Modifiers were sampled only inside resolveOperation, reached from dropUpdated and the commit — and drop callbacks arrive only while the mouse moves, so ⌥ pressed against a still pointer changed nothing until the next twitch. DragSession now arms a local .flagsChanged watch for exactly the session's lifetime (begin arms, end stops, the watchdog guarantees end; ⇧/⌃/caps don't count, a settled hold swallows) and publishes modifierGeneration; the three retargets record which window's surface resolved the proposal (RetargetOrigin — weak registry identity, never board root, so cross-board and two-windows- one-board both answer correctly), and the hovered window replays that same retarget with the operation re-resolved FIRST, since the index space is a function of it. The monitor is injectable — the real one needs a live event stream no test bundle has. Drag-perf card d491e7d3. Claude-Session: https://claude.ai/code/session_01CqjXB7ASoWtbyoGod68k97
1223 lines
64 KiB
Swift
1223 lines
64 KiB
Swift
import AppKit
|
||
import SwiftUI
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import UniformTypeIdentifiers
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||
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// MARK: - What each lane draws, as the drag reads it
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/// Where each lane's card grid and title bar are drawn and how tall its cards are — the measured
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/// half of the card masonry's drop geometry, one registry per board window.
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///
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/// **Deliberately not `@Observable`.** Nothing renders off it: it exists so a drop delegate and the
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/// autoscroll driver can ask, at *event* time, where the grid is and what the resting row extents
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/// are. Observing it would invalidate the strip on every layout pass, which is the animation
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/// feedback loop this whole model exists to avoid.
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///
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/// ### What is measured here, and why that is animation-proof
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///
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/// 03-board-ui.md § Motion forbids reading *mid-flight* measurements. Two things are read here and
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/// neither is one:
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///
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/// - **The grid's frame.** A lane's card area does not move while a card session is in flight: the
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/// masonry reflows *inside* it, and the strip only reflows for a lane session, which reads none of
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/// this.
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/// - **Each card's height.** A card's height is content-driven — the column width is fixed by the
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/// lane's unit count — so it does not animate under the reflow; only positions do. The positions
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/// are never measured: they are replayed analytically from these heights through
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/// `MasonryPlacement.frames(heights:)`, which is the very function `MasonryLayout` places with
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/// (DRAG-REORDER.md § The card masonry).
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/// - **Each lane's header frame.** The title bar sits outside the card scroll view and above it, so
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/// it neither scrolls nor reflows for anything a drop can do; it is read for one rule only — "a
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/// release on the lane header resolves to the topmost position" (04-interactions.md ▸ Drag and
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/// drop, settled 2026-07-28), which needs an edge the scrolling masonry cannot supply.
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///
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/// The one input that *is* frozen at drag start is the **dragged** cards' own heights, which live on
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/// `DragSession`: the pickup transition scales the replica and corrupts its last measured frame.
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@MainActor
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final class LaneDropRegistry {
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/// One lane's masonry, as drawn.
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struct Grid: Equatable, Sendable {
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/// The card area's frame in the window's SwiftUI global space — the space the physical
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/// cursor is converted into (`BoardDropContext.globalCursor`).
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var frame: CGRect
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/// Interior masonry columns — the lane's width units.
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var columns: Int
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/// Spacing between columns and between stacked cards.
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var spacing: CGFloat
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/// The masonry arithmetic this grid is drawn with — `MasonryLayout`'s own expression, so
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/// the zones and the drawn grid cannot disagree (`MasonryPlacement`).
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///
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/// **Derived at event time and deliberately never cached**, unlike the resting layout it is
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/// applied to (`RestingLayoutCache`): the grid is registered from inside the lane's scroll
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/// view, so its origin moves whenever the lane scrolls — which the autoscroll driver does on
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/// purpose, mid-drag, with the snapshot standing perfectly still. It is also free: four
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/// stores and a divide, no allocation.
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var placement: MasonryPlacement {
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MasonryPlacement(
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columnCount: columns,
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columnWidth: MasonryPlacement.columnWidth(
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totalWidth: frame.width, columnCount: columns, spacing: spacing),
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spacing: spacing,
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origin: frame.origin
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)
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}
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}
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/// The height a card with no registered measurement is assumed to have — a lane whose faces have
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/// not laid out yet. Nominal rather than zero, so the resting rows still tile.
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///
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/// **Font-derived** (`BoardMetrics.nominalCardHeight`, 10-accessibility.md's full-relative-scaling
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/// rule), and it matters more here than at most sites: this is the stand-in the drop model tiles
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/// rows with before anything has measured itself, so a figure fixed at 13pt's 44 points would put
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/// every un-measured slot boundary in the wrong place at a large system text size — and the drop
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/// model is forbidden from reading measured frames mid-flight (03-board-ui.md § Motion), so this
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/// guess is all it has until the lane lays out.
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@MainActor
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static var nominalCardHeight: CGFloat {
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BoardMetrics.nominalCardHeight(bodyPointSize: BoardMetrics.bodyPointSize)
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}
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/// The board strip's own frame in the window's SwiftUI global space — the origin the strip
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/// coordinates `DropSlotMath.laneExtents` is written in are measured from. It lives here rather
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/// than in the view's `@State` so a delegate reads the *current* rectangle at event time.
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var stripFrame: CGRect = .zero
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private(set) var grids: [ItemID: Grid] = [:]
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private(set) var heights: [ItemID: CGFloat] = [:]
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/// How many times a registered card height has actually **changed**, ever — the freshness signal
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/// `RestingLayoutCache` keys its heights on.
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///
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/// A height is not snapshot content, and that is the whole reason this counter exists: a face
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/// measuring itself for the first time replaces the `nominalCardHeight` stand-in its lane was
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/// tiled with, and no store's `snapshotGeneration` moves for it. A layout cached across that
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/// would keep proposing against the guess.
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///
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/// Bumped only on a real change, so the steady state — a drag over a board that has finished
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/// laying out, which is every drag after its first frames — leaves it still and the cache holds.
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private(set) var heightsGeneration = 0
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/// Each lane's title bar, in the same global space `Grid.frame` is written in — the topmost-rule
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/// stripe (`FileDropZones.landing`). Absent for a lane that has not laid its header out yet, and
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/// the file zones then let the masonry answer alone.
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private(set) var headers: [ItemID: CGRect] = [:]
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func update(_ grid: Grid, for laneID: ItemID) { grids[laneID] = grid }
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func removeGrid(_ laneID: ItemID) { grids.removeValue(forKey: laneID) }
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func update(header frame: CGRect, for laneID: ItemID) { headers[laneID] = frame }
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func removeHeader(_ laneID: ItemID) { headers.removeValue(forKey: laneID) }
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func update(height: CGFloat, for cardID: ItemID) {
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guard heights[cardID] != height else { return }
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heights[cardID] = height
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heightsGeneration += 1
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}
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func removeHeight(_ cardID: ItemID) {
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guard heights.removeValue(forKey: cardID) != nil else { return }
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heightsGeneration += 1
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}
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}
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// MARK: - The resting layout a card drag proposes against
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/// One lane's **resting layout**, as a card drag's zones read it: the cards standing in it with the
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/// dragged run already lifted out, and how tall each one is.
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///
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/// **Ids and heights, never `Card` values.** This is what the masonry zones are built over
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/// (`DropSlotMath.cardSlot`), and all they want from a card is a number; a `[Card]` of it would be
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/// nine `FieldValue`s and a whole `FrontmatterDocument` of ARC traffic per card, rebuilt on every
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/// mouse sample of the drag.
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struct LaneRestingLayout: Equatable, Sendable {
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/// The lane's cards in logical order with the dragged run lifted out — **the index space every
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/// proposal in this lane is counted in**, which is the space `BoardStore.moveCards` /
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/// `copyCards` resolve theirs in too (each writer counted in the layout its own gesture showed).
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var cardIDs: [ItemID]
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/// Their heights, aligned 1:1 with `cardIDs`, each one the registered measurement or
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/// `LaneDropRegistry.nominalCardHeight` for a face that has not laid out yet.
