import Foundation // MARK: - BoardDiff /// **What changed between two snapshots**, as identities grouped by what happened to them — the /// summarizer 10-accessibility.md ▸ Live board announcements asks for ("one polite digest per /// reload debounce — 'Board changed: 2 cards edited, 1 card added'"). /// /// ### Snapshots, not a journal /// /// The watcher reports *that* the tree changed, never *what* (`WatcherEvent`), and 02-architecture.md /// is explicit about why that is the right shape: "a value-type snapshot comparison is both cheaper /// and more trustworthy than trying to reconstruct a tree mutation from a stream of paths that may /// have been coalesced, dropped, or reordered". So this is a comparison of two `BoardModel` values /// and nothing else — no FSEvents paths, no receipts, no git. That is also what makes it work on a /// no-git board, which 10 requires in as many words ("on no-git boards the same classifier runs /// without the committer"). /// /// ### Why it lives in `LiveStore/` and not beside the announcement /// /// 10 says announcements "reuse the auto-committer's summarizer" and 06-history-undo.md says the /// committer synthesizes its commit messages from the same comparison. The committer is Pro-edition /// work (pro-m1) and does not exist yet, so the summarizer is built here first, in the layer both /// consumers can reach: base compiles `Kanban/`, Pro compiles `Kanban/` *plus* `KanbanPro/` /// (12-editions.md ▸ Targets), so a type in the store layer is available to the committer by /// construction while a type in `KanbanPro/` would not be available to the announcer. It imports /// `Foundation` alone and touches no view, no window, and no `NSAccessibility` — the phrasing is /// `AccessibilityPhrases`' job, and pro-m1's message composer will phrase the very same counts /// differently without either of them knowing about the other. /// /// The per-category **identity sets** rather than bare tallies are for that second consumer: a /// spoken digest only ever needs `count`, but a semantic commit message needs to name the items, and /// a summarizer that threw the ids away would have to be rewritten rather than extended. /// /// ### Three counting rules worth stating /// /// - **Implied events don't steal the subject** (06-history-undo.md's composer discipline, which 10 /// applies to speech in as many words). A lane that vanished takes its cards with it, and a board /// that says "1 lane deleted, 5 cards deleted" has reported one event twice. So a card is only /// counted as added or deleted when its lane was *there on both sides*; cards arriving with a new /// lane and cards leaving with a deleted one are the lane's event, not their own. /// - **Every changed identity lands in exactly one bucket**, with `moved` outranking `edited`. An /// agent that re-files a card *and* retitles it made one change to the board, and two fragments /// counting the same card would read as two cards. Position wins because it is the change the /// board's shape shows. /// - **Crossing the trash boundary is a departure or an arrival, never a move** — at **both levels** /// (lanes rejoined the trash 2026-07-29) — see `between(_:_:includingTrash:)`, whose flag decides /// whether the trash is walked at all but never what an event that touches it is *called*. public struct BoardDiff: Sendable, Equatable { /// One kind's four buckets. Disjoint by construction — see the type's note on precedence. public struct Changes: Sendable, Equatable { /// Identities that **arrived on the visible board**: present in the new snapshot and not the /// old, minus the ones whose arrival is implied by their lane's — plus, while the trash is /// being walked, the cards that crossed *out* of it, which is a restore (the crossing rule, /// `between(_:_:includingTrash:)`). public var added: Set = [] /// Identities present on both sides whose *rendered content* differs — title, body, style, /// attachments, lane width. Deliberately not `modified`, `modified-by`, or unknown keys: a /// digest describes what the board looks like, and a bumped timestamp changes nothing a /// user could see. Deliberately not `order` either, which is the `moved` axis. public var edited: Set = [] /// Identities present on both sides that changed position — a different `order`, or (for a /// card) a different lane. **Never a trash crossing**, which is a delete or a restore rather /// than a re-filing however visible the column happens to be. public