Files from Finder land on the board per 04-interactions.md § Drag & drop: - Dropped on a card, they copy into its attachments/ (any type, multi-file), the face highlighting while hovered; the hovered card is resolved by hit-testing the same analytic masonry frames the card zones are built from, so attach-beats-create adds no drop region and cannot drift from the dispatch. - Dropped on lane empty space, one card per file — filename minus extension as the title (a blank stem omits the key), fresh GUID, rank at the drop position through the ordinary insertion machinery, the file attached — all in one bracket; a failed import removes the just-minted card, so creating-then-abandoning never leaves an empty card behind. - Every board drop surface now declares .fileURL beside the two board types (the single-target-dispatch rule); tombstoned surfaces are inert; file sessions ride a distinct session mode with their own watchdog and no hysteresis, leaving the board-drag machinery untouched. - Also: four empty fixture directories pinned with .keep files so git preserves them, and a test-only visibility fix in DragSessionTests. 811 unit tests (12 new). Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
703 lines
34 KiB
Swift
703 lines
34 KiB
Swift
import AppKit
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import SwiftUI
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import UniformTypeIdentifiers
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// MARK: - What each lane draws, as the drag reads it
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/// Where each lane's card grid is drawn and how tall its cards are — the measured half of the card
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/// masonry's drop geometry, one registry per board window.
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///
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/// **Deliberately not `@Observable`.** Nothing renders off it: it exists so a drop delegate and the
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/// autoscroll driver can ask, at *event* time, where the grid is and what the resting row extents
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/// are. Observing it would invalidate the strip on every layout pass, which is the animation
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/// feedback loop this whole model exists to avoid.
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///
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/// ### What is measured here, and why that is animation-proof
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///
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/// 03-board-ui.md § Motion forbids reading *mid-flight* measurements. Two things are read here and
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/// neither is one:
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///
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/// - **The grid's frame.** A lane's card area does not move while a card session is in flight: the
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/// masonry reflows *inside* it, and the strip only reflows for a lane session, which reads none of
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/// this.
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/// - **Each card's height.** A card's height is content-driven — the column width is fixed by the
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/// lane's unit count — so it does not animate under the reflow; only positions do. The positions
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/// are never measured: they are replayed analytically from these heights through
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/// `MasonryPlacement.frames(heights:)`, which is the very function `MasonryLayout` places with
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/// (DRAG-REORDER.md § The card masonry).
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///
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/// The one input that *is* frozen at drag start is the **dragged** cards' own heights, which live on
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/// `DragSession`: the pickup transition scales the replica and corrupts its last measured frame.
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@MainActor
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final class LaneDropRegistry {
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/// One lane's masonry, as drawn.
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struct Grid: Equatable, Sendable {
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/// The card area's frame in the window's SwiftUI global space — the space the physical
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/// cursor is converted into (`BoardDropContext.globalCursor`).
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var frame: CGRect
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/// Interior masonry columns — the lane's width units.
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var columns: Int
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/// Spacing between columns and between stacked cards.
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var spacing: CGFloat
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}
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/// The height a card with no registered measurement is assumed to have — a lane whose faces have
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/// not laid out yet. Nominal rather than zero, so the resting rows still tile.
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static let nominalCardHeight: CGFloat = 44
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/// The board strip's own frame in the window's SwiftUI global space — the origin the strip
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/// coordinates `DropSlotMath.laneExtents` is written in are measured from. It lives here rather
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/// than in the view's `@State` so a delegate reads the *current* rectangle at event time.
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var stripFrame: CGRect = .zero
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private(set) var grids: [ItemID: Grid] = [:]
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private(set) var heights: [ItemID: CGFloat] = [:]
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func update(_ grid: Grid, for laneID: ItemID) { grids[laneID] = grid }
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func removeGrid(_ laneID: ItemID) { grids.removeValue(forKey: laneID) }
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func update(height: CGFloat, for cardID: ItemID) { heights[cardID] = height }
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func removeHeight(_ cardID: ItemID) { heights.removeValue(forKey: cardID) }
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}
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// MARK: - The board window's half of a drop
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/// Everything a drop delegate — and the autoscroll driver — needs to answer "where would this land",
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/// read at **event** time rather than captured at body-evaluation time.