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var heights: [CGFloat]
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}
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/// The per-lane resting layouts a drag is proposing against, built **once per snapshot** rather than
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/// once per mouse sample.
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///
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/// ### Why this is not a hole in the re-grounding rule
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///
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/// "Geometry re-derives … the resting zones are recomputed against each new snapshot. Nothing is
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/// cached across a reload because nothing needs to be" (DRAG-REORDER.md § The mid-drag re-grounding
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/// trio, rule 1). Nothing is cached across a reload here either: an entry stands only for the
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/// `snapshotGeneration` it was built from, so a foreign reload landing mid-drag retires every layout
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/// derived from the snapshot before it and the next sample re-derives against the board as it now
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/// is. What this removes is the *repetition* — the same lane rebuilt from the same snapshot dozens
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/// of times a second, for samples whose answer `DragSession.propose` then discards as unchanged.
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///
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/// ### Why the applied counter is the right one
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///
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/// **`BoardStore.snapshotGeneration`, not `landedReloads`.** The layout is a function of the
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/// snapshot's *content*, and the applied counter is exactly "the content changed": a value-equal
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/// walk lands the same cards in the same order and cannot move a zone, so keying on the walk counter
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/// would throw the layout away for reloads that provably changed nothing. The committed-overlay hold
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/// does draw an arrangement the snapshot does not describe while it stands — but it also freezes
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/// `propose` and `resolveOperation`, so nothing this cache feeds reaches a proposal for as long as
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/// it does.
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///
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/// ### What the key has to carry, and what it provably need not
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///
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/// Everything the layout derives from that can move mid-drag is in the key: the snapshot
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/// (`generation`, plus `boardRoot` because a cross-board drag retargets against the *hovered*
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/// board's store), the lane, the registered heights (`LaneDropRegistry.heightsGeneration`), and the
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/// dragged run's own hidden set — which follows the **operation**, since ⌥ pressed mid-drag leaves a
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/// copy's originals standing in the layout (`DragSession.hiddenMembers`).
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///
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/// Two inputs are deliberately absent. The **grid** is not layout content — it is read live at every
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/// sample (`LaneDropRegistry.Grid.placement`), because a lane that scrolls moves its origin without
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/// touching any snapshot. And the **dragged run's frozen heights** are frozen at pickup by
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/// construction (`DragSession.cardHeights`), so they cannot move for the life of an entry — which is
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/// one drag, since the session clears this at `begin` and at `end`.
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@MainActor
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final class RestingLayoutCache {
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/// Which lane's layout, in which board window.
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///
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/// The **registry** rather than the store: `heights` and `grids` belong to one board window, so
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/// two windows open on one board are two layouts even though they share a store and a lane id.
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private struct Key: Hashable {
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var registry: ObjectIdentifier
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var laneID: ItemID
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}
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/// A layout plus everything it was derived from — the whole of what invalidates it.
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private struct Entry {
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var boardRoot: BoardRootKey
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var generation: Int
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var heightsGeneration: Int
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var hidden: Set<ItemID>
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var layout: LaneRestingLayout
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}
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private var entries: [Key: Entry] = [:]
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/// How many layouts this drag has built, and how many samples were answered from one already
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/// standing — the observation handle that makes "the steady state is a containment scan" a test
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/// rather than a hope (`RestingLayoutCacheTests`).
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///
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/// Instance counters rather than `BoardLoader.ParseCounter`'s injected object, because the
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/// subject is different: a walk is a stateless static called from several tasks at once and needs
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/// somewhere per-walk to tally into, while this is one object per drag whose whole lifetime is
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/// the question being asked. Nothing in the app reads them.
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private(set) var builds = 0
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private(set) var reuses = 0
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init() {}
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/// `laneID`'s resting layout on `store`'s current snapshot, built if this is the first sample to
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/// ask for it since anything it derives from moved.
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///
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/// - Returns: `nil` when `laneID` is not in the snapshot at all — the vanished-lane case, which
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/// is rule 2's and the caller's to answer (`BoardDropContext.revalidateProposal`).
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func layout(
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inLane laneID: ItemID,
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of store: BoardStore,
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registry: LaneDropRegistry,
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hidden: Set<ItemID>
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) -> LaneRestingLayout? {
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let key = Key(registry: ObjectIdentifier(registry), laneID: laneID)
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if let entry = entries[key],
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entry.generation == store.snapshotGeneration,
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entry.heightsGeneration == registry.heightsGeneration,
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entry.boardRoot == store.rootKey,
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entry.hidden == hidden {
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reuses += 1
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return entry.layout
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}
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guard let lane = store.snapshot.lanes.first(where: { $0.id == laneID }) else {
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entries.removeValue(forKey: key)
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return nil
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}
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var cardIDs: [ItemID] = []
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var heights: [CGFloat] = []
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cardIDs.reserveCapacity(lane.cards.count)
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heights.reserveCapacity(lane.cards.count)
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for card in lane.cards where !hidden.contains(card.id) {
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cardIDs.append(card.id)
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heights.append(registry.heights[card.id] ?? LaneDropRegistry.nominalCardHeight)
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}
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let layout = LaneRestingLayout(cardIDs: cardIDs, heights: heights)
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entries[key] = Entry(
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boardRoot: store.rootKey,
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generation: store.snapshotGeneration,
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heightsGeneration: registry.heightsGeneration,
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hidden: hidden,
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layout: layout
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)
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builds += 1
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return layout
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}
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/// Drops every layout — the drag that filled them is over, or a new one is starting.
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func clear() {
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entries.removeAll(keepingCapacity: true)
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builds = 0
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reuses = 0
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}
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}
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// MARK: - The board window's half of a drop
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/// Everything a drop delegate — and the autoscroll driver — needs to answer "where would this land",
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/// read at **event** time rather than captured at body-evaluation time.
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///
|
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/// The closures are the point: a captured snapshot of the strip's frame or its standard width goes
|
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/// stale the moment the layout animates, and two delegates holding different snapshots would flap
|
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/// the proposal between them.
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@MainActor
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struct BoardDropContext {
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let store: BoardStore
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let session: DragSession
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let registry: LaneDropRegistry
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/// The strip's inter-lane gap, which is also its outer margin.
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let gap: CGFloat
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/// The window hosting this board — the physical cursor is converted through it.
|
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let window: @MainActor () -> NSWindow?
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/// The strip's frame in the window's SwiftUI global space.
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let stripFrame: @MainActor () -> CGRect
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/// The strip's 1× lane width for the current drag context (`LaneLayoutMath.standardWidth`).
|
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let standard: @MainActor () -> CGFloat
|
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/// Whether two of these would send a drop to the same place — **the whole of what this value
|
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/// contributes to `LaneView.==` and `CardFaceView.==`.**
|
||
///
|
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/// `BoardView.dropContext` rebuilds this struct on every body pass, closures and all, so a naive
|
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/// value comparison is impossible and a reference comparison is meaningless: the three closures
|
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/// are freshly allocated each time and would make every lane and every card face unequal on every
|
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/// pass, which is exactly the rebuild the gates exist to stop. They are also the members it is
|
||
/// safe to ignore — each one *reads* window and strip geometry at event time rather than carrying
|
||
/// any (see this type's own note), so two contexts with the same store, session and registry
|
||
/// resolve every hover identically whatever closure objects they happen to hold.
|
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nonisolated func isEquivalent(to other: BoardDropContext) -> Bool {
|
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store === other.store
|
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&& session === other.session
|
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&& registry === other.registry
|
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&& gap == other.gap
|
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}
|
||
|
||
// MARK: The cursor
|
||
|
||
/// The physical cursor in the window's SwiftUI global space.
|
||
///
|
||
/// **`NSEvent.mouseLocation`, never `DropInfo.location`** (DRAG-REORDER.md § Animation-proof
|
||
/// inputs): the drop callback's location is expressed in the target view's space, and that view
|
||
/// may itself be mid-reflow. This is also what `LaneResizeSession` and `MarqueeSession` already
|
||
/// read.
