Files
lanework/Kanban/UI/AccessibilityPhrases.swift
T
rzen f7c8088783 Lanes delete into the trash — rendering, grammar, drag, clipboard, a11y
Phase 2 completes the lanes-in-trash card. TrashEntry merges the
trash's two kinds by rank in exactly ONE place (ItemPath.resolve's
own merge deleted in favor of it — the three-merge-points finding
shrinks instead of growing). TrashLaneRowView renders the opaque
row — tertiary plate, level-default lane glyph never the lane's own
icon, title + card count, no accents, no expansion; the column badge
counts rendered rows. Selection grammar: kind-homogeneous trash
selections — ranges skip the other kind, ⇧-extension stops at the
kind boundary, plain arrows walk the merged order, marquee stays
card-only (now load-bearing: rows register frames for arrows),
Select All card-scoped; successor-on-purge crosses kinds like
navigation as the interim for open Gap 7b5cbc90. Drag: TrashDrop
accepts lane sessions (drop on shown trash deletes), restoreLanes
routes a trash-sourced strip drop as an arrival-ranked within-board
move with an undo step. Clipboard: ⌘X/⌘V lane restore via opaque
lane subjects; fixed boardRoot(ofLaneFolder:) returning .trash as
the root — a same-board restore looked like an import and would
have reminted the lane it was restoring (pinned by test). A11y:
row = one flattened "title, deleted lane, N cards" element with
Delete/Reveal actions; BoardDiff crossings read lanes as
deleted/restored, shown-trash churn digested at row level. Agent
guide stays v7 — the literal already teaches lanes-trash-by-move
and kind stamping; drift-guard pins those lines. README trash
paragraph notes lanes.

Both schemes 1893 tests / 322 suites green.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-30 17:04:30 -04:00

261 lines
14 KiB
Swift

import Foundation
// MARK: - AccessibilityPhrases
/// **What the board's elements say** — every label and value VoiceOver reads off the board window,
/// composed by pure functions (10-accessibility.md ▸ The board through VoiceOver).
///
/// ### Why the strings live here and not at the modifiers
///
/// 10-accessibility.md states the board's tree as *sentences*: a lane container is
/// "⟨title⟩, lane, N cards", the header button is "New card in ⟨lane⟩", a card's value carries its
/// attachment count and, when it is cut-pending, "cut, pending paste". Those are rules about text —
/// which placeholder an untitled item wears, how a count folds its plural, what order two value
/// fragments join in — and a rule about text is only checkable if there is a function to ask. Split
/// out, the whole spoken vocabulary is pinned by `AccessibilityPhrasesTests` without a window, a
/// screen reader, or a running app; `Motion`, `TrashModel.purgePrompt` and `HistoryPhrase` are the
/// same shape for the same reason.
///
/// It is also the one place the board and the trash column can be made to *agree*: the lane's spoken
/// count and the trash's are one function, the untitled placeholder is one constant, and the
/// attachment phrase the card face used to spell inline is now the same string the flattened card
/// element carries in its value.
enum AccessibilityPhrases {
// MARK: - Shared vocabulary
/// The untitled placeholder — **the same word the face draws** (`LaneView.headerTitle`,
/// `CardFaceView.titleOrEditor`), because 10-accessibility.md asks for "label = title (or the
/// untitled placeholder)" and a spoken placeholder that differed from the visible one would make
/// a sighted user and a VoiceOver user describe different boards.
static let untitled = "Untitled"
/// An item's spoken name: its title, or the untitled placeholder. Total, so no caller branches.
static func displayTitle(_ title: String?) -> String {
guard let title, !title.isEmpty else { return untitled }
return title
}
/// "3 cards", "1 card" — the app's **one** plural folding for a card count, borrowed from
/// `TrashModel.phrase` rather than restated so a lane's spoken count and the trash column's
/// cannot drift apart.
static func cardCount(_ count: Int) -> String {
TrashModel.phrase(count)
}
// MARK: - Lanes
/// A lane container's label — "⟨title⟩, lane, N cards" (10-accessibility.md ▸ The board through
/// VoiceOver).
///
/// **The count is the caller's, and the caller passes the rendered one**: "the count reads the
/// search filter like the visible badge", so `LaneView` hands the very collection its badge
/// counts (`renderedCards`) and the two can no more disagree than the badge can disagree with
/// the masonry.
static func laneLabel(title: String?, cards count: Int) -> String {
"\(displayTitle(title)), lane, \(cardCount(count))"
}
/// The lane header's new-card button — "New card in ⟨lane⟩", the one labeled child
/// 10-accessibility.md gives the header.
static func newCardLabel(lane title: String?) -> String {
"New card in \(displayTitle(title))"
}
// MARK: - Cards
/// A card's label: its title, or the untitled placeholder. Named rather than inlined so the
/// card element and the lane's own title read through one function.