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///
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/// The closures are the point: a captured snapshot of the strip's frame or its standard width goes
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/// stale the moment the layout animates, and two delegates holding different snapshots would flap
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/// the proposal between them.
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@MainActor
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struct BoardDropContext {
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let store: BoardStore
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let session: DragSession
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let registry: LaneDropRegistry
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/// The strip's inter-lane gap, which is also its outer margin.
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let gap: CGFloat
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/// The window hosting this board — the physical cursor is converted through it.
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let window: @MainActor () -> NSWindow?
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/// The strip's frame in the window's SwiftUI global space.
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let stripFrame: @MainActor () -> CGRect
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/// The strip's 1× lane width for the current drag context (`LaneLayoutMath.standardWidth`).
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let standard: @MainActor () -> CGFloat
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// MARK: The cursor
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/// The physical cursor in the window's SwiftUI global space.
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///
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/// **`NSEvent.mouseLocation`, never `DropInfo.location`** (DRAG-REORDER.md § Animation-proof
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/// inputs): the drop callback's location is expressed in the target view's space, and that view
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/// may itself be mid-reflow. This is also what `LaneResizeSession` and `MarqueeSession` already
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/// read.
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func globalCursor() -> CGPoint? {
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guard let window = window(), let content = window.contentView else { return nil }
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let inWindow = window.convertPoint(fromScreen: NSEvent.mouseLocation)
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let inContent = content.convert(inWindow, from: nil)
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// SwiftUI's global space is top-left-origin; an unflipped `NSView` is bottom-left.
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let y = content.isFlipped ? inContent.y : content.bounds.height - inContent.y
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return CGPoint(x: inContent.x, y: y)
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}
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/// The cursor in strip coordinates — 0 at the strip's leading edge, outer margin included, which
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/// is the origin `DropSlotMath.laneExtents` assumes.
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func stripCursor() -> CGPoint? {
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guard let cursor = globalCursor() else { return nil }
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let frame = stripFrame()
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return CGPoint(x: cursor.x - frame.minX, y: cursor.y - frame.minY)
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}
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// MARK: Re-grounding
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/// **Rule 2 of the mid-drag re-grounding trio** (04-interactions.md ▸ Drag and drop): a proposal
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/// whose target lane was tombstoned or vanished in a reload is invalidated — tombstoned lanes are
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/// never drop targets — the shadow withdraws, and no proposal stands until the pointer reaches a
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/// live target.
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///
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/// Run at the top of every callback *and* again at release, against the snapshot as it is then;
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/// the store's commits enforce the same rule independently, so the gesture and the write cannot
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/// disagree.
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func revalidateProposal() {
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guard let proposal = session.proposal,
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DragLocality.isSameBoard(proposal.boardRoot, store.rootURL),
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let laneID = proposal.laneID
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else { return }
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guard !store.snapshot.lanes.contains(where: { $0.id == laneID && !$0.isDeleted }) else { return }
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session.propose(nil)
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}
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// MARK: Retargeting — the one shared answer
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/// Where a **lane** session would land on this board's strip.
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///
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/// The zones are analytic — `DropSlotMath.laneExtents` over the remaining lanes' unit counts and
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/// this strip's standard width — and the cursor is the physical mouse, so neither input is a
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/// measured frame (03-board-ui.md § Motion).
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///
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/// **The terminal slot is clamped before the trash.** The quasi-lane consumes one unit while
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/// shown and is never a landing spot for anything (04-interactions.md ▸ The trash: "no move or
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/// paste ever targets the trash"), so it is absent from the slot list by construction and the end
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/// slot's uncapped reach past the last real lane lands *before* it.
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func retargetLanes() {
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guard session.isDraggingLanes, let cursor = stripCursor() else { return }
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let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
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let resting = store.snapshot.lanes.filter { !$0.isDeleted && !hidden.contains($0.id) }
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let restingUnits = resting.map { LaneLayoutMath.displayUnits(of: $0) }
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let slot = DropSlotMath.laneSlot(
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cursorX: cursor.x,
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restingUnits: restingUnits,
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draggedUnits: session.laneUnits,
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standard: standard(),
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gap: gap,
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current: session.stripProposal(onBoardRooted: store.rootURL)
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)
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guard let slot else { return } // a dead region: hold the current proposal
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let index = min(max(0, slot), restingUnits.count)
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session.propose(DropTarget(boardRoot: store.rootURL, laneID: nil, index: index))
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}
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/// Where a **card** session would land in `laneID`'s masonry.