|
||
func globalCursor() -> CGPoint? {
|
||
guard let window = window(), let content = window.contentView else { return nil }
|
||
let inWindow = window.convertPoint(fromScreen: NSEvent.mouseLocation)
|
||
let inContent = content.convert(inWindow, from: nil)
|
||
// SwiftUI's global space is top-left-origin; an unflipped `NSView` is bottom-left.
|
||
let y = content.isFlipped ? inContent.y : content.bounds.height - inContent.y
|
||
return CGPoint(x: inContent.x, y: y)
|
||
}
|
||
|
||
/// The cursor in strip coordinates — 0 at the strip's leading edge, outer margin included, which
|
||
/// is the origin `DropSlotMath.laneExtents` assumes.
|
||
func stripCursor() -> CGPoint? {
|
||
guard let cursor = globalCursor() else { return nil }
|
||
let frame = stripFrame()
|
||
return CGPoint(x: cursor.x - frame.minX, y: cursor.y - frame.minY)
|
||
}
|
||
|
||
// MARK: Re-grounding
|
||
|
||
/// **Rule 2 of the mid-drag re-grounding trio** (04-interactions.md ▸ Drag and drop): a proposal
|
||
/// whose target lane vanished in a reload is invalidated — deleted lanes are
|
||
/// never drop targets — the shadow withdraws, and no proposal stands until the pointer reaches a
|
||
/// live target.
|
||
///
|
||
/// Run at the top of every callback *and* again at release, against the snapshot as it is then;
|
||
/// the store's commits enforce the same rule independently, so the gesture and the write cannot
|
||
/// disagree.
|
||
func revalidateProposal() {
|
||
guard let proposal = session.proposal,
|
||
proposal.boardRoot == store.rootKey,
|
||
let laneID = proposal.laneID
|
||
else { return }
|
||
guard !store.snapshot.lanes.contains(where: { $0.id == laneID }) else { return }
|
||
session.propose(nil)
|
||
}
|
||
|
||
// MARK: Retargeting — the one shared answer
|
||
|
||
/// Where a **lane** session would land on this board's strip.
|
||
///
|
||
/// The zones are analytic — `DropSlotMath.laneExtents` over the remaining lanes' unit counts and
|
||
/// this strip's standard width — and the cursor is the physical mouse, so neither input is a
|
||
/// measured frame (03-board-ui.md § Motion).
|
||
///
|
||
/// **The terminal slot is clamped before the trash.** The column consumes one unit while
|
||
/// shown and is never a *position* on the strip (04-interactions.md ▸ The trash: "no move or
|
||
/// paste ever targets the trash"), so it is absent from the slot list by construction and the end
|
||
/// slot's uncapped reach past the last real lane lands *before* it. The delete a lane drag can
|
||
/// propose over the column is not a slot at all — it is the column's own target answering
|
||
/// (`retargetTrash`), and it names `.trash` rather than an index in this list.
|
||
///
|
||
/// **These zones never see a re-admitted lane, and that is an invariant rather than an
|
||
/// accident.** `hiddenMembers` now leaves a copy's originals in the resting layout, but a lane
|
||
/// can only be re-admitted into the strip it was picked up from, and a lane drag over its own
|
||
/// board never resolves to `.copy` (`DragLocality.operation`'s first carve-out). A cross-board
|
||
/// lane copy does re-admit — into the **source** strip, while the cursor is over the foreign
|
||
/// board, where no zone of this board's is being consulted at all. So the strip's slot list is
|
||
/// still "the lanes minus the run" every time this function actually runs, and `moveLanes` /
|
||
/// `receiveLanes` keep the index space they always had.
|
||
func retargetLanes() {
|
||
guard session.isDraggingLanes else { return }
|
||
// Before the cursor, so the flip's replay address is "the surface that got the event" rather
|
||
// than "the surface that managed to answer" (`DragSession.noteRetarget`).
|
||
session.noteRetarget(.strip, registry: registry)
|
||
guard let cursor = stripCursor() else { return }
|
||
let hidden = session.hiddenMembers(onBoardRooted: store.rootKey)
|
||
let resting = store.snapshot.lanes.filter { !hidden.contains($0.id) }
|
||
let restingUnits = resting.map { LaneLayoutMath.displayUnits(of: $0) }
|
||
let slot = DropSlotMath.laneSlot(
|
||
cursorX: cursor.x,
|
||
restingUnits: restingUnits,
|
||
draggedUnits: session.laneUnits,
|
||
standard: standard(),
|
||
gap: gap,
|
||
current: session.stripProposal(onBoardRooted: store.rootKey)
|
||
)
|
||
guard let slot else { return } // a dead region: hold the current proposal
|
||
let index = min(max(0, slot), restingUnits.count)
|
||
session.propose(DropTarget(boardRoot: store.rootKey, container: .strip, index: index))
|
||
}
|
||
|
||
/// Where a **card** session would land in `laneID`'s masonry.
|
||
///
|
||
/// The single answer the lane's own drop delegate, the strip's fall-through, and the autoscroll
|
||
/// driver all go through — "the lane's drop delegate and the autoscroll driver must go through
|
||
/// one shared retarget, so they can never disagree" (DRAG-REORDER.md § Edge autoscroll).
|
||
///
|
||
/// **The zones are built over whatever `hiddenMembers` leaves standing**, which is what makes
|
||
/// the proposal's index space follow the operation for free: a within-board move counts slots in
|
||
/// the lane minus the dragged run, a within-board ⌥-copy counts them in the lane *including* the
|
||
/// originals, because that is the layout the user is looking at. `DropSlotMath` has no opinion
|
||
/// on the matter — the caller decides what the resting layout contains — and the commit's two
|
||
/// writers are counted in exactly these two spaces (`BoardStore.moveCards` / `copyCards`).
|
||
///
|
||
/// **The layout is rebuilt per snapshot, the zones are resolved per sample** (`RestingLayoutCache`
|
||
/// — including why that keeps rule 1 of the re-grounding trio exactly). What is left here at
|
||
/// event time is the geometry that genuinely moves under a stationary cursor: the grid, which the
|
||
/// autoscroll driver scrolls on purpose, and `DropSlotMath`'s own containment arithmetic.
|
||
func retargetCards(inLane laneID: ItemID) {
|
||
// `DragSignposts` — begin/end with a `defer` rather than a scoped closure, so the guards
|
||
// below keep their early returns and this reads as instrumentation rather than a rewrite.
|
||
#if DEBUG
|
||
let span = DragSignposts.beginRetargetCards()
|
||
defer { DragSignposts.endRetargetCards(span) }
|
||
#endif
|
||
guard session.isDraggingCards else { return }
|
||
// See `retargetLanes` — recorded before the cursor is read, and by the retarget rather than
|
||
// by its callers, so the delegate, the strip's fall-through and the autoscroll driver all
|
||
// leave the same address behind.
|
||
session.noteRetarget(.lane(laneID), registry: registry)
|
||
guard let cursor = globalCursor() else { return }
|
||
guard let resting = session.restingLayouts.layout(
|
||
inLane: laneID,
|
||
of: store,
|
||
registry: registry,
|
||
hidden: session.hiddenMembers(onBoardRooted: store.rootKey)
|
||
) else {
|
||
revalidateProposal()
|
||
return
|
||
}
|
||
guard let grid = registry.grids[laneID] else { return }
|
||
|
||
let slot = DropSlotMath.cardSlot(
|
||
cursor: cursor,
|
||
placement: grid.placement,
|
||
heights: resting.heights,
|
||
// The run's footprint at the landing spot: the first dragged card's frozen height, which
|
||
// is the trigger rect the cursor is over (the rest stack below it).
|
||
draggedHeight: session.cardHeights.first ?? LaneDropRegistry.nominalCardHeight,
|
||
current: session.laneProposal(onBoardRooted: store.rootKey, laneID: laneID)
|
||
)
|
||
guard let slot else { return } // a dead region: hold
|
||
session.propose(DropTarget(boardRoot: store.rootKey, container: .lane(laneID), index: slot))
|
||
}
|
||
|
||
/// The strip's fall-through for card sessions: which lane is under the cursor, analytically.