static func cardLabel(title: String?) -> String {
displayTitle(title)
}
/// "1 attachment", "4 attachments" — the paperclip chip's information, moved into the card
/// element's value where 10-accessibility.md puts it ("the flattened element carries the
/// attachment count in its value"). Plural-folded like every other count in the app; the chip
/// itself used to say "N attachments" unconditionally, which read wrong at one.
static func attachmentCount(_ count: Int) -> String {
"\(count) attachment\(count == 1 ? "" : "s")"
}
/// The deferred cut's spoken half — "cut items dim in place until paste moves them"
/// (04-interactions.md ▸ Clipboard), and **state is never colour-alone** (10-accessibility.md):
/// the dim is the sighted signal, this is the other one.
static let cutPending = "cut, pending paste"
/// A card element's value — the attachment count when it has files, the cut-pending phrase when
/// it is staged for paste, both when both, and **the empty string when neither**.
///
/// Empty rather than `nil` on purpose: the modifier that consumes it is unconditional, because a
/// `if` around `.accessibilityValue` would put the whole card face inside a `_ConditionalContent`
/// that flips identity — and therefore rebuilds the face, dropping its measured height and its
/// marquee registration — the moment an attachment lands or a cut is pasted. An empty AXValue
/// speaks as nothing, which is exactly what "no value" should sound like.
static func cardValue(attachments: Int, isCutPending: Bool) -> String {
var parts: [String] = []
if attachments > 0 { parts.append(attachmentCount(attachments)) }
if isCutPending { parts.append(cutPending) }
return parts.joined(separator: ", ")
}
// MARK: - The trash column
/// The trash container's label — stable, like the header's visible title (03-board-ui.md §
/// Trash: one word, never "Hide Trash"-style state in the name).
static let trashLabel = "Trash"
/// The trash container's value: its counts, filtered exactly as the lane labels' are — "the
/// shown trash's cards participate in the filter exactly like any other card" (03-board-ui.md §
/// Trash), so the column passes the collections its badge counts.
///
/// **Both kinds are named when both are there** (lanes rejoined the trash 2026-07-29): the
/// container's rows are cards *and* opaque lane units, and a value that spoke only the cards
/// would understate what the VoiceOver cursor is about to walk into. A trash holding no lane rows
/// — overwhelmingly the common case — reads exactly as it always did.
///
/// It stops at counting, deliberately: the *freight* phrasing ("2 lanes containing 9 more
/// cards") belongs to the purge confirmations, where the number is what the user is about to
/// lose (`TrashModel.subject(for:)`).
static func trashValue(cards: Int, lanes: Int = 0) -> String {
guard lanes > 0 else { return cardCount(cards) }
return "\(cardCount(cards)), \(laneCount(lanes))"
}
/// A trashed lane row — **one flattened opaque element**, "⟨title⟩, deleted lane, N cards"
/// (10-accessibility.md ▸ Trash lane, lanes rejoined 2026-07-29).
///
/// "Deleted lane" and not "lane" is the whole of what the label has to carry beyond a live lane
/// container's: the row is in the trash, it is not a container, and its N is the freight it took
/// with it rather than a filtered count of children VoiceOver could enter (`TrashedLane`).
static func trashedLaneLabel(title: String?, cards count: Int) -> String {
"\(displayTitle(title)), deleted lane, \(cardCount(count))"
}
/// What View ▸ Show Trash announces — "toggling visibility is announced"
/// (10-accessibility.md ▸ Trash lane). A whole container joining or leaving the board is a
/// layout change with no focus consequence and therefore nothing else to notice it by.
///
/// Phrased as the resulting *state* rather than as the action ("Trash shown", not "Showing
/// trash"), because the toolbar item and the menu checkmark both mean the same thing and a user
/// who mis-hit the toggle needs to know where the board ended up.
static func trashVisibility(shown: Bool) -> String {
shown ? "Trash shown" : "Trash hidden"
}
// MARK: - Live board announcements
/// "3 lanes", "1 lane" — `cardCount`'s twin, and the second half of the digest's plural folding.
/// Borrowed from `TrashModel.lanePhrase` for `cardCount`'s reason: since lanes rejoined the trash
/// (2026-07-29) the purge confirmations count lanes too, and one folding means a spoken count and
/// a confirmed one cannot drift.
static func laneCount(_ count: Int) -> String {
TrashModel.lanePhrase(count)
}
/// The digest's opening — and, on its own, the whole sentence for a change no bucket counts.
///
/// Named for the sentence rather than overloading `boardChanged(_:)`: a constant and a function
/// sharing a base name would make `"\(boardChanged)"` an ambiguity a reader has to resolve by
/// hand, and string interpolation accepts either.
static let boardChangedSubject = "Board changed"
/// **One polite digest per reload debounce** — 10-accessibility.md ▸ Live board announcements,
/// whose own example sentence this reproduces: "Board changed: 2 cards edited, 1 card added".