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///
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/// The single answer the lane's own drop delegate, the strip's fall-through, and the autoscroll
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/// driver all go through — "the lane's drop delegate and the autoscroll driver must go through
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/// one shared retarget, so they can never disagree" (DRAG-REORDER.md § Edge autoscroll).
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func retargetCards(inLane laneID: ItemID) {
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guard session.isDraggingCards, let cursor = globalCursor() else { return }
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guard let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }) else {
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revalidateProposal()
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return
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}
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guard let grid = registry.grids[laneID] else { return }
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let hidden = session.hiddenMembers(onBoardRooted: store.rootURL)
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let rendered = lane.cards.filter { !$0.isDeleted && !hidden.contains($0.id) }
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let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight }
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let placement = MasonryPlacement(
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columnCount: grid.columns,
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columnWidth: MasonryPlacement.columnWidth(
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totalWidth: grid.frame.width, columnCount: grid.columns, spacing: grid.spacing),
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spacing: grid.spacing,
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origin: grid.frame.origin
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)
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let slot = DropSlotMath.cardSlot(
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cursor: cursor,
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placement: placement,
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heights: heights,
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// The run's footprint at the landing spot: the first dragged card's frozen height, which
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// is the trigger rect the cursor is over (the rest stack below it).
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draggedHeight: session.cardHeights.first ?? LaneDropRegistry.nominalCardHeight,
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current: session.laneProposal(onBoardRooted: store.rootURL, laneID: laneID)
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)
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guard let slot else { return } // a dead region: hold
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session.propose(DropTarget(boardRoot: store.rootURL, laneID: laneID, index: slot))
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}
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/// The strip's fall-through for card sessions: which lane is under the cursor, analytically.
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///
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/// This is both the safety net for a lane whose own drop region goes dead (DRAG-REORDER.md §
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/// Single-target dispatch) and the live handler for the strip's own regions. A cursor over a gap,
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/// the outer margin, or the trash column is over no lane at all — `LaneLayoutMath.laneIndex`
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/// answers `nil` there — and the proposal simply **holds**, which is the hysteresis contract.
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func retargetCardsFromStrip() {
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guard session.isDraggingCards, let cursor = stripCursor() else { return }
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let lanes = store.snapshot.lanes.filter { !$0.isDeleted }
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let index = LaneLayoutMath.laneIndex(
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atX: cursor.x,
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unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
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standard: standard(),
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gap: gap
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)
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guard let index, lanes.indices.contains(index) else { return }
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retargetCards(inLane: lanes[index].id)
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}
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/// The retarget for whichever session type is in flight, from the strip's own surfaces.
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func retargetFromStrip() {
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revalidateProposal()
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if session.isDraggingLanes {
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retargetLanes()
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} else {
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retargetCardsFromStrip()
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}
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}
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// MARK: Retargeting — external Finder file sessions
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/// Whether `info` is an **external Finder file** session rather than one of ours.
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///
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/// Never ambiguous: our own drags arm `DragSession` synchronously at `.onDrag` time, before any
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/// drop callback can arrive, so a session that is not active but carries `.fileURL` items came
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/// from outside the app. (A board drag also carries a plain-text representation and no file URL,
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/// so the two type sets never overlap.)
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func isFileSession(_ info: DropInfo) -> Bool {
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!session.isActive && info.hasItemsConforming(to: [.fileURL])
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}
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/// Whether this board accepts a file drop at all — **the mutating-gesture rule, applied to the
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/// one gesture that arrives from outside the app**: under the read-only lock (02-architecture.md
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/// § The lock's scope) or with an inline title editor focused (04-interactions.md ▸ Grammar's
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/// focused-editor rule) a file drop refuses at the board, with no highlight and no proposal —
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/// the same refusal `.onDrag` makes by handing back an empty item provider.
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var acceptsFileDrops: Bool {
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!store.isReadOnly && !store.isEditingInline
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}
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/// How many files the session carries — the shadow run's length on the create path.
