Files
lanework/README.md
T
rzen 7470255886 Write the loader fixture suite, valid and malformed
18 golden fixture boards as real on-disk trees under Fixtures/ — ten
valid/tolerated cases (rich board, interrupted create, non-UUID strays,
stray files, tombstones, tie-breaks, unknown-key order, coercion,
last-wins duplicates, board-level deleted) and eight fail-fast cases,
each pinned to its exact error reason and path; the rich board's whole
tree round-trips byte-identically. Pins two contract subtleties now
recorded in the design: tombstone flags are not inherited (renderers
walk ancestors) and last-wins resolves before order strictness. README
gains the storage-foundation feature entry. 146 tests total.

Claude-Session: https://claude.ai/code/session_018BjQRYBR6jQja3jCRi5S3A
2026-07-26 16:20:47 -04:00

1.7 KiB

Lanework

A native macOS kanban app whose boards are plain folders and Markdown files. Every board, lane, and card is a folder with an index.md (YAML frontmatter + Markdown body); the filesystem is the source of truth and the app is a live view over it.

The defining consequence: anything that can read and write files is a first-class user of a board — text editors, Finder, shell scripts, git, and above all AI agents. Lanework's job is to be the best human surface over that substrate.

Key features

Lanework is in early development. This list tracks what has actually shipped and grows milestone by milestone; the full design lives in DESIGN/.

No UI yet — the storage foundation is in place:

  • Storage contract, read side — frontmatter engine with a byte-perfect round-trip guarantee (unknown keys, comments, and formatting survive every rewrite; duplicate keys read last-wins; wrong-type scalars coerce read-side), gapped fractional ordering (Ranks), and a fail-fast board loader with UUID-gated level detection, warning-collecting skips, and tombstone-aware snapshots — pinned by a golden fixture suite of 18 on-disk boards.

Development

The Xcode project is generated — project.yml is the source of truth, not the .xcodeproj:

xcodegen generate
xcodebuild build -project Kanban.xcodeproj -scheme Kanban -destination 'platform=macOS'
xcodebuild test  -project Kanban.xcodeproj -scheme Kanban -destination 'platform=macOS,arch=arm64'

macOS 26+, Swift 6 (strict concurrency), SwiftUI, sandboxed. Internal codename Kanban (target, scheme, bundle id dev.rzen.indie.Kanban); the app ships under the display name Lanework.