IndieAbout: About section in iOS Settings and macOS About window; LICENSE
switched to the portfolio-standard ISC text (reflowed for in-app rendering).
IndieBackup: files-only backup/restore of the iCloud container documents
('.notesbackup' document type on both platforms), SwiftData cache rebuilt
via SyncEngine.rebuildCache() after restore, monitors suspended during the
file swap, onOpenURL import with pre-launch queueing.
Release pipeline: Scripts/release.sh (ios|mac|all) archives and uploads via
xcodebuild + ASC API key; platform-partitioned build numbers (iOS even,
macOS odd) since both targets share one bundle ID and build sequence.
38 lines
1.5 KiB
Swift
38 lines
1.5 KiB
Swift
import Foundation
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import IndieBackup
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/// Backup configuration for IndieBackup (files-only).
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///
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/// IndieBackup backs up the entire iCloud container `Documents` folder
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/// (`backupRoot`, the package default) — exactly where the source of truth
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/// lives (`Records/`, `Stubs/`). The SwiftData cache is rebuildable and not
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/// part of the backup; it's regenerated from the restored files via
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/// `rebuildCacheAfterRestore`.
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struct NotesBackupConfiguration: BackupConfiguration {
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/// The sync engine whose observers are suspended during restore and whose
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/// cache is rebuilt afterwards.
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let syncEngine: SyncEngine
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var backupFileExtension: String { "notesbackup" }
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var backupDisplayName: String { "Notes Backup" }
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/// Suspend the metadata observers for the whole restore so the bulk file
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/// replacement isn't processed as a flood of live sync events.
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func prepareForRestore() async {
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await syncEngine.suspendForRestore()
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}
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/// Restart fresh observers once the restored files have settled — a new
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/// NSMetadataQuery re-baselines on gather, so nothing replays.
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func finishRestore() async {
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await syncEngine.resumeAfterRestore()
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}
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/// Rebuild the SwiftData cache so it exactly mirrors the restored files.
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func rebuildCacheAfterRestore(progress: @escaping (Double, String) -> Void) async throws {
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progress(0.0, "Rebuilding notes…")
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await syncEngine.rebuildCache()
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progress(1.0, "Rebuilt")
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}
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}
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