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///
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/// Read from `info` on every sample rather than captured at `dropEntered`: a delegate can be
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/// entered without this window ever having seen the enter callback (single-target dispatch hands
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/// the session to whichever region is deepest), and a count that was never set would draw the
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/// wrong number of shadows.
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private func fileCount(_ info: DropInfo) -> Int {
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max(1, info.itemProviders(for: [.fileURL]).count)
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}
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/// Where a **file** session would land in `laneID` — the file mode's twin of `retargetCards`,
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/// resolved against the very same analytic masonry geometry.
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///
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/// Two answers, in this order:
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///
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/// 1. **A card under the cursor always wins** (04-interactions.md ▸ Drag and drop): attach beats
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/// create, anywhere on the card's bounds. The bounds are the resting frames
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/// `MasonryPlacement.frames(heights:)` replays — the same reconstruction the card-slot zones
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/// are built from, never a measured frame (03-board-ui.md § Motion). While a create shadow is
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/// open the *drawn* cards sit lower than their resting frames, which is exactly the tradeoff
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/// every proposal in this app makes: the answer stays a pure function of the cursor and the
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/// snapshot, so it cannot oscillate — the drawn layout never feeds back into it.
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/// 2. **Otherwise the create slot**, from `DropSlotMath.cardSlot` — "new cards land at the drop
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/// position using the same card-grid zone math ordinary card drags use". The footprint the
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/// span cap is measured against is the nominal card height, since the cards being proposed do
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/// not exist yet to have one; the cap only ever truncates a zone that lies *over* an existing
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/// card, and that region is case 1's.
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///
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/// **Positional landing is filed for design ratification.** 04's bullet says only "dropped on
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/// lane empty space → creates a card"; that the card lands at the *drop position* rather than at
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/// the lane's bottom is this milestone's reading of the pathfinder's `retargetFile` precedent,
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/// implemented here and awaiting the design's word.
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func retargetFile(inLane laneID: ItemID, info: DropInfo) {
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guard acceptsFileDrops, let cursor = globalCursor(),
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let lane = store.snapshot.lanes.first(where: { $0.id == laneID && !$0.isDeleted }),
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let grid = registry.grids[laneID]
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else {
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session.proposeFile(nil)
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return
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}
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let rendered = lane.cards.filter { !$0.isDeleted }
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let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight }
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let placement = MasonryPlacement(
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columnCount: grid.columns,
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columnWidth: MasonryPlacement.columnWidth(
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totalWidth: grid.frame.width, columnCount: grid.columns, spacing: grid.spacing),
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spacing: grid.spacing,
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origin: grid.frame.origin
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)
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let count = fileCount(info)
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// Closed containment — a cursor sitting exactly on a shared edge still counts, and the first
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// match wins, so the answer is deterministic however the frames abut.
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let frames = placement.frames(heights: heights)
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if let index = frames.firstIndex(where: { frame in
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cursor.x >= frame.minX && cursor.x <= frame.maxX
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&& cursor.y >= frame.minY && cursor.y <= frame.maxY
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}), index < rendered.count {
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session.proposeFile(FileDropTarget(
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boardRoot: store.rootURL,
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landing: .attach(cardID: rendered[index].id),
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fileCount: count
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))
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return
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}
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let slot = DropSlotMath.cardSlot(
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cursor: cursor,
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placement: placement,
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heights: heights,
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draggedHeight: LaneDropRegistry.nominalCardHeight,
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current: session.fileLaneProposal(onBoardRooted: store.rootURL, laneID: laneID)?.index
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)
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guard let slot else { return } // a dead region: hold whatever the create slot already was
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session.proposeFile(FileDropTarget(
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boardRoot: store.rootURL,
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landing: .create(laneID: laneID, index: slot),
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fileCount: count
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))
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}
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/// The strip's fall-through for file sessions: which lane is under the cursor, analytically.
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///
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/// Both a safety net for a lane whose own drop region goes dead (DRAG-REORDER.md § Single-target
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/// dispatch) and the live handler for the strip's own surfaces — and unlike a card session, those
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/// surfaces genuinely clear the proposal rather than holding it. A cursor over a gap, the outer
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/// margin, or **the trash column** is over no lane at all (`LaneLayoutMath.laneIndex` answers
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/// `nil` there, since the quasi-lane is absent from the live lane list by construction), so the
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/// highlight withdraws and a release refuses: "Finder file drops (attachment import) on
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/// tombstoned cards are inert" and the trash column is never a target (04-interactions.md ▸ The
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/// trash).
