Files
lanework/KanbanTests/BoardThemeFiltersTests.swift
T

118 lines
5.4 KiB
Swift

import SwiftUI
import Testing
@testable import Kanban
/// **`BoardThemeFilters`** and **`BoardThemeMode`** — the Theme tab's shared filter state and its
/// Solid color / Pattern picker: the default-tone rule, the pure filters → `FacetsRecipe` assembly,
/// and solid colour's seed-independence, pinned the way the popover's other pure seams are
/// (`BoardInfoMetrics`, `BoardDiskFootprint` in `BoardInfoTabTests`). Everything else about the
/// carousel — the strip's layout, the placeholder chip, the chevron paging, the apply gesture — is
/// SwiftUI and deliberately untested; `FacetsGeneratorTests` and `GeneratedBackgroundTests` already
/// cover the generator and the write paths this feeds.
@Suite("Board popover ▸ Theme tab filters")
struct BoardThemeFiltersTests {
@Test("Dark system appearance opens on Tone Dark, light opens on Tone Light")
func defaultToneFollowsTheSystem() {
#expect(BoardThemeFilters.defaultTone(colorScheme: .dark) == .dark)
#expect(BoardThemeFilters.defaultTone(colorScheme: .light) == .light)
}
@Test("The opening state is mono, medium, mid — only tone varies with the system")
func initialStateIsTheReviewedDefaults() {
let light = BoardThemeFilters.initial(colorScheme: .light)
#expect(light.tone == .light)
#expect(light.colors == .mono)
#expect(light.mesh == .medium)
#expect(light.saturation == .mid)
let dark = BoardThemeFilters.initial(colorScheme: .dark)
#expect(dark.tone == .dark)
#expect(dark.colors == .mono)
#expect(dark.mesh == .medium)
#expect(dark.saturation == .mid)
}
@Test("A hue and a seed assemble the exact recipe the filters describe")
func recipeAssemblesEveryAxis() {
let filters = BoardThemeFilters(tone: .dark, colors: .trio, mesh: .fine, saturation: .rich)
let recipe = filters.recipe(hue: .iris, seed: 0x5EED)
#expect(recipe.hue == .iris)
#expect(recipe.strategy == .trio)
#expect(recipe.density == .fine)
#expect(recipe.tone == .dark)
#expect(recipe.saturation == .rich)
#expect(recipe.seed == 0x5EED)
}
@Test("Two hues under the same filters and seed differ only in hue")
func onlyHueChangesAcrossTheWheel() {
let filters = BoardThemeFilters.initial(colorScheme: .light)
let sky = filters.recipe(hue: .sky, seed: 42)
let rose = filters.recipe(hue: .rose, seed: 42)
#expect(sky.hue == .sky)
#expect(rose.hue == .rose)
#expect(sky.strategy == rose.strategy)
#expect(sky.density == rose.density)
#expect(sky.tone == rose.tone)
#expect(sky.saturation == rose.saturation)
#expect(sky.seed == rose.seed)
}
@Test("The same filters and seed recipe identically — the preview/apply agreement the carousel depends on")
func sameInputsRecipeIdentically() {
let filters = BoardThemeFilters(tone: .light, colors: .duo, mesh: .coarse, saturation: .soft)
#expect(filters.recipe(hue: .forest, seed: 7) == filters.recipe(hue: .forest, seed: 7))
}
// MARK: - Mode
@Test("Solid color and Pattern are the picker's two cases, labeled as the segmented control shows them")
func modeCasesAreTheSegmentedLabels() {
#expect(BoardThemeMode.allCases == [.solid, .pattern])
#expect(BoardThemeMode.solid.rawValue == "Solid color")
#expect(BoardThemeMode.pattern.rawValue == "Pattern")
#expect(BoardThemeMode.solid.id == .solid)
#expect(BoardThemeMode.pattern.id == .pattern)
}
// MARK: - Solid colour derivation
/// The Solid color swatch's fill (`BoardThemeTabView.solidColor(_:)`): the filters' own
/// tone/saturation level at a hue, un-jittered — the same thing a Pattern swatch's ground colour
/// is (`FacetsRecipe.primaryColor`), read directly rather than through a mesh.
@Test("The same filters and hue always yield the same solid colour")
func solidColorIsDeterministic() {
let filters = BoardThemeFilters(tone: .dark, colors: .duo, mesh: .fine, saturation: .rich)
let first = filters.recipe(hue: .teal, seed: 0).primaryColor
let second = filters.recipe(hue: .teal, seed: 0).primaryColor
#expect(first == second)
}
/// **Seed-independence**: `primaryColor` never reads `seed`, so a Solid swatch clicked at seed
/// `0` (`BoardThemeTabView.applySolid`) is exactly what a Pattern swatch's ground colour would be
/// at any seed — the fact that lets Solid color skip minting a seed at all.
@Test("primaryColor is the same colour whatever the seed")
func primaryColorIsSeedIndependent() {
let filters = BoardThemeFilters(tone: .light, colors: .trio, mesh: .coarse, saturation: .soft)
let seeds: [UInt64] = [0, 1, 42, .max]
let colors = seeds.map { filters.recipe(hue: .amber, seed: $0).primaryColor }
#expect(Set(colors).count == 1)
}
/// Different hues under the same filters still land on different solid colours — the carousel
/// would otherwise show eight identical swatches.
@Test("Different hues yield different solid colours under the same filters")
func differentHuesYieldDifferentSolidColors() {
let filters = BoardThemeFilters.initial(colorScheme: .light)
let sky = filters.recipe(hue: .sky, seed: 0).primaryColor
let rose = filters.recipe(hue: .rose, seed: 0).primaryColor
#expect(sky != rose)
}
}