|
||
///
|
||
/// This is both the safety net for a lane whose own drop region goes dead (DRAG-REORDER.md §
|
||
/// Single-target dispatch) and the live handler for the strip's own regions. A cursor over a gap,
|
||
/// the outer margin, or the trash column is over no lane at all — `LaneLayoutMath.laneIndex`
|
||
/// answers `nil` there — and the proposal simply **holds**, which is the hysteresis contract.
|
||
func retargetCardsFromStrip() {
|
||
guard session.isDraggingCards, let cursor = stripCursor() else { return }
|
||
let lanes = store.snapshot.lanes
|
||
let index = LaneLayoutMath.laneIndex(
|
||
atX: cursor.x,
|
||
unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
|
||
standard: standard(),
|
||
gap: gap
|
||
)
|
||
guard let index, lanes.indices.contains(index) else { return }
|
||
retargetCards(inLane: lanes[index].id)
|
||
}
|
||
|
||
/// The retarget for whichever session type is in flight, from the strip's own surfaces.
|
||
func retargetFromStrip() {
|
||
revalidateProposal()
|
||
if session.isDraggingLanes {
|
||
retargetLanes()
|
||
} else {
|
||
retargetCardsFromStrip()
|
||
}
|
||
}
|
||
|
||
// MARK: Retargeting — the trash column
|
||
|
||
/// Whether the trash column would take the session in flight right now — `TrashDrop.accepts`
|
||
/// with this board's state read in (04-interactions.md ▸ The trash, settled 2026-07-28).
|
||
///
|
||
/// A method rather than a property because it is not free of consequence: the operation is
|
||
/// re-resolved against the modifiers *at this instant*, which is also what keeps the badge honest
|
||
/// while the cursor sits over the column (`dropProposal`).
|
||
///
|
||
/// `modifiers` defaults to the live flags, which is the only thing the app ever passes — the
|
||
/// parameter is `DragSession.resolveOperation`'s own seam, one rung out, so the refusal this
|
||
/// gate exists for (⌥ over the column) is checkable without a keyboard (`ModifierFlipTests`).
|
||
func acceptsTrashDrop(modifiers: NSEvent.ModifierFlags = NSEvent.modifierFlags) -> Bool {
|
||
guard let sourceRoot = session.sourceRoot else { return false }
|
||
return TrashDrop.accepts(
|
||
kind: session.kind,
|
||
container: session.container,
|
||
isWithinBoard: sourceRoot == store.rootKey,
|
||
operation: session.resolveOperation(destinationRoot: store.rootKey, modifiers: modifiers),
|
||
isTrashShown: store.transient.isTrashVisible,
|
||
acceptsMutations: store.acceptsBoardMutations
|
||
)
|
||
}
|
||
|
||
/// Where a session over the **trash column** would land: the topmost row, or nowhere.
|
||
///
|
||
/// **A refusal falls through to the strip's own answer rather than withdrawing the proposal**,
|
||
/// which is precisely what this column did before it had a drop target of its own: a cursor over
|
||
/// it resolves to no lane, so `retargetCardsFromStrip` holds whatever the shadows already show
|
||
/// and `retargetLanes` clamps the terminal slot in front of the trash column. That is the
|
||
/// hysteresis contract (DRAG-REORDER.md § Hysteresis) and it is also the honest reading of "the
|
||
/// trash proposes nothing for you": the column declines to be a target, it does not cancel the
|
||
/// drag the user is still holding. So a lane drag reorders across the column exactly as it always
|
||
/// did, and an ⌥-copy released over it still lands where its shadows are.
|
||
func retargetTrash(modifiers: NSEvent.ModifierFlags = NSEvent.modifierFlags) {
|
||
// A session, or there is nothing to record an address for. Provably a no-op otherwise —
|
||
// every branch below is kind-guarded one level down — and stated so that "an origin means a
|
||
// drag" holds (`DragSession.noteRetarget`).
|
||
guard session.isActive else { return }
|
||
revalidateProposal()
|
||
// The fall-through below may overwrite this address with the surface that actually answered,
|
||
// and that is exactly right: a flip replays whatever resolved the proposal last. The one
|
||
// case this gate exists for keeps it — a cursor over the column resolves to no lane, so the
|
||
// strip's card fall-through holds without recording, and the column stays the address the
|
||
// ⌥-release has to be re-asked at.
|
||
session.noteRetarget(.trash, registry: registry)
|
||
guard acceptsTrashDrop(modifiers: modifiers) else {
|
||
retargetFromStrip()
|
||
return
|
||
}
|
||
session.propose(DropTarget(
|
||
boardRoot: store.rootKey,
|
||
container: .trash,
|
||
index: TrashDrop.landingIndex
|
||
))
|
||
}
|
||
|
||
// MARK: Retargeting — the modifier flip
|
||
|
||
/// **The stationary modifier flip's answer** (04-interactions.md ▸ Drag and drop: "⌥ always
|
||
/// forces copy and ⌘ always forces move … the badge tracks the effective operation live").
|
||
///
|
||
/// The modifiers are sampled inside `resolveOperation`, which is reached from `dropUpdated` and
|
||
/// the commit — and drop callbacks arrive only while the mouse **moves**. So ⌥ pressed with the
|
||
/// pointer perfectly still used to change nothing visible until the next twitch: the source
|
||
/// board's originals stayed lifted, the trash kept refusing (or kept offering) against the old
|
||
/// operation, and the shadows stood in an index space the release would no longer count in.
|
||
/// This is the missing sample, arriving from the keyboard instead of from the mouse.
|
||
///
|
||
/// **The third client of the one shared retarget** (DRAG-REORDER.md § Edge autoscroll: "the
|
||
/// lane's drop delegate and the autoscroll driver must go through one shared retarget, so they
|
||
/// can never disagree"). It resolves nothing itself — it re-runs the retarget that resolved the
|
||
/// standing proposal, at the surface that resolved it (`DragSession.RetargetOrigin`), so a flip
|
||
/// and a mouse sample land in exactly the same place by construction.
|
||
///
|
||
/// **No location comes off the flip event, and none is needed.** Every retarget reads the
|
||
/// physical cursor through this window (`globalCursor`), which is precisely why the autoscroll
|
||
/// driver can re-propose against a stationary pointer while the content moves under it; here the
|
||
/// content stands still and the *operation* moves instead.
|
||
///
|
||
/// Three guards, in the order that makes each one cheap:
|
||
///
|
||
/// - **A settled release is past retargeting.** `resolveOperation` and `propose` both freeze
|
||
/// under a hold, so this would be inert anyway; refusing outright means a flip during the
|
||
/// settle costs nothing at all, and states the freeze where it can be read.
|
||
/// - **Only the window under the cursor answers.** The origin names a `LaneDropRegistry`, which
|
||
/// is per board *window* — so a cross-board drag re-proposes against the board being hovered
|
||
/// rather than the one it was picked up from, two windows on one board do not both answer, and
|
||
/// a window closed mid-drag drops out silently (the reference is weak).
|
||
/// - **The operation is re-resolved before the retarget, not after it.** `dropUpdated` runs them
|
||
/// the other way round and can afford to: at 60+ samples a second the next event repairs the
|
||
/// one-sample lag. A flip gets one shot, and the retarget's index space is a function of the
|
||
/// operation (`retargetCards` → `hiddenMembers`), so the operation has to be current *first*
|
||
/// or the shadows would land in the space the flip just left.
|
||
func retargetAfterModifierFlip(modifiers: NSEvent.ModifierFlags = NSEvent.modifierFlags) {
|
||
guard session.isActive, session.hold == nil else { return }
|
||
guard let origin = session.retargetOrigin, origin.registry === registry else { return }
|
||
|
||
session.resolveOperation(destinationRoot: store.rootKey, modifiers: modifiers)
|
||
|
||
switch origin.surface {
|
||
case .strip:
|
||
retargetFromStrip()
|
||
case let .lane(laneID):
|
||
// The lane delegate's own pair, in its order: rule 2 first, then the masonry's zones.