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func retargetFileFromStrip(_ info: DropInfo) {
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guard acceptsFileDrops, let cursor = stripCursor() else {
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session.proposeFile(nil)
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return
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}
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let lanes = store.snapshot.lanes.filter { !$0.isDeleted }
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let index = LaneLayoutMath.laneIndex(
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atX: cursor.x,
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unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
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standard: standard(),
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gap: gap
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)
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guard let index, lanes.indices.contains(index) else {
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session.proposeFile(nil)
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return
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}
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retargetFile(inLane: lanes[index].id, info: info)
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}
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/// What `dropUpdated` answers for a file session: always `.copy` — importing a file leaves the
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/// original where it was, which is what the badge should say — and `.cancel` when nothing under
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/// the cursor will take it.
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func fileDropProposal() -> DropProposal {
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session.fileTarget != nil ? DropProposal(operation: .copy) : DropProposal(operation: .cancel)
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}
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/// Commits a file drop: the files land where the highlight or the shadows showed.
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///
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/// **The target is captured and the hover state cleared before the load starts.** A provider's
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/// file URL loads asynchronously — it is never synchronous for a Finder drag — and a fast second
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/// drag arriving in the meantime must not find a stale target sitting there. The store call then
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/// happens back on the main actor, one `performWrite` bracket per gesture, whatever the file
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/// count (`BoardStore.importAttachments` / `createCards`).
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func commitFileDrop(_ info: DropInfo) -> Bool {
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guard acceptsFileDrops,
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let target = session.fileTarget,
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DragLocality.isSameBoard(target.boardRoot, store.rootURL)
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else {
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session.proposeFile(nil)
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return false
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}
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let providers = info.itemProviders(for: [.fileURL])
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session.proposeFile(nil)
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guard !providers.isEmpty else { return false }
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let store = self.store
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Task { @MainActor in
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var urls: [URL] = []
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for provider in providers {
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if let url = await FileDropLoading.url(from: provider) { urls.append(url) }
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}
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guard !urls.isEmpty else { return }
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// The sandbox's half: a Finder drag hands the app an extension for what it dropped, and
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// the copy is the read that needs it. `start…` answers false for a URL that carries no
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// scope of its own — an ordinary in-container path — so only the ones that opened are
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// closed again.
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let scoped = urls.filter { $0.startAccessingSecurityScopedResource() }
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defer { for url in scoped { url.stopAccessingSecurityScopedResource() } }
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switch target.landing {
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case let .attach(cardID):
|
||
store.importAttachments(urls, toCard: cardID)
|
||
case let .create(laneID, index):
|
||
store.createCards(fromFiles: urls, inLane: laneID, at: index)
|
||
}
|
||
}
|
||
return true
|
||
}
|
||
|
||
// MARK: The drop proposal the badge tracks
|
||
|
||
/// What `dropUpdated` answers: the effective operation while the shadows are on *this* board,
|
||
/// `.cancel` otherwise.
|
||
///
|
||
/// The operation is re-resolved here rather than at pickup, which is what makes the badge track
|
||
/// live as the cursor crosses a board boundary (04-interactions.md ▸ Drag and drop).
|
||
func dropProposal() -> DropProposal {
|
||
guard let proposal = session.proposal,
|
||
DragLocality.isSameBoard(proposal.boardRoot, store.rootURL)
|
||
else { return DropProposal(operation: .cancel) }
|
||
let operation = session.resolveOperation(destinationRoot: store.rootURL)
|
||
return DropProposal(operation: operation == .copy ? .copy : .move)
|
||
}
|
||
|
||
// MARK: The commit
|
||
|
||
/// Commits the current proposal — **the drop always lands exactly where the shadows show**
|
||
/// (DRAG-REORDER.md § The pieces).
|
||
///
|
||
/// The three re-grounding rules are applied here, against the snapshot as it is *now* rather than
|
||
/// against whatever the last render believed:
|
||
///
|
||
/// 1. the geometry was re-derived on every sample and the proposal is what it produced;
|
||
/// 2. a proposal naming a vanished or tombstoned lane is invalidated, and **release with no valid
|
||
/// proposal cancels** — items return, nothing is written;
|
||
/// 3. an emptied drag cancels itself, and a partly emptied one drops the survivors.
