Files
lanework/Kanban/LiveStore/TrashModel.swift
T
rzen 7be4eec9fd Unify the trashed universe on the trash rows
02 rules the trashed side has exactly one definition: the set with
trash rows — a card carrying its own deleted: under a tombstoned lane
is in neither universe, so an anchor or selection can never survive on
an item that renders nowhere. The membership rule now lives once, in
Liveness.walk, and ItemReferenceSet.idUniverse, TrashModel.entries,
paths, and emptyTrashTargets all derive from it — the old
lane-OR-card logic that admitted subsumed cards to the trashed side is
gone, and the two universes deliberately no longer partition the
board. Put Back, Delete Immediately, and Empty Trash outcomes are
unchanged: a tombstoned lane still moves and purges whole, its nested
tombstones with it.

Claude-Session: https://claude.ai/code/session_01SR4XGjmBE16ZUYWpfFHXwY
2026-07-28 07:23:18 -04:00

410 lines
20 KiB
Swift

import Foundation
// MARK: - TrashEntry
/// One row of the trash quasi-lane (03-board-ui.md § Trash).
///
/// **Two cases, not one**, because a tombstoned lane is not a tombstoned card wearing a different
/// symbol: it is "a single restorable entry" that *subsumes* everything beneath it, and Put Back on
/// it "returns [the lane] whole, cards and all" (04-interactions.md ▸ The trash). The card count it
/// carries is part of the entry rather than something the row re-derives, because the rule for what
/// that number means is subtle enough to want one home — see `TrashModel.entries(of:)`.
///
/// The card case carries its lane's id for the same reason `BoardStore.liveItem` returns two
/// components rather than a URL: the row's folder is `<root>/<lane>/<card>`, and the root is the
/// store's to supply — a mid-session folder rename may have moved it.
public enum TrashEntry: Identifiable, Sendable, Equatable {
/// A card carrying its own `deleted:` under a **live** lane. A card whose lane is tombstoned
/// never becomes one of these — see `TrashModel.entries(of:)`'s ancestor walk.
case card(Card, laneID: ItemID)
/// A tombstoned lane, and how many of its cards Put Back would return to the board.
case lane(Lane, returningCardCount: Int)
public var id: ItemID {
switch self {
case let .card(card, _): card.id
case let .lane(lane, _): lane.id
}
}
/// The title as written, or `nil` for an untitled item — "Untitled" is a rendering, never a
/// value (03-board-ui.md § Card face).
public var title: String? {
switch self {
case let .card(card, _): card.title.value
case let .lane(lane, _): lane.title.value
}
}
/// Which kind of row this is — the axis 04-interactions.md ▸ The trash makes a selection
/// homogeneous over ("a selection never mixes card entries and lane entries").
public var isLaneEntry: Bool {
if case .lane = self { return true }
return false
}
/// The `icon` field this row renders, so the row's symbol obeys the same lenient rule the board
/// face does (`ItemSymbol`).
public var icon: FieldValue<String> {
switch self {
case let .card(card, _): card.icon
case let .lane(lane, _): lane.icon
}
}
/// Where this row's folder sits under the board root.
public var path: TrashModel.ItemPath {
switch self {
case let .card(card, laneID): TrashModel.ItemPath(laneID: laneID, cardID: card.id)
case let .lane(lane, _): TrashModel.ItemPath(laneID: lane.id, cardID: nil)
}
}
}
// MARK: - TrashModel
/// The trash quasi-lane's contents, as a pure function of a snapshot (`TrashModelTests`) —
/// 03-board-ui.md § Trash's Contents rules with nothing else mixed in.
///
/// **Pure because the trash is a pure view.** "Tombstoned cards keep their `deleted:` key and stay
/// exactly where they are on disk; nothing about the storage schema is trash-specific", so there is
/// no trash *state* anywhere — only this derivation, re-run against whatever snapshot is current.
/// A reload therefore rebuilds the rows for free, exactly as it rebuilds the lanes.
///
/// The three rules it owns, each of which the design settles explicitly:
///
/// 1. **The absolute ancestor walk.** A tombstoned lane's entry subsumes everything beneath it — "a
/// card that carries its own `deleted:` under a tombstoned lane has **no row of its own**". There
/// is no trash carve-out from 01-storage-format.md's consumer rule. This rule is not spelled
/// here: it is `Liveness.walk`'s, because the trashed **universe** every item-referencing set is
/// held to *is* this row set — "universe and rows are one function" (02-architecture.md § Changes
/// from Kanban, settled). Everything below that asks what is in the trash asks that walk, so the
/// rows a user sees and the ids a selection may hold cannot drift apart.