var moved: Set = [] /// Identities that **left**: present in the old snapshot and not the new, minus the ones /// whose departure is implied by their lane's — plus, while the trash is being walked, the /// cards that crossed *into* it. "Deleted" rather than "removed" because that is what it is /// from the board's side: deletion is a move into `.trash/` (01-storage-format.md § /// Deletion), and a folder moved clean out of the board reads the same way to a user. A /// purge and an Empty Trash land here too, once the trash is in the universe at all. public var deleted: Set = [] public init() {} public var isEmpty: Bool { added.isEmpty && edited.isEmpty && moved.isEmpty && deleted.isEmpty } } public var cards = Changes() public var lanes = Changes() /// Whether the board side of the snapshot differs **at all** — the backstop for changes no /// bucket counts: a renamed board, an edited board description, a bumped stamp. /// /// **The trash counts here exactly when it is being diffed at all** — `between(_:_:includingTrash:)`'s /// flag reaches this too, so a trash card whose stamp an agent bumped trips the backstop while /// the column is shown and is silent while it is hidden. Same rule as the buckets, one line /// above them. public var boardChanged = false public init() {} /// Nothing to say: no counted change, and no uncounted one either. public var isSilent: Bool { !boardChanged && cards.isEmpty && lanes.isEmpty } // MARK: - The comparison /// The whole summarizer: two snapshots in, one grouped diff out. Pure, total, and free of any /// notion of *why* the tree changed — `WatchOrigin` decides whether anyone is told /// (`BoardAnnouncer`), never this. /// /// ### `includingTrash` — the digest's universe, not its vocabulary /// /// **The digest covers the trash only while the trash lane is shown** (10-accessibility.md ▸ /// Live board announcements, ruled 2026-07-29): with View ▸ Show Trash on, trash cards are /// ordinary elements of the visible board, "so a foreign purge, restore, or Empty Trash joins /// the digest like any lane's churn — a user working in the shown trash must hear it emptied /// under them; while hidden, trash churn stays silent". Visibility is per-board view state /// (`TransientBoardState.isTrashVisible`), which is why it arrives as an argument: this stays a /// pure function of two snapshots plus one fact, and the *reading* of that fact belongs to the /// reload seam that has a store to ask (`BoardStore.land`). /// /// The flag widens the **universe** — which cards are walked — and deliberately nothing else. /// The digest a shown trash produces is therefore always a superset of the hidden one's, with /// every event both can see named identically: /// /// - A card **entering** the trash is `deleted` and one **leaving** it is `added`, shown or /// hidden. That is the user's own reading of a delete and a restore, and it is not something /// flipping a view toggle should be able to re-word into "1 card moved" (the crossing rule, /// above). Restores therefore already joined the digest before this ruling; the ruling's news /// is the churn that never left the container. /// - A **purge** and an **Empty Trash** are `deleted`, an outside writer dropping a folder /// straight into `.trash/` is `added`, and a trash card retitled or reordered in place is /// `edited` or `moved` — all of them silent while the column is hidden, because then the trash /// is not in the universe at all. **Lane rows count in the lane buckets** the same way, so an /// Empty Trash over a trash holding two lanes says "2 lanes deleted" alongside its cards rather /// than understating what went. /// /// The implied-events rule reaches the crossings too: a lane deleted by moving its cards into /// `.trash/` and then removing the folder is still one event, "1 lane deleted", not that plus /// its cards. public static func between( _ old: BoardModel, _ new: BoardModel, includingTrash: Bool = false ) -> BoardDiff { var diff = BoardDiff() diff.boardChanged = boardSideDiffers(old, new, includingTrash: includingTrash) let oldLanes = laneIndex(of: old, includingTrash: includingTrash) let newLanes = laneIndex(of: new, includingTrash: includingTrash) for id in newLanes.keys where oldLanes[id] == nil { diff.lanes.added.insert(id) } for id in oldLanes.keys where newLanes[id] == nil { diff.lanes.deleted.insert(id) } for (id, newLane) in newLanes { guard let oldLane = oldLanes[id] else { continue } // **The crossing