|
||
///
|
||
/// The commit is the **destination** store's, one `performWrite` bracket per gesture whatever the
|
||
/// set's size (DRAG-REORDER.md § The drop commits).
|
||
func commitDrop() -> Bool {
|
||
guard session.isActive, let kind = session.kind, let sourceRoot = session.sourceRoot else {
|
||
return false
|
||
}
|
||
revalidateProposal()
|
||
guard let target = session.proposal,
|
||
DragLocality.isSameBoard(target.boardRoot, store.rootURL)
|
||
else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
let survivors = session.survivors
|
||
guard !survivors.isEmpty else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
let ids = survivors.map { session.members[$0] }
|
||
let folders = survivors.map { session.folders[$0] }
|
||
let within = DragLocality.isSameBoard(sourceRoot, store.rootURL)
|
||
let operation = session.resolveOperation(destinationRoot: store.rootURL)
|
||
|
||
switch kind {
|
||
case .lanes:
|
||
if within {
|
||
store.moveLanes(Set(ids), toIndex: target.index)
|
||
} else {
|
||
store.receiveLanes(folders, operation: operation, at: target.index)
|
||
}
|
||
|
||
case .cards:
|
||
guard let laneID = target.laneID else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
switch (session.side, within) {
|
||
case (.live, true):
|
||
if operation == .copy {
|
||
store.copyCards(Set(ids), toLane: laneID, at: target.index)
|
||
} else {
|
||
store.moveCards(Set(ids), toLane: laneID, at: target.index)
|
||
}
|
||
case (.live, false):
|
||
store.receiveCards(folders, operation: operation, toLane: laneID, at: target.index)
|
||
case (.trashed, true):
|
||
// Drag-to-restore, and its ⌥ twin. "Dropping a tombstoned card into one of its own
|
||
// board's lanes restores it at the drop position"; ⌥ is the copy-out instead — a
|
||
// live copy lands and the tombstoned original stays (04-interactions.md ▸ The trash,
|
||
// "⌘C, ⌥-drag … always yield live copies").
|
||
if operation == .copy {
|
||
store.receiveRestoredCards(folders, operation: .copy, toLane: laneID, at: target.index)
|
||
} else {
|
||
store.restoreByDrag(cardIDs: ids, intoLane: laneID, at: target.index)
|
||
}
|
||
case (.trashed, false):
|
||
store.receiveRestoredCards(folders, operation: operation, toLane: laneID, at: target.index)
|
||
}
|
||
}
|
||
|
||
// The committed-overlay hold: keep drawing the arrangement until this store's next snapshot.
|
||
session.commit(into: store)
|
||
return true
|
||
}
|
||
|
||
/// Release with nothing valid to write: the items return and nothing is written.
|
||
func cancelDrop() {
|
||
withAnimation(Motion.dragReflow(reduced: Motion.prefersReducedMotion)) { session.end() }
|
||
}
|
||
}
|
||
|
||
// MARK: - Loading what Finder dropped
|
||
|
||
/// The one place an `NSItemProvider` from an external drag is unwrapped into a file URL.
|
||
enum FileDropLoading {
|
||
|
||
/// The file URL a dropped provider carries, or `nil` when it carries none.
|
||
///
|
||
/// **`loadItem` on `.fileURL`, not `loadInPlaceFileRepresentation`.** A `public.file-url` item is
|
||
/// what Finder actually puts on the dragging pasteboard, and the drag itself is what grants the
|
||
/// sandbox the extension to read it — the caller opens the scope and copies. The in-place
|
||
/// representation would hand back a URL valid only for the duration of its own completion block,
|
||
/// forcing the copy to happen off the main actor inside a callback, for no benefit here.
|
||
///
|
||
/// The completion fires on an arbitrary queue — never assume the main actor — so this is a plain
|
||
/// continuation wrapper; a `CheckedContinuation` resumes from any queue whatever isolation the
|
||
/// call site started from. Both shapes a `.fileURL` item arrives in are accepted: the `Data`
|
||
/// encoding it normally takes, and a bare `URL`.