/// 2. **The returning count.** A lane entry's number "counts what Put Back returns to the board —
/// cards without their own flag; individually tombstoned descendants aren't in that number, since
/// they come back to the *trash*".
/// 3. **The deterministic sort.** Newest `deleted` first; ties by folder name ascending; an
/// unparseable stamp sorts as *oldest*, after every dated entry, folder-name-ordered among its
/// kind; lane entries interleave in the same single ordering by their own stamp. The order is
/// load-bearing for input — "arrow walks, ⇧-ranges, and the rubber band all read it" — so it is
/// total, not merely stable.
public enum TrashModel {
// MARK: - Where a row lives
/// An item's folder, as its identity components rather than as a URL.
///
/// Same shape and same reasoning as `BoardStore.liveItem`'s return: the caller builds the URL off
/// the store's *current* `rootURL`, so a board renamed or moved mid-session writes at the new
/// location (02-architecture.md § Write-failure surfacing).
public struct ItemPath: Sendable, Equatable {
public let laneID: ItemID
/// `nil` for a lane — the path is then the lane folder itself.
public let cardID: ItemID?
public init(laneID: ItemID, cardID: ItemID?) {
self.laneID = laneID
self.cardID = cardID
}
public var isLane: Bool { cardID == nil }
/// This path resolved under a board root.
public func folder(under root: URL) -> URL {
var url = root.appendingPathComponent(laneID.rawValue, isDirectory: true)
if let cardID {
url.append(component: cardID.rawValue, directoryHint: .isDirectory)
}
return url
}
}
// MARK: - Entries
/// The trash's rows, in the order the quasi-lane shows them.
///
/// **Which items are rows is not decided here** — it is `Liveness.trashed.walk`, the same walk
/// `ItemReferenceSet.idUniverse(of:on:)` reads, because the trashed universe and this row set are
/// one function. Its `continue` on a tombstoned lane is the absolute ancestor walk: such a lane
/// contributes exactly one entry and its cards contribute none, whatever their own flags say.
///
/// What is left for this function is what a row *carries* — the returning count and the sort
/// inputs — and the order it shows in, neither of which any other caller of the walk wants.
public static func entries(of snapshot: BoardModel) -> [TrashEntry] {
var rows: [Row] = []
Liveness.trashed.walk(snapshot) { lane, card in
if let card {
rows.append(Row(
entry: .card(card, laneID: lane.id),
deleted: card.deleted.value,
name: card.id.rawValue
))
} else {
// Rule 2: only the cards *without* their own flag come back with the lane. The ones
// that carry a flag stay tombstoned and get their rows back in the trash — which is
// why Put Back on such a card is deliberately two steps.
let returning = lane.cards.filter { !$0.isDeleted }.count
rows.append(Row(
entry: .lane(lane, returningCardCount: returning),
deleted: lane.deleted.value,
name: lane.id.rawValue
))
}
}
return rows.sorted(by: isOrdered).map(\.entry)
}
/// Whether the board has anything in its trash at all — the "non-empty" half of Empty Trash…'s
/// menu validation, which "reads the board's tombstones, not the filtered view" (03 ▸ Trash).
///
/// The walk's non-emptiness in **short-circuit form**, which is the one place the rule is
/// restated and only because stopping early is the whole point: a tombstoned lane is a row
/// outright, and under a live lane any own-flagged card is one. There is deliberately no third
/// clause for a card beneath a tombstoned lane — the lane has already answered `true` for it.
/// `TrashModelTests` pins the equivalence to `entries(of:).isEmpty` so the shortcut cannot drift.
public static func isEmpty(_ snapshot: BoardModel) -> Bool {
!snapshot.lanes.contains { lane in
lane.isDeleted || lane.cards.contains(where: \.isDeleted)
}
}
/// One entry's sort inputs, kept beside it so the comparator never re-reads the model.
private struct Row {
let entry: TrashEntry
/// The parsed `deleted` stamp, or `nil` when the value is present but unparseable —
/// 01-storage-format.md's unusable-timestamp rule, which still deletes (presence, not
/// validity) but supplies no position in time.
let deleted: Date?
/// The folder name, byte-for-byte — the tie-break the loader's display order already uses
/// (`Ranks.sortedForDisplay`, `name: { $0.id.rawValue }`), so the trash breaks ties the same
/// way the board does.
let name: String
}
/// The sort, stated once: newest first among dated entries, then every undated entry.
///
/// **Undated sorts oldest, not first.** "A corrupt stamp must not outrank fresh deletions for the
/// trash's most prominent rows" — so an unparseable value loses to every real timestamp, however
/// old, and orders by folder name among its own kind.
private static func isOrdered(_ lhs: Row, _ rhs: Row) -> Bool {
switch (lhs.deleted, rhs.deleted) {
case let (left?, right?):
return left == right ? lhs.name < rhs.name : left > right
case (.some, nil):
return true
case (nil, .some):
return false
case (nil, nil):
return lhs.name < rhs.name
}
}
// MARK: - Paths for the trash's writes
/// The folders `ids` names, in display order, restricted to one liveness side.