|
||
revalidateProposal()
|
||
retargetCards(inLane: laneID)
|
||
case .trash:
|
||
retargetTrash(modifiers: modifiers)
|
||
}
|
||
}
|
||
|
||
// MARK: Retargeting — external Finder file sessions
|
||
|
||
/// Whether `info` is an **external Finder file** session rather than one of ours.
|
||
///
|
||
/// Never ambiguous: our own drags arm `DragSession` synchronously at `.onDrag` time, before any
|
||
/// drop callback can arrive, so a session that is not active but carries `.fileURL` items came
|
||
/// from outside the app. (A board drag also carries a plain-text representation and no file URL,
|
||
/// so the two type sets never overlap.)
|
||
func isFileSession(_ info: DropInfo) -> Bool {
|
||
!session.isActive && info.hasItemsConforming(to: [.fileURL])
|
||
}
|
||
|
||
/// Whether this board accepts a file drop at all — **the mutating-gesture rule, applied to the
|
||
/// one gesture that arrives from outside the app**: under the read-only lock (02-architecture.md
|
||
/// § The lock's scope) or with an inline title editor focused (04-interactions.md ▸ Grammar's
|
||
/// focused-editor rule) a file drop refuses at the board, with no highlight and no proposal —
|
||
/// the same refusal `.onDrag` makes by handing back an empty item provider.
|
||
var acceptsFileDrops: Bool {
|
||
!store.isReadOnly && !store.isEditingInline
|
||
}
|
||
|
||
/// Whether this board accepts *this* drag — the board's own state **and the payload's**
|
||
/// (04-interactions.md ▸ Drag and drop: "Folders are refused at hover").
|
||
///
|
||
/// A drag carrying nothing but folders is refused here, at every delegate's `validateDrop` and
|
||
/// again before any retarget, which is the whole of "a drag containing only folders never
|
||
/// engages — no highlight, no drop proposal, the standard incompatible-payload read". A mixed
|
||
/// drag engages for its files alone: it has something to import, and the folders are named at
|
||
/// the drop (`FinderDrop.land`).
|
||
func acceptsFileDrop(_ info: DropInfo) -> Bool {
|
||
acceptsFileDrops && FinderDrop.importableCount(info.itemProviders(for: [.fileURL])) > 0
|
||
}
|
||
|
||
/// Where a **file** session would land in `laneID` — the file mode's twin of `retargetCards`,
|
||
/// resolved against the very same analytic masonry geometry.
|
||
///
|
||
/// The three answers and the order they are asked in are `FileDropZones.landing`'s, kept there so
|
||
/// the ruling is checkable without a window; this is the adapter that feeds it the snapshot and
|
||
/// the registry and turns its answer into a proposal. In short: the **header** is the topmost
|
||
/// position, a **card under the cursor** attaches, and everything else is the **create slot** the
|
||
/// ordinary card zones produce.
|
||
///
|
||
/// **Created cards land at the drop position** (04-interactions.md ▸ Drag and drop, settled
|
||
/// 2026-07-28): "resolved through the same card-grid zones an ordinary card drag uses, shadow
|
||
/// included — drops are positional everywhere, and append-at-bottom stays the creation *trio*'s
|
||
/// rule, not the drop's."
|
||
///
|
||
/// **The landing shadow is the create path's whole feedback** (settled, same bullet): no lane-level
|
||
/// highlight is proposed here or drawn anywhere, because "each target gets one clear signal, and
|
||
/// the card-attach highlight exists precisely because that target has no shadow".
|
||
///
|
||
/// While a create shadow is open the *drawn* cards sit lower than their resting frames, which is
|
||
/// exactly the tradeoff every proposal in this app makes: the answer stays a pure function of the
|
||
/// cursor and the snapshot, so it cannot oscillate — the drawn layout never feeds back into it.
|
||
func retargetFile(inLane laneID: ItemID, info: DropInfo) {
|
||
guard acceptsFileDrop(info), let cursor = globalCursor(),
|
||
let lane = store.snapshot.lanes.first(where: { $0.id == laneID }),
|
||
let grid = registry.grids[laneID]
|
||
else {
|
||
session.proposeFile(nil)
|
||
return
|
||
}
|
||
|
||
let rendered = lane.cards
|
||
let heights = rendered.map { registry.heights[$0.id] ?? LaneDropRegistry.nominalCardHeight }
|
||
let count = FinderDrop.shadowCount(info.itemProviders(for: [.fileURL]))
|
||
|
||
let landing = FileDropZones.landing(
|
||
cursor: cursor,
|
||
headerBottom: registry.headers[laneID]?.maxY,
|
||
placement: grid.placement,
|
||
heights: heights,
|
||
nominalHeight: LaneDropRegistry.nominalCardHeight,
|
||
current: session.fileLaneProposal(onBoardRooted: store.rootKey, laneID: laneID)?.index
|
||
)
|
||
|
||
switch landing {
|
||
case .hold:
|
||
return // a dead region: hold whatever the create slot already was
|
||
case let .attach(index):
|
||
guard rendered.indices.contains(index) else { return }
|
||
session.proposeFile(FileDropTarget(
|
||
boardRoot: store.rootKey,
|
||
landing: .attach(cardID: rendered[index].id),
|
||
fileCount: count
|
||
))
|
||
case let .create(index):
|
||
session.proposeFile(FileDropTarget(
|
||
boardRoot: store.rootKey,
|
||
landing: .create(laneID: laneID, index: index),
|
||
fileCount: count
|
||
))
|
||
}
|
||
}
|
||
|
||
/// The strip's fall-through for file sessions: which lane is under the cursor, analytically.
|
||
///
|
||
/// Both a safety net for a lane whose own drop region goes dead (DRAG-REORDER.md § Single-target
|
||
/// dispatch) and the live handler for the strip's own surfaces — and unlike a card session, those
|
||
/// surfaces genuinely clear the proposal rather than holding it. A cursor over a gap, the outer
|
||
/// margin, or **the trash column** is over no lane at all (`LaneLayoutMath.laneIndex` answers
|
||
/// `nil` there, since the trash column is absent from the lane list by construction), so the
|
||
/// highlight withdraws and a release refuses: "Finder file drops (attachment import) on
|
||
/// trash cards are inert" and the trash column is never a file-drop target (04-interactions.md ▸ The
|
||
/// trash).
|
||
func retargetFileFromStrip(_ info: DropInfo) {
|
||
guard acceptsFileDrop(info), let cursor = stripCursor() else {
|
||
session.proposeFile(nil)
|
||
return
|
||
}
|
||
let lanes = store.snapshot.lanes
|
||
let index = LaneLayoutMath.laneIndex(
|
||
atX: cursor.x,
|
||
unitCounts: lanes.map { LaneLayoutMath.displayUnits(of: $0) },
|
||
standard: standard(),
|
||
gap: gap
|
||
)
|
||
guard let index, lanes.indices.contains(index) else {
|
||
session.proposeFile(nil)
|
||
return
|
||
}
|
||
retargetFile(inLane: lanes[index].id, info: info)
|
||
}
|
||
|
||
/// What `dropUpdated` answers for a file session: always `.copy` — importing a file leaves the
|
||
/// original where it was, which is what the badge should say — and `.cancel` when nothing under
|
||
/// the cursor will take it.
|
||
func fileDropProposal() -> DropProposal {
|
||
session.fileTarget != nil ? DropProposal(operation: .copy) : DropProposal(operation: .cancel)
|
||
}
|
||
|
||
/// Commits a file drop: the files land where the highlight or the shadows showed.
|
||
///
|
||
/// **The target is captured and the hover state cleared before the load starts.** A provider's
|
||
/// file URL loads asynchronously — it is never synchronous for a Finder drag — and a fast second
|
||
/// drag arriving in the meantime must not find a stale target sitting there. The store call then
|
||
/// happens back on the main actor, one `performWrite` bracket per gesture, whatever the file
|
||
/// count (`BoardStore.importAttachments` / `createCards`).
|
||
///
|
||
/// **The resolved URLs are the authority on what is a folder** (04-interactions.md ▸ Drag and
|
||
/// drop): the hover read is a declared-type guess and the drop is a filesystem fact, so
|
||
/// `FinderDrop.land` re-partitions here and writes only the files — see its own note on why the
|
||
/// two reads cannot be one.
