } } // MARK: - Shift @MainActor @Suite("SelectionGrammar ▸ ⇧-click") struct ShiftClickTests { @Test("A ⇧-range spans the flatten order across lanes and leaves the anchor put") func rangeAcrossLanes() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let outcome = click(target(card5, .card), .shift, selection: set([card1]), anchor: card1, in: snapshot) #expect(outcome.selection == set([card1, card2, card3, card4, card5])) // Finder-list style: the anchor is unchanged, so successive ⇧-clicks sweep from one origin. #expect(outcome.anchor == card1) } @Test("Direction does not matter — the range is the span between anchor and target") func rangeIsDirectionless() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let backwards = click(target(card1, .card), .shift, selection: set([card5]), anchor: card5, in: snapshot) #expect(backwards.selection == set([card1, card2, card3, card4, card5])) #expect(backwards.anchor == card5) } @Test("Lanes range in their own order list") func laneRange() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let outcome = click(target(lane3, .lane), .shift, selection: set([lane1]), anchor: lane1, in: snapshot) #expect(outcome.selection == set([lane1, lane2, lane3])) #expect(outcome.anchor == lane1) } @Test("An invalid anchor makes ⇧ a plain click — nil, vanished, or across a boundary") func invalidAnchorActsPlain() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // Nothing to range from. let noAnchor = click(target(card3, .card), .shift, selection: set([card1]), in: snapshot) #expect(noAnchor.selection == set([card3])) #expect(noAnchor.anchor == card3) // An anchor that names nothing the board renders. let ghost = ItemID(rawValue: Ident.indexless) let vanished = click(target(card3, .card), .shift, selection: set([card1]), anchor: ghost, in: snapshot) #expect(vanished.selection == set([card3])) #expect(vanished.anchor == card3) // An anchor in the *other* kind's list: the two lists are disjoint, so the anchor is not // findable and the click degrades — never a mixed range. let acrossKind = click(target(card3, .card), .shift, selection: set([lane1]), anchor: lane1, in: snapshot) #expect(acrossKind.selection == set([card3])) #expect(acrossKind.anchor == card3) // Same for a container crossing: the board's card list holds no trash card. let acrossContainer = click(target(card3, .card, .trash), .shift, selection: set([card1]), anchor: card1, in: snapshot) #expect(acrossContainer.selection == set([card3], .trash)) } @Test("A trash range walks the column's own order") func trashRangeWalksTheColumn() throws { let fixture = try makeTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // The column's order is `[card1, card2, card3]`; a range between the ends takes all three, // with no kind to step over — lanes are never trashed. let outcome = click(target(card3, .card, .trash), .shift, selection: set([card1], .trash), anchor: card1, in: snapshot) #expect(outcome.selection == set([card1, card2, card3], .trash)) #expect(outcome.anchor == card1) } /// **A trash range sweeps every row** (04-interactions.md ▸ The trash, re-ruled 2026-07-31 — /// superseding the skip-by-kind ruling this suite used to pin): "⇧-click ranges … all sweep every /// row". The kinds are not a boundary inside the container any more; the container still is. @Test("A trash range sweeps every row between its endpoints, both kinds") func trashRangeSweepsEveryRow() throws { let fixture = try makeMixedTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // The column reads [card1, lane2, card2, lane3, card3]: a range from the top to the bottom // now takes all five rows rather than stepping over the two lane rows. let cards = click(target(card3, .card, .trash), .shift, selection: set([card1], .trash), anchor: card1, in: snapshot) #expect(cards.selection == set([card1, lane2, card2, lane3, card3], .trash)) // And a range anchored on a lane row picks up the card between them. let rows = click(target(lane3, .lane, .trash), .shift, selection: set([lane2], .trash), anchor: lane2, in: snapshot) #expect(rows.selection == set([lane2, card2, lane3], .trash)) // And a range aimed from a card to a lane row is now an ordinary range rather than a // degraded plain click: both endpoints sit in the one list, so the anchor stays put. let crossed = click(target(lane3, .lane, .trash), .shift, selection: set([card1], .trash), anchor: card1, in: snapshot) #expect(crossed.selection == set([card1, lane2, card2, lane3], .trash)) #expect(crossed.anchor == card1) } @Test("A range never crosses the container boundary") func trashRangeStopsAtTheBoundary() throws { let fixture = try makeTrashBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) // `card6` is on the board and `card1` is in the trash: no single order list holds both, so // the anchor is not findable and the ⇧-click degrades to a plain one. let outcome = click(target(card1, .card, .trash), .shift, selection: set([card6]), anchor: card6, in: snapshot) #expect(outcome.selection == set([card1], .trash)) #expect(outcome.anchor == card1) } } // MARK: - The rubber band @Suite("MarqueeMath") struct MarqueeMathTests { private static func card(_ id: ItemID, _ y: CGFloat, container: ItemContainer = .board) -> MarqueeTarget { MarqueeTarget(id: id, kind: .card, container: container, frame: CGRect(x: 0, y: y, width: 100, height: 40)) } @Test("On the board side the band takes intersecting cards, and only cards") func boardSideTakesCards() { let targets = [ Self.card(card1, 0), Self.card(card2, 100), // A lane registered by mistake is still never swept: "click-drag rubber-bands across // lanes" (04-interactions.md § Selection) — across, not over. MarqueeTarget(id: lane1, kind: .lane, container: .board, frame: CGRect(x: 0, y: 0, width: 200, height: 400)), // A trash row cannot be reached by a band that began on the board. Self.card(card3, 10, container: .trash) ] let ids = MarqueeMath.selection(rect: CGRect(x: 0, y: 0, width: 50, height: 120), targets: targets, in: .board) #expect(ids == [card1, card2]) } /// **In the trash the band sweeps every row** (04-interactions.md ▸ The trash, re-ruled /// 2026-07-31, superseding the card-only band): "the rubber band [sweeps] every row (the band's /// full-height backdrop covers both kinds)". A trashed lane row registers its frame like a card /// does, so this needed only the kind filter to come off on that side — the *container* filter /// stays, and the band still never leaves the side it began on. @Test("On the trash side the band takes every row, and stays on its own side") func trashSideTakesEveryRow() { let targets = [ Self.card(card1, 0, container: .trash), MarqueeTarget(id: lane2, kind: .lane, container: .trash, frame: CGRect(x: 0, y: 50, width: 100, height: 30)), Self.card(card2, 100, container: .trash), Self.card(card3, 50) ] let all = CGRect(x: 0, y: 0, width: 50, height: 200) #expect(MarqueeMath.selection(rect: all, targets: targets, in: .trash) == [card1, lane2, card2]) #expect(MarqueeMath.selection(rect: all, targets: targets, in: .board) == [card3]) } @Test("A band touching nothing selects nothing") func emptyBand() { let targets = [Self.card(card1, 0), Self.card(card2, 100)] #expect(MarqueeMath.selection(rect: CGRect(x: 500, y: 500, width: 10, height: 10), targets: targets, in: .board).isEmpty) #expect(MarqueeMath.selection(rect: .zero, targets: [], in: .trash).isEmpty) } } // MARK: - The anchor's storage and its reload rule /// One foreign reload, start to settled — `TransientBoardStateTests`' helper, borrowed for the one /// piece of transient state this card adds. @MainActor private func reload(_ store: BoardStore) async { store.handleWatcherEvent(.treeChanged(.foreign)) await store.awaitQuiescence() } @MainActor @Suite("TransientBoardState ▸ the selection anchor") struct SelectionAnchorTests { @Test("A sole selection anchors itself; a wholesale one does not; clearing drops it") func anchorDefaults() { let state = TransientBoardState() state.select([card1], in: .board) #expect(state.selectionAnchor == card1) // "A marquee and wholesale selections pass no anchor deliberately." state.select([card1, card2], in: .board) #expect(state.selectionAnchor == nil) // An explicit anchor wins over the default in both directions. state.select([card1, card2, card3], in: .board, anchor: card2) #expect(state.selectionAnchor == card2) state.clearSelection() #expect(state.selectionAnchor == nil) } @Test("A vanished anchor is dropped by the reload, and a surviving one is kept") func vanishedAnchorIsDropped() async throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) store.select([card1, card2], in: .board, anchor: card1) // A survivor of the same reload proves the rule is about the anchor, not about reloading. try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card2)")) await reload(store) #expect(store.selection.ids == [card1]) #expect(store.transient.selectionAnchor == card1) try FileManager.default.removeItem(at: fixture.url("\(Ident.lane1)/\(Ident.card1)")) await reload(store) // The anchor's card is gone — the rule this test exists for. The selection is not empty // afterwards because the reload emptied it *and* took the cursor with it, which is // 10-accessibility.md's vanishing-focus case: focus recovers to the card's lane, and a // one-item selection made by any route