|
||
///
|
||
/// `@MainActor` for a concurrency reason rather than a behavioural one: the provider comes off a
|
||
/// `DropInfo` on the main actor and is not `Sendable`, so a nonisolated entry point would be
|
||
/// *sending* it across domains. Staying on the actor it came from keeps the hand-off to the
|
||
/// completion handler — which fires wherever AppKit likes — the only crossing there is.
|
||
@MainActor
|
||
static func url(from provider: NSItemProvider) async -> URL? {
|
||
await withCheckedContinuation { continuation in
|
||
provider.loadItem(forTypeIdentifier: UTType.fileURL.identifier, options: nil) { item, _ in
|
||
if let data = item as? Data, let url = URL(dataRepresentation: data, relativeTo: nil) {
|
||
continuation.resume(returning: url)
|
||
} else if let url = item as? URL {
|
||
continuation.resume(returning: url)
|
||
} else {
|
||
continuation.resume(returning: nil)
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// MARK: - Drop delegates
|
||
|
||
// **Single-target dispatch** (DRAG-REORDER.md, the constraint of the same name): SwiftUI/macOS
|
||
// delivers a drag session to the *deepest* drop region under the cursor with no fall-through, not
|
||
// even when that target's declared content types don't match the session's payload. So every
|
||
// delegate below accepts **all three** session types — cards, lanes, and external Finder file drags
|
||
// — and routes internally; a region whose topmost target understood only some of them would be a
|
||
// dead zone for the rest — no hover callbacks, and a release there would snap back instead of
|
||
// committing.
|
||
//
|
||
// **The file routing is resolved inside these delegates, not by a drop target of the card's own.**
|
||
// A per-face `onDrop` would be the deepest region under the cursor and would therefore have to
|
||
// re-implement card and lane routing too, just to avoid becoming a dead zone for them — a second
|
||
// copy of the dispatch, able to disagree with this one. Instead a card under the cursor is found by
|
||
// hit-testing the *analytic* masonry frames the card zones are already built from
|
||
// (`BoardDropContext.retargetFile`), which adds no drop region at all and cannot drift from the
|
||
// geometry the shadows use.
|
||
|
||
/// The board's own drag types. Spelled once so no target can accidentally accept fewer.
|
||
let boardDragTypes: [UTType] = [.laneworkCards, .laneworkLanes]
|
||
|
||
/// Every type a board surface's `onDrop` declares: our own two, plus the external Finder file drag
|
||
/// (04-interactions.md ▸ Drag and drop). **A target that left `.fileURL` off would be a dead zone
|
||
/// that strands a file session** — no hover callbacks, and a refused release with nothing to explain
|
||
/// why (DRAG-REORDER.md § Single-target dispatch).
|
||
let boardDropTypes: [UTType] = boardDragTypes + [.fileURL]
|
||
|
||
/// One lane's drop target, attached to the whole lane body.
|
||
///
|
||
/// **Card sessions** resolve against this lane's masonry zones. **Lane sessions** are forwarded to
|
||
/// the strip's logic (cursor converted to strip space by the shared context), so lane reordering
|
||
/// keeps working while the cursor crosses lane bodies. **File sessions** resolve against those same
|
||
/// masonry zones — onto a card they become attachments, onto empty space one card per file.
|
||
struct LaneDropDelegate: DropDelegate {
|
||
|
||
let context: BoardDropContext
|
||
let laneID: ItemID
|
||
|
||
func validateDrop(info: DropInfo) -> Bool {
|
||
if context.isFileSession(info) { return context.acceptsFileDrops }
|
||
return context.session.isActive && info.hasItemsConforming(to: boardDragTypes)
|
||
}
|
||
|
||
func dropEntered(info: DropInfo) { retarget(info) }
|
||
|
||
func dropUpdated(info: DropInfo) -> DropProposal? {
|
||
retarget(info)
|
||
return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal()
|
||
}
|
||
|
||
/// **Only file sessions have an exit hook.** A card or lane proposal is meant to *hold* while the
|
||
/// cursor leaves for ambiguous territory — that is the hysteresis contract (DRAG-REORDER.md §
|
||
/// Hysteresis) — while a file proposal is only ever "what is under the cursor now", so leaving
|
||
/// the lane body clears the highlight.