///
/// **The membership rule is not restated here** — it is `Liveness.walk`'s, the same one
/// `ItemReferenceSet.idUniverse` and `entries(of:)` read — spelled in *paths* rather than ids
/// because a write needs to know where the item is. So the trashed side is the trash's rows and
/// nothing besides: a card beneath a tombstoned lane is not individually addressable, which costs
/// nothing (it has no row for a user to act on, so no command can name it) and buys the guarantee
/// that every path this hands a writer names something the board would draw.
///
/// **A tombstoned lane still takes its subtree with it**, and that is subsumption rather than
/// omission: its path is the lane *folder*, and removing a folder removes what is inside it. Put
/// Back on it restores the lane and every card that rode along; Delete Immediately on it purges
/// the whole tree, own-flag cards included — the outcome the lane entry's confirmation sentence
/// exists to warn about (`message(lanes:unrecoverable:)`).
///
/// Display order — lanes left to right, each lane then its cards — rather than the caller's set
/// iteration order, which is not an order at all: a batch that fails partway must fail the same
/// way twice (`BoardStore.styleSubjects` makes the same choice for the same reason). The walk
/// visits in exactly that order, so this is a filter over it and never a sort.
public static func paths(of ids: Set<ItemID>, on side: Liveness, in snapshot: BoardModel) -> [ItemPath] {
guard !ids.isEmpty else { return [] }
var result: [ItemPath] = []
side.walk(snapshot) { lane, card in
guard ids.contains(card?.id ?? lane.id) else { return }
result.append(ItemPath(laneID: lane.id, cardID: card?.id))
}
return result
}
/// Every folder Empty Trash removes — "emptying purges every tombstone on the board, filter or
/// no filter" (03 ▸ Trash).
///
/// `paths(of:on:in:)` on the trashed side with **no id filter at all**, which is the strongest
/// form of that guarantee: the command's scope is the trashed universe itself, so it cannot
/// narrow to a selection any more than it can narrow to the search.
///
/// **A tombstoned lane contributes only itself**, and that is not an omission: removing the lane
/// folder removes the tree beneath it, own-flag cards included. Listing those cards as well would
/// be redundant purges of paths the first removal already took (harmless — `purgeItem` treats a
/// folder that is already gone as success — but noise) and would require a second, broader
/// definition of "in the trash" than the one every other caller reads.
public static func emptyTrashTargets(in snapshot: BoardModel) -> [ItemPath] {
var result: [ItemPath] = []
Liveness.trashed.walk(snapshot) { lane, card in
result.append(ItemPath(laneID: lane.id, cardID: card?.id))
}
return result
}
// MARK: - Counts and phrasing
/// How many lane entries and card entries a set of entries holds — the confirmation dialogs'
/// only input beyond the item titles.
public struct EntryCounts: Sendable, Equatable {
public var lanes: Int = 0
public var cards: Int = 0
public var total: Int { lanes + cards }
public var isEmpty: Bool { total == 0 }
}
public static func counts(of entries: [TrashEntry]) -> EntryCounts {
var counts = EntryCounts()
for entry in entries {
if entry.isLaneEntry { counts.lanes += 1 } else { counts.cards += 1 }
}
return counts
}
/// The counts a set of `ItemPath`s describes — the same two numbers, from the shape the write
/// path actually carries.
public static func counts(of paths: [ItemPath]) -> EntryCounts {
var counts = EntryCounts()
for path in paths {
if path.isLane { counts.lanes += 1 } else { counts.cards += 1 }
}
return counts
}
/// "2 lanes and 3 cards", "41 cards", "1 lane" — 06-history-undo.md's **plural folding** applied
/// to a mixed trash selection.
///
/// An empty count reads "nothing", which no caller renders: both confirmations refuse to open on
/// an empty scope. It is spelled anyway so the function is total.
public static func phrase(_ counts: EntryCounts) -> String {
switch (counts.lanes, counts.cards) {
case (0, 0): "nothing"
case let (0, cards): plural(cards, "card")
case let (lanes, 0): plural(lanes, "lane")
case let (lanes, cards): "\(plural(lanes, "lane")) and \(plural(cards, "card"))"
}
}
private static func plural(_ count: Int, _ noun: String) -> String {
"\(count) \(noun)\(count == 1 ? "" : "s")"
}
// MARK: - Confirmations
/// A purge confirmation's three strings, built once and rendered by the window's alert.