is its own anchor (`BoardAnnouncerStoreTests`). #expect(store.selection.ids == [lane1]) #expect(store.transient.selectionAnchor == lane1) } @Test("A container crossing is a vanish for the anchor too") func crossedAnchorIsDropped() async throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) store.select([card1, card2], in: .board, anchor: card1) try fixture.move("\(Ident.lane1)/\(Ident.card1)", toTrash: Ident.card1) await reload(store) // "A container crossing is a vanish for this purpose" (02-architecture.md's reload rule, // resettled 2026-07-28). #expect(store.selection.ids == [card2]) #expect(store.transient.selectionAnchor == nil) } @Test("An anchor no longer in the selection still ranges — membership is not the rule") func anchorNeedNotBeSelected() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let snapshot = try load(fixture) let state = TransientBoardState() // A ⌘-click that toggled the anchor's own row out leaves the anchor standing. state.select([card2, card3], in: .board, anchor: card1) #expect(state.selectionAnchor == card1) let outcome = click(target(card3, .card), .shift, selection: state.selection, anchor: state.selectionAnchor, in: snapshot) #expect(outcome.selection == set([card1, card2, card3])) } } // MARK: - Select All @MainActor @Suite("BoardStore ▸ Select All") struct SelectAllTests { @Test("Select All takes every rendered card, and never a lane") func liveBranch() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) store.select([lane2], in: .board) store.selectAll() // "All visible cards on the board" (04-interactions.md ▸ The map). #expect(store.selection == set([card1, card2, card3, card4, card5])) // The lane the anchor named is not in the new set, so the anchor goes with it. #expect(store.transient.selectionAnchor == nil) } @Test("An anchor inside the new set survives Select All") func anchorSurvivesWhenStillInside() throws { let fixture = try makeLiveBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) store.select([card3], in: .board) store.selectAll() #expect(store.transient.selectionAnchor == card3) } @Test("On the trash side Select All takes every visible trash card") func trashBranchTakesTheColumn() throws { let fixture = try makeTrashBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) store.transient.isTrashVisible = true // "With the trash visible and a non-empty trash selection, Select All selects all visible // trash rows" (04 ▸ The map; kind-blind since 2026-07-31). This container holds only cards, // so rows and cards coincide — the mixed case is the test below. store.select([card2], in: .trash) store.selectAll() #expect(store.selection == set([card1, card2, card3], .trash)) } /// **In the trash, "all" is all rows** (04-interactions.md ▸ The trash and 11-command-nexus.md ▸ /// Select All, re-ruled 2026-07-31 with kind-blind trash selection: "Select All with a non-empty /// trash selection selects **all visible trash rows**"). The live board's own Select All stays /// card-scoped, which the board branch above pins. @Test("Select All in the trash takes every row, lane rows included") func trashBranchTakesEveryRow() throws { let fixture = try makeMixedTrashBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) store.transient.isTrashVisible = true store.select([lane2], in: .trash) store.selectAll() #expect(store.selection == set([card1, lane2, card2, lane3, card3], .trash)) } @Test("The trash branch is narrow: hidden, live, empty, or ghost selections take the board") func trashBranchFallsThrough() throws { let fixture = try makeTrashBoard() defer { fixture.tearDown() } let store = try BoardStore(rootURL: fixture.root) // Hidden — the column is invisible to every gesture (04 ▸ The trash). store.select([card1], in: .trash) store.selectAll() #expect(store.selection.container == .board) // Shown, but nothing in the trash is selected. store.transient.isTrashVisible = true store.clearSelection() store.selectAll() #expect(store.selection.container == .board) // Shown, trash side, but the ids name no card there: a guess would be worse than the board. store.select([card5], in: .trash) store.selectAll() #expect(store.selection.container == .board) } @Test("Select All on a board with no rendered cards clears rather than selecting an empty set") func emptyBoardClears() throws { let fixture = try WriterFixture() defer { fixture.tearDown() } try fixture.item("", Item.board) try fixture.item(Ident.lane1, Item.rich(order: "1024", title: "Todo")) let store = try BoardStore(rootURL: fixture.root) store.select([lane1], in: .board) store.selectAll() #expect(store.selection.isEmpty) #expect(store.transient.selectionAnchor == nil) } }