rule, at the lane level** (lanes rejoined the trash 2026-07-29): a lane // that crossed into `.trash/` is a *delete* and one that came back out is a *restore*, // which is what the user watched happen — never "1 lane moved". It reads the same shown // or hidden, because a lane entering the trash leaves `lanes` either way; what the shown // column adds is the churn that never leaves the container — a purged row, an Empty // Trash, a foreign lane folder dropped straight into `.trash/`. if oldLane.container != newLane.container { if newLane.container == .trash { diff.lanes.deleted.insert(id) } else { diff.lanes.added.insert(id) } } else if oldLane.order != newLane.order { diff.lanes.moved.insert(id) } else if contentDiffers(oldLane, newLane) { diff.lanes.edited.insert(id) } } let oldCards = cardIndex(of: old, includingTrash: includingTrash) let newCards = cardIndex(of: new, includingTrash: includingTrash) for (id, entry) in newCards where oldCards[id] == nil { noteArrival(of: id, at: entry.home, in: &diff) } for (id, entry) in oldCards where newCards[id] == nil { noteDeparture(of: id, from: entry.home, in: &diff) } for (id, newEntry) in newCards { guard let oldEntry = oldCards[id] else { continue } if oldEntry.home.container != newEntry.home.container { // **The crossing rule.** Both sides of the walk hold this card, so the position axis // would ordinarily claim it — but a card that crossed into `.trash/` is a *delete* // and one that came back out is a *restore*, and those are the words a user would // use for what they just watched happen. Routed through the same two notes as an // outright arrival and departure so the implied-events rule covers them for free: // an agent that empties a lane into the trash and removes it announces the lane. if newEntry.home.container == .trash { noteDeparture(of: id, from: oldEntry.home, in: &diff) } else { noteArrival(of: id, at: newEntry.home, in: &diff) } } else if oldEntry.home != newEntry.home || oldEntry.card.order != newEntry.card.order { diff.cards.moved.insert(id) } else if contentDiffers(oldEntry.card, newEntry.card) { diff.cards.edited.insert(id) } } return diff } /// A card that is on the visible board now and was not before — counted unless **its lane's own /// arrival implies it** (a card that came in with a brand-new lane is the lane's event). /// /// A trash home has no such implication to check: the trash is a standing container, never one /// that arrives, so a folder an outside writer dropped into a shown `.trash/` is its own event. private static func noteArrival(of id: ItemID, at home: ItemPath, in diff: inout BoardDiff) { if case let .card(lane, _) = home, diff.lanes.added.contains(lane) { return } diff.cards.added.insert(id) } /// The mirror, and the rule the vanishing-focus announcement leans on: when a lane goes, the /// announcement names the lane and its count, not five cards. private static func noteDeparture(of id: ItemID, from home: ItemPath, in diff: inout BoardDiff) { if case let .card(lane, _) = home, diff.lanes.deleted.contains(lane) { return } diff.cards.deleted.insert(id) } // MARK: - Indices /// A lane the digest can see: on the strip, or — while the trash is being walked — as one of the /// column's opaque rows. /// /// The sum type exists because the two are genuinely different values (`TrashedLane` is not a /// `Lane`, and deliberately so), while the three questions the comparison asks of a lane — /// which container, which rank, does its rendered content differ — have an answer for both. private enum LaneEntry { case live(Lane) case trashed(TrashedLane) var container: ItemContainer { switch self { case .live: .board case .trashed: .trash } } var order: Double { switch self { case let .live(lane): lane.order case let .trashed(lane): lane.order } } } /// Every lane the digest can see, with where it sits — `cardIndex`'s twin, and with the same /// flag: with `includingTrash` off the column's rows are simply not walked, which is what makes /// a purge in a hidden trash silent rather than something filtered back out downstream. private static func laneIndex(of snapshot: BoardModel, includingTrash: Bool) -> [ItemID: LaneEntry] { var index: [ItemID: LaneEntry] = [:] for lane in snapshot.lanes { index[lane.id] = .live(lane) } guard includingTrash else { return index } for lane in snapshot.trashedLanes { index[lane.id] = .trashed(lane) } return index } /// Every card the digest can see, with **where it sits** — the lane it is in, or