|
||
func commitFileDrop(_ info: DropInfo) -> Bool {
|
||
guard acceptsFileDrops,
|
||
let target = session.fileTarget,
|
||
target.boardRoot == store.rootKey
|
||
else {
|
||
session.proposeFile(nil)
|
||
return false
|
||
}
|
||
let providers = info.itemProviders(for: [.fileURL])
|
||
session.proposeFile(nil)
|
||
guard !providers.isEmpty else { return false }
|
||
|
||
let store = self.store
|
||
Task { @MainActor in
|
||
var urls: [URL] = []
|
||
for provider in providers {
|
||
if let url = await FileDropLoading.url(from: provider) { urls.append(url) }
|
||
}
|
||
guard !urls.isEmpty else { return }
|
||
|
||
// The sandbox's half: a Finder drag hands the app an extension for what it dropped, and
|
||
// the copy is the read that needs it. `start…` answers false for a URL that carries no
|
||
// scope of its own — an ordinary in-container path — so only the ones that opened are
|
||
// closed again.
|
||
let scoped = urls.filter { $0.startAccessingSecurityScopedResource() }
|
||
defer { for url in scoped { url.stopAccessingSecurityScopedResource() } }
|
||
|
||
// Inside the scope: the directory read is itself a read of the dropped item, and the
|
||
// extension the drag handed over is what makes it answer honestly.
|
||
FinderDrop.land(urls, landing: target.landing, into: store)
|
||
}
|
||
return true
|
||
}
|
||
|
||
// MARK: The drop proposal the badge tracks
|
||
|
||
/// What `dropUpdated` answers: the effective operation while the shadows are on *this* board,
|
||
/// `.cancel` otherwise.
|
||
///
|
||
/// The operation is re-resolved here rather than at pickup, which is what makes the badge track
|
||
/// live as the cursor crosses a board boundary (04-interactions.md ▸ Drag and drop).
|
||
func dropProposal() -> DropProposal {
|
||
guard let proposal = session.proposal,
|
||
proposal.boardRoot == store.rootKey
|
||
else { return DropProposal(operation: .cancel) }
|
||
let operation = session.resolveOperation(destinationRoot: store.rootKey)
|
||
return DropProposal(operation: operation == .copy ? .copy : .move)
|
||
}
|
||
|
||
// MARK: The commit
|
||
|
||
/// Commits the current proposal — **the drop always lands exactly where the shadows show**
|
||
/// (DRAG-REORDER.md § The pieces).
|
||
///
|
||
/// The three re-grounding rules are applied here, against the snapshot as it is *now* rather than
|
||
/// against whatever the last render believed:
|
||
///
|
||
/// 1. the geometry was re-derived on every sample and the proposal is what it produced;
|
||
/// 2. a proposal naming a vanished lane is invalidated, and **release with no valid
|
||
/// proposal cancels** — items return, nothing is written;
|
||
/// 3. an emptied drag cancels itself, and a partly emptied one drops the survivors.
|
||
///
|
||
/// The commit is the **destination** store's, one `performWrite` bracket per gesture whatever the
|
||
/// set's size (DRAG-REORDER.md § The drop commits).
|
||
///
|
||
/// **One of the containers is not a destination but a verb.** A proposal naming the trash commits
|
||
/// a delete — the same write ⌫ performs, through the same `BoardWriter.deleteCardToTrash` /
|
||
/// `deleteLaneToTrash` in the same bracket (`BoardStore.deleteByDrag`, `deleteLanesByDrag`), so an
|
||
/// item deleted by drop is indistinguishable on disk from one deleted by keystroke
|
||
/// (04-interactions.md ▸ The trash, settled 2026-07-28; lanes extended 2026-07-29).
|
||
///
|
||
/// The write is the first half; the second is the **committed-overlay hold**
|
||
/// (`DragSession.commit`). The write is still in flight when this returns, so the session flips
|
||
/// from proposing to committed and keeps drawing the arrangement it was showing — the shadows at
|
||
/// their landing slots, the originals lifted out — until this store's echo reload lands.
|
||
func commitDrop() -> Bool {
|
||
// The synchronous half of the release, every refusing branch included (`DragSignposts`); the
|
||
// *pause* the user feels starts inside, at `DragSession.commit(into:)`, and outlives this.
|
||
#if DEBUG
|
||
let span = DragSignposts.beginCommitDrop()
|
||
defer { DragSignposts.endCommitDrop(span) }
|
||
#endif
|
||
guard session.isActive, let kind = session.kind, let sourceRoot = session.sourceRoot else {
|
||
return false
|
||
}
|
||
revalidateProposal()
|
||
guard let target = session.proposal,
|
||
target.boardRoot == store.rootKey
|
||
else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
let survivors = session.survivors
|
||
guard !survivors.isEmpty else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
// **A mixed-kind drag never leaves the trash** (04-interactions.md ▸ The trash, ruled
|
||
// 2026-07-31 with kind-blind trash selection): "pickup is allowed — the selection is legal —
|
||
// but every out-of-trash drop target refuses the mixed payload, and the release surfaces a
|
||
// notice explaining the rule … the refused drag ends like any refusal, rows staying put".
|
||
//
|
||
// One guard for every out-of-trash target, because every one of them funnels through this
|
||
// commit — the lane masonries, the strip, the cross-board arrivals, and the window fallback
|
||
// alike. A *within*-trash release cannot reach it: the column declines `.trash`-container
|
||
// sessions outright (`TrashDrop.accepts`), so a trash-origin drag never holds a `.trash`
|
||
// proposal, and "within-trash drops stay inert" needs no clause here.
|
||
//
|
||
// The notice is the destination board's strip, which is where the user is looking.
|
||
guard !(session.container == .trash && session.mixesKinds) else {
|
||
store.banners.postMixedTrashDrag()
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
let ids = survivors.map { session.members[$0] }
|
||
let folders = survivors.map { session.folders[$0] }
|
||
let within = sourceRoot == store.rootKey
|
||
let operation = session.resolveOperation(destinationRoot: store.rootKey)
|
||
|
||
switch kind {
|
||
case .lanes:
|
||
if target.isTrash {
|
||
// **The pointer's delete gesture, at the lane level** (04-interactions.md ▸ The
|
||
// trash, lanes extended 2026-07-29: "a lane drag over the shown trash proposes the
|
||
// delete alongside its strip slots"): release moves the lane's folder — subtree
|
||
// intact — into `.trash/`, exactly the ⌫ delete (`BoardStore.deleteLanesByDrag`).
|
||
//
|
||
// The gate is re-asked here rather than trusted from the hover, the card branch's
|
||
// rule for its reason: the modifiers can change after the proposal stood, and no
|
||
// callback reports it. A refusal cancels — the lane returns, nothing is written.
|
||
guard TrashDrop.accepts(
|
||
kind: kind,
|
||
container: session.container,
|
||
isWithinBoard: within,
|
||
operation: operation,
|
||
isTrashShown: store.transient.isTrashVisible,
|
||
acceptsMutations: store.acceptsBoardMutations
|
||
) else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
store.deleteLanesByDrag(laneIDs: ids)
|
||
break
|
||
}
|
||
// **A lane drag never targets a masonry** — a lane session proposes lane slots and the
|
||
// trash column, and nothing else (04-interactions.md ▸ The trash). True by construction,
|
||
// since `retargetLanes` and `retargetTrash` are the only things that propose for one;
|
||
// written down because a commit that trusted the container implicitly would be the one
|
||
// place the invariant could break silently.
|
||
guard target.container == .strip else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
if within {
|
||
// **The trash side is the restore, and it is a different write** (04 ▸ The trash:
|
||
// "a trashed lane row [dropped] onto its own board's strip — is an ordinary move to
|
||
// the drop position"): the folder comes *out* of `.trash/`, where `moveLanes`'
|
||
// rank arithmetic — a permutation of the strip's own lanes — has nothing to say
|
||
// about it. `restoreLanes` is that move, with the same one-bracket, one-step shape.
