The 2026-07-31 re-ruling: gitless boards bind the native stack in every tier — a Pro upgrade no longer removes undo from mode-none boards — and Pro git boards bind the git provider; repo-nested stays the no-undo case under Pro, while the free tier (which never runs detection) binds native there too, per 12's inert posture. Add-git now swaps a live native substrate mid-session: the in-flight stack is cleared with the discarded provider, the git trail seeds from the root commit, and the same BoardUndoManager instance keeps nil-target menu validation fresh. 2405 tests in 413 suites green. Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
190 lines
11 KiB
Swift
190 lines
11 KiB
Swift
import AppKit
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// MARK: - BoardUndoManager
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/// What AppKit is handed for a board's windows: an `UndoManager` that owns no stack and answers
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/// every question from the session's `HistoryProviding`.
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///
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/// ### Why an adapter exists at all
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///
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/// The responder chain speaks one currency. `NSWindow` implements `undo:`/`redo:` and validates
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/// those menu items itself, reading `canUndo`, `canRedo` and `undoMenuItemTitle` off whatever
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/// `UndoManager` the window's delegate hands back (`windowWillReturnUndoManager(_:)`) — which is
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/// exactly how the system's Edit ▸ Undo row and the toolbar's nil-target pair (`BoardToolbar`) light
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/// up, disable and retitle with no code of the app's own.
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///
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/// The seam, though, must not be an `NSUndoManager`: a gitless board's stack is one, a Pro git
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/// board's is git (12-editions.md ▸ The provider seam), and a protocol that vended one could only
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/// ever have had a single implementation. So the substrate stays behind `HistoryProviding` and
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/// *this* object is the translation — one per board session, over whichever provider that session
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/// was composed with. A git board inherits the whole command surface (enablement, dynamic titles,
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/// ⌘Z, the toolbar pair) by binding its provider and changing nothing here, which is what "a user
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/// subscribing (or lapsing) relearns nothing" (12) has to mean in code.
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///
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/// ### It deliberately keeps its inherited stack empty
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///
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/// Every question is overridden, so anything that *did* register into this manager by accident (a
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/// stray AppKit client finding it through the window) would be invisible rather than half-live: it
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/// could never enable Undo, retitle it, or be crossed by ⌘Z. Nothing registers here today; the
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/// overrides are what make that safe rather than lucky.
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///
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/// `removeAllActions()` is deliberately **not** forwarded to `HistoryProviding.clear()`: AppKit
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/// clears a window's undo manager on paths this app does not control, and a card window closing must
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/// not empty the board's stack (13-native-undo.md ▸ Rules — the stack belongs to the *session*, and
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/// its one clearing point is that session's teardown).
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///
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/// ### The read-only lock disables Undo and Redo here
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///
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/// "Every read-only lock (vanished root, failed reload after wholesale ops, unwritable location)
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/// disables Undo/Redo with the other mutating commands; **the stack itself survives the lock and
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/// resumes when it clears**" (13 ▸ Rules). This is the right place for it and the only one: every
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/// surface that offers ⌘Z — the Edit menu's nil-target row, the toolbar pair, a card window's
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/// responder chain — validates through this object, so answering `false` here disables all of them
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/// at once, exactly as the lock's other victims disable through menu validation (02-architecture.md
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/// § "The lock's scope"). Putting it in the *provider* would have been the same answer in the wrong
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/// place: the stack is not the thing that is locked, the board is, and a Pro session binding the git
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/// provider must inherit the rule without reimplementing it.
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public final class BoardUndoManager: UndoManager {
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/// The substrate this manager is a face for. Strong: the session owns both, and the manager is
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/// only ever reachable while the session that made it is alive.
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///
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/// ### `nil` is a board with **no undo provider**, and it is a real state
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///
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/// A **repo-nested** board under Pro gets no provider at all, and since the re-ruling of
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/// 2026-07-31 it is the only board that does: "the pair disabled only on repo-nested boards,
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/// under locks, and on empty stacks — the provider follows the board, so gitless boards bind
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/// 13-native-undo.md's native stack in **every** tier" (03-board-ui.md ▸ Toolbar ▸ Catalog;
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/// 06-history-undo.md ▸ Rules). Every question below answers the empty way, so the Edit menu's
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/// rows, the toolbar pair, and ⌘Z itself go quiet together, through the same validation path a
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/// lock uses. Modelling it as an absent substrate rather than as a substrate that always says no
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/// is the honest shape: there is nothing there, and nothing can accidentally accumulate in it.
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///
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/// ### Settable, for exactly one event
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///
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/// **Add-git** (06 ▸ Rules ▸ Detection) is the design's one sanctioned mid-session mode flip:
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/// "clicking it flips the open board into git mode immediately". 13's header says what that means
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/// here — the flip **swaps the substrate**: the mode-none board's native stack is discarded and
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/// the git trail seeded from the root commit, the branch-switch discard-and-reseed precedent. The
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/// composition root writes the new provider into this property rather than rebuilding this
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/// object, so AppKit keeps the identical manager it has already been handed by
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/// `windowWillReturnUndoManager` and simply revalidates over a different stack.
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///
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/// (This is *not* a tier flip. 12-editions.md's "an open board finishes with the provider it
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/// composed" is about a subscription lapsing, which cannot change a running session's tier at
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/// all — `BoardSession.tier` is a `let` with no setter. Mode can change, by explicit command,
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/// and only in this one direction.)
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var history: (any HistoryProviding)?