|
||
func dropExited(info: DropInfo) {
|
||
guard context.isFileSession(info) else { return }
|
||
context.session.proposeFile(nil)
|
||
}
|
||
|
||
func performDrop(info: DropInfo) -> Bool {
|
||
context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop()
|
||
}
|
||
|
||
private func retarget(_ info: DropInfo) {
|
||
if context.isFileSession(info) {
|
||
context.retargetFile(inLane: laneID, info: info)
|
||
return
|
||
}
|
||
context.revalidateProposal()
|
||
if context.session.isDraggingLanes {
|
||
context.retargetLanes()
|
||
} else {
|
||
context.retargetCards(inLane: laneID)
|
||
}
|
||
}
|
||
}
|
||
|
||
/// The strip's drop target — the backdrop, the gaps, the outer margin, and the trash column's
|
||
/// footprint, which is never a landing spot of its own (04-interactions.md ▸ The trash) and so
|
||
/// simply falls through to here.
|
||
///
|
||
/// Lane sessions retarget against the strip's analytic zones; card sessions retarget through the
|
||
/// same shared function the lane delegates use, resolving the lane under the cursor analytically —
|
||
/// the safety net for a lane whose own drop region goes dead.
|
||
/// File sessions are the strip's twin safety net, and here its own surfaces are a *live* handler for
|
||
/// them rather than only a fallback: a file drag has no proposal to hold, so hovering a gap, the
|
||
/// outer margin, or the trash column clears the target outright.
|
||
struct StripDropDelegate: DropDelegate {
|
||
|
||
let context: BoardDropContext
|
||
|
||
func validateDrop(info: DropInfo) -> Bool {
|
||
if context.isFileSession(info) { return context.acceptsFileDrops }
|
||
return context.session.isActive && info.hasItemsConforming(to: boardDragTypes)
|
||
}
|
||
|
||
func dropEntered(info: DropInfo) { retarget(info) }
|
||
|
||
func dropUpdated(info: DropInfo) -> DropProposal? {
|
||
retarget(info)
|
||
return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal()
|
||
}
|
||
|
||
/// See `LaneDropDelegate.dropExited` — the file mode's clear, and nothing for our own sessions.
|
||
func dropExited(info: DropInfo) {
|
||
guard context.isFileSession(info) else { return }
|
||
context.session.proposeFile(nil)
|
||
}
|
||
|
||
func performDrop(info: DropInfo) -> Bool {
|
||
context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop()
|
||
}
|
||
|
||
private func retarget(_ info: DropInfo) {
|
||
if context.isFileSession(info) {
|
||
context.retargetFileFromStrip(info)
|
||
} else {
|
||
context.retargetFromStrip()
|
||
}
|
||
}
|
||
}
|
||
|
||
/// The window-level fallback, behind every specific target: a release over any in-window region they
|
||
/// do not cover (the banner strip, the window's edges) commits the current proposal rather than
|
||
/// leaking the session into a cancel-snapback. It retargets nothing — the drop lands where the
|
||
/// shadows already show, which is what the shadows promise.
|
||
/// A file session released over uncovered window chrome commits whatever the file target currently
|
||
/// names, exactly as this commits the current card/lane proposal — and with no target standing it
|
||
/// simply refuses, which is the honest answer for a release over nothing.
|
||
struct BoardFallbackDropDelegate: DropDelegate {
|
||
|
||
let context: BoardDropContext
|
||
|
||
func validateDrop(info: DropInfo) -> Bool {
|
||
if context.isFileSession(info) { return context.acceptsFileDrops }
|
||
return context.session.isActive && info.hasItemsConforming(to: boardDragTypes)
|
||
}
|
||
|
||
func dropUpdated(info: DropInfo) -> DropProposal? {
|
||
context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal()
|
||
}
|
||
|
||
/// The drag left the window's last covering region — with nothing below this one to take over,
|
||
/// a standing file highlight would be stale.
|
||
func dropExited(info: DropInfo) {
|
||
guard context.isFileSession(info) else { return }
|
||
context.session.proposeFile(nil)
|
||
}
|
||
|
||
func performDrop(info: DropInfo) -> Bool {
|
||
context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop()
|
||
}
|
||
}
|