the trash. /// /// `ItemPath` rather than a bare lane id because the home is now two-valued and the comparison /// asks three questions of it: which container (the crossing rule), which lane (the move axis), /// and whether that lane is itself new or gone (the implied-events rule). The type that already /// spells "a card in a lane, or a card in the trash" answers all three, and a hand-rolled /// optional-lane pair could spell a fourth thing that does not exist. /// /// With `includingTrash` off the trash is simply not walked, which is what makes trash churn /// silent rather than something filtered back out downstream. private static func cardIndex( of snapshot: BoardModel, includingTrash: Bool ) -> [ItemID: (home: ItemPath, card: Card)] { var index: [ItemID: (home: ItemPath, card: Card)] = [:] for lane in snapshot.lanes { for card in lane.cards { index[card.id] = (.card(lane: lane.id, id: card.id), card) } } guard includingTrash else { return index } for card in snapshot.trash { index[card.id] = (.trashCard(card.id), card) } return index } // MARK: - Content /// A card's rendered content, field by field rather than by whole-value equality. /// /// Spelled out because whole-value equality would fold in `order` (the `moved` axis) and the /// `modified`/`modified-by` stamps, so every reorder would also read as an edit and every /// touch-only rewrite would announce a change nobody could see. A rendered field added to `Card` /// belongs on this list — the cost of the explicitness, recorded so it is not rediscovered. private static func contentDiffers(_ old: Card, _ new: Card) -> Bool { old.schema != new.schema || old.title != new.title || old.body != new.body || old.background != new.background || old.icon != new.icon || old.iconColor != new.iconColor || old.attachments != new.attachments } /// Two lane entries' rendered content. /// /// **A trashed row's rendered content is its title and nothing else** — the row draws a title and /// a held-card count and takes no styling accents (03-board-ui.md § Trash), so a `background` an /// agent wrote onto a folder sitting in the trash changes nothing anyone can see and must not /// announce. The count would be visible, but it is a fact about the subtree the loader counts and /// not a field on the row; a card added inside a trashed lane is churn in a container the design /// calls opaque, and the digest is deliberately as opaque about it. /// /// A crossing never reaches here — it is decided one level up — so the mixed pair is unreachable /// and answers "nothing differs" rather than inventing a comparison between two kinds. private static func contentDiffers(_ old: LaneEntry, _ new: LaneEntry) -> Bool { switch (old, new) { case let (.live(old), .live(new)): contentDiffers(old, new) case let (.trashed(old), .trashed(new)): old.schema != new.schema || old.title != new.title case (.live, .trashed), (.trashed, .live): false } } /// A lane's rendered content — the card's list, minus attachments (a lane has none) plus /// `width`, which is a lane's own visible property (03-board-ui.md § Lane). A lane's *cards* /// are diffed as cards, never folded in here. private static func contentDiffers(_ old: Lane, _ new: Lane) -> Bool { old.schema != new.schema || old.title != new.title || old.body != new.body || old.background != new.background || old.icon != new.icon || old.iconColor != new.iconColor || old.width != new.width } /// Whether anything the digest can see differs — the whole value while the trash is being /// walked, everything but the trash while it is not. /// /// `trash` and `trashedLanes` are the two `var`s on `BoardModel`, which is what makes "everything /// except the trash" expressible as value equality rather than as a second field-by-field list /// that would go stale the moment the model grows a field. Both are cleared, for one reason: a /// trashed lane is trash, so churn among the rows must stay invisible while the column is hidden /// — a lane *entering* the trash is still seen, because it left `lanes`, which is the board side /// and is exactly the "1 lane deleted" event the user watched happen. private static func boardSideDiffers( _ old: BoardModel, _ new: BoardModel, includingTrash: Bool ) -> Bool { guard !includingTrash else { return old != new } var oldSansTrash = old var newSansTrash = new oldSansTrash.trash = [] newSansTrash.trash = [] oldSansTrash.trashedLanes = [] newSansTrash.trashedLanes = [] return oldSansTrash != newSansTrash } }