///
/// A value rather than a view so the phrasing rules — plural folding, naming a sole item, the
/// lane caveat, and whether the loss is actually irreversible — are testable without an alert on
/// screen (`TrashModelTests`).
public struct PurgePrompt: Sendable, Equatable {
public let title: String
public let message: String
public let confirmTitle: String
}
/// Delete Immediately's alert — "the alert stands between one keystroke and unrecoverable
/// deletion" (03-board-ui.md § Trash).
///
/// A sole item is **named**; several fold into counts. `nil` when the ids name nothing
/// tombstoned, which is also the command's own refusal — so the prompt and the action can never
/// disagree about whether there is anything to purge.
public static func purgePrompt(
for ids: Set<ItemID>,
in snapshot: BoardModel,
unrecoverable: Bool
) -> PurgePrompt? {
let targets = paths(of: ids, on: .trashed, in: snapshot)
guard !targets.isEmpty else { return nil }
let counts = counts(of: targets)
let subject: String
if targets.count == 1, let only = targets.first {
subject = "\u{201C}\(displayName(of: only, in: snapshot))\u{201D}"
} else {
subject = phrase(counts)
}
return PurgePrompt(
title: "Permanently delete \(subject)?",
message: message(lanes: counts.lanes, unrecoverable: unrecoverable),
confirmTitle: "Delete"
)
}
/// Empty Trash…'s alert — **always shown** ("bulk scope, not per-item recoverability, is what it
/// guards"), and always naming the **true count**: every tombstone on the board, never the
/// filtered view.
///
/// Counts rather than names even for a single entry, because the command is about the trash
/// rather than about an item: "Permanently delete 41 cards" is the design's own example phrasing
/// (06-history-undo.md's plural folding).
public static func emptyTrashPrompt(in snapshot: BoardModel, unrecoverable: Bool) -> PurgePrompt? {
let counts = counts(of: emptyTrashTargets(in: snapshot))
guard !counts.isEmpty else { return nil }
return PurgePrompt(
title: "Permanently delete \(phrase(counts))?",
message: message(lanes: counts.lanes, unrecoverable: unrecoverable),
confirmTitle: "Delete"
)
}
/// The alert's body: what a lane takes with it, and whether any of it comes back.
///
/// The lane sentence is not decoration — a lane entry's row says "3 cards" (what Put Back would
/// return), while purging the lane folder takes *every* card inside it, individually tombstoned
/// ones included. That gap is exactly what a confirmation is for.
private static func message(lanes: Int, unrecoverable: Bool) -> String {
var parts: [String] = []
if lanes > 0 {
parts.append("Deleting a lane also deletes every card inside it.")
}
// m7-git: on a git board the content stays reachable in history, so the second sentence is
// the honest one — and Delete Immediately does not confirm there at all
// (`BoardStore.purgeIsUnrecoverable`).
parts.append(unrecoverable
? "This can\u{2019}t be undone."
: "The board\u{2019}s history still has them.")
return parts.joined(separator: " ")
}
/// What to call an item in a prompt — its title, or the "Untitled" rendering.
///
/// Total by construction: a path whose item has gone since the prompt was asked for reads
/// "Untitled" rather than failing, which is the same shrug every other vanished-target rule in
/// the app gives.
private static func displayName(of path: ItemPath, in snapshot: BoardModel) -> String {
guard let lane = snapshot.lanes.first(where: { $0.id == path.laneID }) else { return "Untitled" }
guard let cardID = path.cardID else { return lane.title.value ?? "Untitled" }
return lane.cards.first { $0.id == cardID }?.title.value ?? "Untitled"
}
// MARK: - Menu validation
/// Whether File ▸ Delete has something to tombstone — a **live**, non-empty selection that still
/// names something the board renders.
///
/// The liveness side is the whole of the binary: "menu validation stays binary — Delete for live
/// selections, Put Back / Delete Immediately for tombstoned ones" (04 ▸ The trash). The
/// resolution against the snapshot is what keeps a selection the next reload will drop from
/// enabling an item that would write nothing.
public static func canDelete(selection: ItemReferenceSet, in snapshot: BoardModel) -> Bool {
selection.liveness == .live && !paths(of: selection.ids, on: .live, in: snapshot).isEmpty
}
/// Whether File ▸ Put Back and File ▸ Delete Immediately have something to act on — the exact
/// mirror of `canDelete`, which is what makes the two ⌘⌫ twins enable exactly one of themselves.
public static func canActOnTrash(selection: ItemReferenceSet, in snapshot: BoardModel) -> Bool {
selection.liveness == .trashed && !paths(of: selection.ids, on: .trashed, in: snapshot).isEmpty
}
}