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/// Whether the board is refusing writes — `BoardStore.isReadOnly`, read through a closure rather
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/// than by holding the store. The adapter is deliberately store-free (it is a face for a *seam*,
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/// and Pro binds a different substrate behind the same one), and a closure is what lets the
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/// composition root wire the board's own truth in without this file learning what a `BoardStore`
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/// is. The default answers "writable", which is what a manager built without a board — a test of
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/// the adapter's own grammar — should have.
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private let isReadOnly: @MainActor () -> Bool
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public init(history: (any HistoryProviding)?, isReadOnly: @escaping @MainActor () -> Bool = { false }) {
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self.history = history
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self.isReadOnly = isReadOnly
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super.init()
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}
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// MARK: Enablement
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/// **False under the lock, whatever the stack holds.** The steps are still there — this is an
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/// enablement answer, not a clearing — so the first ⌘Z after the lock clears crosses the step it
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/// would have crossed before it landed. False with no substrate at all, for the reason
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/// `history` records.
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public override var canUndo: Bool { !isReadOnly() && history?.canUndo == true }
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public override var canRedo: Bool { !isReadOnly() && history?.canRedo == true }
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// MARK: Crossing
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/// Not gated on the lock, deliberately: `undo:` reaches a manager only through a menu item or
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/// toolbar button that has already validated against `canUndo`, and a crossing that somehow
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/// started anyway is refused one layer down by `performWrite` — which leaves the step on the
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/// stack (`HistoryStepOutcome.failed`), the same place this enablement rule keeps it. A second
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/// guard here would be a second answer to one question.
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public override func undo() { history?.undo() }
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public override func redo() { history?.redo() }
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// MARK: Titles
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/// `NSUndoManager`'s own vocabulary for "the phrase, without the verb" — `""` when there is
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/// nothing to cross, which is what its menu-title composition expects.
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public override var undoActionName: String { history?.undoActionName ?? "" }
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public override var redoActionName: String { history?.redoActionName ?? "" }
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/// "Undo Move 3 Cards" — composed and localized by the platform (`undoMenuTitle(forUndoActionName:)`
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/// reads the `undo.strings` pattern), so the step vocabulary stays the bare phrase and this app
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/// never spells the word "Undo" in a title.
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///
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/// The trim is for the nameless case: the pattern is `Undo %@`, so an empty action name would
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/// otherwise leave a trailing space where `NSUndoManager` itself answers a bare "Undo".
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public override var undoMenuItemTitle: String {
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undoMenuTitle(forUndoActionName: undoActionName).trimmingCharacters(in: .whitespaces)
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}
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public override var redoMenuItemTitle: String {
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redoMenuTitle(forUndoActionName: redoActionName).trimmingCharacters(in: .whitespaces)
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}
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}
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// MARK: - BoardUndoRouting
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/// Which undo a hosted window answers with, given what holds the keyboard — 06-history-undo.md
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/// ▸ Undo routing, which 12 records as **tier-independent**: "focus decides text-undo vs
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/// board-undo; only the substrate behind board-undo differs".
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///
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/// ### Most of the rule is AppKit's, and is not here
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///
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/// "While a text-editing surface is focused ... ⌘Z/⇧⌘Z are that editor's own text undo" is the
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/// platform's own behaviour for a text view that vends a manager: `NSWindow.undo:` crosses the
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/// *first responder's* `undoManager`, and both of this app's real editors vend their own through the
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/// text-view delegate (`CardBodySurface`, `CardRawSourceView` — each with an `UndoManager` created
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/// per editor, emptied when the session ends). Those never reach this file.
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///
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/// ### What is here is the case AppKit gets wrong
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///
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/// A **field editor** — the shared `NSTextView` that appears inside every focused `NSTextField` and
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/// `NSSearchField` — vends no manager of its own to the window, so `undo:` falls through to the
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/// window's, and a reflexive ⌘Z over a typo in the search field or the board-rename field would
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/// cross a *board* step. 06 rules that out by name: "Control-class text fields route the same way
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/// (settled): the search field ... and the popover's text fields ... own ⌘Z/⇧⌘Z as field-local text
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/// undo while focused — a reflexive undo over a typo must never become a tree checkout." So the
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/// window-level answer is the board's stack **only when no text-editing surface holds the
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/// keyboard**, and a per-window text manager otherwise — which is also exactly what AppKit would
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/// have created for such a window on its own, so nothing about typing in a field changes.
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///
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/// Pure and free of windows on purpose: the decision is three lines that are invisible until they
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/// are wrong, and the responder it reads is the only part a test cannot conjure.
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public enum BoardUndoRouting {
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/// Whether `responder` is a text-editing surface — every `NSTextView`, field editors included,
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/// which `NSText` is precisely the ancestor of. An `NSTextField` that has focus without editing
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/// is *not* one: AppKit installs the field editor the moment editing begins, and until then the
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/// board is what the keyboard is acting on.
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public static func isTextEditing(_ responder: NSResponder?) -> Bool {
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responder is NSText
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}
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/// The manager a window's delegate should answer with.
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///
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/// `board` is `nil` for every window that is not showing a board — welcome, the restore
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/// bootstrap, the template chooser, and a board or card window whose session has already been
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/// torn down. Those get the text manager too, which is the platform default they had before this
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/// seam existed.
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public static func undoManager(
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isTextEditing: Bool,
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board: UndoManager?,
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textFallback: UndoManager
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) -> UndoManager {
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guard !isTextEditing, let board else { return textFallback }
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return board
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}
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}
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