|
||
if session.container == .trash {
|
||
store.restoreLanes(Set(ids), toIndex: target.index)
|
||
} else {
|
||
store.moveLanes(Set(ids), toIndex: target.index)
|
||
}
|
||
} else {
|
||
// Cross-board, from either container: the ordinary arrival, copy by default and
|
||
// move under ⌘ — "Dropped on *another* board it follows the copy default … ⌘-drag
|
||
// forces the true cross-board restore-move" (04 ▸ The trash).
|
||
store.receiveLanes(folders, operation: operation, at: target.index)
|
||
}
|
||
|
||
case .cards:
|
||
if target.isTrash {
|
||
// **The pointer's delete gesture** (04-interactions.md ▸ The trash, settled
|
||
// 2026-07-28): "release moves the dragged card(s) into `.trash/`" — exactly the ⌫
|
||
// delete.
|
||
//
|
||
// The gate is re-asked here rather than trusted from the hover, because the one input
|
||
// that can change between them arrives through no callback at all: ⌥ pressed after
|
||
// the proposal stood would otherwise delete an original the copy grammar had just
|
||
// promised to leave alone. A refusal cancels — items return, nothing is written.
|
||
guard TrashDrop.accepts(
|
||
kind: kind,
|
||
container: session.container,
|
||
isWithinBoard: within,
|
||
operation: operation,
|
||
isTrashShown: store.transient.isTrashVisible,
|
||
acceptsMutations: store.acceptsBoardMutations
|
||
) else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
store.deleteByDrag(cardIDs: ids)
|
||
break
|
||
}
|
||
guard let laneID = target.laneID else {
|
||
cancelDrop()
|
||
return false
|
||
}
|
||
// **The trash side needs no branch of its own any more** (04-interactions.md ▸ The
|
||
// trash, resettled 2026-07-28: "Drag-to-restore follows the locality model: dropping a
|
||
// trash card into one of its own board's lanes is an ordinary move to the drop
|
||
// position"). `moveCards`/`copyCards` resolve their members in either container, so a
|
||
// restore *is* the within-board move and a cross-board restore *is* the ordinary
|
||
// arrival — which is exactly what retiring the restore-specific machinery bought.
|
||
if within {
|
||
// **Each writer is counted in the layout its own gesture was showing.** The zones
|
||
// that produced `target.index` were built over the resting layout for *this*
|
||
// operation (`retargetCards` → `DragSession.hiddenMembers`): a move's excludes the
|
||
// dragged run, a copy's includes the originals, because a copy leaves them there.
|
||
// So the number goes to each writer unrewritten and the drop lands where the shadow
|
||
// was — the two index spaces differ, and neither writer has to guess which it got.
|
||
if operation == .copy {
|
||
store.copyCards(Set(ids), toLane: laneID, at: target.index)
|
||
} else {
|
||
store.moveCards(Set(ids), toLane: laneID, at: target.index)
|
||
}
|
||
} else {
|
||
store.receiveCards(folders, operation: operation, toLane: laneID, at: target.index)
|
||
}
|
||
}
|
||
|
||
// The committed-overlay hold: keep drawing the arrangement until this store's next snapshot.
|
||
session.commit(into: store)
|
||
return true
|
||
}
|
||
|
||
/// Release with nothing valid to write: the items return and nothing is written.
|
||
func cancelDrop() {
|
||
withAnimation(Motion.dragReflow(reduced: Motion.prefersReducedMotion)) { session.end() }
|
||
}
|
||
}
|
||
|
||
// The Finder-drag payload rules this file used to hold — `FileDropLoading` and `FinderDrop` — moved
|
||
// to `Kanban/UI/FinderDrop.swift` verbatim when the card window's whole-window attachment drop
|
||
// (05-card-window.md ▸ Attachments) became their second caller. Everything below still calls them by
|
||
// the same names; only their file changed.
|
||
|
||
// MARK: - Drop delegates
|
||
|
||
// **Single-target dispatch** (DRAG-REORDER.md, the constraint of the same name): SwiftUI/macOS
|
||
// delivers a drag session to the *deepest* drop region under the cursor with no fall-through, not
|
||
// even when that target's declared content types don't match the session's payload. So every
|
||
// delegate below accepts **all three** session types — cards, lanes, and external Finder file drags
|
||
// — and routes internally; a region whose topmost target understood only some of them would be a
|
||
// dead zone for the rest — no hover callbacks, and a release there would snap back instead of
|
||
// committing.
|
||
//
|
||
// **The file routing is resolved inside these delegates, not by a drop target of the card's own.**
|
||
// A per-face `onDrop` would be the deepest region under the cursor and would therefore have to
|
||
// re-implement card and lane routing too, just to avoid becoming a dead zone for them — a second
|
||
// copy of the dispatch, able to disagree with this one. Instead a card under the cursor is found by
|
||
// hit-testing the *analytic* masonry frames the card zones are already built from
|
||
// (`BoardDropContext.retargetFile`), which adds no drop region at all and cannot drift from the
|
||
// geometry the shadows use.
|
||
//
|
||
// **A file session is validated by its payload, not only by its type** (04-interactions.md ▸ Drag
|
||
// and drop: "Folders are refused at hover"). Every `validateDrop` below asks
|
||
// `BoardDropContext.acceptsFileDrop`, which answers false for a drag carrying nothing but folders —
|
||
// so the system reads the board as an incompatible target for it: no `dropEntered`, no highlight, no
|
||
// shadows, and a refusal cursor at the drop. A *mixed* drag validates, proposes for its files alone,
|
||
// and names the folders it left behind when it lands (`FinderDrop`).
|
||
|
||
/// The board's own drag types. Spelled once so no target can accidentally accept fewer.
|
||
let boardDragTypes: [UTType] = [.laneworkCards, .laneworkLanes]
|
||
|
||
/// Every type a board surface's `onDrop` declares: our own two, plus the external Finder file drag
|
||
/// (04-interactions.md ▸ Drag and drop). **A target that left `.fileURL` off would be a dead zone
|
||
/// that strands a file session** — no hover callbacks, and a refused release with nothing to explain
|
||
/// why (DRAG-REORDER.md § Single-target dispatch).
|
||
let boardDropTypes: [UTType] = boardDragTypes + [.fileURL]
|
||
|
||
/// One lane's drop target, attached to the whole lane body.
|
||
///
|
||
/// **Card sessions** resolve against this lane's masonry zones. **Lane sessions** are forwarded to
|
||
/// the strip's logic (cursor converted to strip space by the shared context), so lane reordering
|
||
/// keeps working while the cursor crosses lane bodies. **File sessions** resolve against those same
|
||
/// masonry zones — onto a card they become attachments, onto the grid one card per file at the drop
|
||
/// position, and onto the **header** the topmost position, since the target is the whole lane body
|
||
/// and a dead stripe across its top would be the one place a file drop refused for no reason
|
||
/// (04-interactions.md ▸ Drag and drop, settled 2026-07-28).
|
||
struct LaneDropDelegate: DropDelegate {
|
||
|
||
let context: BoardDropContext
|
||
let laneID: ItemID
|
||
|
||
func validateDrop(info: DropInfo) -> Bool {
|
||
if context.isFileSession(info) { return context.acceptsFileDrop(info) }
|
||
return context.session.isActive && info.hasItemsConforming(to: boardDragTypes)
|
||
}
|
||
|
||
func dropEntered(info: DropInfo) { retarget(info) }
|
||
|
||
func dropUpdated(info: DropInfo) -> DropProposal? {
|
||
// The per-event span, and the input sample (`DragSignposts`). One delegate sees any one
|
||
// event — single-target dispatch has no fall-through — so the cadence is not double-counted.
|
||
#if DEBUG
|
||
let span = DragSignposts.beginDropUpdated()
|
||
DragSignposts.sampleInput()
|
||
defer { DragSignposts.endDropUpdated(span) }
|
||
#endif
|
||
retarget(info)
|
||
return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal()
|
||
}
|
||
|
||
/// **Only file sessions have an exit hook.** A card or lane proposal is meant to *hold* while the
|
||
/// cursor leaves for ambiguous territory — that is the hysteresis contract (DRAG-REORDER.md §
|
||
/// Hysteresis) — while a file proposal is only ever "what is under the cursor now", so leaving
|
||
/// the lane body clears the highlight.
