Files
rzen 7470255886 Write the loader fixture suite, valid and malformed
18 golden fixture boards as real on-disk trees under Fixtures/ — ten
valid/tolerated cases (rich board, interrupted create, non-UUID strays,
stray files, tombstones, tie-breaks, unknown-key order, coercion,
last-wins duplicates, board-level deleted) and eight fail-fast cases,
each pinned to its exact error reason and path; the rich board's whole
tree round-trips byte-identically. Pins two contract subtleties now
recorded in the design: tombstone flags are not inherited (renderers
walk ancestors) and last-wins resolves before order strictness. README
gains the storage-foundation feature entry. 146 tests total.

Claude-Session: https://claude.ai/code/session_018BjQRYBR6jQja3jCRi5S3A
2026-07-26 16:20:47 -04:00

317 B

schema, order, title, deleted
schema order title deleted
1 2048 A Tombstoned Lane 2026-07-11T09:30:00Z

Everything beneath a tombstoned lane is hidden from the board too — but that's a rendering rule, not a loader rule: the loader still reports this lane's card structurally, un-flagged, since the card's own 'deleted' key is absent.