Files
notes/Scripts/ExportOptions-macOS.plist
rzen cf8616107b Add IndieAbout + IndieBackup, TestFlight release pipeline
IndieAbout: About section in iOS Settings and macOS About window; LICENSE
switched to the portfolio-standard ISC text (reflowed for in-app rendering).

IndieBackup: files-only backup/restore of the iCloud container documents
('.notesbackup' document type on both platforms), SwiftData cache rebuilt
via SyncEngine.rebuildCache() after restore, monitors suspended during the
file swap, onOpenURL import with pre-launch queueing.

Release pipeline: Scripts/release.sh (ios|mac|all) archives and uploads via
xcodebuild + ASC API key; platform-partitioned build numbers (iOS even,
macOS odd) since both targets share one bundle ID and build sequence.
2026-07-14 20:50:06 -04:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- TestFlight / App Store distribution for the macOS target. -->
<key>method</key>
<string>app-store-connect</string>
<!-- Hardcoded because -exportOptionsPlist takes a static file path (no env-var
substitution); release.sh does not template this plist at run time. Must
match APPLE_TEAM_ID in .env.release — update both if the team ever changes. -->
<key>teamID</key>
<string>C32Z8JNLG6</string>
<!-- destination=upload makes -exportArchive push the build straight to
App Store Connect instead of writing a local .pkg. -->
<key>destination</key>
<string>upload</string>
<key>signingStyle</key>
<string>automatic</string>
<key>uploadSymbols</key>
<true/>
<key>stripSwiftSymbols</key>
<true/>
<key>manageAppVersionAndBuildNumber</key>
<false/>
</dict>
</plist>