///
/// Three phrasing rules, all pinned by `AccessibilityPhrasesTests`:
///
/// - **Zero categories are omitted**, never spoken as "0 cards moved". A digest is a summary,
/// and a summary that lists what did *not* happen is a list of noise with the news buried in
/// it.
/// - **Counts fold their plural** (`cardCount`, `laneCount`), like every other count in the app.
/// - **The order is fixed**: cards before lanes, and within each kind edited, added, moved,
/// deleted. Cards lead because they are what a board is mostly made of and what 10's example
/// leads with; within a kind the order runs from the change that leaves the board's shape
/// alone to the one that takes something out of it, so the sentence ends on the fragment most
/// likely to need acting on.
///
/// `nil` — silence — when nothing differs at all, which is the ordinary outcome of a reload that
/// re-read an unchanged tree. A change that no bucket counts (a renamed board, an edited board
/// description) still says *something*: "Board changed", bare. Announcing nothing there would be
/// the lie 10's principle names — "silence about a mutating board is a lie to a VoiceOver user".
static func boardChanged(_ diff: BoardDiff) -> String? {
var fragments: [String] = []
appendFragments(of: diff.cards, counting: cardCount, to: &fragments)
appendFragments(of: diff.lanes, counting: laneCount, to: &fragments)
guard !fragments.isEmpty else {
return diff.boardChanged ? boardChangedSubject : nil
}
return "\(boardChangedSubject): \(fragments.joined(separator: ", "))"
}
/// One kind's fragments, in the fixed category order. `counting` is the kind's plural folding,
/// passed in so the two kinds are one piece of code rather than two that could drift.
private static func appendFragments(
of changes: BoardDiff.Changes,
counting count: (Int) -> String,
to fragments: inout [String]
) {
if !changes.edited.isEmpty { fragments.append("\(count(changes.edited.count)) edited") }
if !changes.added.isEmpty { fragments.append("\(count(changes.added.count)) added") }
if !changes.moved.isEmpty { fragments.append("\(count(changes.moved.count)) moved") }
if !changes.deleted.isEmpty { fragments.append("\(count(changes.deleted.count)) deleted") }
}
/// **A vanishing focus is called out specifically** (10 ▸ Live board announcements) — the
/// design's own two sentences, "Card 'Fix login' was deleted externally" and "Lane 'Doing' was
/// deleted externally, with 5 cards".
///
/// The lane form's trailing clause is what makes the substitution honest: when the lane went, it
/// took cards with it, and naming the lane *without* the count would hide the larger half of
/// what happened. It is omitted at zero — an empty lane vanishing has no second clause to add,
/// and "with 0 cards" would be an odd way to say "and nothing else".
///
/// "Externally" and not "by an agent" or "on disk": the sentence is only ever composed for a
/// vanishing the `EchoLedger` did not vouch for (`BoardStore.vanishingIsForeign`), and which
/// outside writer did it — an editor, an agent, `git` in a terminal — is exactly what the store
/// cannot know.
static func vanishedFocus(_ vanished: BoardAnnouncer.VanishedFocus) -> String {
switch vanished {
case let .card(title):
"Card '\(displayTitle(title))' was deleted externally"
case let .lane(title, cards):
cards == 0
? "Lane '\(displayTitle(title))' was deleted externally"
: "Lane '\(displayTitle(title))' was deleted externally, with \(cardCount(cards))"
}
}
// MARK: - The banner strip
/// What VoiceOver says before a banner's headline. "Status" rather than "Info" because that is
/// the word the platform uses for a non-alarming state announcement.
///
/// Moved here from `BannerStripView` when the strip's rows started being *announced* as well as
/// read: 10 makes the live-reload-resilience banner "an accessibility element … announced when
/// it appears and when it clears", and the row's label and its announcement must be the same
/// sentence or a user would hear the condition described two different ways.
static func bannerTonePrefix(_ tone: BannerTone) -> String {
switch tone {
case .error: "Error"
case .warning: "Warning"
case .info: "Status"
}
}
/// A banner row as one spoken element — tone first, because a VoiceOver user must hear *that*
/// this is an error before hearing what the error is, and colour cannot carry that.
static func bannerLabel(tone: BannerTone, headline: String) -> String {
"\(bannerTonePrefix(tone)): \(headline)"
}
/// The read-only lock clearing. Stated as the regained capability rather than as the cause's
/// disappearance ("the volume came back") because the causes are three and the consequence is
/// one, and the consequence is what the user was waiting on.
static let readOnlyLockCleared = "The board is editable again"
/// Reload breakage clearing — the board is reading its files again, which is a smaller claim
/// than the lock's and is deliberately phrased as one.
static let reloadBreakageCleared = "The board is loading again"
}