Files
lanework/Kanban/LiveStore
rzen 21a5a6dbfd Build the drop-slot model and the drop commits — drag & drop, first half
The pathfinder's drag-reorder model, ported and generalized (DRAG-REORDER.md
travels with it, rewritten for lanes, the interior masonry, multi-drag,
cross-board sessions, the re-grounding trio, and the committed-overlay hold):

- DropSlotMath — resting-layout zones from analytic lane arithmetic and the
  pure masonry placement (MasonryLayout now lays out through the same
  MasonryPlacement the drag reads, so geometry cannot drift), span-capped
  triggers sized to the dragged run's future footprint, hysteresis holds with
  the fresh-entry fallback, boundary ties, own-slot no-ops; nil means hold.
- DragAutoScrollMath — the activation bands and velocity ramp, pure.
- The drop commits, one performWrite bracket each: moveCards/copyCards within
  a board (insertion ranks touch only the dragged cards; renumber fallback);
  receiveCards/receiveLanes/receiveRestoredCards on the destination store for
  cross-board copy and ⌘-move with the import-boundary remint, lane copies
  stripping tombstoned cards while moves carry them; restoreByDrag is now
  positional, writing order only when the drop names a new one.

Gestures, sessions, previews, and delegates are the second half.

773 unit tests (87 new since the keyboard grammar).

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-27 20:10:24 -04:00
..
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2026-07-27 16:50:39 -04:00
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