DragReplicaStyle spells the pathfinder's constant ambient shadow once
(black 16%, radius 2.5, y 1.5) and all three replica faces — card,
lane, trashed lane — wear it via one modifier; the ghost fans compose
from the same faces so every copy inherits it, dimmed by its own
opacity. 03 § Motion's "pickup lift (scale + shadow)" supplies the
scale from the system session but no shadow on the preview image — the
replica is the only place it can come from. BoardMetrics.replicaPadding
was already written to keep exactly this shadow from clipping and was
simply unused until now.
Drag-perf card 24397310.
Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97