|
||
func dropExited(info: DropInfo) {
|
||
guard context.isFileSession(info) else { return }
|
||
context.session.proposeFile(nil)
|
||
}
|
||
|
||
func performDrop(info: DropInfo) -> Bool {
|
||
context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop()
|
||
}
|
||
|
||
private func retarget(_ info: DropInfo) {
|
||
if context.isFileSession(info) {
|
||
context.retargetFile(inLane: laneID, info: info)
|
||
return
|
||
}
|
||
context.revalidateProposal()
|
||
if context.session.isDraggingLanes {
|
||
context.retargetLanes()
|
||
} else {
|
||
context.retargetCards(inLane: laneID)
|
||
}
|
||
}
|
||
}
|
||
|
||
/// The strip's drop target — the backdrop, the gaps and the outer margin.
|
||
///
|
||
/// The trash column used to fall through to here too, being no landing spot of its own; it has its
|
||
/// own target now that a live card drag can *delete* into it (`TrashDropDelegate`), and that target
|
||
/// hands every session it declines straight back to this logic, so the behaviour over the column is
|
||
/// unchanged for everything but the one gesture that is new.
|
||
///
|
||
/// Lane sessions retarget against the strip's analytic zones; card sessions retarget through the
|
||
/// same shared function the lane delegates use, resolving the lane under the cursor analytically —
|
||
/// the safety net for a lane whose own drop region goes dead.
|
||
/// File sessions are the strip's twin safety net, and here its own surfaces are a *live* handler for
|
||
/// them rather than only a fallback: a file drag has no proposal to hold, so hovering a gap, the
|
||
/// outer margin, or the trash column clears the target outright.
|
||
struct StripDropDelegate: DropDelegate {
|
||
|
||
let context: BoardDropContext
|
||
|
||
func validateDrop(info: DropInfo) -> Bool {
|
||
if context.isFileSession(info) { return context.acceptsFileDrop(info) }
|
||
return context.session.isActive && info.hasItemsConforming(to: boardDragTypes)
|
||
}
|
||
|
||
func dropEntered(info: DropInfo) { retarget(info) }
|
||
|
||
func dropUpdated(info: DropInfo) -> DropProposal? {
|
||
#if DEBUG
|
||
let span = DragSignposts.beginDropUpdated()
|
||
DragSignposts.sampleInput()
|
||
defer { DragSignposts.endDropUpdated(span) }
|
||
#endif
|
||
retarget(info)
|
||
return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal()
|
||
}
|
||
|
||
/// See `LaneDropDelegate.dropExited` — the file mode's clear, and nothing for our own sessions.
|
||
func dropExited(info: DropInfo) {
|
||
guard context.isFileSession(info) else { return }
|
||
context.session.proposeFile(nil)
|
||
}
|
||
|
||
func performDrop(info: DropInfo) -> Bool {
|
||
context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop()
|
||
}
|
||
|
||
private func retarget(_ info: DropInfo) {
|
||
if context.isFileSession(info) {
|
||
context.retargetFileFromStrip(info)
|
||
} else {
|
||
context.retargetFromStrip()
|
||
}
|
||
}
|
||
}
|
||
|
||
/// The **trash column's** drop target — the pointer's delete gesture (04-interactions.md ▸ The
|
||
/// trash, settled 2026-07-28: "dropping a live card on the shown trash deletes it").
|
||
///
|
||
/// It exists only while the column does. Hidden, the trash renders nothing, so there is no region
|
||
/// here to enter and "the trash stays undroppable-into while hidden, like every gesture" needs no
|
||
/// code — `TrashDrop.accepts` restates it anyway, because an invariant that is only true by
|
||
/// construction is worth being able to point at.
|
||
///
|
||
/// Like every other delegate it accepts **all three** session types, because single-target dispatch
|
||
/// gives the deepest region the session whether it wants it or not (see the note above), and it
|
||
/// routes them three ways:
|
||
///
|
||
/// - **card and lane sessions alike** through `retargetTrash`, which proposes the topmost row for the
|
||
/// ones the trash takes — a live item from this board, unmodified, either kind (lanes extended
|
||
/// 2026-07-29) — and falls through to the strip's own answer for the rest, so a *trashed* row being
|
||
/// dragged out keeps reordering against the strip across the column exactly as it did when the
|
||
/// column was a hole in the strip's target;
|
||
/// - **Finder file sessions** by clearing the highlight outright: "Finder file drops (attachment
|
||
/// import) on trash cards are inert" (▸ The trash), and the column has nothing else to offer
|
||
/// them — no lane, no card, nothing to attach to.
|
||
struct TrashDropDelegate: DropDelegate {
|
||
|
||
let context: BoardDropContext
|
||
|
||
func validateDrop(info: DropInfo) -> Bool {
|
||
if context.isFileSession(info) { return context.acceptsFileDrop(info) }
|
||
return context.session.isActive && info.hasItemsConforming(to: boardDragTypes)
|
||
}
|
||
|
||
func dropEntered(info: DropInfo) { retarget(info) }
|
||
|
||
func dropUpdated(info: DropInfo) -> DropProposal? {
|
||
#if DEBUG
|
||
let span = DragSignposts.beginDropUpdated()
|
||
DragSignposts.sampleInput()
|
||
defer { DragSignposts.endDropUpdated(span) }
|
||
#endif
|
||
retarget(info)
|
||
return context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal()
|
||
}
|
||
|
||
/// See `LaneDropDelegate.dropExited` — the file mode's clear, and nothing for our own sessions,
|
||
/// whose proposals are meant to hold across ambiguous territory.
|
||
func dropExited(info: DropInfo) {
|
||
guard context.isFileSession(info) else { return }
|
||
context.session.proposeFile(nil)
|
||
}
|
||
|
||
/// A release on the column commits whatever stands — the delete when the trash is the
|
||
/// proposal, and otherwise the proposal the column declined to displace, which is the same
|
||
/// "the drop lands where the shadows show" promise as anywhere else.
|
||
func performDrop(info: DropInfo) -> Bool {
|
||
context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop()
|
||
}
|
||
|
||
private func retarget(_ info: DropInfo) {
|
||
if context.isFileSession(info) {
|
||
context.session.proposeFile(nil)
|
||
return
|
||
}
|
||
context.retargetTrash()
|
||
}
|
||
}
|
||
|
||
/// The window-level fallback, behind every specific target: a release over any in-window region they
|
||
/// do not cover (the banner strip, the window's edges) commits the current proposal rather than
|
||
/// leaking the session into a cancel-snapback. It retargets nothing — the drop lands where the
|
||
/// shadows already show, which is what the shadows promise.
|
||
/// A file session released over uncovered window chrome commits whatever the file target currently
|
||
/// names, exactly as this commits the current card/lane proposal — and with no target standing it
|
||
/// simply refuses, which is the honest answer for a release over nothing.
|
||
struct BoardFallbackDropDelegate: DropDelegate {
|
||
|
||
let context: BoardDropContext
|
||
|
||
func validateDrop(info: DropInfo) -> Bool {
|
||
if context.isFileSession(info) { return context.acceptsFileDrop(info) }
|
||
return context.session.isActive && info.hasItemsConforming(to: boardDragTypes)
|
||
}
|
||
|
||
func dropUpdated(info: DropInfo) -> DropProposal? {
|
||
context.isFileSession(info) ? context.fileDropProposal() : context.dropProposal()
|
||
}
|
||
|
||
/// The drag left the window's last covering region — with nothing below this one to take over,
|
||
/// a standing file highlight would be stale.
|
||
func dropExited(info: DropInfo) {
|
||
guard context.isFileSession(info) else { return }
|
||
context.session.proposeFile(nil)
|
||
}
|
||
|
||
func performDrop(info: DropInfo) -> Bool {
|
||
context.isFileSession(info) ? context.commitFileDrop(info) : context.commitDrop()
|
||
}
|
||
}
|